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About This File

Homegrown rules for playing the anhrathe (aeldari/eldar corsairs) in Warhammer 40,000: Kill Team (includes commanders and elites)

 

The file can be discussed here.


What's New in Version v 2 (2019/09/29)   See changelog

Released

  • Added coterie specializations (sub-faction rules)
  • Added ghostwalkers (elites)
  • Added corsair malevolents (elites)
  • Re-organized to show commanders first (following Elites)
  • Added back page with example corsair fleet schemes
  • Everyone can take corsair jet packs, but they only grant +2" movement and the FLY and JET PACK keywords
  • With version v 2 (2019/09/29):
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