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The Return of Celestine


BitsHammer

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Without Act of Faith, she will be preventing her Seraphim bodyguard from using their rules.  That is unfortunate and indicates that GW are continuing the trend of taking all the cool stuff from Sisters and giving it to marines/et-al.  Especially since our new relics are apparently for everybody as well.


She still has bonuses unique to Sisters though, which is nice.

 

I missed this, can you elaborate or provide a link please?

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My thought: Use the Castellan FOC.  Run all sisters units except for a few cherry-picked marine units which you model as sisters in more elaborate or heavier armour.  That way those vanguard vets escorting Celestine are just veteran Seraphim.  Also gives us some flyers and tanks.  Not perfect, but I'm trying to find positives.

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Ah I remember those heady days just before christmas when we thought Sisters of Battle were making a return.

 

Then we find out our list in Imperial Agents was just a re-print of the digital dex minus St Celestine and a detachment worse than a CAD.

 

Then at the end of the year we hear a rumour, the return of Celestine and a Holy Crusade to Cadia in a campaign suplement.

 

And now we find out that the story of the campaign although involving St Celestine looks like it does not actually involve the sisters of battle, Celestine will work for any Imperial Army and just to put the boot in is probably far more useful and synergistic to those armies mechanically than her own.

 

But it's ok we get a bonus in the form of a generic crusade detachment which we will take because by dint of existing it is better than the one we got in Codex: Imperial Agents and acess to some multi-faction relics.

 

What a time to be a Sororitas player.

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My thought: Use the Castellan FOC.  Run all sisters units except for a few cherry-picked marine units which you model as sisters in more elaborate or heavier armour.  That way those vanguard vets escorting Celestine are just veteran Seraphim.  Also gives us some flyers and tanks.  Not perfect, but I'm trying to find positives.

 

This can be very solid. Get some Wyvern on top of your regular Dominion and BSS, maybe some Retributors and/or Grav Devastators to benefit from Relentless. Add a couple heavy SM hitters and have fun.

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I'm pretty pleased all things considered. With Celestine back, and way better, I'd say the combined Sisters update was mostly good. At least for me and my play group as we don't restrict formations/detachments (no one is super power gaming without talking about it first) so the priest thing doesn't bother. With Celestine this beat stick, it really helps more aggressive builds and this Castellan FOC seems like it could be fun. Also, relentless & precision shot(from Verydian) Retributors seems like a cool thing. We can potentially have 2 cannoness with EW.

 

Considering we've got nothing for such a long time, we've got a lot of nuanced options added that give a lot more tactical depth.

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I am getting a little fatigued by the emphasis on heroes and personalities over self contained, independent factions in list building. I was mad that Celestine was gone from CIA, and now I'm kind of mad that she's back like this. My friend who was telling me the other day how much losing her in CIA didn't matter because she sucked is now going to buy one for himself because she's now the next new power gaming tool. It saps my enthusiasm for the game. I don't like fighting against armies that have no core identity, and the direction GW is going is slowly chipping away at my own army's identity.

 

2016 was all Sisters all the time for me, but 2017 may be a year away from the Imperium just to keep that feeling away.

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Fortunately the people I play with have been sticking to the mono-codex ideal for the most part.

 

Celestine not having the AoF rule is a massive oversight by GW. Or it's intentional and they want to screw us over for some reason. Maybe it's a typo in the assembly manual and she actually does have it? Or maybe they didn't feel like taking up the space to print the AoF rule and decided it would be easier to make her harder to use for Sisters than any other army.

 

Ok. Well, the new detachment thing isn't particularly exciting, but the new relics are cool. Though my excitement for those is tempered by them being available to everyone.

 

It's a little sad that when they said Sisters were involved they meant Celestine only.

 

Oh well. Again, at least we're getting some attention, which is nice.

 

Can we still use the e-codex Celestine? Is that legal? Especially if the new one doesn't have AoF I want to know . . .

 

(I'm really trying to be positive, but the only thing I'm excited about is the fact that we got new models and rules. im not actually that into the new look for Celestine (really like her two bodyguards though) and the new rules are pretty meh for the way I play. I mean, Celestine's rules are mostly awesome, but she doesn't nessessarily fit the flavor I want out of my Sisters army. And not having the AoF rule doesn't help.)

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Fortunately the people I play with have been sticking to the mono-codex ideal for the most part.

 

Celestine not having the AoF rule is a massive oversight by GW. Or it's intentional and they want to screw us over for some reason. Maybe it's a typo in the assembly manual and she actually does have it? Or maybe they didn't feel like taking up the space to print the AoF rule and decided it would be easier to make her harder to use for Sisters than any other army.

 

Ok. Well, the new detachment thing isn't particularly exciting, but the new relics are cool. Though my excitement for those is tempered by them being available to everyone.

 

It's a little sad that when they said Sisters were involved they meant Celestine only.

 

Oh well. Again, at least we're getting some attention, which is nice.

 

Can we still use the e-codex Celestine? Is that legal? Especially if the new one doesn't have AoF I want to know . . .

 

(I'm really trying to be positive, but the only thing I'm excited about is the fact that we got new models and rules. im not actually that into the new look for Celestine (really like her two bodyguards though) and the new rules are pretty meh for the way I play. I mean, Celestine's rules are mostly awesome, but she doesn't nessessarily fit the flavor I want out of my Sisters army. And not having the AoF rule doesn't help.)

If you check the reports by goonbandito, the sisters and guard seem like they are the primary forces on cadian, or at least are leading the front. It's a shame we don't get too much rules for it, but it's only book one.

 

And as for the new detachment, it's basically codex:witch hunters 2: electric boogaloo

 

Whether or not that's your bag of tea is up to you, but personally, I think it'll be useful...

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The thing that annoys me, is she lost act of faithm. We should mass email GW to see if they can errata that Miraculous Intervention into Act of Faith: Miraculous Intervention...

 

She lost it as an Act of Faith because of how the Act of Faith rules work. Being an Act of Faith, it would prohibit her from using it if she joined any unit/model (like the Triumverate formation) without the rule.

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The thing that annoys me, is she lost act of faithm. We should mass email GW to see if they can errata that Miraculous Intervention into Act of Faith: Miraculous Intervention...

 

She lost it as an Act of Faith because of how the Act of Faith rules work. Being an Act of Faith, it would prohibit her from using it if she joined any unit/model (like the Triumverate formation) without the rule.

 

With that in mind, wouldn't the sensible approach have been to change the effect to no longer be an Act of Faith (without actually changing its function, Leadership Test and all) while still leaving Celestine herself with the Act of Faith special rule so that she didn't interfere with other units that possess the Act of Faith rule?

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The thing that annoys me, is she lost act of faithm. We should mass email GW to see if they can errata that Miraculous Intervention into Act of Faith: Miraculous Intervention...

She lost it as an Act of Faith because of how the Act of Faith rules work. Being an Act of Faith, it would prohibit her from using it if she joined any unit/model (like the Triumverate formation) without the rule.

With that in mind, wouldn't the sensible approach have been to change the effect to no longer be an Act of Faith (without actually changing its function, Leadership Test and all) while still leaving Celestine herself with the Act of Faith special rule so that she didn't interfere with other units that possess the Act of Faith rule?

Ooooooooooh! Why didn't I notice that! Ok, well, now it makes sense, but I still wish they would have found a way to give her the AoF rule so she doesn't nerf the unit of Seraphim I'm inevitably going to join her to :P
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Removing it deletes the quad handflamer + heavy flamer all with shred seraphim troop Nuke, which helped them immensely. I guess it's still doable so long as Celestine stays away from the fluffiest troop for her and her girls.
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I don't think the lack of Act of Faith is too much of an issue - it's annoying for sure, but other than Repentia we have no units with Act of Faith that really want to be in close combat. Seraphim want to be shooting at short range rather than charging in. Celestine is also less dependant on having a bunker now thanks to her increase in wounds, the respawning Geminae and Eternal Warrior. Therefore, I plan on still using Seraphim to bunker Celestine, but separating them when I get close to the opponents units, so the Seraphim can go off pistol-shredding whilst Celestine and the Geminae chop their way through a different unit. Playing them this way, the only thing that has changed is that Celestine can no longer get Shred on her Ardent Blade ranged attack and the Seraphim lose a tiny bit of Ld - I'm happy to trade that for the massive boost to survivability and killing power she picked up.

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Can... can we go back to old celestine rules? At least with my glass hammer I enjoyed shocking people with how effective she could be. Now when she does something epic my opponent will be like, "well ya she did something amazing, she is super OP for her rules". What is worse, I will agree.

 

Personally I'm looking forwards to my Sisters of Battle army being declared OP, it's not something I've experienced before :P

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Can... can we go back to old celestine rules? At least with my glass hammer I enjoyed shocking people with how effective she could be. Now when she does something epic my opponent will be like, "well ya she did something amazing, she is super OP for her rules". What is worse, I will agree.

Personally I'm looking forwards to my Sisters of Battle army being declared OP, it's not something I've experienced before :P

People flip out when I bring excorcists. Why? I have no clue.

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Yeah. Exorcists are solid, sure, and they are competitively costed, more or less, but they can still whiff big time, and they really aren't that bad. They are good ranged support with solid front armour. No more, no less.
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