duz_ Posted September 6, 2016 Author Share Posted September 6, 2016 Thanks Nostalgia Its a bit pain staking and I was concerned it wouldn't work out but it does look fairly good on the table top I had been contemplating how I would do the HQs I've decided against them using the camo. I figure if they're present they'll want their presence know and full "ceremonial dress" / colours will be in order. Also partly because I wanted a break from camo and I wanted to try and show case the classic RG colour scheme too. I hope I didn't disappoint you too much. I'm about half way through Shrike now, I also have the "limited edition" Solaq captain to paint too. Ps Are those things above his head meant to be frag grenade launchers? I'm not sure if I should drill them or not. What have you all done with them? ONDIG, Nostalgia and GreyCrow 3 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/2/#findComment-4492679 Share on other sites More sharing options...
Race Bannon Posted September 6, 2016 Share Posted September 6, 2016 Yes, and leave them whole or do not drill out holes. Heh, that wording worked out well (alliteration not meant). Otherwise looks good :tu: The "beak" on the helmet caught my eye fast. duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/2/#findComment-4492685 Share on other sites More sharing options...
WAR Posted September 6, 2016 Share Posted September 6, 2016 Very nicely done camo duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/2/#findComment-4492729 Share on other sites More sharing options...
duz_ Posted September 9, 2016 Author Share Posted September 9, 2016 (edited) So finished Shrike the other day. He's actually the first named character I've painted since I got back into 40k 2 years ago. I do have a Yarrick and Lord Solar (RIP) on the paint queue though. Up next will my vanguard squad, I think they will compliment Shrike nicely. (If only he could join them in the SSKT!) Edited September 9, 2016 by duz_ Spazmolytic, ONDIG, Nostalgia and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/2/#findComment-4495540 Share on other sites More sharing options...
Race Bannon Posted September 9, 2016 Share Posted September 9, 2016 The white cables to the claws would have me go blind. Really well done! :tu: duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/2/#findComment-4495559 Share on other sites More sharing options...
ONDIG Posted September 9, 2016 Share Posted September 9, 2016 (edited) I miss the optional Personal grenade launcher 5th ed had for Cpt./CM! Extra blast w/in charge distance?why not? You would think Shrike could be used w/VV but alas....keep him w/assault squad to buff VV assault or counter an enemy charge.My question is can he Infiltrate an assault squad and if not Y not?in 5th he cost nearly 200pts and could Infiltrate a squad he was assigned to if I'm not mistaken. Edited September 9, 2016 by ONDIG Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/2/#findComment-4496552 Share on other sites More sharing options...
Claws and Effect Posted September 10, 2016 Share Posted September 10, 2016 (edited) I miss the optional Personal grenade launcher 5th ed had for Cpt./CM! Extra blast w/in charge distance?why not? You would think Shrike could be used w/VV but alas....keep him w/assault squad to buff VV assault or counter an enemy charge.My question is can he Infiltrate an assault squad and if not Y not?in 5th he cost nearly 200pts and could Infiltrate a squad he was assigned to if I'm not mistaken. As far as I'm aware, Shrike can join any jump pack equipped squad prior to deployment and infiltrate them. Is there a specific rule that says SSKT Vanguard Vets MUST Deep Strike? Because if they can deploy normally, then Shrike can indeed join a squad of them and infiltrate them. Just checked it. Shrike can join a Vanguard Vet squad, but he does not get the ability to charge out of deep strike, making him pointless to try and fit in a SSKT force. He'd work great along with a 1st Company Task Force. And seems like he'd be pretty amazing in a Shadow Force detachment. Sternguard, Vanguard, captain, and something else that get Scout? Along with Shrike's ability to Infiltrate? Yes, please. Edited September 10, 2016 by Realityburn ONDIG 1 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/2/#findComment-4496955 Share on other sites More sharing options...
duz_ Posted September 10, 2016 Author Share Posted September 10, 2016 Yes annoyingly infiltrate doesnt confer to other units. So the rule on him is kind of pointless because the other units that have it don't really compliment him. You could DS him with a regular squad of VV or assault marines but then they would have to wait a turn before assaulting. I will probably end up using him as a VV SGT or something for the time being. Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/2/#findComment-4497154 Share on other sites More sharing options...
Claws and Effect Posted September 10, 2016 Share Posted September 10, 2016 (edited) Yes annoyingly infiltrate doesnt confer to other units. So the rule on him is kind of pointless because the other units that have it don't really compliment him. You could DS him with a regular squad of VV or assault marines but then they would have to wait a turn before assaulting. I will probably end up using him as a VV SGT or something for the time being. Straight from the BRB in regards to Infiltrate: "Units that contain at least one model with this special rule are deployed last" And nothing contradicts that anywhere I could find. So, as written, Shrike can give Infiltrate to any unit he joins before deployment. Seems pretty clearly written to allow Independent Characters to join units and give them Infiltrate, since I can't imagine any other scenario where only one model in a unit will have the rule. So you can stick Shrike in a unit of Vanguard Vets prior to deployment and Infiltrate them. If you run a Shadow Force as an auxiliary choice and replace the Captain with Shrike, he gains Acute Senses, Move Through Cover, and Scout. So, you can have a 11-man unit with Infiltrate, Stealth, Acute Senses, Move Through Cover, and Scout. Pretty sweet. A jump pack unit with Move Through Cover is pretty awesome, since they automatically pass any dangerous terrain tests from ending their move in difficult terrain. With all that, A Shadow Force definitely seems like the best place for Shrike by far. You could also make him the Captain in a Bladewing Assault Brotherhood, but the Shadow Force feels like a fluffier choice for him. As a side note, I dig the paint job you gave him. Looks good :) Edited September 10, 2016 by Realityburn ONDIG 1 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/2/#findComment-4497187 Share on other sites More sharing options...
duz_ Posted September 10, 2016 Author Share Posted September 10, 2016 (edited) Cheers RealityB! It was interesting trying to find completed pictures of him, there isn't a huge number of them floating around. The GW one has his arms black, but claws white? I figured he's a vet given his rank so all white seemed the logical choice. Although I can see why they might have done his arms black because you get a better contrast on his torso. The current offical FAQ as per the GW said that it didn't confer. Thats been the case for a while now. Page 166 - Independent Character, Independent Characters and Infiltrate Change this sentence to read: ‘An Independent Character without the Infiltrate special rule cannot join a unit of Infiltrators during deployment, and vice versa.’(https://www.games-workshop.com/resources/PDF/Errata/Warhammer_40000/Warhammer_40000_Rules_EN.pdf) It would be great if you could though!I would love to play the Bladewing AB formation, but I suspect it would be a dismal failure in all but friendly fluffy games and its also a big commitement to jump pack troops!Although I do want a 2nd box of VV's. Another thing to add to my ever growing wishlist Edited September 10, 2016 by duz_ Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/2/#findComment-4497210 Share on other sites More sharing options...
Nostalgia Posted September 10, 2016 Share Posted September 10, 2016 The C:SM FAQ draft clarifies that specific issue ( I'm on mobile, so can't properly quote) : "Q: Can I infiltrate with a Jump Infantry unit (e.g. an Assault Squad) that is joined by Shadow Captain Shrike? A: Yes" So it seems to me that the RAI has always been allowing Shrike to infiltrate, regardless of the lack of infiltrate in the unit he joins. duz_ and Claws and Effect 2 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/2/#findComment-4497263 Share on other sites More sharing options...
Claws and Effect Posted September 10, 2016 Share Posted September 10, 2016 (edited) Cheers RealityB! It was interesting trying to find completed pictures of him, there isn't a huge number of them floating around. The GW one has his arms black, but claws white? I figured he's a vet given his rank so all white seemed the logical choice. Although I can see why they might have done his arms black because you get a better contrast on his torso. The current offical FAQ as per the GW said that it didn't confer. Thats been the case for a while now. Page 166 - Independent Character, Independent Characters and Infiltrate Change this sentence to read: ‘An Independent Character without the Infiltrate special rule cannot join a unit of Infiltrators during deployment, and vice versa.’(https://www.games-workshop.com/resources/PDF/Errata/Warhammer_40000/Warhammer_40000_Rules_EN.pdf) It would be great if you could though! I would love to play the Bladewing AB formation, but I suspect it would be a dismal failure in all but friendly fluffy games and its also a big commitement to jump pack troops! Although I do want a 2nd box of VV's. Another thing to add to my ever growing wishlist They need to either change that or write an exception into Shrike's special rules. Since he can only join jump pack units and no jump pack units have Infiltrate, it makes him the only SM special character I know of that can't join a squad before deployment under any circumstances. That flies in the face of every bit of fluff I've ever read about him. He is always accompanied by at least his Command Squad, and frequently by several assault squads as well. Edit: Response while I was typing. It seems they addressed that already. Infiltrate away! Edit2: I suspect they will write that into Shrike's special rules to clear up the confusion on that. Whenever they get around to it. Edited September 10, 2016 by Realityburn ONDIG and duz_ 2 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/2/#findComment-4497264 Share on other sites More sharing options...
Race Bannon Posted September 10, 2016 Share Posted September 10, 2016 There is a thread in this forum that touched on Shrike and the unofficial FAQ. duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/2/#findComment-4497301 Share on other sites More sharing options...
duz_ Posted October 4, 2016 Author Share Posted October 4, 2016 So I attended a tournament over the weekend and despite my dismal placing (playing IG) I did manage to walk away with a box of scouts! Which was great because I had been wanting to add a 3rd squad to my SSKT, better yet they were bolter scouts. Having had a chat with one of our Frater who was also attending he said that using the Scion heads makes a nice modest conversion. So after deciding that out of all the 4 possible scout combinations the ones I wanted to build (CC scouts) were the goofiest looking. So I did some kit bashing with some of the VV and Scion kits and came up with these: I think they look alright, obviously once I get some paint on them they will look better. In the meanwhile I have 1 VV that needs some edge highlighting another that need to be finished. So depending on how the rest of the week goes I should have some photos of completed 5 man VV squad to show off. MithrilForge, Warsmith Uveron, NiceGuyAdi and 3 others 6 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/2/#findComment-4520650 Share on other sites More sharing options...
Race Bannon Posted October 4, 2016 Share Posted October 4, 2016 Woah woah ... woah! the Scion head swap is a winner. Dagnabit, why didn't I think of that?! duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/2/#findComment-4520681 Share on other sites More sharing options...
duz_ Posted October 10, 2016 Author Share Posted October 10, 2016 So I finally finished my VV's!Actually tbh the didn't take too long, I just kept getting distracted by other projects. I am happy with how they turned out, they just need a couple of FW shoulder pads to finish 2 of them off completely. My experience with them on the table top hasn't been great though. I think part of it is that I can't make 3+ saves and the other is I am getting used to this army having been used to play Guard and GK's. I am thinking though I want to add to their squad: 2x Shield + Pistol 2x CCW + Pistol 1x TH + Shield This will give me a bit more flexability how I want to field a 5 man squad in future, as well as a bit more durability if I want to include all 10. Up next I think with be my Sternguard Vets w/ Meltas, then possibly my Solaq model (which I may attempt some freehand on!). Spazmolytic, Helias_Tancred, Race Bannon and 4 others 7 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/2/#findComment-4526854 Share on other sites More sharing options...
Race Bannon Posted October 11, 2016 Share Posted October 11, 2016 Yo yo yo. The 2nd dude from the left ... I am stealing that without remorse. Really well done! :tu: duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/2/#findComment-4527008 Share on other sites More sharing options...
duz_ Posted October 11, 2016 Author Share Posted October 11, 2016 Youre welcome, that was one of my favourite poses too! Love the thought of them literally lunging themselves at the enemy. Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/2/#findComment-4527014 Share on other sites More sharing options...
librisrouge Posted October 11, 2016 Share Posted October 11, 2016 HUMAN CANNONBALL! They look sweet dude. Few marine threads ever make me consider leaving IG for astartes, this is one of them. duz_ and ONDIG 2 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/2/#findComment-4527016 Share on other sites More sharing options...
duz_ Posted October 11, 2016 Author Share Posted October 11, 2016 Cheers lib! I'm a reluctant Astartes collector myself. It was only because of the Montka formations that pushed me over to collect RG. I tell ya what though it hurts so much more when you fail an armour save and have remove them off the board. Last game failed 5/7 3+ on my sternguard which removed the whole melta unit from play. I don't mind removing guardsmen by the handful but that was definitely a bitter pill for me. Despite the effort going into painting these guys I'm really happy with how they're turning out. Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/2/#findComment-4527031 Share on other sites More sharing options...
librisrouge Posted October 11, 2016 Share Posted October 11, 2016 I played a game yesterday where a single wolf lord killed thirty guys. I didn't even blink. Exactly zero concerns were had. Then I realized something, it would have taken the exact same dice rolls to do the same to space marines I'm glad I have the kind of army where I can just assign the new recruit an ID number and move on. duz_, ONDIG and Emicus 3 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/2/#findComment-4527033 Share on other sites More sharing options...
duz_ Posted October 21, 2016 Author Share Posted October 21, 2016 So first Sternguard Vet squad done! Meltas + combi-meltas, hopefully now theyre painted too they might actually be able to nuke something the first turn they drop down and not die the next turn! After this I think I might go back and quickly finish off the 5 man CC scout squad I won. Then it will either be "Solaq" or another SG vet squad librisrouge, Helias_Tancred, Race Bannon and 3 others 6 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/2/#findComment-4539286 Share on other sites More sharing options...
angel robertson Posted October 21, 2016 Share Posted October 21, 2016 Awesome. Really nice squad. Been so long since I played... Are thr rules that much different these days? Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/2/#findComment-4539475 Share on other sites More sharing options...
ShinyRhino Posted October 21, 2016 Share Posted October 21, 2016 Was there a reason you left shoulder pads of some of the models? Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/2/#findComment-4539615 Share on other sites More sharing options...
duz_ Posted October 21, 2016 Author Share Posted October 21, 2016 AR I couldn't comment specifically on SM/RG as this is the first time I've picked them up. Their new Angels of Death supplement offers some really fluffy ways to play RG which is why I caved and started RG. SR I left them off because at some point I will do a FW order for RG shoulder pads. I decided this after I had glued them on. 2 of them I couldn't remove their pads. I know they should have their RG insignia or the left shoulder. However the MK6 ravens face the wrong way so I figured I'll have my vets have the raven on the reverse shoulder as a bit more of a distinction. ShinyRhino 1 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/2/#findComment-4539627 Share on other sites More sharing options...
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