bluntblade Posted February 10, 2017 Share Posted February 10, 2017 We ought to brainstorm a few ideas for Dominators besides Innorvak and Dorak - these being the regular, Chapter Master equivalent ones. Link to comment Share on other sites More sharing options...
Raktra Posted February 10, 2017 Author Share Posted February 10, 2017 There's Kldier as well, so three down. Four more would cover the Architects (think the Mournival), as I have a fetish for the number 7. Link to comment Share on other sites More sharing options...
bluntblade Posted February 10, 2017 Share Posted February 10, 2017 Yeah, I meant Kldier instead of Khorak. Khorak's way too far out of favour to rise that high. (Pictures Raktra gyrating against a big number 7) I think I put a Dominator Guarrig in the Scions exemplary. Notable for almost inciting a Déka captain of the XIX to punch him in the face. Link to comment Share on other sites More sharing options...
Raktra Posted February 10, 2017 Author Share Posted February 10, 2017 I had considered Slynnat being in there, but then that'd clash with Riktus' role.So we've got Riktus, Kldier and Guarrig. Maybe a Forge Lord in there, deeefinitely need a Primus Medicae type. I'm thinking a Librarian too, prior to the loss of the Legion's librarius on Uran they were well respected (his death could open up Slynnat's spot in the chain of command). Link to comment Share on other sites More sharing options...
bluntblade Posted February 10, 2017 Share Posted February 10, 2017 I'd keep Slynnat back a little until the Blood Crusade. I'm thinking after Nix relieves him of his secondary heart, he becomes more of a lone hunter, eventually assembling some of the Legion's most fanatical killers. Link to comment Share on other sites More sharing options...
Raktra Posted February 10, 2017 Author Share Posted February 10, 2017 Aye. The Librarians don't cark it until the final battle in the tunnels underneath Uran anyways, so it wouldn't be an immediate thing. Link to comment Share on other sites More sharing options...
Sigismund229 Posted February 10, 2017 Share Posted February 10, 2017 I had an idea for a Berserker called Kel Vardak who might fit as a member of the Architects. My idea was that he's a traditionalist Librarian who's somewhat obsessed with the idea of achieving total dominance over the warp. However, being a 'serker and so total :cuss he also took one of the slaughtered custodian's spears and managed to "break it in" so that he could use it. I thought he could then lead a break away faction of 'serkers who view going Khornate as accepting him as superior to you and thereby showing weakness. However, if the librarians die on Uran that's out of the window Link to comment Share on other sites More sharing options...
Raktra Posted February 10, 2017 Author Share Posted February 10, 2017 I did consider having some just end up mutating violently rather than die, which was one of the pushes Raktra had towards using the daemon blood to become stronger - it reminded him of the flesh-change on Prospero. So it could be one of the ones who ended up with his head encaged in his own overgrown ribs or something equally awful. Like this nutty :cuss: Link to comment Share on other sites More sharing options...
TheBlindPrimarch Posted February 11, 2017 Share Posted February 11, 2017 Primus Medicae named Shank...Think Fabius Bile mixed with Hannabel Lector. Link to comment Share on other sites More sharing options...
Raktra Posted February 11, 2017 Author Share Posted February 11, 2017 (edited) Well I did make this guy:https://www.instagram.com/p/BQJdyLKDl9U/?taken-by=the_iron_tenth_of_istvaanThough that was just model convenience. I need less Terminator characters. Edit: Some small changes made in the initial post. Some fluff and tidying, mostly. Removed the "Weighted" rule from Riktus' weapon and simplified the bonus from "Only The Strong". Let me know if you think I should revert any of it back. Edited February 11, 2017 by Raktra Link to comment Share on other sites More sharing options...
Raktra Posted February 12, 2017 Author Share Posted February 12, 2017 ohai Slynnat. Noctem Cultor and Kelborn 2 Back to top Link to comment Share on other sites More sharing options...
Sigismund229 Posted February 12, 2017 Share Posted February 12, 2017 DAMN YOU RAKTRA! I VOWED NEVER TO LIKE THE WULFEN MODELS! Link to comment Share on other sites More sharing options...
Raktra Posted February 12, 2017 Author Share Posted February 12, 2017 Then you're in luck! This is Skarr Bloodwrath, only Wulfen bits are the forearms ;) Link to comment Share on other sites More sharing options...
Sigismund229 Posted February 12, 2017 Share Posted February 12, 2017 Then you're in luck! This is Skarr Bloodwrath, only Wulfen bits are the forearms ;) *breathes a sigh of relief* Link to comment Share on other sites More sharing options...
Noctem Cultor Posted February 21, 2017 Share Posted February 21, 2017 Cool seeing that model on a bigger screen makes it look sick. Great job on it, are those the chains from the link I sent you? Getting chain envy mine don't look like I could beat someone to death with them like yours do. -Noctem Raktra 1 Back to top Link to comment Share on other sites More sharing options...
Raktra Posted February 21, 2017 Author Share Posted February 21, 2017 Aye, them's the same ones. Probably just a matter of scale, yours were just on Reavers to be fair. Link to comment Share on other sites More sharing options...
Sigismund229 Posted February 24, 2017 Share Posted February 24, 2017 (edited) EDIT: Just realised I didn't explain why I came up with this idea. I thought this up because last time I checked the 'Serkers seemed to be lagging behind in terms of the power of their legion rules and imo, we should try to put all of our legions on as similar a level as we can Purge the Weak At the core of the VIIth legion way of war was the ideal of strength. To a Berserker, no insult was greater than even the suggestion that he was weak and nothing was despised more in their foes than weakness in all its forms. Had a few ideas for this i)All models with LA(BoU) gain Feel No Pain(6+) as they will push themselves to their feet after even the most horrendous wounds to avoid the accusation of weakness ii) All to wound attacks made by models with LA(BoU) in an assault are resolved at -1T to the enemy's base toughness. iii) Models with LA(BoU) may add an extra D3 to their sweeping advance rolls Currently I'd favour the second one as that would make the 'Serkers scary in close combat, their destroyers downright terrifying, but in a way which seems more fitting for the pre deamon 'Serkers than "more attacks&higher strength"(that's the CL bag) Edited February 24, 2017 by Sigismund229 Raktra 1 Back to top Link to comment Share on other sites More sharing options...
Raktra Posted February 24, 2017 Author Share Posted February 24, 2017 Hmm, I actually quite like that! Though where would it sit alongside the current rules, as a replcement or bonus bit? Link to comment Share on other sites More sharing options...
Sigismund229 Posted February 24, 2017 Share Posted February 24, 2017 (edited) I was thinking a bonus bit? Or it could replace the 1st one, I think it's called death cures all pain? Edited February 24, 2017 by Sigismund229 Link to comment Share on other sites More sharing options...
Talonair Posted February 24, 2017 Share Posted February 24, 2017 I don't think the second option would be a good idea. It would mean a 'serker with a power maul would be able to instant death almost any other Astarte character, and thunder hammers/power fists will be capable of instant death-ing Mechanicum infantry and Custodes. Hell, combo a Rad Grenade with that rule and suddenly power mauls are causing instant death to Mech infantry and Custodes, and their basic unarmed attacks are capable of instant death on Marine characters Link to comment Share on other sites More sharing options...
Sigismund229 Posted February 24, 2017 Share Posted February 24, 2017 (edited) True, so possibly change it to something like the Blood Angels Encarmine Fury, where they need 1 less to wound than usual down to a minimum of 2+? Edited February 24, 2017 by Sigismund229 Link to comment Share on other sites More sharing options...
Talonair Posted February 24, 2017 Share Posted February 24, 2017 I think that would be more balanced Link to comment Share on other sites More sharing options...
Raktra Posted February 24, 2017 Author Share Posted February 24, 2017 Could add in the proviso that the -1T doesn't affect Instant Death thresholds. Link to comment Share on other sites More sharing options...
Grifftofer Posted February 24, 2017 Share Posted February 24, 2017 Of all of the options I think that Raktra's is probably the best. Although there isn't much difference between -1T and +1 to-Wound at low levels when you start attacking bigger things it's actually a major benefit to have the +1 to-Wound over the -1T. +1 to-Wound with S4: Wound T4 on 3+; T5 on 4+; T6, 7 & 8 on 5+. Whereas -1T with S4: Wound T4 on 3+; T5 on 4+, T6 on 5+, T7, 8 & 9 on 6+. Given that certain Primarchs as well bigger Mechanicum beasties tend to be in the T7/8 range I think it is an important fact to consider. Especially as (to my knowledge) there are no T9 beasties in the Heresy era to counterbalance it. Link to comment Share on other sites More sharing options...
Raktra Posted February 24, 2017 Author Share Posted February 24, 2017 (edited) Covers the high T of Mechanicum stuff fluffwise as well - there's no soft bits in a Castellax to gouge out with a knife after all. Means I'll likely DEFINITELY need to alter the first RoW though (wounding marines on 2+ unarmed). Edited February 24, 2017 by Raktra Link to comment Share on other sites More sharing options...
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