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Yeah, that list in your other topic is very good. I'd love to battle against it when it's ready.

I'm one tank away from having a fully painted 2k points of Legion Ultras...

 

Anyways, I'm considering an allied detachment to bring in a Leviathan... Iron Hands perhaps to keep the Dauntless Few theme.

Perhaps someday soon i'll make it over to the UK.  My family has roots in Ireland and Wales, my wife's family has roots in Scotland so we have been wanting to make a trip over there.  I'm also a huge motorcycle fan, so going over to the Isle of Mann during the TT is high up on my to-do list also, lol.  If i find my way near Chester i'll hit you up!

Perhaps someday soon i'll make it over to the UK. My family has roots in Ireland and Wales, my wife's family has roots in Scotland so we have been wanting to make a trip over there. I'm also a huge motorcycle fan, so going over to the Isle of Mann during the TT is high up on my to-do list also, lol. If i find my way near Chester i'll hit you up!

Doh! All a long way from Notts fw hq!

I'm sure a weekend trip to the Derbyshire dales would be in order (and a history lesson at whw)

So I've finally come to warm up to the leviathan with the melta. I face against a lot of mechanicum robots, any thoughts on the claw vs the drill. I don't feel like I need the drill since it's already S10 but I'm not sure on how effective the claw is.

If you're up against a lot of Mechanicum robots, then the claw is absolutely the better option for you. For each unsaved wound you do with it, on a 4+ you do D3 more wounds (at the same Strength and AP).

 

If you eventually find yourself facing a lot of high AV vehicles, then the drill will be nice to have too. Always magnetise Dreadnought weapons so you can swap them as necessary.

Or buy more than one and DROP THREE LEVIATHANS DOWN THEIR THROATS AHAHAHAHAHHAHAHAHHAHAHAH :furious: :furious: :furious: :devil: :devil: :devil: :devil:

 

...Almost 1.5k Points right there though :P

Edited by Slipstreams

Playing against a lot of Mechanicum is also about the only reason to consider the Storm Cannon. It can really chew through automata, and even the side/rear of flare-shielded Krios tanks if you pod in.

 

It's almost like it was designed to fight the Mechanicum! Oh... wait

It is any blood Angels model (including vehicles) in the entry

Therefore it can have assault cannons, doesn't have to have the LA blood Angels rule

 

Blood Angel players be like

 

http://s17.postimg.org/yeg09xjvh/1459542417829.jpg

 

It is any blood Angels model (including vehicles) in the entry

Therefore it can have assault cannons, doesn't have to have the LA blood Angels rule

 

Blood Angel players be like

 

http://s17.postimg.org/yeg09xjvh/1459542417829.jpg

 

 

That must be a mighty cold dread to have nips that big!

 

 

It is any blood Angels model (including vehicles) in the entry

Therefore it can have assault cannons, doesn't have to have the LA blood Angels rule

Blood Angel players be like

 

http://s17.postimg.org/yeg09xjvh/1459542417829.jpg

Are those assault cannons? Or are you just happy to see me?

  • 1 month later...

Hope I'm not too late to the post to ask a few q's :)

 

I'm trying to feel out whether it's worth grabbing one or even two Leviathan's with the right weapon combo.  I know there's little in the way of substituting a Sicaran Venator, but I'd like to know just how far one or two Leviathan's can go at shutting down the heavy stuff.  I was thinking initially of grabbing a Levi' with a Melta Lance and Drill plus Pod to assist with spartan spam.  Would a talon of two with a second Lev' sporting Gravbomb and claw help any, or are there other good combos?

 

I love my dreads so these would be part of a themed Walker/Footslogger list sporting Contemptors and breacher/tactical blobs (maybe morturg for some shenanigans).

That is pretty much the perfect combo if you're running 2 of them. With Phosphex of course. 1 Leviathan on it's own is a pain in the neck to deal with 2 is simply compounding it. In short, you should be killing pretty much anything armoured short of Titans with them. Even Knights will struggle with 2 of them.

I've faced Leviathans without pods and let me tell you, whats worse than seeing them get exploded is getting immobilized.

 

Easiest thing to avoid from then on that you can just slowly plink away at with your longer-ranged guns since the farthest they can shoot with a main weapon is 24"

 

So, yeah, give them a pod where possible. If they're footslogging, definitely strap on some Calivers for 30" Shooting.

I wholeheartedly agree that  a pod is needed at least if your using the grav bombard or doing dual close combat weapons. 

I am a little less convinced that if you  take the storm cannon and the volkite that you'll absolutely need a pod I feel like that 24/30 inch bubble is okay  so long as you have means to deal with enemy antitank asap. ( This is not always the case and can screw up target priority I  reckon)   

I am waiting on the parts to build a dread of this configuration  so I can test it myself cause I feel like that setup might be alright for footslogging. 

________________

For Zone Mortalis missions that have you split your force in half I always suggest putting the Leviathan on the board for the start of the game. In my experiences it causes the enemy to try to rush to remove it meaning whatever else you put on the board will be less likely to get significant attention ( allowing that unit to move around and do its thing / select its targets )  OR  the Levi will get ignored allowing it to essentially do as it pleases  ( on a board where the dual close combat weapon variant has actually solid shooting due to the ZM rules this is actually quite fun)   If you are running two of them and splitting your force then I would say only put one on cause there is still that chance it gets bodied by a lucky shot and your reserves dont come on. 

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