ShadowCore67 Posted October 13, 2016 Share Posted October 13, 2016 (edited) Can leviathan be taken in the mastodon? I was under the impression it was contemptor and boxnaughts only. And I had the same idea as you with the techmarine covenant. Ferrus + techmarines + Mor + Autosim + IWND + 2 void shields = up to 9 hull points coming back every turn :) Edited October 13, 2016 by ShadowCore67 Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/63/#findComment-4529923 Share on other sites More sharing options...
Memento Of Prospero Posted October 13, 2016 Share Posted October 13, 2016 If it's only boxnaughts and contemptors, I will be sad. But then again, opportunity for Flamestorm boxnaught suprise! Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/63/#findComment-4529946 Share on other sites More sharing options...
Charlo Posted October 13, 2016 Share Posted October 13, 2016 Wolf_Pack is to morale in this sections, what I am to Morale in the 40k BA section sometimes :P Stop making me look at myself and thinking the flesh is weak! No Leviathan in Mastodon though :( But Cortus are particularly nasty with this. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/63/#findComment-4529949 Share on other sites More sharing options...
Silk Posted October 13, 2016 Share Posted October 13, 2016 Ok guys thank you for da help. Then I have to look for what i can do with the poor points and my stupid Ideas :) I planned and clicked a little bit, but unfortunately I have not enough Points :( First we plan to build up to 2000 Pts. but then I will stuck heavy. +++ New Roster (1780pts) +++++ Legiones Astartes: Age of Darkness Army List (Age of Darkness) (1780pts) +++ Troops (390pts) +Legion Tactical Squad (195pts) [Legion Rhino Armoured Carrier, 9x Legion Tactical Space Marines, Legion Vexilla]··Legion Tactical Sergeant [Artificer Armour, Power Fist]··Legiones Astartes [Legion Specific Rules]Legion Tactical Squad (195pts) [Legion Rhino Armoured Carrier, 9x Legion Tactical Space Marines, Legion Vexilla]··Legion Tactical Sergeant [Artificer Armour, Power Fist]··Legiones Astartes [Legion Specific Rules]+ Elites (740pts) +Contemptor-Cortus Class Dreadnought Talon (245pts)··Cortus Dreadnought [Chainfist with inbuilt twin-linked Bolter, Legion Dreadnought Drop Pod]Contemptor-Cortus Class Dreadnought Talon (165pts)··Cortus Dreadnought [Kheres Pattern Assault Cannon, Kheres Pattern Assault Cannon]Medusan Immortals (330pts) [9x Medusan Immortals, 9x Volkite Charger]··Legiones Astartes [Legion Specific Rules]··Veteran Sergeant [Artificer Armour, Artificer Armour, Melta Bombs, Single Breaching Charge]+ Fast Attack (115pts) +Anvillus Pattern Dreadclaw Drop Pod (115pts)+ Heavy Support (535pts) +Legion Vindicator Siege Tank Squadron (140pts)··Legion Vindicator Tank [Dozer Blade, Laser Destroyer Array, Twin-Linked Bolter]Leviathan Siege Dreadnought Talon (395pts)··Leviathan Siege Dreadnought [Grav-flux Bombard, Legion Dreadnought Drop Pod, Leviathan Siege Drill]+ Legion +Legion Astartes [Loyalist, X: Iron Hands] As you see there are just 220 Pts. over what do ya think, should I kick the Kheres Contemptor-Dreadnought? The Ancillus is thought for the immortals Squad, which is really really heavy in Points :( Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/63/#findComment-4529965 Share on other sites More sharing options...
Charlo Posted October 13, 2016 Share Posted October 13, 2016 Well you need a HQ First! Either keep it cheap or go for Mor maybe? Though your current problem is that there is nowhere for a HQ to go as all of your transports are full. The Cortus should have some Grav Guns in the fists. Kheres Contemptor is great - but as it is going double, make it a Mortis instead, much more flexible for similar cost. Play around with the points, one option would be to add in a Khayrbdis instead of a claw for a HQ, Immortals (plus even more immortals...) to ride in? Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/63/#findComment-4529980 Share on other sites More sharing options...
Silk Posted October 13, 2016 Share Posted October 13, 2016 Damn yes Charlo, i tried it from behind to check what I want and what I have ^^ So everytime my HQ is the Last thing I add :) I could drop the two Cybot Pods, so that there will be only the Anvillus as an Alone Pod, do you think that could help out? Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/63/#findComment-4530010 Share on other sites More sharing options...
Memento Of Prospero Posted October 13, 2016 Share Posted October 13, 2016 Since you are playing small, you could go Company of Bitter Iron (scoring Immortals) or Pride of the legion to get more punch, turning those 10 man tacticals into vet squads with special weapons. Since 2,000 is little in the heresy, I would think about what you want to acheive with your list. Once you have your goal, it's much easier to rule out costly distractions and focus on reaching that goal. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/63/#findComment-4530173 Share on other sites More sharing options...
ShadowCore67 Posted October 14, 2016 Share Posted October 14, 2016 What do you guys think about using onslaught instead of HotG? While I do enjoy using the outflanking for some of my tanks, I feel like just having a much heavier presence on the board is just as strong. Plus I always have a hard time picking between Ferrus or a super heavy. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/63/#findComment-4530368 Share on other sites More sharing options...
Memento Of Prospero Posted October 14, 2016 Share Posted October 14, 2016 I never thought of it, mainly because we use a flat 25% allocation for LoWs. It actually makes Force Orgs scale! Charlo 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/63/#findComment-4530395 Share on other sites More sharing options...
Silk Posted October 14, 2016 Share Posted October 14, 2016 Hi guys, again its me :)but I actually made a new list and posted it here at the army list forum:http://www.bolterandchainsword.com/topic/326826-first-list-iron-hands-2000pts/if i can change my actual order a little bit i hope it could change/swap my pods for the raiders. I would be pleased for your Feedback. best regards Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/63/#findComment-4530722 Share on other sites More sharing options...
Flint13 Posted October 14, 2016 Share Posted October 14, 2016 I never thought of it, mainly because we use a flat 25% allocation for LoWs. It actually makes Force Orgs scale! That's interesting. So with the stock force org charts, it's 25% per LoW slot (so with onslaught, 25%+25%). How do you find that works out with larger games? Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/63/#findComment-4530840 Share on other sites More sharing options...
Charlo Posted October 14, 2016 Share Posted October 14, 2016 I never thought of it, mainly because we use a flat 25% allocation for LoWs. It actually makes Force Orgs scale! That's interesting. So with the stock force org charts, it's 25% per LoW slot (so with onslaught, 25%+25%). How do you find that works out with larger games? I'd imagine it's you just have as much LoW as you want - UP TO 25% of total points. So in a 4k Game you could have a 600pt & 400pt LoW - no "slots" to speak of? Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/63/#findComment-4530982 Share on other sites More sharing options...
Memento Of Prospero Posted October 14, 2016 Share Posted October 14, 2016 Exactly. You are not penalized for owning small lords of war that are outclassed by larger ones as the points limit increases. I often bring Ferrus and a Cerberus to our Apoc games. Either of those alone pales in front of a warhound or reaver, but paired I can get work done. Charlo and Flint13 2 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/63/#findComment-4531033 Share on other sites More sharing options...
Luna707 Posted October 16, 2016 Share Posted October 16, 2016 So my local store is starting up a heresy campaign in January (I'm stoked!) and I was thinking of running 'a company of bitter iron' with a ton of av 14 (spartan, landraider, and proteus) filled with Gorgons, a cataphractii command squad, and volkite immortals backed up by an Atropos and some other bits to fill out to about 3000 points. I realize the Atropos can't normally be taken by legions but my group has already said they don't mind if I bring it. Our campaign is heavily fluff driven (no named characters if they weren't present at the battle being portrayed) so I don't mind if I'm not thoroughly competive but I also don't want to lose every time. Do any of you experienced iron hands players have some words of wisdom? Is an av 14 spearhead even workable? Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/63/#findComment-4534012 Share on other sites More sharing options...
Memento Of Prospero Posted October 17, 2016 Share Posted October 17, 2016 It is, but you might want to do HotG for that, Gaining outflank is huge. Bitter Iron seens built for smaller games. What's the campaign size? Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/63/#findComment-4534075 Share on other sites More sharing options...
Luna707 Posted October 17, 2016 Share Posted October 17, 2016 They said work towards 3000 points but I think many of the games will have a couple players on each side so they will get fairly large. I'm shying away from HotG because there are a few Alpha legion players who like screwing with reserve rolls and I don't want my army stuck off the table Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/63/#findComment-4534082 Share on other sites More sharing options...
Memento Of Prospero Posted October 17, 2016 Share Posted October 17, 2016 Then screw the meta game with the double Maxed out immortals squads in spartan build! No named character is interesting. That means you get to trash some fools with the Uber Forge Father at high point games. You think about using a Praevian with Castellax? Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/63/#findComment-4534142 Share on other sites More sharing options...
Luna707 Posted October 17, 2016 Share Posted October 17, 2016 I'm actually thinking about doing that! Two spartans, one full of Choomortals one full of Gorgons, come at me traitors! I'm definitely planning on running a Forge Father meat grinder with the Gorgons but I have also been throwing around the idea of a darkfire praevian instead for small games. Is 3000 points enough to run both a Forge Father in a Gorgon spartan and a Forge Lord in a cataphractii command squad land raider? It doesn't leave me many points to play around with especially when the Atropos is taken into account, but the rule of cool is strong with this one Plaguecaster 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/63/#findComment-4534204 Share on other sites More sharing options...
Memento Of Prospero Posted October 17, 2016 Share Posted October 17, 2016 The issue of running a second character in a bodyguard is having scoring units. If retribution of Isstvan V is all that matters to you, unleash the Keys of Hel my son. Luna707 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/63/#findComment-4534440 Share on other sites More sharing options...
Charlo Posted October 17, 2016 Share Posted October 17, 2016 There is only one objective. Utter destruction of the Warmaster and his cowardly turncoats! Luna707 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/63/#findComment-4534483 Share on other sites More sharing options...
Bmseifer Posted October 17, 2016 Share Posted October 17, 2016 Quick question: I'm a newbie when it comes to building 30k lists and don't own a book yet. I understand the IH can use battle automata as elites but what about knights? What lists can include knights like atropos or other fw variants? Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/63/#findComment-4534858 Share on other sites More sharing options...
Charlo Posted October 17, 2016 Share Posted October 17, 2016 (edited) War Machine Detachment: 1-2 Super-heavy vehicles of the same unit type, each with a Hull Points value of 8 or less, and each chosen either from the specific army list for the Primary Detachment, the Questoris Knights army list found in the Crusade Imperialis army list, or the optional Super-heavy list found on page 10. is detachment must be deployed within a 6" coherency if on the table at the start of the game or, if placed in Reserve, will be rolled for as a single unit and must enter the table within 6" of a single eligible location. However, after their deployment, these war engines are considered to be separate units in the game. As per the latest rules above, it is a LoW choice. Edited October 17, 2016 by Charlo Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/63/#findComment-4534864 Share on other sites More sharing options...
Lord Asvaldir Posted October 17, 2016 Share Posted October 17, 2016 The one exception to that rule is unfortunately the atrapos, since it specifically can only be taken by the knights list and the mechanicum. If you want the atrapos, you'd need to bring an allied knight detachment. There's a whole topic on why you can't take the atrapos in a legion list here: http://www.bolterandchainsword.com/topic/326282-atropos-in-legion-lists/?do=findComment&comment=4532988 Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/63/#findComment-4534938 Share on other sites More sharing options...
Memento Of Prospero Posted October 17, 2016 Share Posted October 17, 2016 My top picks for a knight would be the Acheron or the Lancer. The Archeron has that amazing ability to dislodge entrenched heatens, with it's cover ignoring Template of doom and AP 3, while the lancer is a great counter-measure against other knights and super heavies. They are great options as they can easily keep up with the rest of the armoured spearhead. From a fluff and modeling standpoint, Styrix and Magaera are REALLY COOL. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/63/#findComment-4535022 Share on other sites More sharing options...
Charlo Posted October 17, 2016 Share Posted October 17, 2016 Very cool, but painfully underwhelming in my opinion. The Volkite is cool however. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/63/#findComment-4535033 Share on other sites More sharing options...
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