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During the Third War for Armageddon (Ghazghkull's second invasion), numerous hive gangs consented to support the war effort (not that they really had a choice once the greenskins came pouring into the hives). A listing of [some of?] these gangs can be found in The Battle for Armageddon. I've re-created that listing below: It occurred to me that this might be an interesting way to change Necromunda up a bit. Instead of gangs vs. gangs, it would be gangs vs. Orks in a desperate defense of their hives. This could easily extend to the enforcers defending their hives, "guilds" defending their wastelands, etc. The problem, of course, is coming up with rules. Since the Necromunda gang rules are quite varied, it would be far easier to create rules for Orks. Since I'm not an expert on the Necromunda rules (I have them, but I haven't played the game enough to even try my hand at homegrown rules), I thought I'd dangle this idea out in case any enterprising players want to try their hand at creating the rules before I (hopefully) get to it. I know there were rules for Orks back in the 1st edition of the game. I don't recall seeing any for 2nd edition. I know there are a few sets of rules for Orks in the current edition of Necromunda floating out there in the wilds of the Internet. What I'm looking at doing is creating a campaign of sorts, or possibly multiple campaigns so that the hives and "Ash Wastes" can be tackled separately. This might require either a flexible list for the Orks or multiple lists to cover different Ork boyz types, including speed freeks.
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http://www.bolterandchainsword.com/index.php?app=downloads&module=display§ion=screenshot&id=696 File Name: Palanite Enforcer Gang List Unofficial Update File Submitter: Dosjetka File Submitted: 22 Mar 2022 File Category: Necromunda Released in July 2019, The Book of Judgement introduced a number of new additions to the Necromunda game including a new gang: the Palanite Enforcers. Since then, a number of books have been released covering and updating the main Houses and other gangs, and I feel the Palanite Enforcers could use a rules update to bring them more in-line with recent rules publications. With that in mind, I present to you the Palanite Enforcer Gang List Unofficial Update! The main adjustments: Brought the gang list layout and content up-to-date with those found in the House of books. Made Enforcer and Subjugator classes separate fighter profiles. Adjusted/boosted the stats for Leaders and Champions. Modified the skill access for Leaders and Champions. Removed the free stub gun and (layered) flak armour from each fighter profile. Adjusted/decreased points costs in line with the changes made above. I welcome any feedback that you may have after reading through this. Click here to post feedback. Click here to download this file
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- Necromunda game
- Palanite Enforcers gang
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