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  1. Hi everyone, I've been working on a project for a few months creating aspect warrior styled wraithlords - because not every soul stone plugged into one of these wraith constructs is going to come from a dead farmer who died in glorious battle, right? Don't get me wrong, I love the vanilla wraith constructs and I think their designs are an absolute classic (as most Eldar designs are - yes I'm biased), but it would be nice to give them a little more flavour for the heroic spiritstones who died while following one of the warrior paths. All of the wraithlords for the main infantry aspect shrines (barring warp spiders and shadow spectres) are already converted and one is completely finished and painted. As such, I'll be posting WIP pics of them from completion of the conversions up to them being fully painted. I may also do a few more for other paths (the afformentioned warp spiders and shadow spectres, but also possibly a ranger wraithlord and who knows what else?), but those will be started somewhere down the line, possibly after I've finished painting the ones I have converted so far. So, to kick things off, here's a group pic of all the converted wraithlords, barring the one that is painted, which was completed last but ironically painted first. From left to right, I have: Vanilla wraithlord with converted double handed sword grip (who is the companion for another modelling project who's already completed and painted - I may post her here, too...) Striking Scorpion wraithlord with converted mandiblasters, chainsword and modified, sneaky pose. Dark Reaper wraithlord with double missile launchers, antenna and double shuriken catapult Dire Avenger wraithlord with handheld shuriken cannon, back-slung wraithsword and telescoped camera Swooping Hawk wraithlord with handheld bright lance, exarch hawk wings backpack and decoractive shoulder guard wingtips, plus landing (or possibly taking off backwards) pose. Howling Banshee wraithlord with double swords, converted head/hair and balancing (hopefully graceful looking) one footed pose. The vanilla, scorpion and banshee wraithlords are based on other people's conversions. I'll update with individual pics of each wraithlord over the coming weeks, starting with the only one not pictured (Fire Dragon) in the next few days. Hope people enjoy them!
  2. I sold off a ton of old models on ebay recently (with more to sell soon). Like any rational adult, I decided to use some of that money to buy a titan. Ended up getting a Revenant because I wasn't sure if the Phantom was too much for me. I've barely started working on it but it's already been a lot of work so I want to keep track of it. To start with, I wanted it standing victoriously over something. I have some vehicles I printed for marines, which is an army I've given up on. Since I don't want to sell models I printed using someone else's designs, I decided to chop up one for the Revenant to be standing on. I wanted to cut this along the red line. Cutting this ended up being harder than I expected. I wanted to clamp it and use a power saw, but I couldn't do that safely so I tried a handsaw which took forever so I gave up. I ended up just pressing it into an orbital sander at an angle. That worked much better (though I ruined 2 sheets of sandpaper, which I'm 100% fine with). The front rail thing broke off when I was sawing it but I can either reattach it or have it in the dirt nearby, whatever I think works better. I built this foot on the top of the wreck (though it isnt glued on yet) so that the heel and toe would fit better on the uneven surface, but I honestly don't think that mattered at all. I only used super glue (not epoxy) due to the small size of the connector bits so I hope that holds. But to be honest this whole model doesn't weigh that much so I think it should be fine. This is where I left off last night. I pinned the shin to the foot with 1/8" brass rod which is probably overkill but that seems fine. Very glad I got a nice pen drill last year, I hate drilling resin by hand! I'm hoping to build the other leg (to stand flat on the ground beside the wreck) tonight, if I have time.
  3. So, I thought that I would give an insight into (the pretentiously labelled) "Kage-verse" when it comes down to the Craftworld Eldar. This will be the basis for my idiosyncratic Craftworld for my mini painting (hopefully that will go well), so not a waste either way, but when it comes to the setting this is my basis for the Eldar as a whole that you can tweak to fit the established, canonical Craftworlds. This is probably going to be more bulletpoints/thumbnails until I get to seriously write it up. (It seems that my little supplement was more fragmentary than I recalled!) Inspiration: Peter F. Hamilton. The Reality Dysfunction. Edenist habitats CRAFTWORLD SOCIETY/GOVERNMENT The society of the Craftworlds is a strange hybrid of a number of distinct cultures and sub-cultures forced together as a result of the The Fall. Three major parts of society/government: Ancestor [The Past]. Eldar that have suffered death of the physical form. They transfer into the Infinity Circuit with full consciousness and can act individually for as long as they have the will to do so. Clan [The Present]. These are elective organisations drawing Eldar with similar ideologies and goals. They can be kin-based, but this is the exception rather than the norm. Clan leadership is exclusively derived from those indiviuals who have returned from following the Path of the Outcast. Seer [The Future]. Formed from a combination of the esoteric disciplines. Farseers are separate/advisory, *not* the leaders? Others to include: The Court of Khaine. Kaela Mensha Khaine (Shard; Infinity Circuit) The Young King [Ancestor; ceremonial] The Blood King [Clan; "Autarch"] The Blood Sage [Seer] Other Courts? THE PATH (Ai'elethra) There are five (5) Paths to the Eldar Path: Seer. Development of estoric abilities. Warrior. Development of martial abilities. Steward. Servants to society. Seeker. Explorers of science, art, and the esoteric. Outcast [Eshairr]. Those that fight the constraints of the Path. This differs from canonical treatments where everything is described as a Path. The difference is the use of terminology for older materials, e.g. WD 127, which describes "Ways". Herein, "Ways" are subdivisions of each Path, e.g. the discipline expressed through the "Howling Banshee" is a Way on the Path of the Warrior. The significance here is that an individual can become trapped on a Way OR a Path, with the former being more common than the latter: * Way-sworn. Individuals that have become trapped on a single Way, e.g. Exarchs of a single Temple. * Path-sworn. Individuals that are trapped on a Path, but cycle between the Ways. The wonderful thing about this structure, based on the original background, is that you don't have to invent some nonsense "Path of Command". Autarchs are, for all intents and purposes, Path-sworn Exarchs. (The selected Autarch would likely carry the term "Blood King" or "Blood Queen" if the gendered route is taken.) Thinking More on Outcasts Outcasts must necessarily forgo the protections of the Path. What are those protections? Compartmentalisation of the mind so that the Eldar focuses on the development of a number of related skills/abilities (Primary Abilities). They may readily access Secondary Abilities, or supporting skills that are otherwise not developed on any given Path/Way (as therein defined). Other skills/abilities that are not relevant are locked behind the construct of the Path and are more difficult to access. Outcasts, on the other hand, allow the breakdown of these barriers. <-- Need some way of representing this. (C.f. corruption from GURPS Horror?) TECHNOLOGY Previously I had taken the route that the Eldar had mundane technology to which they added estoric technologies ("warpcraft"). I'm no longer sure about this and would love to discuss the possibilities with learned people of the 40k lore! For example, previously I had Wraithbone as a nanopolymer (based on the literal definition of "psychoplastic") but should I lean towards the "fantasy" interpretation, i.e. psychically malleable energy (or the equivalent of ectoplasm)? This then became a channel for esoteric energies. The long-run idea is to avoid the notion that the Eldar can create matter and are functionally a post-singularity culture that is devoid of resource requirements. Unless they are...? * * * There's a whole bunch of stuff not covered here. I thought that I would throw it out there in case something jarred inappropriately, or there were some possibly better (and newer) interpretations out there that would need to be synthesised into the broader whole etc. Looking forward to the (hopefully) discussion!
  4. Hello again, Sons of Titan! I have taken my first step into the world of filming battle reports. I think it went okay! This game was a really good one. I would absolutely love to hear your feedback, my friends. https://youtu.be/PXH5jXLMG3c
  5. I'm looking to build an 8th ed army from my favourite eldar unit, the Swooping Hawks. I have Baharroth and about 20 Hawks still left over from when I sold my eldar army back in the day. I'm interested in seeing if any of you eldar lore masters have any knowledge about a craftworld that puts particular focus on the Hawks. I know that Baharroths craft world got eaten by chaos marines so that out. But I would love to know if there is one out in the greater fluff. If not I'll just have to focus on a shrine. Cheers chaps Sam
  6. As the title says. What brought you to Commorragh? I'll start, and I have three reasons, first one being that they have good models. Really good models, I'd argue that they are some of GW's very best, as far as armies go. I like the hard edges and flowimg armor panels, and the spikes are a nice, welcome touch. Secondly, the Dark Eldar (usually) have a freedom that the uptight Craftworlders do not, which makes for some quite interesting kabals and characters. And there is absolutely no loyalty or sense of caring for your fellow man, if you're fighting with someone at your side it's because it's safer to have someone with you, nothing more. It's kill or be killed, and almost everything you get for yourself in the Eternal City is earned the hard way. I have an odd respect for that, even though it usually means a lot of knifework. Thirdly, and probably most important to me, is that they're really evil, it's almost impossible to top what the True Kin do for entertainment, the Dark Eldar really ram home the 'grim darkness of the far future' in a way many other things can't. Sure, working on an imperial forgeworld and being doomed to a short, miserable life sucks. Getting conscripted to the Imperial Guard is also bad, but nothing compares to what the Dark Eldar will do, your fate with them is a nightmare that, in certain cases, never ends.
  7. - It is the 35th Millennium - The Imperium is in turmoil. Faith wars with rationality as the Ecclesiarchy and Administratum tussle for power. In disgust, the Ur-council of Nova Terra has led a fifth part of the Imperium into secession, striking out to forge a new destiny of their own. Seers speak hauntingly of the half-remembered terrors of Old Night, as warpstorm activity increases across the galaxy. The veil grows thin. Against a galaxy in flames, as mankind falls on itself, the Blood Angels stand as bulwark in the east. Even as the eyes of man turns inwards, the Angels strike out at the gathering horrors of the galaxy. - The Alien Wars begin - +++ + What are the Alien Wars? + + The Alien Wars Setting + The Alien Wars is a project that invites you to make a model (or more) that fits into the Nova Terra Interregnum of M35, a period of instability in the Imperium that saw the resurgence of Xenos threats against a divided Imperium. What is the Nova Terra Interregnum? Find out more by jumping to this post. The broad groupings are: Xenos – major and minor; the Xenos are in the ascendant across the galaxy. OrksThe orks of the Charadon Empire Eldar Saharduin Ymgarli Fomn Secessionists – Imperium Minor; those loyal to Constantium/Nova TerraThe Nova Terran Imperium Principal worlds of the Nova Terran Imperium The Frateris Constantium Old Imperials – The Greater Imperium; loyal to Ancient TerraThe Mechanicus sub-cults The Inquisition: the Chiron Cabal Astartes – Studiously neutral – mostly... This is a broad brief; intentionally so, because there's very little written about this period of 40k history. There are a few hints here and there, but it's very open for your ideas. I encourage you to think in the Rogue Trader spirit – the galaxy of the period is full of mystery and potential; and you're more free than ever to come up with something new and exciting, with every opportunity to do something that you've always wanted to do. +++ + How do I get involved? + Build your model (or models) and share it: Here in the thread – I'd love this to become a repository of people's ideas. On the + Death of a Rubricist + Facebook group On Instagram, using the #alienwars hashtag. Painted models, with a short piece of colour text (~500 words) explaining how they fit in the setting, are the gold standard. +++ [+Original first post+] +++ + Squad Raphael, Third Company + (Or, in the mannered language of Baal circa 191.M35: 'The Wards of Furiel under Lord Dahavauron, Prince of the Erelim; 3rd Strateia of the Host of the Angels of the Blood.') Sinistro a Dexter: Brother Donato (Duhael 4:12) Brother Malatesta (Durbael 2:17) Sergeant Raphael (Furiel 8:04) Brother Farnese (Shemhamphorae 1:20) Brother Barbarigo (Durbael 4:11) Sinistro a Dexter: Brother Lucian (Abacyel 3:12) Brother El-Aster (Ambriel 1:01) Brother Mephisto (Rashin Rast 2:05) Brother Thaddeus (Saditel 4:04, called the lost) Brother Engel (Narieal 4:10) +++ Wait, what? A lot of the above likely sounds like gibberish! The naming scheme above is a development of one I made up for my May You Live Forever project, the details of which can be seen here. The plan The army I'm building is a modern take on the Blood Angels Third Company army from WD139, one of the first issues I read, back when I was a nipper. This is a bit of a love letter to 40k, then and now; and combining what I think is the best of both. The originals: My interpretation so far: +++ [Original first post]
  8. BLOOD ANGELS VS BIEL-TAN 2000 POINTS MISSION: SECURE & CONTROL Blood Angels list: Biel-Tan List BLOOD ANGELS DEPLOYMENT Scouts take up position in the fort, tanks and transports fan out, Rapiers, Devastators and Captain in ruins and jump units in orbit… http://www.themightybrush.com/wp-content/uploads/2017/07/IMG_6950.jpg BIEL-TAN DEPLOYMENT Sneaking in the shadows, out of sight… http://www.themightybrush.com/wp-content/uploads/2017/07/IMG_6952.jpg BIEL-TAN TURN 1 Eldar swarm over the side of the fort and make short work of the Blood Angels scouts… First Blood http://www.themightybrush.com/wp-content/uploads/2017/07/IMG_6957.jpg The Crimson Hunter and Artillery barely scratch the paintwork of the Blood Angels armour but the Vyper does some damage to a Baal Predator after a Farseer weakens it with Doom… http://www.themightybrush.com/wp-content/uploads/2017/07/IMG_6956.jpg The War Walkers take out a Rapier before it has a chance to fire – the gunners duck for cover and come out unscathed… http://www.themightybrush.com/wp-content/uploads/2017/07/IMG_6955.jpg BLOOD ANGELS TURN 1 The Sanguinary Guard and their commanders descend from orbit and make an immense leap to slice through the Eldar artillery like a hot knife through butter… http://www.themightybrush.com/wp-content/uploads/2017/07/IMG_6966.jpg The Blood Angels armour focuses fire on the Crimson Hunter and blow it out of the sky… http://www.themightybrush.com/wp-content/uploads/2017/07/IMG_6967.jpg BIEL-TAN TURN 2 The Vyper finishes off the Baal Pred… http://www.themightybrush.com/wp-content/uploads/2017/07/IMG_6972.jpg Despite their master-crafted armour and concealed position, the Sanguinary Guard take heavy losses from massed Eldar firepower… http://www.themightybrush.com/wp-content/uploads/2017/07/IMG_6973.jpg BLOOD ANGELS TURN 2 The Red Thirst takes the Sanguinary Guard and their escort, and they charge headlong into a massacre of overwatch and failed charges… http://www.themightybrush.com/wp-content/uploads/2017/07/IMG_6975.jpg The remaining Baal Pred and Devastators whittle away at the Eldar in the fort… http://www.themightybrush.com/wp-content/uploads/2017/07/IMG_6977.jpg BIEL-TAN TURN 3 It takes the entire Eldar force to bring down the Blood Angels HQs… Slay the Warlord http://www.themightybrush.com/wp-content/uploads/2017/07/IMG_6980.jpg BLOOD ANGELS TURN 3 With the forward position overrun, the Blood Angels consolidate to defend their own objective… http://www.themightybrush.com/wp-content/uploads/2017/07/IMG_6979.jpg BIEL-TAN TURN 4 The Eldar march en-masse, taking pot-shots as they go… http://www.themightybrush.com/wp-content/uploads/2017/07/IMG_6984.jpg BLOOD ANGELS TURN 4 Blood Angels covering fire makes short work of the Guardians… http://www.themightybrush.com/wp-content/uploads/2017/07/IMG_6986.jpg BIEL-TAN TURN 5 The remaining Eldar continue to put pressure on the defenders… http://www.themightybrush.com/wp-content/uploads/2017/07/IMG_6989.jpg BLOOD ANGELS TURN 5 The beleaguered Angels make a last stand around the objective, with the Devastators and Rapier providing covering fire under command of the lone Captain… http://www.themightybrush.com/wp-content/uploads/2017/07/IMG_6995.jpg BIEL-TAN TURN 6 In a brutal round of shooting, the remaining Eldar take down the tactical marines to a man. Dire Avengers move on the objective and jetbike-borne Farseers threaten the Blood Angels’ position… http://www.themightybrush.com/wp-content/uploads/2017/07/IMG_6997.jpg BLOOD ANGELS TURN 6 Devastators and Rapier fire whittle down the Dire Avengers and destroy another Walker. The Rhino rams the Avengers killing another, but three remain to claim the objective. The other Rhino does likewise to the Farseers but fails to finish them… Linebreaker http://www.themightybrush.com/wp-content/uploads/2017/07/IMG_7001.jpg Meanwhile the lone Warlock has sneaked onto the Eldar’s own objective… http://www.themightybrush.com/wp-content/uploads/2017/07/IMG_7003.jpg FINAL SCORE BIEL-TAN: 9 BLOOD ANGELS: 0 A sad day for Baal. Lessons learned: spectacular as the charge from deep strike was (I rolled 11, 10, 10 and 9 to bring the Guard, Libby and Priest all into combat), this left them in a vulnerable position with so many of the Eldar still being in that half of the battlefield. This was compounded when the Red Thirst took me and I attempted to make another assault the following turn, when I should have counted my blessings and fallen back to a defensive position – especially as the Priest can revive one squad member per turn (and indeed did so once). In general I also spread my forces out too much and should have kept everything tighter, units supporting each other. I forgot until the last turn that Rhinos can charge (and thus eat Overwatch!). I also kept forgetting my Command Points and ended the game with 6 out of 7 un-spent…
  9. So when Raging Heroes had their "toughest girls in the galaxy 2" kickstarter involving sisters of mercy and space elves, I kind of went overboard on my pledge and ended up buying a full sororitas army as well as a full dark eldar army (lust elves and void elves collections). The dark eldar army wasn't one I was intending to actually play, and was more for a showcase project. As such, I bought pretty much all of their heroine minis as well as full squads of each type. The idea I had was that it was a faction that swore to Tzeentch in order to save themselves from Slaanesh... then the Ynnead stuff came out. At any rate, this army is almost exclusively topless elf girls (although not as X rated as a Slaanesh army). I'm still relatively early in the color schemes and design phase. The army list as it stands at the moment is something like this: Lady Ashara (counts as Asdrubel Vect) Lady Darkyss (counts as Lady Malys) Zalith (counts as Drazhar, master of blades) Lelith Hesperax Yscarloth (counts as Urien Rakarth) Shiveryah (counts as Yvraine, emissary of Ynnead) Mahleezaria (counts as Yncarne, avatar of Ynnead) Kashala (counts as Visarch, sword of Ynnead) Kraash (counts as beastmaster) several other characters 10x hunters (counts as Kabalite trueborn) 30x blood vestals (counts as 3 squads of wyches) 10x skinners (counts as wracks) 6x stingray riders (counts as hellions) 10x death dancers (counts as mandrakes) 6x centaurs (counts as grotesques) 10x executrix (counts as incubi) 4x she-werewolves (counts as clawed fiends) 10x bargheists (counts as khymera) Avatar of Shah (counts as greater slaanesh) So anyway here are some of the characters assembled and primed. http://img03.deviantart.net/7bda/i/2017/187/d/6/dark_eldar_01_by_kasumidoll-dbfburg.jpg Left to right: Zalith (Drazhar), Liligrith (succubus?), Shiverya (chaos mage?), Shaliah (mandrake champ), Onyx (succubus/Lelith) http://img12.deviantart.net/ee20/i/2017/187/0/8/dark_eldar_02_by_kasumidoll-dbfbuvo.jpg Left to right: harpy queen (chaos fury champ), Sephea (incubi champ), Violet (familiar?), Sinzinth (dunno?)
  10. As much as it has consumed my reading for the past year and a half, I've still only scratched the surface of the Black Library's output. As my collection grows and shrinks, I've noticed my main focus is on Space Marines. I'd like to have at least 1 good book for each "faction" down the line, so I was wondering what people would recommend as reading for the main xenos races. That is, recommendations for Tau, Eldar, Tyranids, Necrons, and anything else you can think of. Working through Legends of the Dark Millenium: The Tau Empire at the moment, seems fine so far but nothing mind blowing. Anyone have an opinion on Fire Warrior?
  11. From the album: Eldar - I can do this now?

    Alternate (red scorpions) scheme
  12. MasterAO

    Two Alaitoc Farseers

    From the album: Craftworld Alaitoc

    These are my two current painted farseers.
  13. From the album: Craftworld Alaitoc

    This is my farseer on jetbike that is quite focused on his purpose.

    © Jan Enroth

  14. MasterAO

    Alaitoc farseer

    From the album: Craftworld Alaitoc

    My sofar unnamed farseer on foot. This was my first ever HQ I painted for eldar, several years ago.

    © Jan Enroth

  15. MasterAO

    aeldari wraithknight 02

    From the album: Craftworld Alaitoc

    A closeup on the ghostglaive

    © Jan Enroth

  16. MasterAO

    aeldari wraithknight 01

    From the album: Craftworld Alaitoc

    My wraithknight equipped with ghostglaive and scattershield.

    © Jan Enroth

  17. Imren

    fetaste Biel Tan tutorial

    From the album: eldar paintscheme

    eldar biel-tan paint scheme
  18. Memento Of Prospero

    Wraithlord

    From the album: Aeldari

  19. Memento Of Prospero

    Wraithlord

    From the album: Aeldari

  20. Memento Of Prospero

    Wraithlord

    From the album: Aeldari

  21. Memento Of Prospero

    Wraithlord

    From the album: Aeldari

  22. Hello there! First time poster, long time lurker in the Eldar sub-forum. I'm a longtime Heresy player and decided to finally dip my toe into 40k. Eldar were my very first 40k army way back in the late 90's so it's nice to come back to them. Ulthwé has always been my favorite craftworld; I enjoy painting black and the Farseers and Warlocks were always my favourite units to field. I've got a substantial amount of minis lying around that I'm now getting onto, and decided that it would be rude not to start with a HQ choice. I love the plastic Farseer so he was my first port of call. I know Eldar aren't known for their 'gritty' style, and it isn't for everyone, but I come from a predominantly Heresy background and I've always gone heavy on the weathering. I decided to try a little on my Eldar. Not so much rust, and proper chipping but trying to make it just look a little more...aged. I love seeing Eldar with clean lines but I'm a dreadful painter when it comes to that sort of style so plumped for what I know best! Here's my Farseer, I think he's pretty much done now. I wanted the focus to be pulled to certain spot colours. Teal is my favourite colour so went for Hawk Turquoise on the gems, and had red for any sashes and such. To make these stand out, I went for as much black as possible on the robes. I was a bit unsure re: witch weapons but wanted them to look more subtle and so went with a subtle grey scheme. I've got next up 5 Wraithblades with Ghost Axes I'm just about to start up on. Any c&c's, please feel free to say!
  23. RatSpike

    My Dark Eldar Kabal

    From the album: Desperate Allies

    The Kabal Raiders of my Dark Eldar allies.

    © Frank J. Agresti

  24. From the album: Desperate Allies

    The Haemonculi Coven of my Dark Eldar allies.

    © Frank J. Agresti

  25. Guess who's back?! Hello brothers and sisters! It's been a while but I'm back in the swing of things. This time with some kill team projects! Kill Team is absolutely fantastic for a hobby butterfly like me. Small teams with lots of conversion possibilities! I'm currently working on a Tau and Eldar kill team and already finished some Necrons. There are more ideas in the works, can't go without a Space Marine kill team and maybe some..... heretics?! No blog without pictures of course, so first off, the completed Necrons: The flayed ones were custom made with Warriors, green stuff and Skeleton warrior swords. The highlights on the black armour are much more subdued in real life though. On the working table Eldar and Tau: Stay tuned for more updates and let me know what you think!
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