Aasfresser Posted July 20, 2017 Share Posted July 20, 2017 Again great conversions. I know you already said you're not going to touch the sorcerers stick, but please hear me out once again. You really don't have to do much. There is a patch of plastic to the left of the part that comes out above the hand, if you remove it or cover it with a chain or a strap of GS cloth everything would look natural again. To illustrate I took your last pic of the sorc and marked in red what I would cut away. The black line is only for myself to get a feeling for the curve the staff describes. I really don't want to be pedantic, but I sort of am. I know he will look directly neater and better. You can do it! I feel a little bit of shame to still bother you with that unnecessary little step. Link to comment Share on other sites More sharing options...
dogfender Posted July 20, 2017 Share Posted July 20, 2017 Nice conversions as always. Really happy you got rid of the baby face and underhand tossing mashed potatoes on the sorcerer. Link to comment Share on other sites More sharing options...
Augustus b'Raass Posted July 20, 2017 Share Posted July 20, 2017 Re: Aasfresser's point: Riiiight - at first I didn't understood with what he meant with angle - but I do see what he means now - there's a stray piece of plastic hovering above the hand. It's a nitpick, but a good one. I cannot unsee it. On the other hand, I agree with Kraut that the staff is pretty gnarly as it is, and that piece can easily be some piece of wood jutting out. It's noticable as peculiar, but not as limiting the suspension of disbelief. Link to comment Share on other sites More sharing options...
KrautScientist Posted July 20, 2017 Author Share Posted July 20, 2017 (edited) Cheers, guys! :) @ Aasfresser & Auggs: What you guys aren't taking into account is the fact that the "stray" piece of plastic actually isn't a part of the staff, though: Having taken another close look at the arm, I am even more convinced now that it's actually mutated flesh emerging from between the armour plates. This is clearly visible from behind -- and admittedly much harder to make out from the front. I shaved the original staff off REALLY carefully, in order to keep that small detail intact ;) Edited July 20, 2017 by KrautScientist Sagentus 1 Back to top Link to comment Share on other sites More sharing options...
Eldrick Shadowblade Posted July 20, 2017 Share Posted July 20, 2017 I really like the small changes to the sorc... the stock staff thing looks dumb... you really punched up the model. Great stuff here! Link to comment Share on other sites More sharing options...
Vairocanum Posted July 21, 2017 Share Posted July 21, 2017 The alternate Blightbringer looks fantastic! His thighs do look a bit skinny though, I think if you bulked them out with GS like how you would do for true-scaling it would look good! Definitely looking forward to seeing more, really like the overall feel of your nurgle models. Link to comment Share on other sites More sharing options...
Aasfresser Posted July 21, 2017 Share Posted July 21, 2017 Cheers, guys! @ Aasfresser & Auggs: What you guys aren't taking into account is the fact that the "stray" piece of plastic actually isn't a part of the staff, though: Having taken another close look at the arm, I am even more convinced now that it's actually mutated flesh emerging from between the armour plates. This is clearly visible from behind -- and admittedly much harder to make out from the front. I shaved the original staff off REALLY carefully, in order to keep that small detail intact Ah ok. I always looked like the staff is getting twice as broad above the hand than below. As long as it's oainted like flesh, I can live with it. But now off you go, paint! Link to comment Share on other sites More sharing options...
BrotherJim Posted July 22, 2017 Share Posted July 22, 2017 nice work mate! as always Link to comment Share on other sites More sharing options...
KrautScientist Posted July 25, 2017 Author Share Posted July 25, 2017 Cheers, guys! :) @ Vairocanum: Hmm, you know, my original plan was to bulk out the legs as you described, but then it hit me that a bloated torso in combination with stick-thin legs could also be seen as a sign of disease, so it might actually be cool to keep the legs that way -- does that make any sense? @ BrotherJim: Hey man, good to see you're alive! :) So, for today, something small, yet useful: I have some of those snapfit Plague Marines on the way, so I can make two full squads of seven, and my plan is to convert one of them to make a second Blight Launcher wielder, so I've already prepared the Blight Launcher for that: Really not brain surgery, this one: Just combine a plastic Mk. IV or Mk. III Heavy Bolter with the barrel from a Cadian grenade launcher, throw on some Nurgly bitz as needed — DONE. I am certainly not the only (nor even the first) person to have come up with this idea, but it's pretty useful nonetheless, wouldn't you agree? Further detailing will have to wait until I actually have the models in my hands, though. As always, let me know what you think! :) Mister Feral, Atia, Nemac Vradon and 4 others 7 Back to top Link to comment Share on other sites More sharing options...
KrautScientist Posted July 25, 2017 Author Share Posted July 25, 2017 Hrm, nothing to say? Man, this place certainly isn't exactly doing wonders for my hobby mojo at the moment... Anyway, here's my second little project for today: Replacing the Plague Champion's strange, molten head with an equally disfigured - yet hopefully cooler - countenance. It's really small, though, so the photo is slightly fuzzy: As always, let me know what you think...or don't o_O Kizzdougs, Brother Dallo, Teetengee and 3 others 6 Back to top Link to comment Share on other sites More sharing options...
Brother Dallo Posted July 25, 2017 Share Posted July 25, 2017 Everything is looking great. Keep up the good work, and don't sweat it if people don't comment. Dallo Link to comment Share on other sites More sharing options...
Naryn Posted July 26, 2017 Share Posted July 26, 2017 Love the blight launcher/rad cleanser! I might whip one up to try on a guardsman, actually--i've been meaning to get something beefier for my Steel Legion, and that looks like it'd do the trick. The head on that champion looks good as well, it reminds me of my favorite bit out of the WHFB zombie kit, which has graced many a base. Good stuff! Link to comment Share on other sites More sharing options...
dogfender Posted July 26, 2017 Share Posted July 26, 2017 Hrm, nothing to say? Man, this place certainly isn't exactly doing wonders for my hobby mojo at the moment... Anyway, here's my second little project for today: Replacing the Plague Champion's strange, molten head with an equally disfigured - yet hopefully cooler - countenance. It's really small, though, so the photo is slightly fuzzy: As always, let me know what you think...or don't o_O Lol that is exactly why I don't post my work any more. Your stuff is always inspiring, and the fact you keep pumping out great conversions is amazing. I did make a comment about not using the baby face or the mashed potatoes on your sorcerer :p Brother Chaplain Ryld, Mechanist and Nemac Vradon 3 Back to top Link to comment Share on other sites More sharing options...
Sagentus Posted July 26, 2017 Share Posted July 26, 2017 That blight launcher is a cool conversion, look forward to seeing how it looks on the model. Really nice work on the replacement head too! Link to comment Share on other sites More sharing options...
ElDuderino Posted July 26, 2017 Share Posted July 26, 2017 Damn man, is that face sculpted or press molded? Impressive either way! Link to comment Share on other sites More sharing options...
Charlo Posted July 26, 2017 Share Posted July 26, 2017 Brb stealing that Blight Launcher idea ;) Link to comment Share on other sites More sharing options...
Aasfresser Posted July 26, 2017 Share Posted July 26, 2017 The face is a great idea but it seems to be a bit to much in the front. As it is it looks more like a mask. But I like it anyways. As for the blight launcher: I'm curious how it will go with the Plague Marine whose going to wield it. So far it looks good. How's your painting going? Link to comment Share on other sites More sharing options...
Augustus b'Raass Posted July 26, 2017 Share Posted July 26, 2017 Don't get salty, Krauty! We're all rooting for ya!That blight launcher conversion is actually fricking brilliant, and instantly solves a problem I have een having. You see, I want at least three squauds of Blight Launchers, but wasn't prepared to buy all those extra gubbins. Enter Boy Wonder with a perfect idea! That new face on the plague champion - is that all sculpted? If so, then my hat is off to you, sir! I still have a fair amount of dread to sculpt those nurglifications, and it is a blessing to see such inspiring work from someone whose work I at least feel somewhat comfortable in my ability to replicate. Thanks for the inspiration!I do feel like there could be something more done on the champion though - he still gives off the 'standard' air - which I know you try to avoid. Link to comment Share on other sites More sharing options...
KrautScientist Posted July 26, 2017 Author Share Posted July 26, 2017 Cheers, guys! It's good to hear some feedback again -- I just get ticked off at the whole "Likes over comments" trend every once in a blue moon, is all ;) Regarding the Blight Launcher, yeah, it seemed like an obvious recipe, really, as I remembered people doing pretty much the same thing back when BaC was released to turn the heavy bolters into rad launchers. That being said, I really knew the idea was good when I saw Satarin's proof of concept here, to give credit where credit is due. As for the face on the champion, it's actually a press mold made from the very head that dangles from his backpack on a chain ;) The face seemed really cool for the champ, though, and I tried to evoke the idea of smaller tubes feeding (and being sewn) into it. The press mold had to be very carefully nipped, tucked and pushed into place, and I fear it's going to require some very delicate painting to keep the detail visible ;) @ Aasfresser: I see what you mean about the face being very close to the rim of the cowl, but then it was a question of having it like that or losing quite a bit more of the actual face in order to be able to push it further back, and I decided I wanted to keep more actual face. It was a tiny area with very little room for error, so I am pretty happy with the compromise. As for the painting, mate, don't worry: If there's anything to report, you guys will hear it first... @ Auggs: Hmm, I love making models my own, as you know, but somehow I find myself shying away from doing too much with the Plague Marines: Maybe it's because I can see so much on the models that seems to have been planned with a lot of care, and making extensive conversions would ruin some of those synergies. I am also a huge fan of Morbäck's sculpting, so there's that too. Maybe if I get a second set at some point, I'll be a bit more adventurous with them ;) Augustus b'Raass 1 Back to top Link to comment Share on other sites More sharing options...
Aasfresser Posted July 26, 2017 Share Posted July 26, 2017 I thought this was the case. But as I mentioned, I like it even if it looks a bit off, sometimes nurgles blessing makes your face a bit mushy and runny. @Painting: here in Münster the weather ist finally normal again and my motivation to Paint returns slowly. The constant change between heat death and rainmageddon ist slowly killing me. Link to comment Share on other sites More sharing options...
Augustus b'Raass Posted July 26, 2017 Share Posted July 26, 2017 Haha I liked your post! Suck it, Kraut! ;) :p Joking aside, I get what you're saying about the Plague Marines, and even still I think you're doing a great job in improving upon them. That spellcaster with the chubbby face in particular was a genius move, and a huge improvement on the original miniature. You stood on Mörbeck's shoulders with those. You may not think you're doing much to them, but those little alterations are, in my humble opinion, significant improvements on the DI minis. :tu: KrautScientist 1 Back to top Link to comment Share on other sites More sharing options...
KrautScientist Posted July 26, 2017 Author Share Posted July 26, 2017 (edited) @Painting: here in Münster the weather ist finally normal again and my motivation to Paint returns slowly. The constant change between heat death and rainmageddon ist slowly killing me. Haha, yeah, same here Although right now we at least have a short window of opportunity where it's at least (relatively) cold and dry enough to spray-undercoat stuff @ Auggs: Yeah, but then the Plaguecaster was sculpted by Aly Morrison, so I had less scruples there ;) Seriously, though: In some way, the new Plague Marines are actually a way of owning some of Morbäck's incredible models without having to steal them from him at gunpoint, and it sure feels like a cool opportunity. Like I said, it's also a factor in being very subtle and delicate with the things I actually change about them, to the point where some changes may not even be noticeable. Edited July 26, 2017 by KrautScientist Link to comment Share on other sites More sharing options...
BubblesMcBub Posted July 26, 2017 Share Posted July 26, 2017 Man that mkIII/mkIV heavy bolter is such a good starting point for a lot of heavy weapon conversions great job on the blight launcher!Your nurgle army is really coming along great keep it up! Link to comment Share on other sites More sharing options...
Nemac Vradon Posted July 26, 2017 Share Posted July 26, 2017 Blight Launcher is a stroke of genius Kraut. I have a fair few of those parts laying around so I may have to pinch that idea :). I really like what you have done with the champion. That's a great way of making yours more individual :tu: Nemac Link to comment Share on other sites More sharing options...
TRIBUN Posted July 26, 2017 Share Posted July 26, 2017 Great work so far, but I'm missing khornish red things.... Augustus b'Raass 1 Back to top Link to comment Share on other sites More sharing options...
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