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So many amazing minis...

 

There are two people who I consider highly inspirational when it comes to my own World Eaters: Wade Pryce and yourself. I discovered yours some time ago when I first took part to the ETL and it was a revelation even though I do not have 10% of the talent you put into your work.

 

Glad to see you active and curious about what you gonna achieve with the Death Guard.

 

Celtic_Cauldron 

Thanks a lot, guys! I really appreciate the kind words!

 

@grailkeeper Adding a larger base is very much an option, especially since I am no longer really building/painting models with a gaming angle as my prime concern. I am a bit hesitant about a headless body, mostly because I kinda like the pile of skulls, but it's a cool idea that deserves some thought! Next in line will probably be to build up the bundle of skulls (provisional idea) he'll be holding in his left hand.

 

Fun fact: Manacles actually already appear elsewhere in the army, so those would probably be a really cool idea. I also think they are a great visual metaphor for Angron's/the World Eaters fate...

 

@Volgon Yeah, those legs are great -- which is why I saved them up for a special model :wink: Funnily enough, it turns out I have another pair of legs that works surprisingly well on the remains of the Khorgos Khul model, so there might be another character conversion in it...

There's always a risk with non-Astartes legs to lose the Space Marine look (because the "bell bottom legs" are so iconic in shape), but I would argue these legs still kinda work well in that respect.

 

@Firedrake Cordova Cheers, man! :thumbsup:

 

@Celtic_cauldron Aw, man, for my models to be named in the same sentence as Wade Pryce's -- you're being far too kind! Wade's models are a MASSIVE inspiration for my own army too (and I couldn't have been any happier that some of his coolest kitbashes have actually made it into the official codex).
As for your suspected lack of talent: Take heart! Everything starts small, and looking back, I am sometimes flabbergasted at how I'm able to just bash together stuff these days that would have scared me to death back in the day. By keeping at it, you actually build not only the confidence to tackle bigger projects, but also train the imagination necessary to conceptualise those projects, so a lot of it really has more to do with getting used to a certain mode of thinking than with actual talent (which, in all fairness, is a bit of a loaded term anyhow).

Hm, okay, so it seems those are all the reactions I am going to get for those recently posted World Eaters conversions, eh? So let's carry on with some Nurgly stuff I have been working on:

 

First up, I was able to replace some of my gummed-up paints in the interim, so that gave me the tools I needed to tweak the paintjobs on those two Poxwalkers I posted recently. Take a look:

 

2024-poxwalker-8.jpg

 

2024-poxwalker-7.jpg

 

As you can see, the boils stand out far more now, thanks to both another higlight in Yriel Yellow AND some thinned-down Blood for the Blood God on top. It's such a small detail, really, but it adds some visual punch to the models and also draws the eye: These poor creatures basically ARE their disease at this point, so it makes sense that your attention gets drawn towards the gribbly, disgusting parts of the models. Also, I do realise that these are just some throwaway Poxwalkers, but hey: They are the first proper paintjobs I have pulled off in quite a while, so bear with me here, okay? :wink:

 

Here's the entire group of Poxwalkers I have so far:

 

2024-poxwalker-6.jpg

 

Again, the overarching idea is that these creatures are what remains of an Imperial agriculture lab, so you still see the remains of their former stations on them (white lab coats and orange hazmat suits used during their experimentation). And since their backstory includes agricultural experiments gone awry, their mutations seem treelike and plant-based.

 

Here they are, together with a bloated member of the Death Guard:

 

2024-poxwalker-4.jpg

 

I also have a new kitbash to show you: I still had one half-converted easy-to-build Plague Marine left in my bitzbox that I was not really happy with, so I re-tweaked him into an additional icon bearer:

 

death-guard-icon-bearer-wip-4.jpg

 

death-guard-icon-bearer-wip-5.jpg

 

death-guard-icon-bearer-wip-6.jpg

 

death-guard-icon-bearer-wip-7.jpg

 

I wanted to achieve two things with this model: 1.) Make it look quite medieval (hence the choice of bitz and the use of an old Chaos Knight standard) and 2.) subtly forest-themed, hence the twisted wooden branches atop the icon.

 

So anyway, that's it for today's update -- as always, let me know what you think! :thumbsup:

Edited by KrautScientist

Really like the standard bearer. He reminds me a bit of cordyceps infections.

 

How are you going to paint the banner? It deserves something very baroque. Maybe a transfer of a Brueghel painting if you can print your own transfers.

Edited by grailkeeper

Man that orange hazmat suit looks so crisp with the black accents. Really pops in a good way! I never would have thought to add blood to the boils either but it really sells the illusion of painful flesh.

 

As foe the standard bearer, I love the concept. Absolutely phenomenal selections of bits, especially the axe paired with the shield creates a great medieval look. I can't help but feel that his head is maybe turned a bit far to the right? I think along the same angle as the right foot might look a little more menacing.

 

Looking forward as always to seeing what you post next!

 

 

 

As foe the standard bearer, I love the concept. Absolutely phenomenal selections of bits, especially the axe paired with the shield creates a great medieval look. I can't help but feel that his head is maybe turned a bit far to the right? I think along the same angle as the right foot might look a little more menacing.

I love the angle its currently at. Gives off a "Come and try me" vibe.

Cheers for the comments, everyone! :thumbsup:

 

@grailkeeper I was very happy to hear you bringing up cordyceps infection, as my ideas for the army are definitely tapping into that, and I love how the horns on the icon bearer still seem to suggest some kind of invasive plant species somehow. Fun fact, I even have a shaved-down Plaguebearer head that I would love to turn into a Clicker-like face, inspired by The Last of Us, obviously :wink:

 

As for the banner, you are absolutely right! I am considering a couple of options, but my working hypothesis for now is that I'll put a stylised symbol of the warband on there. I have a cool idea for it, I just have to sketch it out before I commit to anything. That being said, there's also a part of me that wants to go for a Realms of Chaos-y painting of a demonic fly head or something like that... :biggrin:

 

@Naryn Thanks a lot! The orange suits really profit from a heavy wash of brown and black, which makes them seem filthy and unkempt, then a drybrush of bone on top to make them seem even more threadbare. Also, the orange itself reappears on the big Plague Marine (both on his eyelenses and the breathing tank on his back), so I kind of want to turn this into an element that ties the models together. The BftBG has been thinned down a lot, so it seems less like blood and more like some vile, serous ichor. It also makes the boils glisten in just the right way.

 

Very happy to hear you like the bitz selection on the icon bearer! The head has not been glued in, fortunately enough, so I am still free to experiment with the ideal setup.

 

@Forté Oh, hey Forté, great to hear from you! As for your comment, in all fairness, there were some pretty awesome World Eaters just one page back, if I do say so myself, and nobody gave a darn, so what am I to do? Also, Nurgle guys being infectious seems to be right on message, at least... :wink:

 

 

The poxwalkers and Plague Marine look great to me :thumbsup:

 

I really like the icon bearer, too :smile: 

 

Sorry, haven't really got anything constructive to say, because it's all great :biggrin: 

 

Oh, hey Forté, great to hear from you! As for your comment, in all fairness, there were some pretty awesome World Eaters just one page back, if I do say so myself, and nobody gave a darn, so what am I to do? Also, Nurgle guys being infectious seems to be right on message, at least... :wink:

 

Always dipping in and taking a look. Your Khorne stuff has always been inspiring. Hopefully you get some new toys to play with in game soon.

 

Nurgle always looks fun though. Not so fun to play against with their sticky rule and auras. I know yours are going to look suitably gross (and I won't admit I caught the infection in AoS and went for Maggotkin).

You've already said you want that corrupted nausicaa look for your bases but this material might add to the agricultural aspect of the pox walkers.  https://warpaintfigures.com/products/long-grass-weeds-light-reeds-bags-for-basing-terrain

  • 2 weeks later...

Cheers for the kind words, everyone! I always appreciate it! :thumbsup: Oh, and @grailkeeper, I'll happily file away all of those material sources for later use -- cheers! :wink:

 

So, just a small update for today: First up, remember this gent, tweaked and re-tweaked for what feels like a thousand times?

 

clawlord-2024-04.jpg

 

When I showed him off over at a German forum, fellow hobbyist Knight-Pilgrim correctly pointed out that it looks a bit weird how his right clawed gauntlet is just so flat on the front: That little "ledge" you see on the left fist doesn't exist here, so the fingers just kinda start out of nowhere, right? Now I was a bit miffed at never having realised this, but it did, of course, call for a stylish solution.

 

In the end, I cut off the front from one of those "claw shields" wielded by the AoS Blood Warriors. It took some doing to find the right bit, but the gauntlet now actually looks way more like a gauntlet, if you ask me:

 

clawlord-2024-10.jpg

 

clawlord-2024-08.jpg

 

clawlord-2024-09.jpg

 

I have also created a nice little collection of trophy skulls for that Master of Executions kitbash I shared a while ago:

 

world-eaters-moe-wip-08.jpg

 

world-eaters-moe-wip-09.jpg

 

I didn't want this element to overwhelm the entire model, so it was important to know when to stop. Might still need some cleanup, but I'd say the basic setup is there:

 

world-eaters-moe-wip-10.jpg

 

Oh, and one more thing: Thanks to fellow hobbyist beetlemeier, I now have all the spiky Death Guard helmets I’ll be needing for a good long while! Thanks so much for your generosity!

 

dg-helmets.jpg

 

As always, let me know what you think! :thumbsup:

I've been trying to look away from a 2nd 40K army (yeah, yeah... I know. Stop laughing already), and I keep looking at World Eaters for some rush in an kick face fun. Have been able to resist so far but you're really not helping. 

 

Serves me right. I should no better than looking at your incredible work.

Really like how the MoE is coming along. Definitely my style; big weapon, imposing pose. I used that helmet sans the Khorne crest on one of my heavy gunners.

 

Personally I would agree with @grailkeeper. I think adding a second set of cestus brass knuckles to the other claw would work great. That being said, asymmetry is cool too so if you like that then no reason to change it.

Cheers for the feedback, everyone! :thumbsup:

 

@Forté Haha, I guess the XII Legion has a way of endearing itself to people, eh? Seriously, though -- cheers for the kind words!

 

@grailkeeper & @Volgon *Sigh* you guys are right, of course -- something I realised pretty quickly. The problem was that not two of those "shield gauntlets" look quite the same, and many of them wouldn't fit the Terminator's fist. But I persevered, and in the end I tweaked his second gauntlet as well. Take a look:

 

clawlord-2024-11.jpg

 

clawlord-2024-12.jpg

 

clawlord-2024-13.jpg

 

img_8035.jpg

 

Granted, the left gauntlet now looks slightly different from the right one, but since both gauntlets also feature different details on their backs, I don't think it's much of an issue. I'm actually happy to have gone back and fixed this. I don't think I can make any more tweaks on this guy, though, as I keep knocking off bitz and pieces whenever I go back in to change something :biggrin:

 

While I was at it, I also made some tweaks to the other two World Eaters characters I've been working on:

 

world-eaters-moe-wip-11.jpg

 

For the Master of Execution, the dangling skulls were already in place, as you know. So I wanted to add some detail to his pretty unadorned back -- luckily enough, the Jugger Lord kit comes with some excellent stock bitz that perfectly did the job:

 

world-eaters-moe-wip-12.jpg

 

world-eaters-moe-wip-13.jpg

 

I think it's an excellent match for this character to have his armour festooned in skulls -- even moreso than your average World Eater, that is... :wink:

 

And I also worked a bit more on my "Arena Champion":

 

world-eaters-gladiator-lord-wip-6.jpg

 

Cleaning up the arm assembly was the first order of the day, so these are no longer merely tacked together, but have been glued together, with both the shoulder pads and decorations on top carefully placed. This has allowed me to also add some additional chainmail (carefully shaved off a couple of Blood Warrior shoulder pads) to tie the arms and the rest of the model together even more:

 

world-eaters-gladiator-lord-wip-7.jpg

 

world-eaters-gladiator-lord-wip-8.jpg

 

This is not a very flashy detail, but as you can see, there's quite a bit of chainmail on the front of the model, so placing some under the shoulder pads as well makes the whole thing look more like all of the model's parts belong together.

 

And here's the three of them chilling out together ;-)

 

2024-we-characters-wip-01.jpg

 

As always, let me know what you think! :thumbsup:

Love the Master of Execution. The kitbash is really elegantand feral at the same time. Which parts did you use to achieve it?

 

I also really appreciate the Arena Champion. The guy conveys a nice touch inbetween butcher and gladiator styles.

 

Celtic_Cauldron 

Cheers for the comments, everyone! :thumbsup:

 

@grailkeeper: I know, right? Time for painting -- unfortunately, knowing myself as well as I do, I can safely tell you it'll be ages before these guys are finished... :facepalm:

 

Btw, that comparison picture REALLY made me chuckle -- plus it made me realise that we could take this even further, if you factor in the very first version of the model:

 

YOU:

 

lc-lord-wip-2.jpg

 

VS

 

THE GUY SHE TOLD YOU NOT TO WORRY ABOUT:

 

clawlord-2024-11.jpg

 

@Volgon Cheers! It was a finicky job, to be sure, but I am happy you guys talked me into going through with it :thumbsup:

 

@Celtic_cauldron Thanks a lot! That MoE kitbash was actually rather simple: He mostly uses stock bitz from the Lord on Juggernaut on his upper body (except for the helmet, whch came from an AoS Skullgrinder), and the legs are from the AoS Khorgos Khul/Mighty Lord of Khorne model.

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