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Showing results for tags 'Red Hunters Chapter'.
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This forum topic and download links below contain all of the rules and additional datasheets that you will need in order to fight battles as the space marines of the RED HUNTERS Chapter. This is intended to serve as an UNOFFICIAL FAN-MADE CODEX SUPPLEMENTUM to compliment those rules and datasheets contained within the 9th Edition WH40K Codex: Space Marines. Where such overlap occurs those parent rules & datasheets will be found in that parent volume instead of being republished here, except in those circumstances where such reproduction is of benefit to the completeness of the Supplementum. In such instances the rules common to those described below are referenced in Codex: Space Marines as well as in any of the unique datasheets presented here. Please see the below forum posts for the Red Hunters Codex Astartes Supplementum text, directly download, or you can access the full codex from the following external platform links provided. Direct Download - Red Hunters Codex Astartes Supplementum PDF Alternate Site - The Campaign Repo Alternate Site - Reddit Homebrew Codices LET THE RED HUNT BEGIN
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- Red Hunters Chapter
- Space Marines
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Hi, I thought that the unconventional and shadowy origins of the Red Hunters and Exorcists Chapters deserved some 9th edition Homegrown Supplements. Tried to tie these into the lore and the types of rules presented for them in the past Vraks and Badab books, updated for the 9th Ed. I've added them to B&C Downloads page which can be accessed directly from Fandex Supplements for Exorcists and Red Hunters Chapters I've also tried to re-work some mechanics on inclusion of Inquisitors into these Chapter detachments and armies. I think the Deathwatch and Grey Knights really needed something similar for stronger Inquisition souping opportunities, seeing as these two were meant to be the Ordos Chambers Militant. Anyway, your thoughts and ideas are really appreciated! These are the first Fandexes I've done so please bear this in mind. Cheers, Mechface
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I'm trying to figure out a good home-brew chapter tactic for Red Hunters in Kill Team. I really liked the flavor of the old Forge World chapter tactics they had, the "mnemonic redaction protocols" which is still a cool name, but what would a good skirmish take on that concept look like? I'm not sure.