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Well, a few quick pics of the pilot:

 

http://i60.tinypic.com/htwsg1.jpg

http://i57.tinypic.com/2rwanhe.jpg 

 

Consensus was for the cultist head, and yep, it's grown on me. Thought he looked close to a NCR Ranger, and might involve that into a scheme - rather than a black/red piping that'd be conventional, I'm leaning to a dirty brown duster coat as a result. Also looking at cables/hoses from the vents to integrate him into the machine - might be too much, but we'll see.

 

And the head has been sussed:

 

http://i57.tinypic.com/2vnguur.jpg 

 

Finally happy witth the positioning, after cutting so much off the Jugger jaws. Currently gluing, and onto the next task........

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I love the way you've made the DV champ's torso fit the pilot's seat, although I have to admit the head doesn't quite gel with the rest of the model for me: The body and the fact that we're talking about a Khornate Knight suggest a warlike, bullish character for the pilot, and then we've got this "faceless", cowled AdMech head. Don't get me wrong, each of the elements would be great in and of themselves, but they don't come together quite as well as they should. After spending quite some time thinking about the matter, here's a suggestion for you: How about using one of the heads from the new AoS Khorne Bloodreavers? I think one of those bare heads would be just perfect!

 

The spliced-together head for the Knight is very, very promising! Is there some way to make the eye section look more evil, though? It seems a bit too sterile next to the brilliantly feral jugger jaws.

 

Anyway, this is just me nitpicking away, of course. Brilliant work so far!

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@ Bio

 

WOOF !

 

@KS

 

It's background is the point I'm struggling with - hasn't quite formulated yet.

 

Yes, it's Khornate, and somewhat emulates the War Dogs of yore, but in my case it's Dogface itself that's remembered - the machine rather than the numerous pilots through the milennia. It isn't commonly part of the WE, rather the Dark Mechanicus 'paymasters' who have tasked my WE with conquering Illiarn for slaves/materials, so it's in their 'care' if you will. Perhaps a guarantee/security for ongoing services....?

 

Being a Crusader, it's the wheeled-out big guns, probably requiring Ark deployment that isn't typically part of the fleet formation. I'm a great believer in Chaos warbands wheeling and dealing with other factions.

 

So much so, there's a few AdMech boxes arriving this coming week.  :D   There'll be fluff, eventually......

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A quick pic dump before work, as I've finally pinned and glued the legs. Now I can really crack on with the upper half !

 

http://i62.tinypic.com/6pn440.jpg 

 

A quick shot last night, mask in place, and checking the profile of the pads and the relation to the base. It'll be a while before it's finally secured, as I'll have to paint the Rhino interior before I glue it down and sand the surrounding area.

 

http://i58.tinypic.com/b81u9c.jpg

http://i62.tinypic.com/mcwxgw.jpg

 

It really isn't too pretty without the mask, huh ?  :smile.:  Settled on some cable bit rather than plate, as if the nostrils are actually connected sensors, but I'm sure someone with GS skills could do a far nicer job of the aesthetics. The torso plate was a boon, included with the LOS sprues, and is an apt replacement for the Knight original. Ties the Kytan legs and Knight torso somewhat.

 

And talking of armour aesthetics, I tried this for the charging Kytan:

 

http://i61.tinypic.com/24f04fp.jpg

 

The Knight 'lobster plate' groin wasn't working, too angular and trimless next to the other plates, so I chopped up four Bret shields into this skirt. I'll probably go full length with it, and try to curve it to the Kytan's movement, as well as adding a Khorne icon and arrows.

 

I figure a swinging wall of metal would be rather effective against would-be melta bombers.....

 

Hopefully the pics give an idea of scale for anyone else wanting to swap the kits too, and roll on the weekend, when production may resume !

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He's gonna look fantastic mate. I like the look of it without the mask but I have to disagree with Kraut. I think the blank visor of the mask really works with the vicious jaws. Add a couple of small details ie little spikes and such and that'll be done. Is Dogface gonna be looking down on someone?

 

The Kytan crotch plates looking good as well.

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The mocked-up pose for dog-face works brilliantly! I even have to second-guess my earlier statement about the eye region: It somehow does seem to work rather nicely, especially given the pose. Very promising so far! :)

 


 

@KS

 

It's background is the point I'm struggling with - hasn't quite formulated yet.

 

Yes, it's Khornate, and somewhat emulates the War Dogs of yore, but in my case it's Dogface itself that's remembered - the machine rather than the numerous pilots through the milennia. It isn't commonly part of the WE, rather the Dark Mechanicus 'paymasters' who have tasked my WE with conquering Illiarn for slaves/materials, so it's in their 'care' if you will. Perhaps a guarantee/security for ongoing services....?

 

Being a Crusader, it's the wheeled-out big guns, probably requiring Ark deployment that isn't typically part of the fleet formation. I'm a great believer in Chaos warbands wheeling and dealing with other factions.

 

So much so, there's a few AdMech boxes arriving this coming week.  :biggrin.:   There'll be fluff, eventually......

 

Hmm, I see what you're getting at. So just for the sake of the argument (and for the sake of fleshing out a possible backstory for your Knight), allow me to throw some ideas your way:

 

The concept of the actual machine being the legendary being, with the pilot merely being "allowed" to wield this legendary weapon for a while, is rather interesting -- it does recall the concept of a daemon weapon, don't you think? In that case, wouldn't the daemonic machine be drawn towards particularlly warlike and strong pilots, in order for them to last longer while the evil machine spirit sucks them dry? Anyway, I stand by my earlier assessment that a bare head from the Bloodreavers would look awesome, making the pilot look like a bull of a man who does not yet realise that he is the slave rather than the master in this particular pairing. Or you could give the pilot some kind of stylised mask (not unlike the one Khorgos Khul is wearing) and add lots of cabling feeding into the back of the cockpit, to make it look like this ancient interface basically supplants the pilot's personality, making him into a mere avatar of the machine in human form -- in fact, I really like that last idea, and having the cabled helmet look somewhat Khornate would really suit the angle you described above.

 

Anyway, just some ideas to use or discard at your leisure ;)

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@Bio, ElDude

 

Thanks fellas. 

 

@KS

 

Yep, some similar theories floating around close to your thoughts. Regarding the AdMech, I was toying with the idea of a crouched Skitarii sniper on the corner of the Rhino, a scout/spotter for DF, as an excuse to play with the kits. I suppose it's why I like the co-op idea, and was chatting with Bio about it. I will scour the remnants of my AoS bits just to see if there's anything suitable, just for you.......

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  • 2 weeks later...

Day off, so update time !

 

Still juggling both Knights at the same time, which is probably silly, but is working so far with drying paint and glue allowing me to switch as necessary. Moved onto the shoulderpads of DF, and what to do......

 

http://i59.tinypic.com/3hn3q.jpg

 

The LoS Chainaxe has those lovely skull reliefs, and with a bit of creative cutting and a whole lot of filing, I figured they'd make some nice trim. The Chaos star was a standard (?) that'll be converted into a Dark Mechanicus emblem for one pad, and the AoS Khorne symbol for the other, like so:

 

http://i58.tinypic.com/5obhu.jpg 

 

Maybe a bit more filing, and a bit of heat should make them flexible enough to curve nicely, and the relief will be cut accordingly, one third for each side should suffice. As for the rest of DF, it's getting there:

 

http://i60.tinypic.com/2rh1p8i.jpg 

 

Ignore the posture, as it's the only way I could get a dry-fit shot- still very unbalanced. Settled on a four-horn crown around the head, and added some spikey fins to the rear as a spine, but I'm unsure whether to add anything else to the front 'collarbone' areas. Was going to add frag launchers somewhere but front-and-centre ? Hmmm, more thinking. I do love this though:

 

http://i58.tinypic.com/2n1hulz.jpg

 

THAT'S a battlecannon. So, so, needed a muzzle brake, and a few stabby bits for ammo issues. Lil' AoS symbol to top it off, and some skull-bearing chain to be added underneath the shield once the posture is fixed.

 

As for the other fella, he's coming together bit by bit:

 

http://i59.tinypic.com/w8n59e.jpg

 

Likey ?

 

I haven't even glanced at the rest of my CoC stuff I vowed, and what, sixish weeks left ? Better get cracking !

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Whoa, what an excellent update! Dogface is really getting better and better all the time -- and I actually rather like that pose, improvised though it may be. The one thing I am not completely sold on are the horns on either side of the head, as they seem to be detracting from the actual dog look -- maybe they would work better as some kind of tusk added to either side of the lower jaw...? Anyway, using those Kytan legs was a brilliant idea!

 

The other model seems to be getting along swimmingly as well -- the extra detailing on those Bretonnian shields really sells the look now. Just take your time with the painting, though: Models like these will benefit greatly from a bit of extra detail work, as I can say from my own painful experience ;)

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Fantastic update buddy! Loving the look of Dogface now. The details you're adding are really selling it. I've used the same small spikes for my leg greaves and shoulder pads on one of my Knights, may have to pinch the idea of the AoS symbol on the shoulder though. That's gonna look good once you hit it with the hairdryer. :)
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@KS

 

Yeah, I'm struggling round the head. I do have a pair of Ogre tusks (from a standard ?) but they're a bit much. I will stop short of flappy ears though.......maybe......  The issue is anything pointing forward looks more 'mandibles' than is suitable for a Khorne machine, and there's no room on the jaw.

No rush to paint DF though, and I'll keep at it.

 

@Bio

 

Hairdryer ? My good man, Zippos were invented for just such an occurrence !  :D

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  • 3 weeks later...

I'll just leave these here:

 

http://i63.tinypic.com/2q9mlcm.jpg

http://i68.tinypic.com/28hd3sy.jpg 

http://i63.tinypic.com/25txbfn.jpg 

 

Done for now, and probably the biggest thing I've ever attempted. The sandy weathering powder doesn't show up very well, nor the sponged layers of red blending, but it'll do. Still have the claw to tidy off, the guardsmen to add, and some tidying but I need a break and move on towards finishing the infantry.......

 

http://i64.tinypic.com/2sbl85x.jpg 

 

Hell, I wouldn't want it heading my way........

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  • 3 months later...

I'm still alive !  Took a break from hobby stuff, most of January off work to rejuvenate, and grab some holiday time. Hoped to shake my ever-increasing Hobby Butterfly Syndrome too.......but yeah, that never works....... :biggrin.:

 

So I've got a number of projects still spiralling out of control, starting with this:

 

http://i64.tinypic.com/2vb8ydj.jpg

http://i64.tinypic.com/2zp5aio.jpg

http://i66.tinypic.com/24ql7xj.jpg

 

Chicken-Leg-Deathwatch-Dread (or 'Stalker-Pattern' for simplicity ? :wink:), seeing as I had the legs spare, and I've always fancied making one. He'll be the heavy centre of my little Deathwatch force, and yes, that is green stuff ! Rudimentary basics extending the arms, but because I haven't used it ever, I'm still getting used to it.

 

As for the leg gap, there's some cables and pistons somewhere to break it up, and some chaps to join up with:

 

http://i63.tinypic.com/33mpsw8.jpg

 

Love that head. Totally an Imp. Fist ? Waiting on a new Assault box for legs, and I'll probably magic up some more next week. Just trying to research less familiar chapters as well as some well-trodden choices. Suggestions welcome.......

 

http://i65.tinypic.com/152kt9y.jpg

 

My Mining Guild command fellows I finally assembled them after languishing in a box for so long. Fairly standard, but I'm especially chuffed with the medic, and the syringe from a DE Haemonculi fitting perfectly. The remaining DE is being utilised elsewhere....dark...cough...mechani.....cough.....

 

http://i63.tinypic.com/14b16ph.jpg

 

And not forgetting the White Scars, a wee Stormseer prototype just for fun. Definitely on the back burner until the ETL, but still dabbling in ideas for now. 

 

And yet, I'm working on lil' Killteams like the hinted at Dark Mechanicus, a loyalist Explorator team, Arbites, some art-scale GK, and something not suitable for this board......oh. Dogface too. Don't remind me.

 

Anyone have some spare focus going at all ? Just a little ? Anyone ?

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Agreed, good to see you posting again mate. Like the Imp fist and I usually hate bare headed marines but that pose just works.

 

For the Stalker dread I used the 'crotch' piece from the dread kit with the sentinel legs. It wasn't a lot of work and I think it makes it look a bit more functional.

Hope you don't mind but here's a couple pics of mine to give you an idea. Any issues mate and I'll delete these.

http://i113.photobucket.com/albums/n235/Stovie_2006/Biohazards%20Worldeaters/271D97B7-482E-4E85-9371-1DC5E3A086E4.jpg

http://i113.photobucket.com/albums/n235/Stovie_2006/Biohazards%20Worldeaters/0DBEDEAE-BF3D-45AF-9116-28A901C364C7.jpg

 

Liking your Mining Guild as well.

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@dss

 

Cheers fella, just figuring out a power scythe conversion for a DW member.

 

@Bio

 

Hmmm, bit late for that. Looking likely that I'll move the banner down, and some pistons for the rear-view detail. Probably use it as his chapter identification, rather than his shoulder. Deciding on which chapter is another matter.

 

@Ovidius

 

Had a quick glance at your thread, and it's looking good. Think the main difference on the sword is the length, as I too struggled with the full arm assembly, and decided to be brave chopping it down. My only advice is not to rush it unless you're completely happy.

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