Bloody Legionnaire Posted August 5, 2017 Share Posted August 5, 2017 All of that has much super excited about using my 30k Word Bearers in 40k! Link to comment https://bolterandchainsword.com/topic/337245-chaos-codex-release-date-8517/page/19/#findComment-4845319 Share on other sites More sharing options...
Commander Dawnstar Posted August 5, 2017 Share Posted August 5, 2017 (edited) I don't know if anyone else has pointed this out, but it looks like Obliterators have had their Fleshmetal Guns buffed to Assault 4. Edited August 5, 2017 by Commander Dawnstar adreal and Iron Sage 2 Back to top Link to comment https://bolterandchainsword.com/topic/337245-chaos-codex-release-date-8517/page/19/#findComment-4845321 Share on other sites More sharing options...
Lord Asvaldir Posted August 5, 2017 Share Posted August 5, 2017 Daemon units as troops, well that's a big change from last codex. That opens up some cheapish but solid troop choices so I'm happy about that.  Exalted champion looks great happy he's in.  Not sure how I feel about the WB stratagem. I still haven't really figured out how to make summoning work in 8th so I'm not sure if that's worth using.  Link to comment https://bolterandchainsword.com/topic/337245-chaos-codex-release-date-8517/page/19/#findComment-4845322 Share on other sites More sharing options...
Plaguecaster Posted August 5, 2017 Share Posted August 5, 2017 Does anyone know if Sorcerers have been given any sort of inv save??? Link to comment https://bolterandchainsword.com/topic/337245-chaos-codex-release-date-8517/page/19/#findComment-4845327 Share on other sites More sharing options...
ChaosReigns Posted August 5, 2017 Share Posted August 5, 2017 (edited) Whoops, looks like I got a bit ahead of myself. I didn't realize that the review had already been posted in this thread. Â Actually, the Word Bearers stratagem looks better than I was expecting. In addition to being able to re-roll any dice when you make an attempt to summon, you don't suffer any mortal wounds for rolling doubles or triples. I think that has some potential for keeping more fragile daemons in "reserve", so to speak, so they don't get shot off the board while they're footslogging and the stratagem also makes it a bit more feasible to go for Greater Daemons, I suppose, if you're so inclined. Â Also, wow, the Veterans of the Long War stratagem looks vicious. Â Edit: Yes! The Cursed Crozius makes its return (and actually looks pretty decent). I have a bike-mounted Chaos Lord with a crozius who has languished on the shelf since 8th edition dropped because a power maul is not a great pick for a combat character, but it seems as though he'll be returning to field once again. The Word Bearers warlord trait looks useful too. :D Edited August 5, 2017 by ChaosReigns Link to comment https://bolterandchainsword.com/topic/337245-chaos-codex-release-date-8517/page/19/#findComment-4845332 Share on other sites More sharing options...
DeadFingers Posted August 5, 2017 Share Posted August 5, 2017 (edited) I'd just like to point out all the new weapons for Plague Marines listed in their datasheet. Plague Spewer, Plague Belcher, Bubotic Axe, Flail of Corruption, Great Plague Cleaver and Mace of Contagion. Can't wait to see how they all look like.  Edited August 5, 2017 by DeadFingers Link to comment https://bolterandchainsword.com/topic/337245-chaos-codex-release-date-8517/page/19/#findComment-4845341 Share on other sites More sharing options...
Marshal Loss Posted August 5, 2017 Share Posted August 5, 2017 All the new plague weapons sound super, super cool. Really glad we're going to be getting a bunch of options in the upcoming kit. Link to comment https://bolterandchainsword.com/topic/337245-chaos-codex-release-date-8517/page/19/#findComment-4845345 Share on other sites More sharing options...
balordazul Posted August 5, 2017 Share Posted August 5, 2017 Looks like reaper is down to 15 points. Â Plague marines is two points cheaper. Â Mutilators are 50 points and Oblits with the assault 4 are either worth it now? Exalted Champ is 70 points and mauler fiend got 9 points cheaper. Â Warpsmith is down to 45 but don't sure how is gear will run him. Â Defiler is a lot cheaper but again not sure how the wargear works out. Â Link to comment https://bolterandchainsword.com/topic/337245-chaos-codex-release-date-8517/page/19/#findComment-4845366 Share on other sites More sharing options...
Gordon Shumway Posted August 5, 2017 Share Posted August 5, 2017 Warpsmith down to 45? That's half price giveaway sale there. Link to comment https://bolterandchainsword.com/topic/337245-chaos-codex-release-date-8517/page/19/#findComment-4845367 Share on other sites More sharing options...
Lord Asvaldir Posted August 5, 2017 Share Posted August 5, 2017 Whoops, looks like I got a bit ahead of myself. I didn't realize that the review had already been posted in this thread.  Actually, the Word Bearers stratagem looks better than I was expecting. In addition to being able to re-roll any dice when you make an attempt to summon, you don't suffer any mortal wounds for rolling doubles or triples. I think that has some potential for keeping more fragile daemons in "reserve", so to speak, so they don't get shot off the board while they're footslogging and the stratagem also makes it a bit more feasible to go for Greater Daemons, I suppose, if you're so inclined.  Also, wow, the Veterans of the Long War stratagem looks vicious.  Edit: Yes! The Cursed Crozius makes its return (and actually looks pretty decent). I have a bike-mounted Chaos Lord with a crozius who has languished on the shelf since 8th edition dropped because a power maul is not a great pick for a combat character, but it seems as though he'll be returning to field once again. The Word Bearers warlord trait looks useful too.  Yeah I'm decently happy about WB. The cursed crozius in particular makes me very happy, super solid weapon to throw up on an apostle or chaos lord, plus the warlord trait to buff the aura of a lord or apostle is also awesome, big fan of enhancing the range of my warlord's aura. One thing I'm not sure about though is summoning, just don't know how to make the best use of it yet since you have to set aside pts for it, but then you have a random amount of pts you're summoning every turn. Will just take a little experimenting to figure out how to make it work best. Link to comment https://bolterandchainsword.com/topic/337245-chaos-codex-release-date-8517/page/19/#findComment-4845375 Share on other sites More sharing options...
DraneceusRex Posted August 5, 2017 Share Posted August 5, 2017 Stared long and hard at the points page and can add that Noise Marines are a point cheaper. :D Link to comment https://bolterandchainsword.com/topic/337245-chaos-codex-release-date-8517/page/19/#findComment-4845388 Share on other sites More sharing options...
Lord Abaia Posted August 5, 2017 Share Posted August 5, 2017 Cool. The range for the ld debuff on IoD has increased from 3" to 6", and the Nurgle power gives -1 to hit for the target unit. Â If you would have asked me how likely I was to give Marks of Nurgle to my Night Lords prior to 8th, the answer would have been not a chance. Now I'm really considering it on my Sorcerer and CSMs at least. Weird. Brother Aiwass 1 Back to top Link to comment https://bolterandchainsword.com/topic/337245-chaos-codex-release-date-8517/page/19/#findComment-4845389 Share on other sites More sharing options...
dark_elf Posted August 5, 2017 Share Posted August 5, 2017 Â Â 15) NO LORDS OR SORCERERS ON DAEMONIC STEEDS (though they should still be legal with current rules) Â 16) NO LORDS OR SORCERERS ON BIKES (again still playable out of the index) Â I'm curious to know how we are able to use the above two if they aren't in the codex. Am I missing a rule somewhere? Link to comment https://bolterandchainsword.com/topic/337245-chaos-codex-release-date-8517/page/19/#findComment-4845393 Share on other sites More sharing options...
Khornestar Posted August 5, 2017 Share Posted August 5, 2017 (edited) You continue using the rules from the index. That's their solution for units that don't make it into the new codices, but they realize players are used to using. People mention the no model = no rules thing, and I guess it looks to be panning out that way. Â Also, WOW! That's some crazy going on in the new codex. I can't wait to play 8th edition, there are so many exciting things to try out. I didn't give GW enough credit, for sure. Edited August 5, 2017 by Juggernut Link to comment https://bolterandchainsword.com/topic/337245-chaos-codex-release-date-8517/page/19/#findComment-4845395 Share on other sites More sharing options...
Archaeinox Posted August 5, 2017 Share Posted August 5, 2017 WOW those 1CP stratagems are mind-blowingly good. Â I am very tempted to make a BL army. If they give us a new 10man box of sick-looking CSM, you can bet your ass I'm starting one. Â Looking forward to some sick Thousand Sons stratagems and rules now! You DG guys are next............. Link to comment https://bolterandchainsword.com/topic/337245-chaos-codex-release-date-8517/page/19/#findComment-4845399 Share on other sites More sharing options...
Sception Posted August 5, 2017 Share Posted August 5, 2017 (edited) I'm done with my long long list. Â As a black legion player, I'm really disappointed with that artifact. Â A single shot for d3 mortals doesn't seem to be worth the slot. Â Maybe if it were d6 mortals, rolling twice and taking the highest? Â Or if it could be used every turn? Â As it is, I can't imagine ever using it. Â Some of the generic artefacts are nice, so I'm not throwing a fit or anything, but still. Â That was one of the least used artefacts from our last book... and lore wise wasn't it already destroyed? Â Blah, what I wouldn't have given for a unique suit of terminator armor, or a proper black sword. Â I have to say, I'm somewhat bitter that we have to burn artefact slots for anything better than a basic power weapon or fist. Â Why the heck don't we get master crafted weapons? Â We've had them in the past? Â Lots of good stuff, though. Â I like several of the stratagems. Â And the alpha's warlord trait is great. The Lord of Skulls is fully 100 points cheaper, and for just 1 command point can re-roll all failed hit and wound rolls for a phase. Edited August 5, 2017 by malisteen Marshal Loss and Trevak Dal 2 Back to top Link to comment https://bolterandchainsword.com/topic/337245-chaos-codex-release-date-8517/page/19/#findComment-4845400 Share on other sites More sharing options...
DraneceusRex Posted August 5, 2017 Share Posted August 5, 2017 So am I missing something about Daemon troops being in the book? Besides the points reduction (1pt Brimstones....seriously?), did we get anything from them adding them in the book? It doesn't appear we can take them as troops and still keep Legion traits.... Link to comment https://bolterandchainsword.com/topic/337245-chaos-codex-release-date-8517/page/19/#findComment-4845406 Share on other sites More sharing options...
Sception Posted August 5, 2017 Share Posted August 5, 2017 I believe they're mostly just there so that word bearers have something to summon without having two carry two books around. Â Summoning is still better with the full daemon range to pull from, but it would be a little annoying to have special rules in the codex that couldn't be used at all without reaching for another book. Link to comment https://bolterandchainsword.com/topic/337245-chaos-codex-release-date-8517/page/19/#findComment-4845411 Share on other sites More sharing options...
DraneceusRex Posted August 5, 2017 Share Posted August 5, 2017 @ Malisteen - I guess? Â My second question...quickly becoming an outright concern. Anyone see in the review a rule allowing EC to switch Noise Marines and WE to switch Berzerkers to troops? Link to comment https://bolterandchainsword.com/topic/337245-chaos-codex-release-date-8517/page/19/#findComment-4845413 Share on other sites More sharing options...
Sception Posted August 5, 2017 Share Posted August 5, 2017 (edited) I didn't see anything of the kind, though it could have been in some sidebar that never quite made it into view. Â Even if there's nothing in the codex, though, you could still use the index entries for troop 'zerkers or noise marines? Â I think? Â IIRC, per the loyalist book, any points changes in the codex to gear or models would still apply as well. Edited August 5, 2017 by malisteen Link to comment https://bolterandchainsword.com/topic/337245-chaos-codex-release-date-8517/page/19/#findComment-4845418 Share on other sites More sharing options...
DraneceusRex Posted August 5, 2017 Share Posted August 5, 2017 I didn't see anything of the kind, though it could have been in some sidebar that never quite made it into view. Â Even if there's nothing in the codex, though, you could still use the index entries for troop 'zerkers or noise marines? Â I think? Â IIRC, per the loyalist book, any points changes in the codex to gear or models would still apply as well. Do you remember where that rule is about using the index? Link to comment https://bolterandchainsword.com/topic/337245-chaos-codex-release-date-8517/page/19/#findComment-4845435 Share on other sites More sharing options...
Khornestar Posted August 5, 2017 Share Posted August 5, 2017 It's around here somewhere, as taken from their Facebook page. Link to comment https://bolterandchainsword.com/topic/337245-chaos-codex-release-date-8517/page/19/#findComment-4845440 Share on other sites More sharing options...
BassTremble Posted August 5, 2017 Share Posted August 5, 2017 (edited) So it looks like you no longer pay for the sorcerer in a rubric squad(aka hes the same cost as a rubric) Edited August 5, 2017 by BassTremble Dolchiate Remembrancer 1 Back to top Link to comment https://bolterandchainsword.com/topic/337245-chaos-codex-release-date-8517/page/19/#findComment-4845443 Share on other sites More sharing options...
DraneceusRex Posted August 5, 2017 Share Posted August 5, 2017 (edited) found it here: https://www.warhammer-community.com/2017/07/05/codexes-your-questions-answered-july-5gw-homepage-post-2/   There are a few options that are missing in the codex that appear in the index: why is that? Does that mean I can’t use these models in my army anymore? While the indexes are designed to cover a long history of miniatures, the codexes are designed to give you rules for the current Warhammer 40,000 range. There are a few options in the indexes for some Characters and vehicles that are no longer represented in the Citadel range – certain Dreadnought weapons that don’t come in the box, or some characters on bikes, for example.  Don’t worry though, you can still use all of these in your games if you have these older models. In these instances, use the datasheet from the index, and the most recent points published for that model and its weapons (currently, also in the index).  They still gain all the army wide-bonuses for things like Chapter Tactics and can use Space Marines Stratagems and the like, so such venerable heroes still fit right in with the rest of your army. Edited August 5, 2017 by DraneceusRex Khornestar 1 Back to top Link to comment https://bolterandchainsword.com/topic/337245-chaos-codex-release-date-8517/page/19/#findComment-4845455 Share on other sites More sharing options...
Iron Skull Mask Posted August 5, 2017 Share Posted August 5, 2017 (edited) Not sure if this was brought up already, but here's a preview of the codex, apparently, though I wonder why GW is doing this. It really annoys me that some chosen get stuff early you can then wait on for weeks. Fun fact: I haven't even been able to get a game in with the Index Anyways, I'm already looking forward to the new legion rules  OK, watched the vid now... pfff... don't know what to say.  Here's the link: https://www.youtube.com/watch?v=W069dPLTXg0 Edited August 5, 2017 by Iron Skull Mask Link to comment https://bolterandchainsword.com/topic/337245-chaos-codex-release-date-8517/page/19/#findComment-4845464 Share on other sites More sharing options...
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