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Tackling my Tau - Stormsurge Part 3


TheArtilleryman

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Right so in this entry the construction will be completed.

 

First task here was to decide how to do the main gun. I know that in most circumstances I will want to take the Pulse Blastcannon, just because it is so damn powerful! However, I much prefer the look of the Pulse Driver Cannon, as it is longer and doesn't have so many pipes (I hate painting, and specifically highlighting, pipes). I eventually settled on building the rear section of the pulse driver cannon:

 

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Luckily, the way the front half of the weapons fit means I actually don't need to do any extra work to magnetise them or anything. They "clip" nicely in and out of the rear section so that I can have both options available to me, which will probably end up being the longer gun for display and the stubby Blastcannon for gaming:

 

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I decided to leave out the vent covers on the pulse driver cannon (above) because I plan to make some nice glowy plasma effects on the coils and I didn't want the vent covers to get in the way.

 

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Thanks for the posing suggestions. I went for a slight upward angle on the missile launchers to look like they are being aimed upwards to allow a trajectory towards long-range targets. For the main pose of the machine, I went with the suggestion to face the body right, but because I still wanted to give the sense of forward momentum, I angled the head to the left and the body slightly downwards. Because I've closed off the cockpit, I wanted the head to be more of the focus point for the model than it usually would be. I think this makes the model look more dynamic, but see what you think:

 

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Finally, I added the basing materials and left it resting on the Knight Castellan to keep it held in the right pose while the glue dries.

 

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Once dry, it will be ready for priming and getting started on the paint job!

 

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Edit: added photo of the primed model :)

Edited by TheArtilleryman

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