Slips Posted December 17, 2015 Author Share Posted December 17, 2015 The Free tank hunters is nice yes! Had my 10 culverins snap shoot into a lightning in the giant apoc game W_P is reporting and only due to tank hunters reroll did it get shot out of the sky! Though I did roll ~12 6s to-hit out of all that so that was above average! Caillum 1 Back to top Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/9/#findComment-4254441 Share on other sites More sharing options...
Lunar Centurion Posted December 17, 2015 Share Posted December 17, 2015 What's a good anti-vehicle Veteran loadout? I need something to take out bigger things in ZM, so I was thinking 2 Meltaguns and a Combi-Melta. Is that any good? Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/9/#findComment-4254728 Share on other sites More sharing options...
2gud2bbad Posted December 17, 2015 Share Posted December 17, 2015 What's a good anti-vehicle Veteran loadout? I need something to take out bigger things in ZM, so I was thinking 2 Meltaguns and a Combi-Melta. Is that any good? Melta bombs - AC hopes melta guns. Caillum 1 Back to top Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/9/#findComment-4254750 Share on other sites More sharing options...
Caillum Posted December 17, 2015 Share Posted December 17, 2015 Agreed. Definitely add melta bombs, but your suggestion is good. Take Tank Hunters and you'll rip stuff apart. :) Contemptors can't take Armoured Ceramite, and they're pretty good in ZM, so you'll have an answer to them. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/9/#findComment-4254764 Share on other sites More sharing options...
helterskelter Posted December 17, 2015 Share Posted December 17, 2015 AC might remove melta, but the ap 1 is still a good bonus to have, especially if you do manage to penetrate. Plus melta blasting anything with a 2+ and t4. In zone mortalis it's range is so much less of an issue too. Never discount the Mod weapon of choice Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/9/#findComment-4254800 Share on other sites More sharing options...
Frostmourne Posted December 17, 2015 Share Posted December 17, 2015 Thanks for your help Slips, could be such a cool army, but oh so very expensive in points per unit. But would be exceptionally cool. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/9/#findComment-4255032 Share on other sites More sharing options...
Slips Posted December 17, 2015 Author Share Posted December 17, 2015 I wanted to add the "do not use under 3k" caveat but ehhh Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/9/#findComment-4255035 Share on other sites More sharing options...
Frostmourne Posted December 17, 2015 Share Posted December 17, 2015 Yeah i think it would start piling up to that anyway. I found a Heavy Weapons team of 5 Heavy Bolters particularly good fun, but can see the benefits to Lascannons obviously too. The guy who wants to play IF in our Campaign next year wants to put in some Battle Automata in, iv advised a Legio Cybernetica ally and try and keep with the "Things that done move, nor die" theme. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/9/#findComment-4255041 Share on other sites More sharing options...
Slips Posted December 17, 2015 Author Share Posted December 17, 2015 (edited) Well, theres always the Forgelord with a Cortex Controller unlocking Castellax and Thallax in his detachment. I'd avoid an IF Praevian since they gain literally no benefit from the IF Rules unless you just take them to take them Edited December 17, 2015 by Slipstreams Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/9/#findComment-4255049 Share on other sites More sharing options...
Frostmourne Posted December 17, 2015 Share Posted December 17, 2015 Yeah i do love Praevians but probably not best thing for him. Off topic i may end up doing something similar in my UM (If they ever get started) to unlock a Thanatar Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/9/#findComment-4255083 Share on other sites More sharing options...
helterskelter Posted December 18, 2015 Share Posted December 18, 2015 I keep perusing over the imperial fist rules, and all I'm getting is confused largely. Resolve of stone in the ROW gives you the toughness buff, but you don't get it if you charge. But If you charge you get hammer of wrath, and another but here, the units that make up your troop selection which can make use of the rule don't have much in the way of combat weapons which moves me onto warders. You get an initiative bonus if you charge, but is actually redundant if you arm them with the actual weapons for combat I. E. Axes. And then the offering of a transponder but the ROW blocking it's use. It all seems to be very conflicting, which is a tad off putting ish, though I am considering a pride list with a vet squad/heavy bolters/combi sarge with sniper rule. And maybe maxing out a terminator squad for twin assault cannon. Much ummming and ahhing, I have rocked through this thread, just wondered if any IF dedicated frater can help further Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/9/#findComment-4255955 Share on other sites More sharing options...
Slips Posted December 18, 2015 Author Share Posted December 18, 2015 Its because they're not really meant to be used in 100% Cohesion. Its tools to let you make a Flexible Force. Terminators with Shields get Resolve of Stone under the RoW and with Dorn are Troops. Which means you now have T5 2+/3++ Terminators who have HoW on the Charge. Breachers (and equivalents, like Phalanx Warders) dont want to charge mainly because of -1" due to Hardened Armor. But, if you do and can wrap around a unit, can cause some pretty decent hurt with the amount of HoW hits you'd get. Otherwise, its a fringe benefit. Phalanx Warders, as has been oft stated, are very much ZM Specialists. The Reaction Fire Test is an Initiative test which, if passed, lets you Overwatch at full BS. Being I5 when Charged and being able to take 1 Plasma Gun per 5 and having BS5 Bolters means nasty things if you Shoot the Target, dont charge, Get Shot and weather it due to T5 if running TSG, Get Charged, Overwatch at Full BS then finish the survivors at I1 with the Power Axes/Thunderhammers. Not to mention Defensive Grenades which means no Charge Bonus for the enemy or possibly tossing one in hopes of a failed Blind test. Transponders are cool but eh. Mostly good for, again, ZM board where deepstrike is only available through Teleportation. Or for dropping in Combi-Weapon Squads. Otherwise, Shield 'Nators want ride to charge out of. So really, the IF are a pretty Generic Legion with a Few Specialist Tools at their disposal to help you focus into a certain type of warfare. However, that genericness also means that they can run pretty much any RoW or Rite-less list pretty easily and with no real downside since the LA:IF rules have no real downside besides the enemy being able to force T6. We're Generalists who can specialize, not specialists who try to generalize. (thats how I view it at least.) Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/9/#findComment-4255968 Share on other sites More sharing options...
helterskelter Posted December 18, 2015 Share Posted December 18, 2015 (edited) Cool stuff, thanking you. second thing, is it in the pdf that terminators can get shields? May have missed something through reading but red book says terminator IC can have them, nothing about the regular types? Edited December 18, 2015 by helterskelter Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/9/#findComment-4255972 Share on other sites More sharing options...
Slips Posted December 18, 2015 Author Share Posted December 18, 2015 Any IF Terminator can take a Storm Shield its in LA:ICL. Shields are Cheaper on Cataphractii due to going from 4++ to 3++ but otherwise are a flat 3++ unlike Sallies and aren't limited to their Special Units/Characters (since we dont have a Legion Termies Unit) Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/9/#findComment-4255974 Share on other sites More sharing options...
Frostmourne Posted December 18, 2015 Share Posted December 18, 2015 So you can bang them on Tartaros Termies? That's pretty sick. Iv made a few Polux themed lists, some with Breachers as troops and some with Vets. All with a decent unit of Phalanx Warders. I can't seem to not put Vindicators in the lists too ;) Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/9/#findComment-4255982 Share on other sites More sharing options...
helterskelter Posted December 18, 2015 Share Posted December 18, 2015 Yeah had a massive brain failure whilst reading that section, my apologies. This could work. Could definitely work something Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/9/#findComment-4255985 Share on other sites More sharing options...
Slips Posted December 18, 2015 Author Share Posted December 18, 2015 Yeah had a massive brain failure whilst reading that section, my apologies. This could work. Could definitely work something Dont worry, it seems to be a common occurrence here for IF players to have a desire to do NL and vice-versa. ex: Me Flint ThatOneMarshal (although he's a thinblood Black Templar) You, maybe? and a few others. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/9/#findComment-4255991 Share on other sites More sharing options...
Frostmourne Posted December 18, 2015 Share Posted December 18, 2015 NL are pretty King. Kurze is like third best character in the books. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/9/#findComment-4255996 Share on other sites More sharing options...
BLACK BLŒ FLY Posted December 30, 2015 Share Posted December 30, 2015 I'm just starting a 1000 point force lead Sig for Zone Mortalis. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/9/#findComment-4263912 Share on other sites More sharing options...
Slips Posted December 30, 2015 Author Share Posted December 30, 2015 I'm just starting a 1000 point force lead Sig for Zone Mortalis. :O!!! What are you thinking about running? BLACK BLŒ FLY 1 Back to top Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/9/#findComment-4263914 Share on other sites More sharing options...
BLACK BLŒ FLY Posted December 30, 2015 Share Posted December 30, 2015 As of now... Sigs 10x terminator (cat armor) - 2x assault cannon - chainfist & shield (sergeant) - 3x power fist - 5x power axe - pair of lightning claws 10x Warder - power fist (sarge) - 2x plasmagun - banner Apothecary Sigs joins the terminators. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/9/#findComment-4264097 Share on other sites More sharing options...
Hesh Kadesh Posted December 30, 2015 Share Posted December 30, 2015 Could be lethal. How do you solve a problem like MariaLeviathans or Plasma Deredeos? Remember Rending is a thing in Blood in the void if you play like that. And you should. It's fun and brutal. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/9/#findComment-4264280 Share on other sites More sharing options...
BLACK BLŒ FLY Posted December 30, 2015 Share Posted December 30, 2015 The termies will just have to take their licks versus super dreads and try to get the job done. :D Hesh Kadesh 1 Back to top Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/9/#findComment-4264304 Share on other sites More sharing options...
Lord Blackwood Posted December 31, 2015 Share Posted December 31, 2015 (edited) How would you fit sigismund into a Zone Mortalis List at 1k Points , seems like he would take up too much of the points total dont you think ? I mean Just off the top of my head I threw this together but I am much less happy with it than the normal 1500 point list I run +++ Small Point Templar Boarding Action (1000pts) +++ ++ Legiones Astartes: Crusade Army List ((Zone Mortalis) Attacker) (1000pts) ++ + HQ (230pts) + Sigismund (230pts) [Master of the Legion] + Elites (500pts) + Contemptor Dreadnought Talon (205pts) Legion Contemptor Dreadnought [Dreadnought Close Combat Weapon with inbuilt twin-linked Bolter, Graviton Gun, Kheres Pattern Assault Cannon] Templar Brethren (295pts) [6x Combat Shield, Melta Bombs, 6x Templar Brethren] Chapter Champion [Combat Shield, Solarite Power Gauntlet] + Heavy Support (270pts) + Deredeo Pattern Dreadnought (270pts) [Atomantic Pavaise, Single twin-linked Hellfire Plasma Cannonade] + Legion + Legion Astartes [VII: Imperial Fists] Boots on Ground Variant ? +++ Min Templars Boarding Action (1000pts) +++ ++ Legiones Astartes: Crusade Army List ((Zone Mortalis) Attacker) (1000pts) ++ + HQ (230pts) + Sigismund (230pts) [Master of the Legion] + Elites (550pts) + Legion Veteran Tactical Squad (280pts) [Heavy Bolter and Suspensor Web, 9x Legion Veteran Space Marines, Legion Vexilla, Plasma Gun, Sniper] Legion Veteran Sergeant [Artificer Armour, Combi-weapon, Power Fist] Templar Brethren (270pts) [6x Combat Shield, 6x Templar Brethren] Chapter Champion [Combat Shield, Solarite Power Gauntlet] + Heavy Support (220pts) + Deredeo Pattern Dreadnought (220pts) [single twin-linked Hellfire Plasma Cannonade] + Legion + Legion Astartes [VII: Imperial Fists] Edited December 31, 2015 by Bladewolf Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/9/#findComment-4264701 Share on other sites More sharing options...
BLACK BLŒ FLY Posted December 31, 2015 Share Posted December 31, 2015 To me for what he brings justifies the cost. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/9/#findComment-4264777 Share on other sites More sharing options...
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