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Showing results for tags 'Imperial Fists Chapter'.
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Recently, in a thread in the Horus Heresy section, I took an opportunity to put some thoughts to paper regarding Rogal Dorn and the Imperial Fists. I thought it would be appropriate to share it here, as well, and open it for discussion beyond the scope of the original thread. It is lengthy.
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I'm contemplating an army of these guys, and did one up to compare to my Dark Angels. As stated in the Dark Angels forum, I have been really impressed with that Tactical Marine box that I've been painting as Imperial Fists (I havent had to buy a new box of marines in years, so I wasn't expecting how nicely the kit was redone.) I had my first Imperial Fists game yesterday using the Sentinels of Terra book. I took a list that was a combination of stuff I read on the internet, and stuff that attracted me to do this experiment in the first place. I played against new Orks, did not get first turn, and set up my army and was shocked how fast he was in my face. The entire game I was shocked how few models I had on the table (I must have honestly reviewed my list 5 times trying to figure out if I was actually plyaing 1850 or 1500 pts.) I took quite a beating and really thought that my Dark Angels lists might have been better suited for this opponent.... but I wanted to play it out. I had a really tough go of it as the first 2 turns I could not get any Tactical Objectives done (kill a psyker, etc.) and he was getting a few points a turn. He did do some weird stuff with his Orks, but I managed to hang in there, and had the WEIRDEST turn in close combat with Lysander.... I had a Fail Librarian that could not pass a test if his life depended on it. Get this: Librarian has failed every attempt at psychic powers going in to three (that's 4 failed tests so far). Then against Ork Bikes and a warlord on a bike who is Toughness 6, the Libby gets out a Malediction: Enfeeble. Lysander is down to his last wound. The Ork Warboss with a power claw has all of his wounds. The Libby passes the Enfeeble test, but blows his own head off in the process, attracting some daemon who apparently goes after crappy librarians. The Warboss goes down to Toughness 5 for the turn as a result - Lysander (who has been whiffing all game) winds up the Hammer, and slams the Warboss on the side of the face (finally!) smashing him right down into his bike killing him right there for D3 bonus victory points (Lysander's Warlord Trait) getting me a tie game. We tied, and I couldn't believe I caught up to him. The table was total destruction. I had a bastion, a few Imperial Fists tacticals, the Bastion with Devs, and a Stormtalon. He was down to 2 bikes, and a few kopters. Insane game, but very interesting learning experience for me using units that I wanted to try as a Dark Angel player. ++++++++++++++++++++++++++++++++++++++++++++++++ In hindsight I wanted to test out stuff I was always very curious about using Sentinels of Terra and units I couldn't access as a DA player. Somethings were definitely not as impressive as I had hoped, and I wonder if it might be worth doing CF's for Pedro and his super scoring Sternguard. The mega bolter drill was fun though. :)
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Over in this thread: http://www.bolterand...phase-finished/, Black Cohort is looking on some input for the key units and rules that identify the IFs. The thread is to re-build the CRB and 'dexes from the ground up. I'm looking for your input brothers. What units do you feel are key? Are there any rules that you feel are key to running an IF army?
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I`ve seen Fury with Brad Pitt last week and just can`t resist. I am starting Imperial Fists army and it will be build on the tank story. Some big contingent of 5th Company was ambushed at hostile Ork territory and had sustained heavy losses, all communication has broken down. Only survivors are the remnants of 1st Tactical Squad and Librarian Markus. Preparing themselves for the glorious last stand against unending tide of greenskins and defending holy vehicle when guns ran dry and all hope is to be lost. In the very last moment they see patrolling Land Speeder, sent from base to look for survivors of the orkish ambush. Sergeant Rosario of the 2nd Scout Unit delivers hellish bolter salvo and make Orks running away. This is where the story begins... I was always building my armies on some story and this time couldn`t be different. I think Fury story fits my army very well, I really can`t see other explanation to have small 500pts army where you got Land Raider and scouts squad with Land Speeder. Idea of battle hardened veterans being rescued by their younger brethrens is flavour rich and opens many possibilities for future army building. Next chapter for my story is laborious come back to the Imperial Fists base through hostile land hopefully rescuing more survivors and forming bigger party. Transforming 5th Company survivors from prey to hunters. And there is my first Space Marine:
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My List was as follows: Imperial Fists (1840pts) Space Marines: Codex (2013) v60 (Primary Detachment) (No Category) Chapter Tactics Imperial Fists Command Squad 3x Bolt Pistol, Company Standard, Frag and Krak Grenades, Meltagun, Plasma Gun, Power Armour, Power Fist, 3x Veteran Apothecary Bolt Pistol, Chainsword Company Champion Combat Shield, Power Sword HQ Captain Artificer Armor, Power Fist, Storm Bolter Librarian Mastery Level 2 Terminator Armour Force Maul Elites Terminator Assault Squad Swap Lightning Claws for TH/SS, 4x Terminators Land Raider Redeemer Multi-Melta Terminator Sergeant Swap Lightning Claws for TH/SS Troops Tactical Squad Meltagun, Multi-Melta, 9x Space Marine Space Marine Sergeant Grav Pistol, Power Weapon Tactical Squad Grav-gun, Plasma Cannon, 9x Space Marine Space Marine Sergeant Plasma Pistol, Power Weapon Heavy Support Devastator Squad 2x Heavy Bolter, 2x Lascannon, 9x Space Marine Space Marine Sergeant Bolter, Chainsword Devastator Squad 2x Lascannon, 2x Missile Launcher w/ flakk, 9x Space Marine Space Marine Sergeant Bolt pistol, Combi-weapon Predator Autocannon, Heavy Bolters, Storm Bolter Created with BattleScribe My son was using his below Tyranid List: Tyranid Total force (1843pts) Tyranids: Codex (2014) v11 (Primary Detachment) HQ Hive Tyrant Acid Blood, Lash Whip & Bonesword, Powers of the Hive Mind, Prehensile Pincer Tail, Psyker (Mastery Level 2), Regeneration, The Reaper of Obliterax, Twin-linked Devourer with Brainleech Worms Elites Haruspex Acid Blood, Crushing Claws, Grasping Tongue, Regeneration Troops Genestealer Brood Broodlord Acid Blood, Psyker (Mastery Level 1), Regeneration, Rending Claws, Scything Talons 11x Genestealer 11x Rending Claws Hormagaunt Brood 10x Hormagaunt 10x Scything Talons Tyranid Warrior Brood Venom Cannon Tyranid Warrior Lashwhip & Boneswords, Scything Talons Tyranid Warrior Rending Claws, Scything Talons Tyranid Warrior Deathspitter, Scything Talons Tyranid Warrior Brood Barbed Strangler Tyranid Warrior Scything Talons, Scything Talons Tyranid Warrior Lashwhip & Boneswords, Scything Talons Tyranid Warrior Boneswords, Scything Talons Fast Attack Harpy Acid Blood, Regeneration, Twin-linked Stranglethorn Cannon Heavy Support Carnifex Brood Carnifex Acid Blood, Regeneration, Scything Talons, Scything Talons, Spine Banks, Thresher Scythe Carnifex Brood Carnifex Acid Blood, Bio-plasma, Regeneration, Scything Talons, Scything Talons, Thresher Scythe Tyrannofex Acid Blood, Acid Spray, Regeneration, Stinger Salvo Things started off with me deploying and going first. He had started his Harpy on the board in turn 1, so it was gliding. (Despite our conversation on our way to GW about starting it in reserves as it would be more dangerous). The harpy took everything I could throw at it for the first turn, surviving with a single wound left. As I went through my psychic phase, targeting every power I had on his genestealers, hid broodlord denied everything, even when I tried to use Force, he managed to deny that too. (My terminators and librarian disembarked after the landraider moved forwards so I could use my powers lol) The only casualty of the turn was, in fact, an assault terminator who failed his save vs the exploding wrecked lander. (Terrain piece) His first turn saw a cautious advance, the harpy glide forwards towards my terminators, and a couple of minor position changes. His shooting phase was effective, no casualties at all. A few large creatures ran to get to a better position, but no assaults. My turn 2 saw an awful lot of carnage. The predator sat still and unleashed on the Tyrannofex, the harpy died, a carnifex went down, last wound taken by a boltgun! I assaulted the haruspex and killed it, to deny its HoW attack. Tyranids turn 2 saw more moving, some shooting (ineffective) and the warriors join against the terminators with the Tyrannofex. We ended it after that really, as my son had lost interest, and got grumpy cos a couple of his biggest monsters were dead. Some pics from the end of my first turn. http://i23.photobucket.com/albums/b369/Damosmy/IMG_0150.jpg http://i23.photobucket.com/albums/b369/Damosmy/IMG_0149.jpg http://i23.photobucket.com/albums/b369/Damosmy/IMG_0151.jpg http://i23.photobucket.com/albums/b369/Damosmy/2015%20Models/IMG_0148-1.jpg
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- Imperial Fists Chapter
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Hey everyone, I was about to start building a IF army before the news of 8th ed started appearing, so put stuff on hold. Now with some leaked rules and launch fast approaching I'd like some opinions on loadouts for my tartaros terminators. I'm thinking 10 man squad combat squading into team a) sergeant with plasma and chainfist, 2 chainfist and bolters and 2 fist and bolters b.) 2 reaper cannons with lightning claws, 3 bolters with light claws. a) would teleport in and try to assault stuff, b.) would sit back and lay out some dakka. Lightning claws are for point savings. Thoughts? I have 20 tartaros waiting to be built haha
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Imperial Fist Expansion II In the wake of the recent rise in Chaos and Warp activity, the Chapter Master of the Imperial Fists has decreed that his Chapter must bolster its strength to counter the rising and terrible threat. All battle-brothers have been recalled to the Phalanx to re-arm and prepare for the coming onslaught. New aspirants have been recruited in the hope that a number of them will complete the full transformation into an Astartes to replace losses caused by the upcoming conflicts. The Techmarines and their Servitors aboard Chapter Forge-Ships work ceaselessly to repair damaged wargear and produce new materials of war. The Chapter Ancients are being roused to better aid their Chapter with their extensive wisdom and knowledge in warfare. Hundreds of fully armoured Battle-Brothers assemble in the centre of the Phalanx, before their Chapter Master. The thousand voices all shout the same words, loud and clear, in defiance to the Warp-filth that spills forth from the Immaterium: "For Dorn and the Emperor!" After that little introductory bit of text, I welcome you all to the second Imperial Fist Expansion. The aim of this competition is to enable Imperial Fist players to get the motivation needed to paint their various units so that they can be proud to deploy a fully-painted army of yellow Space Marine on the battlefield! If you want to see how the first Expansion was like, click here! Rules You make a vow of how many models you will paint by the end of the competition. You may vow as many models as you wish, as long as they are painted up as Imperial Fists Astartes. No other Chapters accepted. Then, you crack out your paint pots, brushes and models and get painting! You must provide at least two Work in Progress (WIP) pictures of your vow and then a final picture of the completed model(s). You are allowed to add to your vow if you finish painting your first batch of models, but you cannot remove any already pledged models from your vow! You must do all of this before the end of the competition! As you can see, it is not difficult and it is a great oppurtunity to slap some paint onto your models and show the Imperial Fist community here on the B&C some support :) For the vow, please copy/paste and complete the following form: Vows Rhetoricus - a full Terminator Squad - [Progress thread] Brother Syth - a full Tactical Squad in MKVI armour and a Fellblade - [Progress thread] Battle-Brother Ludovic - half a Tactical Squad - [Progress thread] Grey Paladin - half a Tactical Squad - Kyram'vhett - two full Tactical Squads and First Captain Lysander - Captain Antonius - half a Bike Squad, a Captain on bike, and a Chaplain on bike - moric - a full Devastator Squad, a full Terminator Squad and an Aegis Defense Line - [Progress thread] Coopervisor - half a Devastator Squad - corai - a full Boarding Marine Squad (MkIII armour) and a Contemptor Dreadnought (boarding assault themed) - Mazer Rackham - a full Tactical Squad - Demon2027 - a full Tactical Squad - Lestat - half a Terminator Squad and half a Sternguard Squad (MkV armour) - almightyjesus55 - a full Tactical Squad - Reyner - Sigismund, First Captain - Nards08 - one Stormtalon Gunship - Eliath - two full Tactical Squads, half a Scout Squad, and a Terminator Librarian - Brother Mord - a Drop pod and half a Devastator Squad - Mystech1 - half a Tactical Squad - BattlebrotherJohn - a Captain and a Veteran Sergeant (count-as Veteran Sergeant Haas) - Brother Kataklysm - a single Tactical Astartes - Do not forget to enjoy yourself and if by some misfortune you are not able to complete your vow, just tell us here and then go and spend a couple of weeks in the Pain Glove ;) Last, but not least, here is the participation banner that you should all wear in your signature to show your participation in this Expansion! Sign up will go on until 6th October, so be speedy with your vows! Cheers, Ludovic
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- Imperial Fists Chapter
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So I took a page out of Jeremy1391's book and I have started a push to finish at least two full tactical squads of 5th Company fists. Its starting slow, but here's what I have so far and I'm finally happy with the yellow: Sarge with a fist: http://i1212.photobucket.com/albums/cc458/nowhereman31388/Mobile%20Uploads/IMAG0262.jpg http://i1212.photobucket.com/albums/cc458/nowhereman31388/Mobile%20Uploads/IMAG0263.jpg http://i1212.photobucket.com/albums/cc458/nowhereman31388/Mobile%20Uploads/IMAG0261.jpg I am happier to do battle damage to the armor instead of painstakingly cleaning up mistakes. Makes them look like veteran fighters too. Will be posting more soon!
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Sons of Dorn, The Eye of Terror has opened yet again. Tzeentch's daemonic legions, the treacherous Thousand Sons, and even their twisted Daemon-Primarch Magnus, have emerged from the Warp and are causing untold destruction to the worlds around Cadia. The Imperial Fists and their successors, stalwart defenders of the Imperium and its people, the Emperor's Praetorians, must push back this tide of horrors and liberate as many Imperial worlds as they can. Round up your neophytes, fire up your forges, arm your battle-brothers! The time of ending is near and the sons of Dorn shall not be found wanting... The dust has had time to settle since the last event in this subforum, Imperial Fists Expansion IV, which saw the Imperial Fists and their successors emerge victorious over the traitorous Iron Warriors. This smaller event is set to begin in March and will last a month. The format will be different from the original Walls Fail, Fists Do Not event and will instead resemble the Ultramarines' Reinforcement Rush in more ways than one. So, with those few hints given, prepare your models and make sure you don't miss this golden opportunity to kick Chaos in the teeth again.
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- Walls Fail Fists Do Not
- Imperial Fists Chapter
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Imperial Fists Expansion III In the wake of the recent rise in Chaos and Warp activity, the Chapter Master of the Imperial Fists has decreed that his Chapter must bolster its strength to counter the rising and terrible threat. All battle-brothers have been recalled to the Phalanx to re-arm and prepare for the coming onslaught. New aspirants have been recruited in the hope that a number of them will complete the full transformation into an Astartes to replace losses caused by the upcoming conflicts. The Techmarines and their Servitors aboard Chapter Forge-Ships work ceaselessly to repair damaged wargear and produce new materials of war. The Chapter Ancients are being roused to better aid their Chapter with their extensive wisdom and knowledge in warfare. The Chaplains, deep within the Reclusiam, prepare their sermons and most holy relics. The Librarians steel their minds against the predations of thw Warp, expecting the surge of malefic psychic activity. The line Astartes, each confined for a short time to their hab-cells, reflect upon the upcoming war effort, each Battle-Brother with vows to their Primarch and the Emperor of Mankind upon their lips. And yet, despite the martial prowess of the Astartes under his command and the great war machines that he has at his disposal, the Chapter Master, ever concious of the Legions of Chaos that lie in wait within the Great Eye, has sent out astropathic hails far out into the galaxy, attempting to reach the ears of the other Chapters who claim to be of the great line of Dorn. The Crimson Fists, Celestial Lions, Excoriators, Executioners, Subjugators, Iron Knights, and even the renegade Soul Drinkers, have been contacted to send their own Battle-Brothers to fight back their traitorous brethren and corrupted followers. After many months of preparation, hundreds of fully armoured Battle-Brothers assemble in the Great Hall aboard the Phalanx, before the Chapter Master of the Imperial Fists. The thousand voices all shout the same words, loud and clear, in defiance to the Warp-filth that spills forth from the Immaterium: "For Dorn and the Emperor!" Rules You may enter any models that represent the proud Sons of Dorn. No other models/Chapters will be allowed (if unsure, this list gives you a good indication; please note that DIY Chapters are accepted); The Expansion runs from today, 15th September 2015, until 23:00 GMT on 15th December 2015. Any models submitted after this deadline will not be counted; You may make up to six vows over the course of the Expansion. However, if you do make multiple vows, but fail to complete the last one, the previous vows will be counted towards your vow completion total. You must also complete your first vow to be able to make a second one, complete your second before vowing a third, etc; Each vow must be made up of at least one unit from the latest Codex: Space Marines, Imperial Armour Vol 2 - War Machines of the Adeptus Astartes, or the relevant Forge World Horus Heresy books. No exceptions. After each vow is made, you must supply a "starting picture" (the state your models are in before you start building/painting them), at least one "work in progress" (WIP) update, and a final "completed" picture. If you wish to post more WIP updates, you are free to do so. Also, if you wish to post your progress in your own thread in the Forge or here in the subforum, you're also free to do so, providing that you send me a PM with a link to your thread! For those of you who like to write some fluff for your units, I can only encourage you to do so, as their might be a special something for you once the competiton ends (along with a few other potential surprises for others). If you have any questions, please do no hesitate to post them in this thread, or to PM me directly. For the vow, there is no "official" format, but if you copy/paste and complete the following form, you should be good: Vows Imperial Fists Expansion III Vows ID Frater Chapter Units Vow Complete I @Armond Executioners One Chaplain Link Link One five-man Tactical Squad Link Link One Razorback Link Link One five-man Assault Squad, one Land Speeder Typhoon Link Link One six-man Tactical Squad, one Razorback, one Ironclad Dreadnought, one Venerable Dreadnought, one Drop Pod, one Vindicator Link Link One eight-man Tactical Squad, one Razorback, one Ironclad Dreadnought, one Command Squad, one Captain, one Librarian Link Link One Dreadnought, one Drop Pod, three Terminators Link Link II @Augustus b'Raass Imperial Fists One five-man Scout Squad Link Link One Whirlwind Link Link One Whirlwind Link Link One Captain, one Primus Medicae on Bike Link Link One Attack Bike, one Whirlwind Link Link One five-man Devastator Squad, one five-man Tactical Squad Link Link One Razorback, one Attack Bike, one five-man Tactical Squad Link Link III @BattleBrotherJohn Soul Drinkers Two ten-man Tactical Squads Link Link IV @Brother Pheidias Imperial Fists One five-man Tactical Squad, one Captain, one Chaplain, one Librarian Link Link V Interdictors One Rhino Link Link VI @Capitano N/A One Sternguard Veteran Squad Link Link VII @deathspectersgt7 Iron Knights One Captain Link Link [/td] Executioners One Captain Link Link Fire Lords One Veteran Sergeant Link Link Excoriators One Chapter Champion Link Link VIII @Demus Ragnok Death Strike One Chaplain Link Link IX @DimDim Imperial Fists One Praetor Link Link X @Disruptor_fe404 Sentinels Three Honour Guard Link Link XI @Dosjetka Imperial Fists One Chaplain Link Link XII @Gaius Atticus Crimson Fists One ten-man Tactical Squad, one Razorback Link Link XIII @Grotsmasha N/A One Captain Link Link XIV @Helias Tancred Crimson Fists One Ironclad Dreanought, three Land Speeders, one Captain Link Link XV @jimbo13 Imperial Fists One Siege Breaker (Centurion) Link Link One Mortis-Contemptor Link Link One Support Squad Link Link XVI @krakenfiend Imperial Fists Two three-man Bike Squads, each with one attached Attack Bike Link Link XVII @Lachdannan Imperial Fists One Legion Apothcary Link Link XVIII @nightwing1511 Imperial Fists One Command Squad Link Link XIX @nusphigor CrimsonFists Three Captains, one Librarian Link Link XX @ShVagYeR Imperial Fists One Captain Link Link XXI Imperial Fists One First-Captain Sigismund Link Link XXII @valhalla130 Imperial Fists One ten-man Tactical Squad, one Captain, one Librarian Link Link XXIII @WITCHKING501 Imperial Fists One ten-man Breacher Squad Link Link One Sicaran Battle Tank, one five-man Destroyer Squad Link Link XXIV @Wulfgar Ironmane N/A One First-Captain Sigismund, one Captain Link Link XXV @Zopha Imperial Fists One three-man Outrider Squad Link Link + + + + + + + + Before I forget, here is the participation banner that you should all wear in your signature to show your participation in this Expansion! (500x100 pixels) (400x50 pixels) (300x100 pixels) (300x100 pixels) (33x100 pixels) Last but not least, enjoy yourselves! And if ever you fail to make it, there's always the Pain Glove
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- Expansion
- Imperial Fists Chapter
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I've been wanting to do this for quite a while. A few years in fact. I've been a fan of the Imperial Fists for a long time now and have always struggled to paint yellow, despite having tried a few dozen times. Perhaps my fear of the unknown (in this case, white undercoat spray) stopped me from making any progress or perhaps it was the discovery that I had HBS (Hobby Butterfly Syndrome) and so assumed that it was a valid excuse for my pathetic lack of progress, but whatever the case, I could not paint yellow and thus collect the army of my dreams. (Such melodrama! ) A few days ago, I received the new Tactical Squad kit from a friend of mine and was wondering which Chapter I'd start collecting after having spent such a long time without any sort of primary focus. Ultramarines were my first choice since they got a nice set of rules and, apart from the name and some odious fluff that I have chosen to ignore, I do really like them. Besides blue is probably one of my favourite colours. However, I discovered a can of white spray paint that I had purchsed at the begining of the summer to try out. My first attempts were horrible as the paint seemed to have that frost-effect that ruins your model, but I thought I'd give it another go on one of the Space Marines I had just assembled. A few days later, I ended up with this: http://i.imgur.com/Bubsh9U.jpg?2http://i.imgur.com/UWZNxGJ.jpg?3 http://i.imgur.com/TDzeDk4.jpg?2http://i.imgur.com/V5R0iF4.jpg?2 I was going to give up at least once along the way, but instead told myself to man-up and just finish him for the sake of being able to show that I can actually fully paint a model once in a while Since those pictures were taken I have advanced quite a bit and have covered up most of the wash overspill, covered the white parts with black paint (except the pouches, because they'll be brown and I have no more brown paint for the moment), started to paint the eyes purple and have added a bit more shading to the metallic parts. I didn't take any pictures of my progress because of the atrocious lighting so I'll upload some more pictures on Monday. Anyway, hopefully I'll manage to paint up the whole squad in yellow as I'm actually really enjoying the painting process and have leared quite a bit from my (stupid) mistakes. As always, any C&C or encouragement is welcome! Cheers, Ludo
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I was thinking of getting a couple of terrain pieces to display my army with. What does everybody currently use? I thought the wall of Martyrs would be a good fit for descendants of Dorn, but the Shrine of the Aquila looks awesome, and is actually a good piece of LoS blocking Terrain, so would be good for games too.
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Hello guys. I have been painting my fists and I kinda wanted to have a place in which to showcase my army as i paint them, play some games and maybe write random stuff about their fluff. I still have to work on the bases (because i don't really like the ones i've painted) but i will leave that for the last so i can base the whole army consistently when all the paint is done. As i have models from both 30k and 40k in this army I kinda wanted to do their fluff since the heresy. Edit: I removed the squads bit because it was really long, difficult to update (because i always change projects) and largely unnecessary
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According to Lexicanum these are the known successors of the VIIth Legion and I have been wondering what Chapters collect and/or play. This is a public poll to show the variety of Chapters present in this subforum which will then allow us to promote inspiration and discussion about lesser-known Chapters as well as the more popular ones. It would also be great to see and hear more from those who play the lesser known options, their motivations and opinion on the Chapter at the present day. Note - this is a public poll so people will see your choices. Also, if you try to view the result prior to posting, your vote will be nullified (and there's nothing I can do about it) so please vote first.
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Sgt Garadon of the Imperial Fists 3rd Company http://i.imgur.com/EiuXoPj.jpg So I finally got a metal Pedro Kantor from ebay, I have been wanting this miniature for a long time to act as a template for none other than Sgt Garadon. I will briefly go over what other components my model has; Marneus Calgars power pack sheathed bolter from an attack bike MK IV sgt head oop SM Commander left arm Black Reach terminator halo commissar bolt pistol SM sniper rifle barrel Pedro Kantors torso Eldar Revenant Titan face plate http://i.imgur.com/St4ld7M.jpg So Sgt Garadon has no model, he will most likely forever be trapped in 6th/7th Edition because of it. However I still have my 6th edition books and don't plan to give up on it, the 8th edition is very different I would like to play both. For those of you who don't know this is a HQ choice from the Sentinels of Terra supplement codex. He has the stats of a standard SM captain with the exception of being upgraded from a tactical squad sergeant and costing a total of 75 points. He can't take upgrades, though comes with a bolt pistol that ignores cover and a standard power fist. The squad he upgrades from is changed from troop choice to HQ choice. Hes cost efficient and great for bolstering an army. http://i.imgur.com/HygPB4Z.jpg Let me know what you think so far, cheers
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- Sentinels of Terra
- Tor Garadon
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Hey all, I am still relatively new to the 40K universe. About 3 years ago, a friend got me interested in the game and I've been slowly collecting bits and pieces for a Space Marine army. I hadn't done anything with it for awhile and about a month ago dug out my box and started poking around. First thing I did was finally decide on a chapter. Based on the section I am posting, you can guess what chapter I chose. Then I found out what I had. It turns out, I am very close to having a complete battle company. So I decided to model the 3rd battle company of the Imperial Fists. I went down to my FLGS and grabbed a couple boxes of those cheap space marines for paint practice and quickly cursed my decision. YELLOW SUCKS! I started out trying the "Citadel method", but found that to be too slow for my liking. Then I tried Army Painter color primer. While that achieved the results I wanted, it also went on very thick. Then I stumbled on some magic.....I spray a coat of Tamiya Surface Primer White, then hand brush a base coat of War Paint "Daemonic Yellow". The highlight colors are Citadel colors. Once I've finished that, I brush on a coat of Army Painter Soft Tone Quickshade and spray anti shine. In this thread, I will document my progress. Here is my Company Champion. And Sergeant Garadon of the first squad, 3rd company.
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I painted this up a while back but have been looking at it more and more since I've been thinking of going back to my very first love, the Imperial Fists. I'm posting this here for a bit of feedback, though keep in mind that the weathering was also a test and is probably a bit on the heavy side of things, especially on the foot.
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- Battle damage
- Weathering
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IMPERIAL FISTS EXPANSION IV Are you are loyal Son of Dorn who has models to paint but no motivation? Are you part of the Emperor's finest and wish to beat the snot out of those cowardly Iron Warriors who hide behind their walls with their so-called "big guns"? If this sounds like you, welcome to the fourth edition of the Imperial Fists Expansion! An event that started out very small with only a handful of Frater joining in the fun which has now grown in size and popularity among the Sons of Dorn here on the B&C. Last year we managed to have twenty-five participants with twelve of them emerging as victors over the forces of Chaos that had spilled forth from the Eye of Terror. This year shall be a little different though; indeed the Iron Warriors have seen us muster for painting war and have started gathering their own forces to try and challenge us. This is why I turn to you now, brothers and sisters, children of Rogal Dorn, to join the fight and to give the Iron Warriors and their miserable allies a beating they shall remember until the End of Time. Rise, Sons of Dorn! Mankind calls and we shall answer! Raise shields and stand firm! Blood shall be spilt and glory shall be had! Rise, in the name of Dorn and the Emperor! OUTLINE The Imperial Fists Expansion (IFE) is an event open to all Sons of Dorn, whether in the disant past of M30/M31 or in the dark future of the 41st Millennium, with the aim of getting your unpainted models out of boxes and onto the painting table! You will have four months to paint as many models/points as possible. Since we are competing against the Iron Warriors, the aim shall be to paint more points than they have in the same time frame. While you will only be able to vow Codex-legal units, there will be one small exception that I will cover later on for people who just want to paint a one-off model to test out a colour scheme, join in the fun without committing to paint too much, or both! Reward-wise, there shall be two types: personal rewards shall be in the shape of signature banners for each and every person who completes their vow(s) in the given time and if we beat the Chaos side (which we will ), I shall craft a victory banner for us to proudly display as the winning team. For those of you who are new to this, you might want to check out last year's event to get a feel of what it shall be like (ie. heaps of fun). For the veterans... welcome back, battle-scarred Astartes! RULES The rules for this event are simple: 1. TEAMS You pick a side between the Imperial Fists and their successors or the Iron Warriors and their splinter groups. If you are reading this, the choice is already made. Welcome to the winning team, Frater. 2. VOWS Every participant on either side must make at least one (1) and up to a maximum of seven (7) vows. Each of these vows must have at least one (1) and up to four (4) Codex-legal units. There is no limit on points. To be accepted, the vow must be posted either in this thread (for the Sons of Dorn) or the Iron Without thread (for the Sons of Perturabo) using the following format (minor variations accepted): It is crucial to note the following things:If you fail to complete one vow, then all previous vows are considered void and do not count towards the final points total; You must start work on your vow after having submitted it. Miniatures that are entered into the challenge must be unpainted, undercoated, or in the very early stages of painting. If you are unsure whether or not your models qualify for entry, please ask. A vow must be completed before another is made. Also, once submitted, a vow cannot be modified in any shape or form so think before you pledge! 3. VICTORY Once the event is over and the dust has settled, a number of things shall happen. Firstly, for all of those who have successfully completed all of their vows, there shall be a signature banner celebrating their personal success and the upkeep of their promise. Wear it with pride as you continue your activities on the Bolter & Chainsword! Secondly, Lord Thorn and I shall have the wonderful task of going through all of the vows and do the tally of successful vows to determine which of the two teams is the winner. The winning team will receive a special signature badge to celebrate victory over their rivals. DEADLINES FIRST VOW START DATE: Saturday 20th August 2016 PAINTING START DATE: Saturday 27th August 2016 FIRST VOW DEADLINE: Saturday 17th September 2016, at 18:00 GMT PAINTING END DATE: Saturday 3rd December 2016, at 18:00 GMT All deadlines shall be strictly observed. Make sure you give yourself enough time to post your vows and then complete them to avoid any disappointment! There shall be no exceptions! LEGAL UNITS Each vow must be made up of at least one unit from the latest Codex: Space Marines, Imperial Armour Vol 2 - War Machines of the Adeptus Astartes, the Angels of Death supplement, or the relevant Forge World Horus Heresy books and dataslates. These can be mixed and matched but their source must be clear. If you have any doubts, please ask. There is one exception to this rule for the people who just want to join in for a bit of fun without painting masses of models: You can vow a single, infantry-sized model (in power armour and variants or Terminator armour) of your choice as your first vow. No other units can be pledged in this first vow and you can only make such a vow once during the whole event. Whatever the wargear choice, model in game terms, etc. this entry will always have a fixed value of 50 points. This is to give people the opportunity to model and paint a one-off model of their choice while also allowing them to contribute to the overall effort. Deathwatch The question has come up a couple of times whether Dornian Deathwatch members are allowed or not. While you cannot use the units in Codex: Deathwatch, most of them have equivalents in Codex: Space Marines so if you'd like to paint up a unit in Deathwatch colours which is made up 100% of Imperial Fists and/or successors, feel free to do so! IMPORTANT: It goes without saying that all models must represent a member of the Imperial Fists Chapter/Legion or one of their many successors. It also goes without saying that all vowed models must respect WYSIWYG as much as possible. Last but not least, your models must be anywhere between a 'still-in-box' state to assembled and basecoated with the main colour to be accepted. If unsure, please ask in the General Banter thread or PM me. TROPHIES Since we are doing this event in tandem with the Iron Warriors B&C community, Lord Thørn and I have decided to introduce the concept of trophies. Trophies are a way to add detail to your models while also giving you a small points bonus for the overall points score. The given bonus will be a +10% point increase (rounding down) for the trophy'd unit when we do the totals at the end of the event. To be eligible, at least 50% of the unit's models need to have a trophy. For example, in the case of a Dreadnought unit made up of one Dreadnought, you only need to add a single element to the Dreadnought's base (a split helmet) for it to be considered trophy'd. However in a five-man Tactical Squad, three of the five models need to have a trophy for the unit to be considered trophy'd. In the case of a ten-man Squad, at least five models must have a trophy. A trophy can be one of the following (non-exhaustive list):The helmet of a fallen warrior; A banner that has been cast down; The burning remains of armour/a vehicle; Etc It goes without saying that these trophies must represent the opposing team (in our case, Iron Warriors) and must immediately recognisable as such. BANNERS 300 x 100 px http://image.bolterandchainsword.com/uploads/gallery/album_11559/gallery_45765_11559_29798.png 33 x 100 px http://image.bolterandchainsword.com/uploads/gallery/album_11559/gallery_45765_11559_3638.png IMPORTANT STUFF Out-of-competiton vows There could be cases that what people want to build/paint cannot be reconciled with the rules posted above. For example, some might want to do crazy conversions or scratch builds; others might want to paint miniatures from other gaming systems, such as Epic, BFG, etc; some might miss the deadline for joining in; or some want to paint models which aren't included within the allowed Codecies and books. It’s also a possibility that some cases people might want to paint miniatures from the rival team (HERESY! ). With that in mind, out-of-competition vows are allowed and can be added to the Rules & Vow thread (this one) but shall not be counted towards the team totals at the end of the event! You are expected to finish your vow(s) however so make sure you get them done by the deadline! If unsure... I could put whole list of other things here but most of that is common sense. However, if you have any questions concerning anything that might be unclear or not mentioned in the post above, please do not hesitate to ask by posting or by sending me a PM! The most important rule of all Have fun! Ave Imperator!
- 792 replies
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- Challenge
- Imperial Fists Legion
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If you don't know I have a youtube channel the Ordo Signa, I make videos about the colours and heraldry of Space Marine Chapters. I just got finished putting out the Imperial Fists. When I'm done I put out a full size video here. https://www.youtube.com/watch?v=BZPIOYBJ9vI And a playlist of the shorts here. https://www.youtube.com/watch?v=fVgPf6Vv7FE&list=PL5UDKnqDLX3KALW0BsBXWB007Awkq51D_&ab_chan Thanks for watching.
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Sons of Dorn, The Eye of Terror has opened yet again. Tzeentch's daemonic legions, the treacherous Thousand Sons, and even their twisted Daemon-Primarch Magnus, have emerged from the Warp and are causing untold destruction to the worlds around Cadia. The Imperial Fists and their successors, stalwart defenders of the Imperium and its people, the Emperor's Praetorians, must push back this tide of horrors and liberate as many Imperial worlds as they can. Round up your neophytes, fire up your forges, arm your battle-brothers! The time of ending is near and the sons of Dorn shall not be found wanting... Start: Wednesday 1st March End: Friday 31st March @ 23:59 GMT/UTC How it works: 1) You look at your collection and pick at least one model to paint. The selected models can be assembled, undercoated and/or basecoated with their main colour. No more. If unsure, ask me. I reserve the right to disqualify models which do not stick to this rule. 2) Take a picture of these models, upload it to an online gallery (preferably B&C), and post it in this thread along with a vow stating the number of models to complete by the 31st March and any other details you deem to be relevant (be creative). Once you've made your vow, no changes to it can be made unless I approve those changes (so send me a PM if you need to change something). 3) Paint the models to at least a basic, three-colour standard within the given timeframe (no obligation to base the models but highly encouraged). The colour scheme must be either from the Imperial Fists Chapter/Legion, an official successor, a DIY successor, or the Deathwatch Chapter (but with one shoulder pad painted in the colours of a son of Dorn). No other Chapters shall be allowed. 4) Once finished, take the best pictures you possibly can, upload them, and post them here for all to see. 5) If you have completed your vow, make a second/third/fourth/fifth/sixth/seventh/eighth/ninth/etc vow and continue to bring glory to yourself! 6) Patiently wait the end of the event and the publication of the end results. 7) During the whole while, have fun! Last but not least, if you have any questions, feel free to ask them here or to PM me! Now, let us prepare for war and give Chaos a good kick in the teeth. Participation badge [img=http://image.bolterandchainsword.com/uploads/gallery/album_11565/gallery_45765_11565_21922.png]
- 161 replies
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- Walls Fail Fists Do Not
- Imperial Fists Chapter
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+ Walls Fail, Fists Do Not! + [+image source+] + + + + + "Since the dawn of the Imperium, the VIIth Legion was known for its mastery of siegecraft. During the glorious Great Crusade, the Imperial Fists were tasked with defending Terra, birthworld of Mankind. They were elevated above their brothers to make sure the bastion of Humanity was safe from any threat. Alongside this unique honour, they were also deployed on battlefields where their brother Legions could not succeed without great loss of life and equipment. The Fists fell upon enemy fortifications like a hammer, blasting their way through rock and steel to make way for the armies of the Emperor. They were also the last line of defence when the thrice-cursed Horus led his corrupted Legions to assault Terra and successfully held the Traitors at bay for months on end. After the Heresy and the rise of the Codex Astartes, the Imperial Fists and their successors are still the undisputed masters of siege warfare. Despite a large number of Chapters finding other areas of bloody expertise, no Son of Dorn has truly forgotten the art of siegecraft and will always stand ready to raise new bastions or tear down the walls behind which the enemies of Mankind cower." + + + + + Introduction With the dust having finally settled from the last Imperial Fists Expansion, it is now time to move on to our next event! This one shall be shorter and in many ways easier than the aforementioned challenge. The idea is for each participant to create a model which represents the Dornian passion and expertise in all areas of siege warfare. Whether you choose to create a Crimson Fist Battle-Brother with a breacher shield or Interdictor Assault Marine with a scenic base representing a blasted Imperial fortress, it is up to you! The limits are your imagination, not the wargear options of the Codex: Space Marines ! Rules Pledge: You must vow to fully assemble and base a single infantry-sized model by 12:00 GMT on Sunday 17th January. The model does not have to be "Codex-legal" and may include items of wargear that are not a part of Codex: Space Marines or the Horus Heresy army lists. An infantry-sized model means a model in Artificer/Power/Scout/Terminator armour. Point values for the models are completely irrelevant for this challenge.Note: The thread will automatically lock once the deadline is reached but shall be re-opened shortly afterwards for the final announcement and rewards. Awards Each completed vow gives a single point towards your total in the Hall of Heroes (incoming). If you choose to paint your model and successfully do so before the deadline or if you add a piece of fluff about the model (of at least 50 words), an extra point shall be awarded. If you paint the model and write a piece of fluff, you will receive two extra points. Signature banners or List of Participants@nortran11 @Dosjetka @Wulfgar Ironmane @Capitano @jimbo13 @Disruptor_fe404 @Helias Tancred @Son of Carnelian @The_Chaplain @Bob Hunk @Brother Cambrius @valhalla130 @BattleBrotherJohn @Logiter @Lachdannan @Thedarkprincesnun @Soric @Brother Pheidias @DracoFox [...]
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Seeing that the beloved Casandora Yellow is about to go the way of the dodo, I've come up with a simple yet easy (I know ;) ) method for a good, nice saturated "taxi Marine" yellow. 1. Prime whatever color you want. Black works well for a preshade, but white or grey is just as well. 2. Basecoat with two layers of Averland Sunset. One might be enough on white. 3. Layer in with Vallejo Game Color 72.007 Gold Yellow (Amarillo Dorado). 4. Profit (and wash, weather, detail, whatever you feel like, mate). Picture with zero retouch, good white balance and light. Yes, it IS this saturated. Averland is fairly flat, but the VGC 007 is the James Bond of this movie. http://i.imgur.com/4oAPboM.jpg