Khornestar Posted September 5, 2016 Share Posted September 5, 2016 Prot has some battle reports using those units where he's done pretty well. Those threads could be useful inspiration for you. IMO no, they're pretty bad, but his experience suggests other possibilities. Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/35/#findComment-4490763 Share on other sites More sharing options...
Bloody Legionnaire Posted September 5, 2016 Share Posted September 5, 2016 I'm considering flitting back to KDK because let's be honest here while we know there's a CSM supplement coming, it's unlikely that it will fix a lot of the problems while KDK is still a fairly mid-tier army from what I've seen and can do well. Also I like the idea that I can use the daemons in Age of Sigmar too (where I'm really really really tempted by the Khorne army there too). Most lists I see though are always like "Daemons and Friends" generally with just Possessed and sometimes a token Chaos Lord for EEOC compliance (I hear Slaanesh is the head of that one). Anyways joking aside, is it possible to have a good/decent KDK list that has Marines in them, like Berserkers and such? I don't mind daemons and hell Bloodletters look cool, but I still want to feel like it's a combined Marine/Daemon army not just Daemons. Also I really like the looks of Maulerfiends and Soulgrinders (I hear the latter are pretty good). Also how viable is a Daemon Prince? Love the model for him, but I always see Juggerlords and the like (which is also on the list of things, but fluffwise I like the idea of the warband's leader achieving that lofty goal of Daemonhood)? BFTBG I always include a healthy dose of Marines in my KDK lists... IMO Bloodletters are good for nothing more than a bloodtithe point and I usually hate paying for them when I can get them for free via bloodtithes. I like that Marines have a decent save and are a bit more resilient. At lower point limits I definitely think CSM with CCWs are a better deal than 'Zerkers. I also feel like having any extra shooting is a huge bonus considering how little shooting our standard lists have. I say go for it! Try to watch and read as many battle reports as you can so you know what to expect but also experiment as much as you can and see what works for you. Thankfully my rolls are halfway decent when I play KDK because I've never lost a leadership roll and had my CSM get caught and over run. Even if it goes miserably wrong and you have no success at all Marines are way more fun to play and look way better on the table top than silly bloodletters look Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/35/#findComment-4491166 Share on other sites More sharing options...
Khornestar Posted October 27, 2016 Share Posted October 27, 2016 Finally did some painting, as I'm on a short break between classes. A while ago I screwed up a shoulderpad on the above guy, gonna need to start it over. I decided to instead get back into hobbying with my 10 man squad of CSM/KDK from the warband I've dubbed the Fangs of Cerberus. I'm still laying down the first layers, and soon I'll be applying the washes: http://i.imgur.com/CMVNUK9l.jpg http://i.imgur.com/VHAUOOYl.jpg Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/35/#findComment-4545573 Share on other sites More sharing options...
Prot Posted October 27, 2016 Share Posted October 27, 2016 They look great Venom. Very glad to see this start. ;) Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/35/#findComment-4546238 Share on other sites More sharing options...
Khornestar Posted October 27, 2016 Share Posted October 27, 2016 Thanks dude, it's been very satisfying working on them. I've had very little in terms of hobby time, and realized just how important that time is to relieve stress and such. Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/35/#findComment-4546304 Share on other sites More sharing options...
Prot Posted October 27, 2016 Share Posted October 27, 2016 Thanks dude, it's been very satisfying working on them. I've had very little in terms of hobby time, and realized just how important that time is to relieve stress and such. I can't tell you how true that is. My hobby time is my reset time. :) Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/35/#findComment-4546322 Share on other sites More sharing options...
Teetengee Posted October 28, 2016 Share Posted October 28, 2016 I'm considering flitting back to KDK because let's be honest here while we know there's a CSM supplement coming, it's unlikely that it will fix a lot of the problems while KDK is still a fairly mid-tier army from what I've seen and can do well. Also I like the idea that I can use the daemons in Age of Sigmar too (where I'm really really really tempted by the Khorne army there too). Most lists I see though are always like "Daemons and Friends" generally with just Possessed and sometimes a token Chaos Lord for EEOC compliance (I hear Slaanesh is the head of that one). Anyways joking aside, is it possible to have a good/decent KDK list that has Marines in them, like Berserkers and such? I don't mind daemons and hell Bloodletters look cool, but I still want to feel like it's a combined Marine/Daemon army not just Daemons. Also I really like the looks of Maulerfiends and Soulgrinders (I hear the latter are pretty good). Also how viable is a Daemon Prince? Love the model for him, but I always see Juggerlords and the like (which is also on the list of things, but fluffwise I like the idea of the warband's leader achieving that lofty goal of Daemonhood)? BFTBG DP isn't great these days, neither are any of the marine variants except juggerlords. However, maulerfiends (in pairs or more) can be quite effective, especially when alongside spawn/bikes/dogs. Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/35/#findComment-4547060 Share on other sites More sharing options...
mandaloriano Posted November 2, 2016 Share Posted November 2, 2016 The Blood God had claimed our presence. The warband of the Brazen Hounds, followers of Demon Prince Abnalax "Rageheart", true worshiper of Khorne are presented here. Using the Call of Chaos IX event, i have decided to start a new Khorne Daemonkin Army, I have pledged two Rhinos and one CSM squad. One of these days i will create a small plog to go up the progress of the army and some fluff. My project is to finish an army of around 4000 pts incluiding a Renegade Knight or Khorne one. This is another squad i have painted before entering Call of Chaos IX. They are to clean right now, so I have a question, someone has a good technique for blood stains? http://i1322.photobucket.com/albums/u573/mandaloriano/Brazen%20Hounds/20161029_064326_zpsbbv6u9aq.jpg BLOOD FOR THE BLOOD GOD Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/35/#findComment-4552190 Share on other sites More sharing options...
Phantomzero17 Posted November 5, 2016 Share Posted November 5, 2016 What might you bloody-handed maniacs recommend for a man whose interested in playing KDK purely for a local narrative game? I believe the jist is 1500 pts and how many turns can you last against the Living Tide. Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/35/#findComment-4553738 Share on other sites More sharing options...
Khornestar Posted November 5, 2016 Share Posted November 5, 2016 What's the Living Tide include, just a ton of gaunts on foot? Any flying units? Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/35/#findComment-4553795 Share on other sites More sharing options...
Phantomzero17 Posted November 5, 2016 Share Posted November 5, 2016 So I probably am gonna have to talk to the Nid player again cause I think he meant something else. Living Tide seems to be 3k points base, so perhaps he was thinking of just a few Endless Swarm formations.Either way the name of the game seems to be he fields units of nids that when they die they enter on-going reserves on a 4+. If its what I think he means then just murdering groups of gaunts. If he really means Living Tide then seeing how many rounds we could survive gaunts, skyslashers, and warriors that come back on a 4+. Plus the usual Flyrant, Venomthropes, and rippers I'm sure.It's been awhile since I've picked up a brush for Chaos and wave after wave of Nids screams Blood for the Blood God to me, well that and I thought battling endless cockroaches with daemon summoning would be hilarious. So I'm ready to go deep if need be. Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/35/#findComment-4553921 Share on other sites More sharing options...
Khornestar Posted November 5, 2016 Share Posted November 5, 2016 Well, Heldrakes are an obvious choice, Skull Cannons will wreck 5+ saves, as will Soul Grinders with the torrent or large blast upgrades. IMO Flyrants will be a problem to kill. Bikes with flamers will also be nice against hordes. Seems likely the Nids will produce a greater volume of attacks for the points, if their swarms reach cc, than KDK will. Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/35/#findComment-4554036 Share on other sites More sharing options...
Rooee4 Posted November 9, 2016 Share Posted November 9, 2016 I play khorne daemonkin and I carnt decide witch to use a kytan daemon engine or a renegade knight which would you choose and why? Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/35/#findComment-4558355 Share on other sites More sharing options...
Khornestar Posted November 11, 2016 Share Posted November 11, 2016 Probably the knight. Fewer points, so more hounds running around. Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/35/#findComment-4560017 Share on other sites More sharing options...
Bloody Legionnaire Posted November 12, 2016 Share Posted November 12, 2016 Greetings my fellow hysterical, heretical, blood-thirsty maniacs! Has anyone ever taken a real good second look at the Khorne's Bloodstorm formation or have any game experience with it on the table? I know it's not ever going to be as good as the Gorepack, but I don't know if it's that terrible either. It may be the 2nd best auxiliary formation in the book (IMO)? Also, discussion question, do you think we'll ever see KDK updated beyond this edition or do you think the codex will disappear in the future? Just played an excellent game today vs. Genestealer cult. I lost.. he spanked me on objective cards, but it was probably the best (and most fun) game I've played with KDK in a long time. Nothing like two CC oriented army's going head to head and duking it out! Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/35/#findComment-4560588 Share on other sites More sharing options...
durdle-durdle Posted November 13, 2016 Share Posted November 13, 2016 After spending the last month or so playing with the black crusade detatchment, i think im going back to daemonkin. Crusade detatchment isn't terrible, but man, do i love blood tithe and summoning. Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/35/#findComment-4560797 Share on other sites More sharing options...
Scribe Posted November 19, 2016 Share Posted November 19, 2016 Ladies and Gentlemen, has the meta list for this army changed at all since release? I havent played them in at least a year. Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/35/#findComment-4566716 Share on other sites More sharing options...
Bloody Legionnaire Posted November 20, 2016 Share Posted November 20, 2016 ^Pretty much no. I tend to use more Muhreens than most will, but bikes and hounds are still the foundation of every list. Now that Renegade knights are here there are a few guys messing around with their place in a KDK list. I'm about to start messing around with Khorne's bloodstorm to see what experience I can get with that formation. Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/35/#findComment-4567417 Share on other sites More sharing options...
Scribe Posted November 20, 2016 Share Posted November 20, 2016 Good to hear, thanks! Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/35/#findComment-4567473 Share on other sites More sharing options...
Slayer le Boucher Posted November 21, 2016 Share Posted November 21, 2016 Oh oy i can't wait for december 10th to get my filthy claws on that traitor Legions book... please let WE have good stuff, please let WE have good stuff.please let WE have good stuff, please let WE have good stuff.please let WE have good stuff, please let WE have good stuff.please let WE have good stuff, please let WE have good stuff.please let WE have good stuff, please let WE have good stuff.please let WE have good stuff, please let WE have good stuff.please let WE have good stuff, please let WE have good stuff.please let WE have good stuff, please let WE have good stuff.please let WE have good stuff, please let WE have good stuff.please let WE have good stuff, please let WE have good stuff.please let WE have good stuff, please let WE have good stuff.please let WE have good stuff, please let WE have good stuff.please let WE have good stuff, please let WE have good stuff.please let WE have good stuff, please let WE have good stuff.please let WE have good stuff, please let WE have good stuff.please let WE have good stuff, please let WE have good stuff.please let WE have good stuff, please let WE have good stuff.... Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/35/#findComment-4568249 Share on other sites More sharing options...
Khornestar Posted November 26, 2016 Share Posted November 26, 2016 Came up with this mockup for my warband's icon (the Fangs of Cerberus). I say "came up" with but I really photoshopped an artist's existing work What do you think? It would be white. Couldn't get rid of the background white when I uploaded it. http://i.imgur.com/jky8oYfl.png Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/35/#findComment-4574037 Share on other sites More sharing options...
Dosjetka Posted November 27, 2016 Share Posted November 27, 2016 That is a pretty symbol, Venomlust. You thinking of printing that onto decal paper? I've been thinking about a small KDK force for a while now. I opened up Battlescribe and came up with the following. If anyone has any feedback or general advice, I'd appreciate it. +++ Khorne Daemonkin v1 (Warhammer 40,000 7th Edition v2011) (501pts) +++++ Combined Arms Detachment (Chaos Khorne Daemonkin v2000) (501pts) +++ HQ (215pts) +········Daemon Prince (215pts) [Goredrinker, Ichor Blood, Warlord, Warp-forged armour]+ Troops (286pts) +········Bloodletters (85pts) [8x Bloodletters, Upgrade one Bloodletter to Bloodreaper]········Bloodletters (85pts) [8x Bloodletters, Upgrade one Bloodletter to Bloodreaper]········Chaos Cultists (58pts) [7x Cultists]············Cultist Champion [Autopistol]········Chaos Cultists (58pts) [7x Cultists]············Cultist Champion [Autopistol]Created with BattleScribe The idea is to have the Chaos Cultists as meatshields to soak up damage and die quickly to generate Blood Tithe markers which I can then spend on the Daemon units. Not sure if a Daemon Prince is worth it in such a low points format but I figured it would be fun to see him wreck havoc against pretty much everything. EDIT: Messed around with Battlescribe again and instead of the Daemon Prince I could take a Herald as HQ/Warlord, add a unit of Flesh Hounds, and an extra unit of Cultists. +++ Khorne Daemonkin v1 (Warhammer 40,000 7th Edition v2011) (499pts) +++++ Combined Arms Detachment (Chaos Khorne Daemonkin v2000) (499pts) +++ HQ (75pts) +········Herald (75pts) [Greater Locus of Fury, Hellblade, Warlord]+ Troops (344pts) +········Bloodletters (85pts) [8x Bloodletters, Upgrade one Bloodletter to Bloodreaper]········Bloodletters (85pts) [8x Bloodletters, Upgrade one Bloodletter to Bloodreaper]········Chaos Cultists (58pts) [7x Cultists]············Cultist Champion [Autopistol]········Chaos Cultists (58pts) [7x Cultists]············Cultist Champion [Autopistol]········Chaos Cultists (58pts) [7x Cultists]············Cultist Champion [Autopistol]+ Fast Attack (80pts) +········Flesh Hounds (80pts) [5x Flesh Hounds]Created with BattleScribe Thoughts? Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/35/#findComment-4574502 Share on other sites More sharing options...
Khornestar Posted November 27, 2016 Share Posted November 27, 2016 Thanks! I'm thinking of buying a page of these custom decals from Fallout Hobbies. Black Friday sale ends Monday. :P As for your lists, they seem fun: List 1: It's lame, but you can't take 2 relics on your daemon prince. In such a small game, it's possible he'll survive to charge. However, since he's the only fast unit in your army, chances are your opponent will pour their firepower into him, since the Bloodletters won't be charging anything until turn 3 and the Cultists similarly, maybe even later if your opponent is turtling. LOS blocking terrain and perhaps timing your charge to coincide with bloodletters charging could make it work. Only the DP has a prayer of hurting vehicles. List 2: I like this more. I'd eliminate one unit of infantry to give the herald a juggernaut so he can scout/run with the hounds. If you nixed a unit of cultists you could take the juggernaut and 1 extra hound. Only the herald and hounds on the charge will hurt vehicles. Just some thoughts. Even at points this low, the lack of strong attacks and survivability is going to hurt a lot. Hounds and bikers are our bread and butter because they're super efficient for their points and can cover distance quickly. Bloodletters and Cultists are cheap, but the strength of cheap units is generating blood tithes and holding objectives. Even bolters wreck them. But it's not like you have lots of options at 500 points, so I get it. I think once you get to around 1500ish points is when KDK is capable of taking enough units to really scare someone. Maulerfiends, bloodthirsters, bikers, and hounds all rushing across the table while some cultists hold backfield objectives- that's my preference. MSU and redundant threats. I don't wanna discourage you, because KDK is obviously the coolest army in the game, but keep speed in mind as well as how fragile most of our units are. Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/35/#findComment-4574653 Share on other sites More sharing options...
Khornestar Posted November 27, 2016 Share Posted November 27, 2016 I swear it looks better in person, but I'm too lazy to charge my camera battery: http://i.imgur.com/hcY0CU6.jpg http://i.imgur.com/yQlz0OI.jpg http://i.imgur.com/wx5Dq3w.jpg Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/35/#findComment-4575032 Share on other sites More sharing options...
Dosjetka Posted November 28, 2016 Share Posted November 28, 2016 Thanks for the feedback, Venomlust. Much appreciated. :tu: I'll have a look at my list tonight and tweak it as necessary. Link to comment https://bolterandchainsword.com/topic/306021-blood-for-the-blood-god-daemonkin-community/page/35/#findComment-4575286 Share on other sites More sharing options...
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