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Hey folks, Hopefully not jumping the gun here on the official release of the new game but I know a fair few people are busy on the printers, getting proxies or even classic minis for a new Legions Imperialis force. So, like the thread in the Age of Darkness forum, this is a thread for any WIP work or just hobby chat around the game and miniatures - or anything related really! For starters a bit of an off-piste project that is just in embryonic stages as I test various miniature ranges; a Great Crusade-era Craftworld Eldar force, and this is the first Guardian detachment. I've been reading up on some background and may try and go for a Craftworld that is ultimately lost at some point in the millennia leading up to 40k. But for now they have jumped out of the frying pan (escaping the birth of Slaanesh and destruction of their civilisation) and into the fire (directly into the path of the Great Crusade!) Looking forward to seeing what everyone else has in the pipeline!
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Quick clarification - 'Epic' here refers to the 6mm scale, rather than any indication of quality! I've been collecting Epic 6mm for some time now, and thought it would be interesting to write up a blog featuring some background (which will hopefully help direct the course of the project), miniature and modelling pics as well as battle reports as I go along, featuring both the infamous 12th legion and the foes unfortunate enough to lie in their path. I realise that the little guys aren't the most common scale, so this will hopefully act as a guide as well to anyone who fancies having a go themselves. So if anyone has any queries about the things featured in this blog, please ask away! So without further ado.. Background and Setting This project will cover the exploits of the 12th Legion following the discovery of Angron, and the re-naming of the legion as the World Eaters. Angron has (somewhat reluctantly) taken his place as Primarch of the legion and his influence has started to be felt, in the form of the Butcher's Nails psycho-surgery that transforms the troops into raving lunatics that want to hurt things badly. This quote from the Horus Heresy book 1: Betrayal (via Lexicanum) captures the exact moment in Pre-Heresy history: After this event (the Ghenna Massacre), the Emperor moved to intervene, reprimanding Angron and ordering the prohibition of the Butcher's Nails and similar psycho-surgery. He further ordered the World Eaters out of the main line of the Great Crusade, sending them to the northern fringes of known space to combat xenos instead of human foes. This exile, likely intended as a punishment, instead allowed the World Eaters the freedom to operate without higher Imperial observation; they did not cease from the practices the Emperor had forbidden My own take on this is that an Expedition of the Crusade (one of the later ones, the 3001st) of the World Eaters, Blood Angels, Imperial Army (inc. Abhuman regiments) has ventured into the distant galactic north, beyond the Segmentum Obscurum. There they have encountered an enormous Ork Empire, which is currently expanding and gobbling up both human worlds (un-encountered since the Long Night) and other alien worlds. Why this setting? Well for me the most interesting period of the World Eaters was always when they had started to transition into the frothing berserkers that they would later become, but elements of the 'Combined Arms' still exist - which gives a lot more modelling variety and opportunity to represent units from all aspects of warfare, and all of the elements that involves. Finally, the 6mm epic scale gives an ideal opportunity to have thousands of troops clashing amongst ruined city blocks, while Titans and other massive war machines fight alongside them. Orks would be a great opponent for them (no double looking forward to the good scrap!) and also have a great miniature range at small scale. The inclusion of the Blood Angels is to allow me to do some other Legion troops if necessary - Coming from Signus Prime, these companies have got their own demons to hide so probably wouldn't be looking too closely at their peers in the 12th. Also we do know that the Great Crusade often grouped 'more hurty' troops and legions together, to complement each other when they didn't want prisoners, so the combination seemed a logical one. The 'other aliens' bit allows me to include some of the more flowery denizens of the 30/40k universe - maybe even some we haven't seen yet! That's it for now - I'll start posting units I've already finished soon, as well as more 'in character' posts based on the stories of the 3001st expedition! Any comments (or even challenges) to the background definitely welcomed! http://1.bp.blogspot.com/_HLHHRrTQbv8/Sl8JfMkD3bI/AAAAAAAAAD8/un9opbzLzUo/S150/backginfoicon.jpg
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That was eventually bound to happen. Inspired by Simison's Halcyon Wardens and Raktra's Berserkers of Uran (as well as Athrawes' II Legion, although in a slightly more distant measure), I have decided to have a go at both expunged legions. Given my perpetually empty wallet, I probably won't be building them anytime soon, but I might be adding a few "transfer marines" to my next IW squad.
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Broken Throne - Air War Scelapa
TheSpeckledTrout posted a topic in + EPIC SCALE HORUS HERESY GAMES +
Air War Scelapa Prologue 971.M30 - Scelapa, Dread Clouds, Yiaxes Sector, Ultima Segmentum Following orders derived from XIXth Legion command, the 22nd Grand Company (Tactical), supported by the 289th Falkan Grenadiers and 72nd Heavy Fighter Wing, along with select forces from Legio Ferrax, preemptively deploy to the Imperial frontier world of Scelapa to ward the civilian populace against the encroaching tide of Waaagh! Gargunz. This particular Ork enemy, as demarcated by numerous Legion records, has followed a pattern of large scale attack-and-fade strategies, and the Primarch Haedran has devised a plan to to cut off Gargunz Skyscreama's advance and decapitate the enemy leadership in a bait-and-flank maneuver. Scelapa, positioned adjacent to the direction of Skyscreama's advance, is the crux upon which this scheme rests. To the men and women stationed on and above Scelapa, such high strategies are worlds away. There is only to imminent and unavoidable green tide that will soon arrive at their door. For Captain Perrus Nimeon, from his position of system command onboard the XIXth Legion heavy cruiser Scarlet Covenant, this means an inevitable air campaign against the formidable Air Waaagh! of Gargunz Skyskreama's notorious Nite Ridas, the greenskin's preeminent air combat unit, equipped with baffling radar-cloaking and night-flying technologies wrought in fetid xenos laboratories. The air defense will rely on dead reckoning and regular reconnaissance to detect raids. Random encounters will result in knife-fighting and close range engagement. The 22nd Grand Company (Tactical) is far from helpless. Operating from their duty station onboard the Covenant, 3rd Ordinal's premier fighter outfit, the 11th Strike Squadron, the "Rebeleventh", drills incessantly in orbit and planetside, skirmishing in mock asymmetrical combat to prepare for the Nite Ridas' offensive. Alongside them, providing long-range patrol and reconnaissance duties, are the newly minted 72th Heavy Fighter Wing, the "Sept-Duece", in fledgling Thunderbolts. In the coming war, the pilots and crews of these units know their actions with dictate the fate of Scelapa, the Segmentum, and the Great Crusade Dramatis Personae Scelapa Air War - The Defenders - Haedran Durendal* The Clearch Primarch, XIXth Legiones Astartes "Cardinal Guard" Perrus Nimeon Captain, 22nd Grand Company (Tactical), 5th Cohort "Star Warriors", 3rd Ordinal, XIXth Legiones Astartes "Cardinal Guard" Titus "Late" Laterno Captain, 11th Strike Squadron "Rebeleventh", 3rd Ordinal, XIXth Legiones Astartes "Cardinal Guard" Georgea "RAGs" Myteon Flight Colonel, 72nd Heavy Fighter Wing "Sept-Duece", Tactical Air Command, Falkan Expeditionary Air Forces, Falkis - The Aggressors - Gargunz Skyskreama* Warboss and Flyboss-in-Cheefz, Waaagh! Gargunz [COGNOMEN UNKNOWN] Ground Forces Warboss, [uNIT COGNOMEN UNKNOWN], Waaagh! Gargunz Loffa Grotsnipa Flyboss, Nite Ridas Stelff Skwadron, Waaagh! Gargunz *Though not present at the engagement, marked individuals provided limited strategic command.- 2 replies
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