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IHF's HH Designs [08/04 Ironwrought/Praevian Consul]


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Well here's the finished Redactor:

gallery_53779_9225_496546.png

I'll be making a custom mace for him too, with hydra-y details; after all, the Chaplain consul comes with a mace as standard

Keep in mind, 30k chaplains get a power weapon, not necessarily a mace... So swords and axes (and daggers, I guess?) are fine too...
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  • 4 weeks later...

Well, after the recent release of the awesome Gorgon Termies, and with my increased experience of image editing, I thought I'd have another go at designing a profile for my DIY Golem Heavy Assault Marines - the original image I made for them kinda looks like a slightly swanky MK II assault marine, and I wanted to give them a distinctive look.

The reasons behind the asymmetrical armour are twofold: because they'd be using their left arms to wield the massive chainfists, the up-armoured right arm & torso (all credit for the layered pauldron goes to Urza by the way) would counter-balance the weight, which would be pretty important when you're trying to scoot around on a jetpack. Secondly, they would presumably be leading with their right arms, which would be firing their bolt-pistols, so that side would receive the most fire.

Plus, it adds a nice dimension to the design & would give a sense of momentum on a model.

So anyway, here's the new version above the original so you can see what's changed:

gallery_53779_9225_242669.jpg

gallery_53779_9225_456043.jpg

Thanks fer looking, and all C&C is welcome

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Wow, very cool!

 

You mentioned almost everything except the foot. The right side suspiciously-reaver-titan-style foot. Why that craziness/awesomeness?

 

Thanks - uhh, its just supposed to be a bionic foot, because Iron Hands :P

 

In all seriousness, the Reaver foot is one of the only suitable looking mechanical foots FW has an image for of high enough resolution.

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  • 2 weeks later...

Well, I'm on a sort of hiatus for a bit - with Conquest featuring the Iron Hands, and previews from the HH weekender showing some really Legion - specific armour designs, I'll be waiting for it's release before I do a whole lot more. Its basically because I'd now be doing some really involved stuff, like making an IH Drop Pod from scratch, and there's a likelihood that official designs will be included in Conquest - so at the moment I'm working on fleshing out the details of the Assault on the Crudelis, formatting how pages will look, and working on background for the formations & characters.

That said, there are still some things I can work on without any worry of them being made redundant by an official version any time soon, so here are some pads, inspired by the insignia sections in Extermination:

The 1st 3 are alternate Tenth Legion Pads:

gallery_53779_9225_423442.pnggallery_53779_9225_122975.pnggallery_53779_9225_468415.png

The next 2 are pads for Clan Brannsar, with the second featuring designs derived from electoos traditionally found on members of the Medusan Clan:

gallery_53779_9225_607727.pnggallery_53779_9225_152333.png

Finally is a Moritat pad - although formation marking aren't usually displayed on pauldrons within the Xth Legion, Moritats tend to disregard official protocol:

gallery_53779_9225_492481.png

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Gah! What I might do is print out a large copy A4 size, then shrink one down to very small and see if the detail holds well enough for me to trace it via pencil onto the banner so I can then go over it in paint... :D

 

would this be okay brother?

 

And Urza if you're out there I shall try the same with yours if this works - again if that is okay with you?

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I'm pretty sure both me & Urza have okayed it in the past, so you should be good.

 

Although the idea of Brannsar, a pretty small-time Clan, appearing alongside the Avernii & other such notable Clans is....interesting :P

 

Actually, a good way of explaining that might be as a Campaign banner, a roll of honor for the participants?

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Aye for me I figured it's a nice way to get some variety into the models as I'll have each squad of terminators hailing from different clans (excluding Gorgons) as there will be 6 squads... My Immortals will hail from Clan Morragul but to show Ferrus' disdain for Mor their symbol won't be on the eventual banner :)

 

Also as I'll end up with a Spartan for each squad and 6 Contemptors, each one of these will have their associated squads emblem as well.

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  • 3 months later...

Well, its been a bit quiet over here recently, as I've been pretty busy with the quantity of work I've been doing. However, with the prospect of some R&R over the holiday period, I'm hoping I'll be able to crack out a few designs before work piles on again.

After reading through Conquest (once again, FW completely nailed it), I've decided to shift the chronology of the overall story arc created by the fluff sections of the profiles.

The overall setting will be Brannsar recovering from the Massacre, with Volos Phrixus mustering all available forces for a campaign of vengence against the Traitor forces gaianing power across the Imperium. Spatially, this will take place on a forge world liberated from xenos invaders during the Great Crusade by the Clan, which effectively acts as a partial fiefdom for Brannsar. As components of the fleet limp back from the Isstvan system in fragmented groups, Phrixus calls in debts made over almost a century.

There will be the opportunity to do profiles from other Legions, as a number of forces reeling from Horus' betrayal rally to the Clan's banner (so I can do little bits of fluff on the conflicts they fled from).

Also, the idea is that as Horus unleashes his dogs, the traitor forces have begun sniffing around the area of space in which the Clan's allied Forge World resides. Without the force to engage a mustering Forge World, one of the traitors' 'subjugation' hosts instead targets the second world of value in the system, a mining world rich in radioactive isotopes primarily used for the myriad reactors of the Imperial war machine. With the Astartes forces easily outmatching the native Imperial Army presence, they commence a war of dominance, attempting to eliminate local resistance whilst maintaining valuable infrastructure, with the planet's militia engaging in an increasingly desperat guerilla war. The traitors' secondary objective is to establish a staging ground from which following forces can muster to lay siege to the valuable Forge World, with their fleet blockading the mining world to prevent the Mechanicum's Taghmata from risking a relief effort.

However, with the vagueries of Warp Travel, chance lead to the core of Brannsar's fleet arriving in system after the traitor host, and with most of their fleet holding geostationary orbit oriented towards the Forge World, the traitors' ground force is almost entirely unprotected from assault from out of system. So a thousand veterans, bitter and hateful from the greatest betrayal the Imperium has ever faced (with a censored.gif load of tanks they didn't get to use at Isstvan) get the drop on a combined force of traitor astartes, army & taghmata equipped to slaughter human infantry - butchery ensues.

So you get the basic idea - the narrative will encompass a greater area, both chronologically & spatially. This allows me to encompass a number of forces:

- Clan Brannsar's restructured astartes core

- Their Medusan auxiliary forces

- The Clan's battle-automata, provided both by their own forge & supplied by the forge world

- Attached mechanicum cohorts

- The mustering cohorts of the Forge World's Taghmata

- The Forge World's Knight Forces

- The Ebon Vigil Titan Maniple, and a household of knights they picked up on their way back from Isstvan

- The Solar Auxilia forces which formed the core of the expeditionary fleet the Clan's 5th Order was attached to

- Various shattered legion forces, both from the covering action Brannsar enacted at Isstvan & from local systems

Obviously this is a real long-term goal, so individual profiles I'll be having a go at over christmas will start with any vehicle designs I can have a go at from my vehicle design thread, including:

*Mastiff Heavy Assault Tank (Iron Warriors - engaged by a group of Imperial Fists that joined the muster)

*Questoris Knight Vigilant (Part of the traitor Taghmata forces that attacked the mining world - covered in grim trophies - the design was really intended to be a bit sinister)

*Thureos Armoured Transport (The Solar Auxilia which the 5th Order was detached to)

*Anti-Aircraft Sicaran (Brannsar version with the laser destroyer turret, SoH version with the quad-bolter turret)

*Kheres-Assault Cannon Sicaran Variant (Iron Warriors)

In addition to this, just some things I may experiment with:

* Castellax / Thallax from the Clan's automata forces

* Dread using the new contemptor image from Conquest

* New type of SoH seeker (think genetically / cybernetically enhanced dogs + handlers)

* IH Falchion

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.....the temptation tongue.png

Edit: oh and just a quick brainstorm I've been having, one thing I might focus on is the reorganised 4th Order - an infantry focused siege / void warfare specialist unit.

Including: Cataphractii (using all the cog-stuff from the new Knight Styrix & Magaera designs), Castellax (siege wrecker, multi-melta & flamer), Contemptor (siege wrecker / meltagun, cyclone launcher, plasma cannon), Breacher & Thallax (multi-melta)

The idea being they've been sent off with a load of Taghmata units to destroy / disable isolated traitor strongholds (astropathic relays, space stations, munitions stores, etc.)

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  • 2 weeks later...

....well, that just happened.

This profile gives some idea of the direction I'm taking the designs in. And yes, it is horrifically time-intensive and I have no idea why I do this to myself. Enjoy!

gallery_53779_9225_940293.jpg

It's the companion page for a homebrew Solar Auxilia transport from over on my HH rules thread

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Fraid not - if you look at the side of the Thureos, between the 2 hatches, it's there - used as the 3481st Cohort's iconography - hence 'Cinder Born'. Its a reference to their homeworld, residing in a binary star system which leaves it bathed in searing radiation for 1/3 of its orbit, which has turned most of the planet's surface to ash. The pre-compliance population had to reside in sub-surface bunker complexes, and could only venture onto the surface in shielded hazard exoskeletons - the combination of which made them perfectly suited to the cramped ship-board conditions & void-suits of the Solar Auxilia. There were originally 3 Cohorts raised from the planet, but after the aforementioned Numean Campaign, the 3481st is all that remains, re-consituted from the surviving units & only about 30% of its original size - the idea is for all units to have sections of black plating as a mark of remembrance.

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  • 5 weeks later...

Just thought I'd give this a quick share

 

Turns out Ilqar over on Deviantart has done some artwork of one of my Brannsar Legionaries - I'm totally flattered, and it entirely encapsulates the weight and brutality I try to distill into these guys - check it out:

http://fc07.deviantart.net/fs70/i/2014/300/e/3/pre_heresy_iron_hands_clan_brannsar_by_ilqar-d84ckt4.jpg

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