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CustomTitle

  1. https://bombshellminis.com/36021-helmet-set-r10/ Essentially, get rid of the head of abaddon, replace with something else, slap either a 10mm (R10) or 12mm (R12) (which will fit on Abaddon's shoulders best?) dome helmet filled with some 'ard stuff and warpy color to simulate liquid affects inside, along with a sadistic daemoniac visage within the hazy depths. Replace the sword with perhaps the arm of a greater daemon like a Keeper of Secrets, and I'll probably keep the gun/talon just because this thing is already fantastic sounding. I'm just asking, since abaddon himself isn't made a giant compared to DG/primaris that I'm aware of, just wanna know that these bits will fit on the main body of the model. For more information about the warband of Warp Ghost successors carefully curated and created by Yours Truly go here: https://wh40khomebrew.fandom.com/wiki/Apparitions_Unleashed -------------------------------------------------------------------------------- Now for the lore of the chosen/possessed/abaddon stand-ins should you choose to read it Cygnus Breachers The Cygnus Breachers take part in ground battles but are used as the void-warfare troops trained in boarding operations by other specialists to accomadate their daemoniac bunes. With strange warped power they kick themselves out of the air locks of their ships, launching themselves into the void accompanied by unnatural symphonies and banshee wails that can be heard in the emptiness of space, echoing through the minds of those who behold their horror from portholes which should have never been gazed through. With bizarre spectral power they phase straight into the hulls of enemy ships, in squads or as sabotaging operatives launched into the interior of their enemy's ships. Their bodies have never been recovered, for the substance composing their form is tainted by the warp, and simply weeps from their broken bodies as eerie glowing miasma leaving behind a damaged empty suit of broken power armor and the cracked dome helmet which is the peculiar badge of their order. The dome helmet is a strange addition to their wargear, offering no material protection to the head but seeming to redirect head-shots with an aura of unluckiness as munitions seem to curve around them to avoid ever touching the abomination within the armor. Its suspected that the helmet is symbolic to the black emptiness of the void of space. They're the veteran horrors of the Apparitions imbued with such potent daemonic enhancements pertaining to their craft that they have developed abilities similar to those of Warp Talons, though these phasing abilities only seem to work in the void of space a short distance from the Trapezoidal Door. Not to be confused with normal Warp Talons in any means these veterans can be seen in a myriad of squads and using wargear ranging from the simple to the elaborate to the utterly cursed. Occasionally one will overflow with corruption beyond the containment of a normal body and develop strange limbs similar to that of daemons, or even an inhuman head leering with eldritch hatred from within the black depths of the dome.
  2. From the album: Postcards from Wælheim

    The warpsmith as a stripped-down Chaos Lord or even Aspiring Champion if I want him to be.
  3. From the album: Postcards from Wælheim

    The warpsmith is completely magnetized, except for that head (which just isn't glued on yet). I used a bunch of magnets for the servo-arms because 1. easier to transport; 2. don't want the failcast breaking, so the magnets will give way if too much pressure is placed on them.; 3. kung-fu pose-ability!; 4. he's so cool that I might want to use him as a full-on Chaos Lord sometimes, so I can switch his arms out for different artefacts and what-not.
  4. From the album: Postcards from Wælheim

    The warpsmith for my Call of Chaos VI entry. Kitbashed with a loyalist techmarine, because I don't like the flimsy mechatendrils of the warpsmith.
  5. From the album: WIP blood angels knights

    the sergeant from the 3rd edition wh40k box
  6. From the album: WIP blood angels knights

    my vanguard vets, kitbashed from death company, grey knights and sanguinary guard,
  7. From the album: WIP blood angels knights

    my vanguard vets, kitbashed from death company, grey knights and sanguinary guard,
  8. From the album: WIP blood angels knights

    my vanguard vets, kitbashed from death company, grey knights and sanguinary guard,
  9. Not a fan of how stubby firstborn marines are? Impartial to them but want a little consistency in your mainly-primaris force? I've written up a short guide on kitbashing the standard Vanguard Veteran kit into a more realistically-proportioned space marine using the fairly new Assault Intercessors kit as a baseline. The pictures aren't great as I wrote this tutorial after the modelling process was finished but I think it gets the point across. You can find it on my new blog: Fistful of Beans here. Your feedback on the tutorial and the blog is appreciated, brothers.
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