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8th Edition: Zeal Rising


d3m01iti0n

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The gun shields on the Interceptor kit is to shield from muzzle flash.

Some weapons have that in real life :-D

PS: Centurions are fantastic

Except space marines don't need to shield themselves from muzzle flash, they have helmets and enhanced eyes that do that for them. So.. yeah... they are still fail msn-wink.gif

And yet they can still suffer from the "Blind" rule from certain wargear...

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If you filed down the bottom half into a point so that it more resembles a shield, then paint it with Templar heraldry, so the recipient of assumed many bolter shots will know they are from a Templar weapon. 

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While we don't know if the Inceptors will have any other options I'm really on the fence about the starter box. Unless I can get someone to buy the deathguard off me right at the start then I'll probably just buy the few models I like from it individually.

 

I wouldn't mind using these guys for more dakka so the real Templars can focus on stabbing things.

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So these are a miss and you are talking about giving up on 40k entirely at the dawn of possibly the best edition ever?

Yes.

The rules are great. The rest is not really that impressive.

 

But I will give it a chance.

I just need to see something else than the starter set.

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One thing the starter set makes me wonder is if command squads will no longer be an actual squad, but an array of characters that serve different purposes. The starter box has a chapter ancient and two veterans, but they all look to be separate. I'm curious if regular command squads might get similar treatment.
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One thing the starter set makes me wonder is if command squads will no longer be an actual squad, but an array of characters that serve different purposes. The starter box has a chapter ancient and two veterans, but they all look to be separate. I'm curious if regular command squads might get similar treatment.

No, Command Squads will still exist as will Honor Guard. Someone has to be able to catch sniper shots aimed at your Marshal!

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As glorious as many templar conversions I have seen, y'all got this.

 

 

In late 3rd edition. The 2nd book of the astronomicon... there was a rule (optional) to split off specialists from comand squads... this is where independent character techmarines came from (post 3rd ed reset)

 

You could peal off a banner and or apothecary and attach to any unit you liked.

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One thing the starter set makes me wonder is if command squads will no longer be an actual squad, but an array of characters that serve different purposes. The starter box has a chapter ancient and two veterans, but they all look to be separate. I'm curious if regular command squads might get similar treatment.

GW has made abundantly clear that all current units would get new rules. So, no, command squads will not go the way of the dodo. That(s not to say that they will not provide other ways to play the models (such as having an apothecary in a regular squad as canadian_FH suggested), but the ssquad isn't gone.
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Went down the local GW and they had a few on display already. Had them out for a good look. Mainly looked at the Capt guy as my main interest from a modeling/model point.

 

Capt in Gravis armour.  Old news, obvious stuff maybe, but I'd thought I'd share my take on what I remember. Appears to be very much a one/two part model for the main body. The entire front section appears to be one bit, the shoulder pads are part of the mould, so not separate. Some limited modelling options there for sure, but overall to be fair, a nice model. The boots are pretty sweet actually, they are detailed and have a very definable front boot and heel sections, almost like a New Rock boot. That belly has to go, along with the bone thing. The hood, should be easy enough to remove with some careful cutting.

   

The back pack is huge, and with the ammo barrel for the bolter even bigger. From what I recall bigger than a Terminator torso section, maybe not as deep(front plate to back) but not far off. Certainly some Tau hints there with the rounded bits around the side, knees and ankle areas, think there was a large disc shape on the back pack as well. The power fist is a bit lame tbh and lacking detail all the way around, as is the sword which can be clearly seen online anyways. Will swap it out for a standard Terminator fist. Although, might wait till the full range of Primaris are released before making any conversions to the starter set. 

 

plasma marine, straight forward enough. 

 

Didn't have the jump pack guys there, discussion was had. GW guy seems confident I'll like them once I get to see and hold them myself.... I said, no chainswords/choppy weapons?... we'll see.

 

Some Nurgle stuff there, was moderately impressed, overall. 

 

While they don't have a place within my Templar army, for the foreseeable future. It certainly would do for a Howling Griffons army I've pondered doing for as long as I can remember. Hey, I could go that one step further and model one on the back of Deathclaw from the empire range. lol.  (jokes online, rubs beard in real life thinking about said ridiculous idea, hmmm)

 

Anyways, thought I'd share the above thoughts, while mainly on the Capt dude. While lacking some excitement about it all, I do plan on getting at least one set. I really shouldn't as I've got enough still in boxes to open a small shop.   

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All the guys coming out with the starter will be monopose and snap fit (as confirmed by GW). That said, such things have never stopped conversions before...

 

I expect we'll start seeing multipose boxes in 6-12 months after launch. Enough time to get people going on then new editin, but not canibalize sales of the starter too much.

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I do need to point out they failed with Dark Vengeance for CSM.  No multipart plastic kits showed up for those models.  I don't think there will be an issue with Nu Marines but some of the CSM models might get delayed or overlooked.  Again I'm still stuck on the GW we have had for years vs this Nu GW that seems to have more wisdom.  

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I do need to point out they failed with Dark Vengeance for CSM.  No multipart plastic kits showed up for those models.  I don't think there will be an issue with Nu Marines but some of the CSM models might get delayed or overlooked.  Again I'm still stuck on the GW we have had for years vs this Nu GW that seems to have more wisdom.  

But they pulled it off with the Deathwatch GSC models.

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They seem to be basing the Primaris Marines off the Stormcast Eternals. All of the models in that starter set later got standalone kits that were way more detailed. When I was looking into my flying champion conversion, I saw the difference between the starter set Flying Stormcast dudes, and the standalone kit. The Standalone kit for the flying dudes is 100x better. Better posing, more weapon options (like close combat), etc. I hope the same ends up being true for the inceptors and the regular Primaris Marines as well, I really want some close combat variants. 

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Well the Ork faction focus was lack luster I felt.  More than half was talking about core rules they had already explained.  We have seen a few faction focuses with very clear elements to why thing are going to be better.  It also seems they have a set article length so I'm not exception much when we get to SM.

 

It might be YAY SM are great, now go buy the Nu Marines along with a profile of a predator.  I'm hoping GW proper releases the chapter tactics in a separate article.

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I dont think it was lack luster, I think it gave Ork players an idea that the flaws of their current army are not going to persist in the next edition. New mob rule is much better than before and the idea that Orks will rely on character bubbles for buffs as well as large numbers is pretty good, the future for orks and assault armies looks bright.

 

In the end though, these articles are just PR fluff pieces, expecting anything else is not a good idea.

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After seeing the description for the imperial books, i'm less motivated in updating my BT army. (we're not listed)

 

I guess i'll keep building my deathwatch army. It's still a all templar force.

We weren't faction listed in 7ed as well.

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One thing the starter set makes me wonder is if command squads will no longer be an actual squad, but an array of characters that serve different purposes. The starter box has a chapter ancient and two veterans, but they all look to be separate. I'm curious if regular command squads might get similar treatment.

GW has made abundantly clear that all current units would get new rules. So, no, command squads will not go the way of the dodo. That(s not to say that they will not provide other ways to play the models (such as having an apothecary in a regular squad as canadian_FH suggested), but the ssquad isn't gone.

Not get rid of them but change them around. They could simply make the squad individual characters that can be spread throughout your army rather than one five man squad that can be shot out from the center of your army by anyone.

 

Of course we don't know but the fact that the primaries ancient and lieutenants appear to be separate models from each other means we could see something similar. Honor guard probably won't change though.

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After seeing the description for the imperial books, i'm less motivated in updating my BT army. (we're not listed)

 

I guess i'll keep building my deathwatch army. It's still a all templar force.

Neither were the half a dozen or so First Founding chapters that were in C:SM so that's not a really a reason for concern. Instead focus on the huge buffs to close combat and units like land raiders and realize that Templars are going to be just fine this edition

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After seeing the description for the imperial books, i'm less motivated in updating my BT army. (we're not listed)

 

I guess i'll keep building my deathwatch army. It's still a all templar force.

Neither were the half a dozen or so First Founding chapters that were in C:SM so that's not a really a reason for concern. Instead focus on the huge buffs to close combat and units like land raiders and realize that Templars are going to be just fine this edition

 

 

While I'm glad of the buffs and everything, and while they have mentioned that all the stuff that we play with are still in the new books, if I don't find Crusader Squads and the Emperor's Champion in the Imperial book, then it's a Crusade to GW HQ...

 

YOU HEAR THAT NOTTINGHAM! YOU ARE GOING TO HAVE THE BIGGEST CRUSADE YOU'VE EVER HAD!

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They've already said multiple times that all your units for every army are still valid choices in 8th. They've even specifically mentioned that we will be pleased with Crusader squads. Can we please stop worrying about it?

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They've already said multiple times that all your units for every army are still valid choices in 8th. They've even specifically mentioned that we will be pleased with Crusader squads. Can we please stop worrying about it?

I'll stop worrying when there's a codex in my hand with solid rules for us.

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