Ironwithout Posted March 3, 2017 Author Share Posted March 3, 2017 Dudes, how to run Sagyar Mazan? I think anything goes to be honest but I would use Chogorian Brotherhood as it looks like they took their mounts with them. Maybe focus on smaller stuff like Javelins and things like that? Even then it's possible that some of them left with ships with full armouries so you could do what you want really. Link to comment https://bolterandchainsword.com/topic/318981-hh10-white-scars-tactica/page/9/#findComment-4671374 Share on other sites More sharing options...
b1soul Posted March 6, 2017 Share Posted March 6, 2017 It would probably be more fluffy to field them with light gear though They seem to operate in very small bands Link to comment https://bolterandchainsword.com/topic/318981-hh10-white-scars-tactica/page/9/#findComment-4674355 Share on other sites More sharing options...
Ironwithout Posted March 6, 2017 Author Share Posted March 6, 2017 It would probably be more fluffy to field them with light gear though They seem to operate in very small bands This is what I would personally do as well as I agree with you completely. Link to comment https://bolterandchainsword.com/topic/318981-hh10-white-scars-tactica/page/9/#findComment-4674679 Share on other sites More sharing options...
civsmitty Posted March 7, 2017 Share Posted March 7, 2017 I'm starting my own small Scars force, with 20 marines in MkIII and another 20 in "true" MkV (that is, mixed armor types). I was thinking of having the MkV be my Sagyar Mazan, but I'm not sure if that makes sense or not. Or, how to paint them to differentiate them from the normal Scars (black helms/pauldrons? Black gauntlets?). How I run them on the table is TBD (probably veterans). Opinions are welcome. Link to comment https://bolterandchainsword.com/topic/318981-hh10-white-scars-tactica/page/9/#findComment-4676548 Share on other sites More sharing options...
b1soul Posted March 8, 2017 Share Posted March 8, 2017 I don't think the Sagyar have special visual markers to set them apart I think some of the bare-headed ones don ritualistic face-paint http://vignette1.wikia.nocookie.net/warhammer40k/images/f/f7/Hibou_Khan_Sagyar_Mazan.jpeg/revision/latest/thumbnail-down/width/732/height/976?cb=20160216043106 Link to comment https://bolterandchainsword.com/topic/318981-hh10-white-scars-tactica/page/9/#findComment-4676658 Share on other sites More sharing options...
BrainCandy Posted March 8, 2017 Share Posted March 8, 2017 I'd definitely go infantry heavy to maximize the ability to deny VP's to the enemy. Remember, the goal isn't necessarily to win and fight another day but to just make sure you take them with you. Don't feel you need to skimp on the tanks and wargear too much though. The Sagyar Mazan looted everything in sight. That would be a good ROW to field an atypical selection of tanks, like a Medusa squadron or go whole hog and make a Dominus Siege Bombard lol. Stuff that a normal Scars list would never field. The Sagyar Mazan use whatever they can find. Link to comment https://bolterandchainsword.com/topic/318981-hh10-white-scars-tactica/page/9/#findComment-4676705 Share on other sites More sharing options...
b1soul Posted March 10, 2017 Share Posted March 10, 2017 Sagyar Mazan seekers would be cool Link to comment https://bolterandchainsword.com/topic/318981-hh10-white-scars-tactica/page/9/#findComment-4680065 Share on other sites More sharing options...
depthcharge12 Posted April 21, 2017 Share Posted April 21, 2017 I'm considering running some evil White Scars alongside my mainstay SoH force utilizing the Chogorian brotherhood rite of war. Let me know what you think of the choices - it's a weird points value but I got all the units I want :) WS 1040 points - Chogorian brotherhood allied detachment HQ Praetor +paragon blade, cyber hawk, space marine bike, refractor field Troops 6 skyhunter jetbikes + 2 volkite culverins 3 outriders + sgt w/glaive/melta bombs, 1 power axe Elites 5 cataphractii terminators + reaper cannon, 2 combi weapons, 2 single lightning claws, 2 power fists, sgt w/glaive Fast Attack Javelin speeder + MM, CML Heavy Support Sicaran battle tank + lascannon sponsons SoH main list: •Maloghurst •5 Justaerin in a Dreadclaw •Contemptor Cortus w/mm grav •2 las rapiers •10 Reavers w/jump packs •19 despoilers •5 lascannon marines •Leviathan Dread Link to comment https://bolterandchainsword.com/topic/318981-hh10-white-scars-tactica/page/9/#findComment-4716013 Share on other sites More sharing options...
carlisimo Posted May 19, 2017 Share Posted May 19, 2017 (edited) What's everyone using for anti-air? I'm starting an army fluffed out as a long-range ground force, so I'm trying to avoid using air support (I might give up on that idea) and dreadnoughts are too slow. That leaves missile launcher heavy support marines with flak missiles and the Whirlwind Hyperios. Are either worth a try, or are there non-skyfire alternatives? Edited May 19, 2017 by carlisimo Link to comment https://bolterandchainsword.com/topic/318981-hh10-white-scars-tactica/page/9/#findComment-4747625 Share on other sites More sharing options...
depthcharge12 Posted May 20, 2017 Share Posted May 20, 2017 What's everyone using for anti-air? I'm starting an army fluffed out as a long-range ground force, so I'm trying to avoid using air support (I might give up on that idea) and dreadnoughts are too slow. That leaves missile launcher heavy support marines with flak missiles and the Whirlwind Hyperios. Are either worth a try, or are there non-skyfire alternatives? Only viable option I see would be hyperios tarantula batteries but those dont fit the theme of a long range force. Other than that you're stuck with a Xiphon, Deredeo, Mortis dread, or flak missile vets/support squad. Link to comment https://bolterandchainsword.com/topic/318981-hh10-white-scars-tactica/page/9/#findComment-4748355 Share on other sites More sharing options...
Wolf Lord Loki Posted June 4, 2017 Share Posted June 4, 2017 Flakk missile marines with a rhino. That keeps them fluffy, they dismount for battle and are good to go after the noise stops. Also as a long range ground force they are versitile; infantry- frag, check; tanks- krak, check,aircraft- flak check! Link to comment https://bolterandchainsword.com/topic/318981-hh10-white-scars-tactica/page/9/#findComment-4770848 Share on other sites More sharing options...
zedmeister Posted July 24, 2017 Share Posted July 24, 2017 Currently plinking through my own little brotherhood and am stumped at what to stick my Praetor on. I've got a rough idea on the conversion, but should I stick him on a Bike or Jetbike? The Jetbikes seem a lot more suited to keeping their distance, zooming around and pouncing as opportunity arises. Though, the Jink option is tempting. However, Outrider bikers seem like they should be getting a lot closer, especially since 1-3 can get close combat upgrades. At the moment, I'm leaning towards sticking him on a bike. Thoughts anyone? Link to comment https://bolterandchainsword.com/topic/318981-hh10-white-scars-tactica/page/9/#findComment-4830689 Share on other sites More sharing options...
Charlo Posted July 24, 2017 Share Posted July 24, 2017 If he's on a Jetbike, he can still join normal outrider squads. Might be a nice point of difference too. It basically boils down to, do you want twin-linked bolters or a Heavy Bolter and a little more mobility. Link to comment https://bolterandchainsword.com/topic/318981-hh10-white-scars-tactica/page/9/#findComment-4830699 Share on other sites More sharing options...
carlisimo Posted August 2, 2017 Share Posted August 2, 2017 Currently plinking through my own little brotherhood and am stumped at what to stick my Praetor on. I've got a rough idea on the conversion, but should I stick him on a Bike or Jetbike? The Jetbikes seem a lot more suited to keeping their distance, zooming around and pouncing as opportunity arises. Though, the Jink option is tempting. However, Outrider bikers seem like they should be getting a lot closer, especially since 1-3 can get close combat upgrades. At the moment, I'm leaning towards sticking him on a bike. Thoughts anyone? I certainly wouldn't attach your praetor/khan to a jetbike squad, since they're lousy for the points, offensively, in close combat. Outriders get a few power weapons and it's easier to jink with them because they don't lose anywhere near as much firepower. That probably means your praetor should be on a bike too, since the jetbike's speed would be wasted. You'd also be spending extra points to get the 2+ save that you already have thanks to artificer armor. On the other hand, I wouldn't be shocked if the White Scars get a special unit consisting of melee-oriented jetbikes. But that could be a couple of years away. What about a bike praetor attached to an attack bike squad? No power weapons, but more wounds for the points and a healthy number of attacks. Link to comment https://bolterandchainsword.com/topic/318981-hh10-white-scars-tactica/page/9/#findComment-4842136 Share on other sites More sharing options...
carlisimo Posted August 25, 2017 Share Posted August 25, 2017 Does a Praevian confer Outflank (from Chogorian Brotherhood) to the robots in his unit? Considering Castellax with Darkfire Cannons and Tank Hunter for anti-tank work. The problem is the fluff... how would the Castellax have gotten there if they're so slow compared to the rest of the army? Link to comment https://bolterandchainsword.com/topic/318981-hh10-white-scars-tactica/page/9/#findComment-4868317 Share on other sites More sharing options...
Gorgoff Posted August 30, 2017 Share Posted August 30, 2017 Does a Praevian confer Outflank (from Chogorian Brotherhood) to the robots in his unit? Considering Castellax with Darkfire Cannons and Tank Hunter for anti-tank work. The problem is the fluff... how would the Castellax have gotten there if they're so slow compared to the rest of the army? ALL Praevians can provide Scout if you want to :) Link to comment https://bolterandchainsword.com/topic/318981-hh10-white-scars-tactica/page/9/#findComment-4872059 Share on other sites More sharing options...
Mango Polo Posted September 19, 2018 Share Posted September 19, 2018 Any WS players still alive? I've started building up a new force, was rather happy that nothing in the FAQ/errata had much of a negative impact on WS armies. Deep Striking things did become considerably more dangerous though. Link to comment https://bolterandchainsword.com/topic/318981-hh10-white-scars-tactica/page/9/#findComment-5169466 Share on other sites More sharing options...
Gorgoff Posted September 20, 2018 Share Posted September 20, 2018 Any WS players still alive? I've started building up a new force, was rather happy that nothing in the FAQ/errata had much of a negative impact on WS armies. Deep Striking things did become considerably more dangerous though. Why that? Link to comment https://bolterandchainsword.com/topic/318981-hh10-white-scars-tactica/page/9/#findComment-5169707 Share on other sites More sharing options...
Spiritual Liege Posted September 20, 2018 Share Posted September 20, 2018 Augury scanners probably. Link to comment https://bolterandchainsword.com/topic/318981-hh10-white-scars-tactica/page/9/#findComment-5169719 Share on other sites More sharing options...
Mango Polo Posted February 5, 2019 Share Posted February 5, 2019 (edited) Can't let the Blood Angels have all the fun. Here's everything I was able to gather from the wonderful people who attended the event. Qin Xa - Everyone's seen the picture from the pamphlet FW distributed I assume Tsolomon Khan the Golden Star - Praetor stats - Warlord trait: Inspiring Presence - MC Thunder Hammer, Combi-Melta, Iron Halo, Artificer Armor - Can purchase a Scimitar jetbike or Shashmir Jetbike - If not on Jetbike can buy a Sister of Silence Oblivion Knight-Centura (full Knight-Centura options available) - Special rule: When charging can opt to only make 1 attack with the TH at his initiative Ebon Keshig - Terminators. Free to model as Tartaros or Cataphractii, but the entire unit must be similar - WS5, W1, 5+ FNP. - By default all are only equipped with Power Glaives - Can never score and do not give out VPs when killed - All can swap out the Glaives for power weapons + guns Golden Keshig - 3-6 models on Shashmir Jetbikes - 280 points for 6 fully kitted out - Default loadout: CCW/BP, Artificer Armor, Kontos Power Lance, Scatter Bolt Launcher - Scatter Bolt Launchers: S5 Shred templates - Kontos Power Lance: Power Lance stats; when charging may instead make a single attack at S7 I10 AP1 - All can swap out the CCW for a power weapon - Champion can swap out CCW for a Thunder Hammer - All can purchase Melta Bombs Kyzagan Assault Speeder - Javelin speeder with front AV12 - 0-3 Squadron - 1x Kheres Assault Cannon, 2x Reaper Autocannons - Can purchase 2x Hunter-Killer missiles - 105 points the two HK missiles Recon Ninjas - Recon stats, 4+ - 2x Lightning Claws on each model - Can cheaply buy Cyber Hawk - Unit can be redeployed before match starts? Jaghatai Khan - Stats: WS7, all other stats 6, Ld10, 2+, 5++ vs ranged, 3++ in melee - On-foot: 385 points - On jetbike: 460 points, +1 Toughness and -1 Initiative - Makes Golden Keshig troops - If in Reserve can declare the turn he automatically arrives and if Outflanking can select the edge - Always Strikes First in the first turn of combat - Uses a spear and sword combo both on foot and on jetbike. Spear does ??? - Sword has Duelist's Edge (+1I during challenges) and ??? - Has something related to Hammer of Wrath when charging. - Sire of the White Scars grants army-wide Scout. - Rest is still ??? Other: - Someone mentioned two scimitar jetbike variants. A heavy version and a specialist assault version. No idea if this is reflected in the rules beyond the Shashmir jetbikes. - Assumed that WS characters with access to scimitars can take shashmirs too. Edited February 6, 2019 by Mango Polo Heliomanes, Arion and Slips 3 Back to top Link to comment https://bolterandchainsword.com/topic/318981-hh10-white-scars-tactica/page/9/#findComment-5249005 Share on other sites More sharing options...
Charlo Posted February 5, 2019 Share Posted February 5, 2019 Very very cool stuff for the Scars. Wonder what the pattern of bike will look like - hopefully the Bullock pattern but it may be entirely new! http://wh40k.lexicanum.com/mediawiki/images/thumb/1/1c/Bots-jetbike.jpg/300px-Bots-jetbike.jpg Arion 1 Back to top Link to comment https://bolterandchainsword.com/topic/318981-hh10-white-scars-tactica/page/9/#findComment-5249103 Share on other sites More sharing options...
Darkwrath121 Posted February 5, 2019 Share Posted February 5, 2019 Very very cool stuff for the Scars. Wonder what the pattern of bike will look like - hopefully the Bullock pattern but it may be entirely new! http://wh40k.lexicanum.com/mediawiki/images/thumb/1/1c/Bots-jetbike.jpg/300px-Bots-jetbike.jpg I'm pretty sure they said it'd be a scimitar variant, which made me pretty sad. Link to comment https://bolterandchainsword.com/topic/318981-hh10-white-scars-tactica/page/9/#findComment-5249183 Share on other sites More sharing options...
Luna707 Posted February 6, 2019 Share Posted February 6, 2019 I'm dying for more info on the Ebon Keshig. If anyone has any details beyond what's been relayed above, I would love to hear it! Link to comment https://bolterandchainsword.com/topic/318981-hh10-white-scars-tactica/page/9/#findComment-5249491 Share on other sites More sharing options...
Marshal Loss Posted February 6, 2019 Share Posted February 6, 2019 I'm dying for more info on the Ebon Keshig. If anyone has any details beyond what's been relayed above, I would love to hear it! In addition to what Mango Polo said: a poster in the White Scars FB group said they were WS5, all had 1 wound, and had FNP. Link to comment https://bolterandchainsword.com/topic/318981-hh10-white-scars-tactica/page/9/#findComment-5249550 Share on other sites More sharing options...
Gorgoff Posted February 6, 2019 Share Posted February 6, 2019 What do Power Glaives do? Link to comment https://bolterandchainsword.com/topic/318981-hh10-white-scars-tactica/page/9/#findComment-5249557 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now