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Found 8 results

  1. Wazir

    SoM Lord1

    From the album: Sons of Malice

    Sons of Malice Lord
  2. Hey all, After a substantial hiatus, I've been inspired by the beautiful new Chaos minis to get back into the hobby! I'll be building and painting up a force of one of my renegade Chapters, the Black Hammers - http://www.bolterandchainsword.com/topic/336640-index-traitoris-black-hammers/?do=findComment&comment=5327341 I've recently picked up my first squad for the project, a box of the new Chaos TDA, which has tied in perfectly with the start of the ETL, leading to the following vow: I, Lysimachus, rise to the challenge of E TENEBRAE LUX on the side of the Black Hammers Renegade Chapter and to the glory of Malal* and vow to complete a unit of 5 Chaos Terminators of total value 214pts on or before September 1st, 2019. Success will bring me eternal glory and failure will doom me to wear the Badge of the Oathbreaker until the year-end. (Maybe my completed vows should count against the Forum total??? ) Pic: _____ The squad is built to be fluffy/semi-competitive, with 4 combi-plasmas plus a reaper AC (should complement the plas reasonably well, but more for rule-of-cool!). CC weapons are also meant to be a mix of effective/cool, with 2 chain axes, a chain fist and power fist and a LC on the unit Champ. As a side point, I managed to get one extra combi-plasma bit but had to make two more from my bits box, using the plas attachment from the Tac squad combi-weapon for one and a cut down Sternguard combi-plasma for the other, plus some GS to tie them in. I'm quite happy with how they look next to the original! I also needed a second chain axe, which again I managed to get the bit, but I wanted to make the two axes a touch more individual. So I trimmed off the rear blade and pommel icon and replaced them with some bits from the power axe from the TDA box, again I'm fairly happy with the look: Anyway, that's it for now, here's hoping I get on ok with the painting!!! Any and all C+C is always welcome, and thanks for reading!
  3. I've read about Malal, the Anti-Chaos Chaos God, whose portfolio includes contradictions and anarchy. I've also read he's only semi-canon or noncanon at the moment. Opinions, maybe from someone more knowledgeable than me?
  4. “What wins the fight is what wins the fight. Ultimately, nothing should be excluded if that exclusion leads to defeat.”- Roboute Guilliman At first glance, the Black Hammers Chapter appear to be the archetypal Traitor Marines; grimy, ancient warriors clad in baroque power armour decorated with furs, trinkets and chaotic litanies, marching under the myriad icons of the fell powers. However, beneath this dark surface the Black Hammers view themselves as the very opposite, as the eventual destroyers of Chaos and the saviours of Humanity. Origins: The tale of the Black Hammers begins in dark days of the Horus Heresy, deep beneath the ruined, irradiated surface of the planet Calth. Tor Agamon, a Brother of the 19th Company of the Ultramarines Legion, had survived the Word Bearers' initial act of treachery and joined the other Loyalist survivors beneath the planet's surface as they battled against the hated sons of Lorgar. Even as Agamon fought, theoreticals tumbled over and over through his mind. The Ultramarine victory had been borne of pure luck, the Word Bearers should have crushed their former brothers. But how had Lorgar's children become so capable, so mighty, that they could so nearly defeat the best trained and most numerous Legion in the Imperium? Brother Agamon had identified only one possible factor; the unknown creatures who seemed to come from the Warp itself. These beings had aided the Word Bearers, given them strength and focus beyond their own reach. Why and how they had done so, Tor had not known, but he was determined to find out. Guilliman himself had taught his Legion; 'Information is victory', so Agamon devoted himself to understanding his enemy. Unbeknownst to his brethren or his superiors, he began to collect and study weapons, armour and other paraphernalia he was able to take from fallen Traitor Marines during Calth's Underground War. Over the following decades of the Scouring, even as Agamon won honours in battle and promotion through the ranks of the Ultramarines, his obsession with comprehending and negating the power of Chaos continued to grow. By the time the Primarch divided the Legions, Agamon had attained the rank of Master and was given command of 1,000 Ultramarine warriors clad in freshly painted black armour. He named them for his only desire, to hammer to extinction the traitors that cowered within the Eye of Terror. Agamon led his fleet to the Segmentum Obscurus, patrolling the Sectors surrounding the Eye like a coursing hound searching for its prey. For long years the Black Hammers fought against the forces of Chaos wherever they could bring them to battle and Agamon instilled in his warriors a hatred but also a healthy respect for the fell powers of the Great Enemy. Homeworld: While chasing down a warband of the Emperor's Children, the Black Hammers discovered Gruaimach, a feudal world on the northern edge of the Great Eye. The people of Gruaimach were primitive, grouped into clans and tribes, their fighters warring and raiding against one another to control their home's few resources. However, it was not their aggression or battle skills that made Master Agamon decide to take the world for his own. Rather, it was that he had uncovered on Gruaimach a culture that had somehow found a way to survive despite its close proximity to the raw, ever-warping power of Chaos. The clans fearfully venerated what they called the 'Chinnidh de na Diathan', a terrifying assemblage of divine creatures that Agamon was immediately able to correlate with what he had already learned of the greater Pantheon of Chaos. The Gruaimachii elders had learned to appease and mollify the Gods, turning away their anger with sacrificial offerings and protecting themselves with shamanistic charms and totems. They had come to understand in a limited way the contrary and divided nature of the warp, how one might protect themselves from the fury of one aspect of Chaos by appealing, even temporarily, to its opposite. Agamon was enthralled by the prospect of learning from the wise men of Gruaimach, of using their knowledge to protect his Chapter and Humanity. Without explaining any of these dangerous thoughts to the Imperial authorities, he claimed the planet as the Black Hammers' own. While initially tight-lipped and unwelcoming towards the giant Astartes, the leaders and shamans of Gruaimach quickly saw the advantage of having such titans as their protectors. They also perceived the eagerness of Master Agamon and his followers to learn of their culture and traditions. In a few scant months, as the Chapter continued in its campaign against the forces of the Traitor Legions, it became commonplace to see Black Hammers Astartes going into battle wearing armour adorned with placatory votive offerings or tokens, or graven with protective charms and warding sigils. At the same time, Chapter Apothecaries had begun to do their work of initiating new brethren from the Gruaimachii clans into the Hammers' Companies, tying the world and its new overlords ever closer. It was less than half a century later, while fighting in a joint campaign against the vile Death Guard, that the Ultramarines and their Successors would first discover the changes in their Black Hammers brethren. They were horrified by the appearance of the black-clad Astartes, their armour decorated in a manner that seemed to many reminiscent of (and scarcely less disturbing than) the equipment of the Word Bearers at Calth. Tor Agamon and his men were shunned by the other Chapters and, after a blistering argument with the campaign's overall commander, the Black Hammers pulled out and returned to Gruaimach. Two months later, a punitive force comprised of no less than four full Ultramarines Successor Chapters, led by the Primarch himself, arrived at Gruaimach. Guilliman and his troops were prepared for a bitter siege, their hearts hardened to the possibility of fighting brother Astartes by the long years of the Scouring. What they found was an empty world, devoid of human life but for a few scattered tribespeople. The Black Hammers fortress monastery, it's basic structure only recently completed, had been stripped back almost to the bare foundations. Tor Agamon, ever the strategist, had foreseen what the response of his peers and Primarch must be, as well as the end result of any attempt to stand against them. However, he was unwilling to lose the precious knowledge that could be the salvation of Mankind, simply because of the prejudiced ignorance of others. Therefore he had ordered that his Companies gathered whatever they could, including as many of the Gruaimachii as could be carried in the holds of the Chapter Fleet, and flee. Gruaimach died that day in the fires of Exterminatus. At the behest of unknown individuals within the Adeptus of Terra, all records of the Black Hammers Chapter were likewise scorched from Imperial history. The scions of Ultramar pursued Agamon's forces across the wilderness between worlds, unrelenting in their hatred for what they saw as a betrayal as great as any of the Heresy. The Black Hammers were hunted from system to system, their beleaguered fleet eventually turning to the only refuge it had left, the Eye of Terror. Organization: One of the Chapters' earliest battles within the Empyrean was to secure a base of operations from which Tor Agamon could continue his research into the mysteries of the Warp. His choice was the Custos Pertinax, a powerful Star Fort, assigned to the World Eaters during the Great Crusade and dragged into the Eye as the Traitor Legions were forced to retreat. However as time passed, few of Khorne's chosen had been willing to accept garrison duty while their brothers rampaged across the stars, leaving the otherwise mighty fortress poorly defended. When the canny Master of the Black Hammers learned this, he quickly threw the entire strength of the newly arrived Chapter against the fortress, overthrowing its remaining occupants in a furious, week-long battle. After this, Agamon took the Custos Pertinax and hid it away in an unimportant star system deep within the Eye. With the aid of his Techmarines he strengthened the Star Fort's Geller Field and Void shield generators. With the aid of the Chapter Librarium and the wise men of Gruaimach he wrapped the vast station about with prayers and spells of warding, misdirection and concealment. With these mystic defences solidly in place, the Black Hammers would have a home from which to continue their work. Nearly ten millennia have passed since the Black Hammers fled into the Eye. In that time the Chapter has grown strong, moving beyond the strictures of the Codex, and it is estimated that they could muster at least sixteen Companies worth of Astartes warriors, with sufficient fleet assets to deploy them with ease. The Black Hammers Armoury is less impressive, consisting of fewer ground-based fighting vehicles than an 'average' Loyalist Chapter. However the Hammers offset this lack of heavier support with the presence of large numbers of non-Astartes auxiliaries, selected from the former population of Gruaimach. While these clan-born troops cannot compare individually with the Chapter's Marines, they are nevertheless capable soldiers as well trained and equipped as the graduates of any of Ultramar's Battle Academies. Powerful though the Chapter's resources are, they are minimal when compared with some of the other forces who call the Eye of Terror home, in particular those Traitor Legions who have maintained a central command structure and power base. Therefore, Master Agamon made pacts of mutual support (or at least of non-aggression) with the Black Legion, Iron Warriors and the Thousand Sons, as well as with the Lords of various Dark Mechanicus strongholds. The Black Hammers have ever refused any alliance with the hated Word Bearers Legion, their warriors simply unable to forget the treachery at Calth. Oddly, the scions of Lorgar seem unconcerned by such hatred, rumour even suggesting that the Daemon Primarch himself views the Black Hammers with a certain black amusement, perversely pleased by the thought of the sons of his brother Guilliman turning against their father. Beliefs: The core beliefs of the Black Hammers Chapter are those of their leader, Tor Agamon. From the earliest days of the Heresy, Agamon believed that the only way for Mankind to be saved from the horrors of the Warp was knowledge. Knowledge of the true nature of the Gods; their strengths, their weaknesses, their goals, their motivations. ”No man is forced to worship the gods, but only a fool fails to give them their due.” Tor Agamon His studies before and after arriving on Gruaimach brought him to one inescapable conclusion: Chaos was both perfectly balanced and yet inherently self-destructive. He further realised that a prudent, careful man could use this fact to his advantage, that when endangered by one aspect of the Great Pantheon he could find protection, or even vengeance, by temporarily invoking its opposite. The only danger of such a course lay in drawing too much attention, of becoming entangled by any of these fell powers, the result of which would surely be an eternity of madness and servitude. Agamon's followers have learned from their Master, though they hide it well from the other denizens of the Eye. The Black Hammers secretly see themselves as Mankind's only true hope for salvation from Chaos. They believe in using the Empyrean, turning its power against itself. Chapter brethren march into battle beneath the icons of Dark Gods, channeling their blessings even as their charms and litanies protect them from the harmful effects of such attention. They also seem to view the colour white as lucky or protective, as many brethren choose to repaint sections of their armour before going into battle, in stark contrast to the black that names them. The Black Hammers walk a deadly tightrope, as it is all too easy for a warrior to become ensnared by the lure of power that Chaos gives. If a Marine does fall in this way, he will be destroyed without mercy, having become the very thing that the Chapter hates above all else. Remarkably, it seems that the majority of the Black Hammers continue to escape this fate. The Hammers themselves claim that such resilience against the effects of Chaos shows that their ideology is the course of wisdom for all of Mankind. However, an observer with a deeper understanding of the truth of the Empyrean might suggest that no amount of crude charms or litanies can turn away the power of Chaos. They might further imply that the Black Hammers are in reality already lost, protected by some unknown God for its own purposes or caught up in some self-destructive undercurrent within the swirling flows of Chaos. Combat Doctrine: Despite the Black Hammers turning their backs on the Imperium, their combat doctrine has continued to follow the pragmatic and adaptable combined arms approach espoused by their gene-father. The Chapter's forces tend towards flexible units of infantry, well equipped to face a multitude of different targets. These units work together as precisely coordinated, mutually supporting battle groups, equally able to defend or advance as needed. A handful of vehicles, most typically basic Predators and Dreadnoughts, will provide heavier firepower and units of Gruaimachii clansmen act as light auxiliaries and scouts. The Confrontation at Tybur-Al III Amongst the elite of Tybur-Al's secondary Hive, a cult dedicated to the Prince of Pleasure arises. Even as the heretics begin to enact their perverse coup, a Strike Cruiser bearing the black and white of the Black Hammers appears in orbit. Most of the Traitor Astartes strike at the primary Hive, but a small force led by a coterie of Sorcerers infiltrates the second, carrying with them the Spear of C'harak. This ancient blade contains within it the bound essence of a mighty Bloodthirster of Khorne. The Sorcerers plant the Spear in the Hive's central plaza and retreat. Likewise, after a brief battle with minimal casualties on either side, the Black Hammers main contingent pulls back to their transports. As the Strike Cruiser departs from Tybur-Al, the wards binding C'harak loosen and break. With a bellow of rage, the freed Bloodthirster smells the hated servants of his master's greatest foe and goes out to do battle with them. Over the next three days, the Greater Daemon of Khorne decimates the Slaaneshi cultists, hunting them down one by one in an orgy of furious bloodshed. Though the Black Hammers rely primarily on their own strategic and tactical prowess, they also make use of the more esoteric resources available to the followers of Chaos. Warriors carry all manner of arcana, some intended to beseech the aid of the Gods but far more to hold off the negative effects of their attention. The summoning of the capricious creatures of the Empyrean is avoided where possible, and the acceptance of possession by them is refused at all cost. However if such beings can be safely bound, often into weapons, vehicle systems or other objects, where the process of binding creates a greater degree of control, then the Chapter will countenance their use. The Chapter often targets other smaller chaotic or renegade forces. This is seen as nothing unusual by the powers-that-be, as warbands all too frequently attack one another for control of resources or to honour their patrons. The Hammers also raid into real-space, ravaging Imperial worlds along the borders of the Eye. Sometimes these are genuine missions to secure needed supplies, sometimes their brutal violence is simply part of maintaining their appearance as devout Chaos worshippers or fulfilling pacts made with other forces. However, on occasion the Chapter is able to use these raids to attack their true enemy. In more instances than can be considered a coincidence, the Black Hammers have decimated a seemingly loyal world, only for Imperial authorities to discover in the aftermath that the planet in question had become the home of Chaos cults, in many cases on the verge of open rebellion. Geneseed: The geneseed of the Black Hammers is that of Roboute Guilliman. In the few cases that bodies of Marines of the Chapter have been examined by the Adeptus Biologis, these remains have displayed a remarkable lack of the mutation and warping so typically seen among the Traitor Legions. Whether this is due to the absolute purity of the Ultramarines' genetic material, the successful protection of the Black Hammers ritual offerings and charms, or even the blessing of some unknown Chaotic benefactor, is unclear. A further benefit of this lack of mutation in the Black Hammers genetic material is that their rate of successful geneseed implantation is far, far higher than that of most chaotic warbands. This means that it has been easier for the Chapter to maintain - and even incrementally increase - its numbers over the millennia, despite the battlefield losses that are common to all renegade forces. Battle Cry: The Black Hammers have no specific war cry, but will often march into battle mumbling Gruaimachii prayer-chants that either request the aid of the Gods or attempt to deflect their notice.
  5. What wins the fight is what wins the fight. Ultimately, nothing should be excluded if that exclusion leads to defeat.- Roboute Guilliman At first glance, the Black Hammers Chapter appear to be the archetypal Traitor Marines; grimy, ancient warriors clad in baroque power armour decorated with furs, trinkets and chaotic litanies, marching under the myriad icons of the fell powers. However, beneath this dark surface the Black Hammers view themselves as the very opposite, as the eventual destroyers of Chaos and the saviours of Humanity. Origins: The tale of the Black Hammers begins in dark days of the Horus Heresy, deep beneath the ruined, irradiated surface of the planet Calth. Tor Agamon, a Brother of the 19th Company of the Ultramarines Legion, had survived the Word Bearers' initial act of treachery and joined the other Loyalist survivors beneath the planet's surface as they battled against the hated sons of Lorgar. Even as Agamon fought, theoreticals tumbled over and over through his mind. The Ultramarine victory had been borne of pure luck, the Word Bearers should have crushed their former brothers. But how had Lorgar's children become so capable, so mighty, that they could so nearly defeat the best trained and most numerous Legion in the Imperium? Brother Agamon had identified only one possible factor; the unknown creatures who seemed to come from the Warp itself. These beings had aided the Word Bearers, given them strength and focus beyond their own reach. Why and how they had done so, Tor had not known, but he was determined to find out. Guilliman himself had taught his Legion; 'Information is victory', so Agamon devoted himself to understanding his enemy. Unbeknownst to his brethren or his superiors, he began to collect and study weapons, armour and other paraphernalia he was able to take from fallen Traitor Marines during Calth's Underground War. Over the following decades of the Scouring, even as Agamon won honours in battle and promotion through the ranks of the Ultramarines, his obsession with comprehending and negating the power of Chaos continued to grow. By the time the Primarch divided the Legions, Agamon had attained the rank of Master and was given command of 1,000 Ultramarine warriors clad in freshly painted black armour. He named them for his only desire, to hammer to extinction the traitors that cowered within the Eye of Terror. Agamon led his fleet to the Segmentum Obscurus, patrolling the Sectors surrounding the Eye like a coursing hound searching for its prey. For long years the Black Hammers fought against the forces of Chaos wherever they could bring them to battle and Agamon instilled in his warriors a hatred but also a healthy respect for the fell powers of the Great Enemy. Homeworld: While chasing down a warband of the Emperor's Children, the Black Hammers discovered Gruaimach, a feudal world on the northern edge of the Great Eye. The people of Gruaimach were primitive, grouped into clans and tribes, their fighters warring and raiding against one another to control their home's few resources. However, it was not their aggression or battle skills that made Master Agamon decide to take the world for his own. Rather, it was that he had uncovered on Gruaimach a culture that had somehow found a way to survive despite its close proximity to the raw, ever-warping power of Chaos. The clans fearfully venerated what they called the 'Chinnidh de na Diathan', a terrifying assemblage of divine creatures that Agamon was immediately able to correlate with what he had already learned of the greater Pantheon of Chaos. The Gruaimachii elders had learned to appease and mollify the Gods, turning away their anger with sacrificial offerings and protecting themselves with shamanistic charms and totems. They had come to understand in a limited way the contrary and divided nature of the warp, how one might protect themselves from the fury of one aspect of Chaos by appealing, even temporarily, to its opposite. Agamon was enthralled by the prospect of learning from the wise men of Gruaimach, of using their knowledge to protect his Chapter and Humanity. Without explaining any of these dangerous thoughts to the Imperial authorities, he claimed the planet as the Black Hammers' own. While initially tight-lipped and unwelcoming towards the giant Astartes, the leaders and shamans of Gruaimach quickly saw the advantage of having such titans as their protectors. They also perceived the eagerness of Master Agamon and his followers to learn of their culture and traditions. In a few scant months, as the Chapter continued in its campaign against the forces of the Traitor Legions, it became commonplace to see Black Hammers Astartes going into battle wearing armour adorned with placatory votive offerings or tokens, or graven with protective charms and warding sigils. At the same time, Chapter Apothecaries had begun to do their work of initiating new brethren from the Gruaimachii clans into the Hammers' Companies, tying the world and its new overlords ever closer. It was less than half a century later, while fighting in a joint campaign against the vile Death Guard, that the Ultramarines and their Successors would first discover the changes in their Black Hammers brethren. They were horrified by the appearance of the black-clad Astartes, their armour decorated in a manner that seemed to many reminiscent of (and scarcely less disturbing than) the equipment of the Word Bearers at Calth. Tor Agamon and his men were shunned by the other Chapters and, after a blistering argument with the campaign's overall commander, the Black Hammers pulled out and returned to Gruaimach. Two months later, a punitive force comprised of no less than four full Ultramarines Successor Chapters, led by the Primarch himself, arrived at Gruaimach. Guilliman and his troops were prepared for a bitter siege, their hearts hardened to the possibility of fighting brother Astartes by the long years of the Scouring. What they found was an empty world, devoid of human life but for a few scattered tribespeople. The Black Hammers fortress monastery, it's basic structure only recently completed, had been stripped back almost to the bare foundations. Tor Agamon, ever the strategist, had foreseen what the response of his peers and Primarch must be, as well as the end result of any attempt to stand against them. However, he was unwilling to lose the precious knowledge that could be the salvation of Mankind, simply because of the prejudiced ignorance of others. Therefore he had ordered that his Companies gathered whatever they could, including as many of the Gruaimachii as could be carried in the holds of the Chapter Fleet, and flee. Gruaimach died that day in the fires of Exterminatus. At the behest of unknown individuals within the Adeptus of Terra, all records of the Black Hammers Chapter were likewise scorched from Imperial history. The scions of Ultramar pursued Agamon's forces across the wilderness between worlds, unrelenting in their hatred for what they saw as a betrayal as great as any of the Heresy. The Black Hammers were hunted from system to system, their beleaguered fleet eventually turning to the only refuge it had left, the Eye of Terror. Organization One of the Chapters' earliest battles within the Empyrean was to secure a base of operations from which Tor Agamon could continue his research into the mysteries of the Warp. His choice was the Custos Pertinax, a powerful Star Fort, assigned to the World Eaters during the Great Crusade and dragged into the Eye as the Traitor Legions were forced to retreat. However as time passed, few of Khorne's chosen had been willing to accept garrison duty while their brothers rampaged across the stars, leaving the otherwise mighty fortress poorly defended. When the canny Master of the Black Hammers learned this, he quickly threw the entire strength of the newly arrived Chapter against the fortress, overthrowing its remaining occupants in a furious, week-long battle. After this, Agamon took the Custos Pertinax and hid it away in an unimportant star system deep within the Eye. With the aid of his Techmarines he strengthened the Star Fort's Geller Field and Void shield generators. With the aid of the Chapter Librarium and the wise men of Gruaimach he wrapped the vast station about with prayers and spells of warding, misdirection and concealment. With these mystic defences solidly in place, the Black Hammers would have a home from which to continue their work. Nearly ten millennia have passed since the Black Hammers fled into the Eye. In that time the Chapter has grown strong, moving beyond the strictures of the Codex, and it is estimated that they could muster at least sixteen Companies worth of Astartes warriors, with sufficient fleet assets to deploy them with ease. The Black Hammers Armoury is less impressive, consisting of fewer ground-based fighting vehicles than an 'average' Loyalist Chapter. However the Hammers offset this lack of heavier support with the presence of large numbers of non-Astartes auxiliaries, selected from the former population of Gruaimach. While these clan-born troops cannot compare individually with the Chapter's Marines, they are nevertheless capable soldiers as well trained and equipped as the graduates of any of Ultramar's Battle Academies. Powerful though the Chapter's resources are, they are minimal when compared with some of the other forces who call the Eye of Terror home, in particular those Traitor Legions who have maintained a central command structure and power base. Therefore, Master Agamon made pacts of mutual support (or at least of non-aggression) with the Black Legion, Iron Warriors and the Thousand Sons, as well as with the Lords of various Dark Mechanicus strongholds. The Black Hammers have ever refused any alliance with the hated Word Bearers Legion, their warriors simply unable to forget the treachery at Calth. Oddly, the scions of Lorgar seem unconcerned by such hatred, rumour even suggesting that the Daemon Primarch himself views the Black Hammers with a certain black amusement, perversely pleased by the thought of the sons of his brother Guilliman turning against their father. Beliefs: The core beliefs of the Black Hammers Chapter are those of their leader, Tor Agamon. From the earliest days of the Heresy, Agamon believed that the only way for Mankind to be saved from the horrors of the Warp was knowledge. Knowledge of the true nature of the Gods; their strengths, their weaknesses, their goals, their motivations. No man is forced to worship the gods, but only a fool fails to give them their due. Tor Agamon His studies before and after arriving on Gruaimach brought him to one inescapable conclusion: Chaos was both perfectly balanced and yet inherently self-destructive. He further realised that a prudent, careful man could use this fact to his advantage, that when endangered by one aspect of the Great Pantheon he could find protection, or even vengeance, by temporarily invoking its opposite. The only danger of such a course lay in drawing too much attention, of becoming entangled by any of these fell powers, the result of which would surely be an eternity of madness and servitude. Agamon's followers have learned from their Master, though they hide it well from the other denizens of the Eye. The Black Hammers secretly see themselves as Mankind's only true hope for salvation from Chaos. They believe in using the Empyrean, turning its power against itself. Chapter brethren march into battle beneath the icons of Dark Gods, channeling their blessings even as their charms and litanies protect them from the harmful effects of such attention. They also seem to view the colour white as lucky or protective, as many brethren choose to repaint sections of their armour before going into battle, in stark contrast to the black that names them. The Black Hammers walk a deadly tightrope, as it is all too easy for a warrior to become ensnared by the lure of power that Chaos gives. If a Marine does fall in this way, he will be destroyed without mercy, having become the very thing that the Chapter hates above all else. Remarkably, it seems that the majority of the Black Hammers continue to escape this fate. The Hammers themselves claim that such resilience against the effects of Chaos shows that their ideology is the course of wisdom for all of Mankind. However, an observer with a deeper understanding of the truth of the Empyrean might suggest that no amount of crude charms or litanies can turn away the power of Chaos. They might further imply that the Black Hammers are in reality already lost, protected by some unknown God for its own purposes or caught up in some self-destructive undercurrent within the swirling flows of Chaos. Combat Doctrine: Despite the Black Hammers turning their backs on the Imperium, their combat doctrine has continued to follow the pragmatic and adaptable combined arms approach espoused by their gene-father. The Chapter's forces tend towards flexible units of infantry, well equipped to face a multitude of different targets. These units work together as precisely coordinated, mutually supporting battle groups, equally able to defend or advance as needed. A handful of vehicles, most typically basic Predators and Dreadnoughts, will provide heavier firepower and units of Gruaimachii clansmen act as light auxiliaries and scouts. The Confrontation at Tybur-Al III Amongst the elite of Tybur-Al's secondary Hive, a cult dedicated to the Prince of Pleasure arises. Even as the heretics begin to enact their perverse coup, a Strike Cruiser bearing the black and white of the Black Hammers appears in orbit. Most of the Traitor Astartes strike at the primary Hive, but a small force led by a coterie of Sorcerers infiltrates the second, carrying with them the Spear of C'harak. This ancient blade contains within it the bound essence of a mighty Bloodthirster of Khorne. The Sorcerers plant the Spear in the Hive's central plaza and retreat. Likewise, after a brief battle with minimal casualties on either side, the Black Hammers main contingent pulls back to their transports. As the Strike Cruiser departs from Tybur-Al, the wards binding C'harak loosen and break. With a bellow of rage, the freed Bloodthirster smells the hated servants of his master's greatest foe and goes out to do battle with them. Over the next three days, the Greater Daemon of Khorne decimates the Slaaneshi cultists, hunting them down one by one in an orgy of furious bloodshed. Though the Black Hammers rely primarily on their own strategic and tactical prowess, they also make use of the more esoteric resources available to the followers of Chaos. Warriors carry all manner of arcana, some intended to beseech the aid of the Gods but far more to hold off the negative effects of their attention. The summoning of the capricious creatures of the Empyrean is avoided where possible, and the acceptance of possession by them is refused at all cost. However if such beings can be safely bound, often into weapons, vehicle systems or other objects, where the process of binding creates a greater degree of control, then the Chapter will countenance their use. The Chapter often targets other smaller chaotic or renegade forces. This is seen as nothing unusual by the powers-that-be, as warbands all too frequently attack one another for control of resources or to honour their patrons. The Hammers also raid into real-space, ravaging Imperial worlds along the borders of the Eye. Sometimes these are genuine missions to secure needed supplies, sometimes their brutal violence is simply part of maintaining their appearance as devout Chaos worshippers or fulfilling pacts made with other forces. However, on occasion the Chapter is able to use these raids to attack their true enemy. In more instances than can be considered a coincidence, the Black Hammers have decimated a seemingly loyal world, only for Imperial authorities to discover in the aftermath that the planet in question had become the home of Chaos cults, in many cases on the verge of open rebellion. Geneseed: The geneseed of the Black Hammers is that of Roboute Guilliman. In the few cases that bodies of Marines of the Chapter have been examined by the Adeptus Biologis, these remains have displayed a remarkable lack of the mutation and warping so typically seen among the Traitor Legions. Whether this is due to the absolute purity of the Ultramarines' genetic material, the successful protection of the Black Hammers ritual offerings and charms, or even the blessing of some unknown Chaotic benefactor, is unclear. A further benefit of this lack of mutation in the Black Hammers genetic material is that their rate of successful geneseed implantation is far, far higher than that of most chaotic warbands. This means that it has been easier for the Chapter to maintain and even incrementally increase its numbers over the millennia, despite the battlefield losses that are common to all renegade forces. Battle Cry: The Black Hammers have no specific war cry, but will often march into battle mumbling Gruaimachii prayer-chants that either request the aid of the Gods or attempt to deflect their notice. ****** Discussion Link
  6. A friend and I have been wanting to start a Sons of Malice/other Malice following army for a little while now. With some paychecks and probably some Christmas money coming up, I'm thinking about finally starting it up. As for building the army, I have a few ideas about how to get started, depending on the look I want ot go for, and was hoping ot get some ideas and opinions from you all. Option number one: Dark Imperium box set. Pros:This would allow me to go for the True Scale look with the force, which is awesome and intimidating. This would give me lots to work with as far as different units and some standard marines and some mutated marines. Different than just the models, I would also be able to get my own rulebook, which would be handy. I could sell off the poxwalkers, drone, and anything too nurgly to convert. As well, I could snag a few intercessors for my regular primaris force Cons: There would be a lot of conversion and greenstuff work to do here. It would take a lot of time to make this tabletop ready. If I did go this route, I would be modifying and reworking the primaris armor to look like MK IV armor to have the older look to it and differentiate it from the Primaris. This would be really cool, but will take a lot of time and effort. Option number two: Betrayal at Calth box set. Pros: Tons of great models and weapon options to work with here. The MK IV armor and Cataphractii terminators look great all the time, so this would be a good place to start. There are enough marine models that I can make some standard marines as well as convert some for special units. As well, contemptor dreadnought, 'nuff said. Cons: First off, no true scale marines, which is a bit of a downer. My only other concern is that it might be a little too easy, but thats not too big a deal. Really the only problem is the not having true scale stuff. It seems like Calth would be a bit better choice, but the true scale size and the rulebook are my main points for still wanting to go with Dark Imperium. I'm still undecided, but what are your thoughts here? Thanks in advance.
  7. Hello everyone! Through a few months of gameplay in a Rogue Trader campaign and my character joining Malal/Malice and eventually teaming with the Sons of Malice, I’ve been inspired to start a Sons of Malice army for 40k. So far this project has been an absolute blast. Note that some of the characters and events I’ll be building and writing about are solely part of our Rogue Trader Story, and as our story is occurring in a slightly alternate timeline, things may be a bit different from the standard storyline. My friends are pretty chill as far as homebrew stuff goes, so I’ve been writing up rules for the Sons of Malice, which I am willing to share once they are complete for those interested. As there is limited information on the Sons of Malice, my friends and I have taken some artistic liberty with these forgotten warriors. I hope you enjoy them as much as I have! That being said, On to the story and the models! Brother Silas Alec, Red Scorpion It had all happened in a matter of months. Silas Alec of the Red Scorpions, a veteran of the Badab War, had be assigned to a Rogue Trader crew to repay a chapter debt to a wealthy family from Terra. The assignment came from Commander Carab Culln himself. At the beginning of his journey aboard the vessel known as the Unsung Hero, Silas had acquired a strange daemon blade housing a daemon of Slaanesh that bound itself to him. Silas attempted to find an escape from the daemon’s temptations. Through the help of a young astropath on the Unsung Hero, Silas learned of Malice, the Renegade Chaos deity. The astropath convinced Silas that since daemonic bands cannot be broken, they can at least be changed. Silas contacted a representative daemon of Malice, and agreed to a new contract with Malice. The Slaaneshi daemon blade was banished and replaced with a two handed daemon sword name Dracnyeen masked in the appearance of a power sword. (side note: I know the name is similar to Abaddon’s daemon blade, but the GM gave it the name. If it’s any consolation it is pronounced differently.) Throughout his adventures, Silas saw many injustices and imperfections in the Imperium he once held dear. While retaining his love for humanity, Silas has determined that the only way for the galaxy to have peace is first to destroy Chaos, and then purge the Imperium of tyranny such as the Inquisition. Silas’ journey’s, decisions, and the betrayal of two who he had called close friends, led to his full conversion to Malice and the necessity to abandon the Unsung Hero. Malice lead Silas to find the Sons of Malice, where he has found allies who share his goals. Silas with his new Daemon Blade, Dracnyeen Silas quickly gained reputation and position within the Sons of Malice, but also discovered that the difficulty of politics and prejudice exist even within the followers of Malice. The Sons have been pointed to hate both the Imperium and Chaos and expend their warriors and wasting their energies fighting the imperium instead of focusing on their true enemy. Duhm, second in command to Kathal, is attempting to usurp Kathal and turn the Sons of Malice against the newcomer Silas. Silas must battle Duhm to end the growing civil war within the Sons of Malice. Silas joins the Sons of Malice and adopts more Chaos iconography and scrolls of daemonic text. Kathal is the Anarch of the Sons of Malice, and has led the Sons of Malice to many victories. Until the arrival of Silas, he has been the favored of Malice of decades, but following Duhm’s scheming, Kathal has gone missing… Original concept art of Kathal Plundered from the Iron Hands, Kathal wears Gorgon Pattern Terminator armor he has modified for his own liking and function. Kathal wields two fearsome chainswords known as Black and White. Game wise, Kathal's stats are based on Tyberos the Red Wake, with a few modifications. WIP model. Sorry its not the best picture quality, I'll post more as I make more progress I have lots more on the way! I am currently working on the 11 Doomed Ones, as well as a 5 man havoc squad. I also have a 5 man chosen squad 10 man tactical squad, and 5 terminators in the works. As well, I should hopefully be receiving a Mhara Gal Contemptor Dreadnought and Gal Vorbak in the mail soon. I'm also nearly done with a sorcerer, Spined Beast conversion, and have the bits to custom build a giant chaos spawn. Much more in the works, so stay tuned. Thanks for checking it out!
  8. Hi there! with the new release of Burning of Prospero I have decided to start another legion and, after the hard process of having to decide which one to start, I've come with the solution, to make my own legion. So I decided to do another lost legion project, and have decided for the II because I prefer them to be the "forgotten" than the "purged". The thing is that starting a legion from scratch wasn't as simple as I first thought, as it means that you have to make a LOT of choices. But I finally have the bases set and this morning went to my local store and bought BoP. My idea is to make kind of an "undead" legion that, through an alteration of their gene-seed or dark rituals (probably both) are between life and death, their soul bound to their body so that they won't fall when they die but meaning that when their body is finally and ultimately destroyed they will face an eternity of nothingless, being devoured by the warp or something like that. Because of this they have understood the importance of balance between life and death, and know that killing is something that shouldn't be done without reason but that sometimes it is necessary, carrying their task without hesitation. As you can see they aren't totally defined at all, but the main idea is there. Regarding the name and heraldry I have chosen the "Harvesters of Souls", as I couldn't put the word "death" in there because of the Death Guard. The symbol I have come up with is half a white skull, half a black featureless face, representing that they are both alive and dead: The problem I have with it, again, is that it is similar to the Death Guard one, so I'm open to other ideas. I was planing to paint them in a metallic black, as I like a lot how Alpha Legion and Thousand Sons armies turn out when painted metallic and wanted to do something similar, though I´m still not sure on the technique i´ll use to paint them like that. Also I will sculpt half of the face to look like a skull and paint that half white. Finally, to make them more different from the Iron Hands and Raven Gaurd which are also black, I will paint a skeleton over their armour, probably in white or bone colours. With the fluff and the colour scheme more or less set needed to make rules for them, but the problem of that was that I wouldn't be able to use them without the permission of my opponent, as they wouldn't be official, but I didn't want either to use the rules of another legion, as I wanted to make something different, so the solution came from the other option I had for a new project, the Blackshields. Their rules allow to really customise your army, being able to choose between different options for your Legion Astartes rules and having a basic infantry choice with a lot of choices, apart from being really cool and allowing me to do two of my project ideas at the same time. So the idea is to play my Harvesters of Souls using Blackshields rules, meaning that my units are in some way made to represent blackshield rules. I will mainly play them as Chymeriae with the +1T, +1S, -1I, -1 run and charge moves and no sweeping advances traits as my Brought by War choice, representing that even though the powers of undeath give them strenght and they don't die as easily (as they're already dead), they have less control over their bodies, making them less agile and mobile. So, as I said before, I've already bought the BoP box and started assembling the contents, so I already have my first model, the captain of my first marauder squad, equipped with a thunder hammer, a shotgun and a bolt pistol: He didn't took a lot of time to model, as the legs where already in the pose i wanted and I just had to reposition the arms, sculpt half of the helmet to look like a skull and convert a boltgun into a shotgun. This last part was really simple and just required a boltgun from a 40k marine, which was very important for me as I plan to make twenty like that, but the result was pretty satisfactory: At last I don't usually like starting by the sergeants of the units, but the thing is that I plan on equipping the regular members of the unit with a chainaxe and I won't be able to order them until next week, so until then I'll have to build the terminators, characters and non basic units... So, I hope you liked it and any support and ideas will be welcome. What do you think of the fluff? Would you change the colour scheme? If not, how would you paint metallic black? What about the model? Do you know good brands that sell chainaxes? I hope that I can post my next figure soon, but I have to study during the week, so expect more activity atthe weekends! Edit: as this project has advanced quite a bit, I've decided to do a fluff compilation on this first post that combines every fluff piece I've done for the Harvesters of Souls. To make it less cumbersome I won't be putting the stories that I sometimes write for some of my characters in here, just the general history of the II Legion. Also some things provided in the original posts of this texts won't be copied, as images they had or aclaraciones about some things: ORIGINS OF THE LEGION TIMELINE THE EDICT OF KONSTANOPLE THE TEN SECTS THE HARVESTER, HIS BROTHERS AND THEIR LEGIONS THE REALM OF HELLA THE CORRUPTION OF A LEGION
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