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That conversion is proper boss.

 

There's a book by Steve Parker Deathwatch that has the Kill Team rappelling, so I thought I'd ask :smile.:

 

MR.

Edited by Mazer Rackham

Well, despite my best rolling, the Mawloc creature could not damage the Stormraven... 

 

The beast is right below Spearcast, so no new map - but players feel free to put up actions! 

I don't know about Sabaan, but I am certainly smiling ;)

 

And yes, this looks like a good opportunity to have the Mawlock take a missile double tap to it's ugly chest!

 

(Not sure ruleswise - can we launch the missiles in pairs? Are we / Spearcast stunned? Could the Machine Spirit do that otherwise?)

 

Edit: Placeholder replaced with cillhanger for actions

Edited by Xin Ceithan

I think those are StarCraft 2 quotes?

 

if so, I'll just say "It's about to get heavy!"

 

And leave it there :)

 

Let's see what you guys come up with.

 

MR.

I spent a couple of hours working on my most recent post. It was quite a nice experience going through everyone's character profiles to try to capture their essence - if any of you need me to tweak anything, please let me know.

 

If necessary, feel free to split your post in two - the past three days and then the strategic meeting.

 

Keen to drive some momentum forward!

Damn good thinking there, AT.

 

I am assuming we can noospherically network all our datavaults so that everyone knows everything regarding this impostor?

 

MR.

I would certainly think that all of you can access one anothers' helm footage, yes. Not that you all automatically know everything, but that you could have taken the time to do so over the three day time jump. 

 

There is certainly a plot taking place, and intrigue that the Deathwatch can involve themselves in, but it just depends on you guys taking the initiative. I'm keen for Deathwatch to be more than just bolter porn. 

 

Hope you are all well! 

There is more than one kind of Hunt. You do a great job creating a feel for the place CM. Reserves are standing by. Lol.

 

Someone is keen! 

 

Won't be so up for it when you're knee deep in nibbly teeth, acidic barf and swiping claws, you young whippersnapper! :biggrin.:

 

MR.

Edited by Mazer Rackham

 

There is more than one kind of Hunt. You do a great job creating a feel for the place CM. Reserves are standing by. Lol.

 

Someone is keen! 

 

Won't be so up for it when you're knee deep in nibbly teeth, acidic barf and swiping claws, you young whippersnapper! :biggrin.:

 

MR.

 

That is a Sunday stroll for a Bloodmoon Hunter, lol.

 

The atmosphere of Aigéad Fuil exhibits a sulfuric acid cycle. The permanent Aigéad Fuilian clouds produce a concentrated acid rain, as the clouds in the atmosphere of Earth produce water rain.

 

Damhán Alla are tube-dwelling spiders that construct rudimentary trap-doors. They spend most of their time here and are rarely seen above ground. The medium to large spiders range from five to fifteen feet long. One of the main predators of the planet.

I've sent you all an email, but for those who haven't checked, I will be awarding all players 2000XP to spend as they wish, along with the Forging the Bond talent for 500XP. This should take all players up to 7500XP. 

 

Please prepare your XP expenditures in this post but don't update your character sheets yet until I've had a look.

 

 

Varvost:

 

Talented (Pilot [Personal]) - Eradicators Advance (500XP) 

Berserk Charge - Eradicators Advance (600XP) 

Toughness Advance (Simple) - Assault Marine Advance (500) 

(Varvost had previously been overleveled and is now at 7500XP with Forging the Bond)

 

Greysight:

Mighty Shot - Tactical Marine Advance (500XP) 

Hunter of Aliens - Deathwatch Advance (1000XP) 

Weapon Skill +5 (Simple) - Tactical Marine Advance (500XP) 

(Greysight is now at 7100XP) 

 

Edited by Commissar Molotov

CM as per request, xp expenditures I'm thinking:

 

Forging the Bond            500xp, RoB

Toughness Simple           500xp, Core, ASM table Pg 73

Forbidden Lore (Xenos) 400xp, Core DW table Pg 64

Lighting Attack                600xp, Core, ASM table, Rank 2 Pg. 73

Lightning reflexes           500xp, Core, ASM table, Rank 2 Pg. 73

 

 

Picking up Lightning Reflexes lets Tyber use other solo  and or Squad modes with out losing the advantage of double AGI for initiative, my thinking on it is he has started to apply his brute strength against foes, but would still try and be as quick as he knows he can be. Lightning attack should be self evident, more attacks = more chances to smack something around in close combat... Toughens advance, well getting blow up by an I.E.D. and getting beat on by a Lictor should be reason enough to get tougher. The lore one, well he has been seeing the writing of the cult, and he has always been a bit of a book worm....

Edited by Steel Company

Steel - unless I'm misunderstanding, you've spent 2500 + Forging the Bond, when I'm awarding you 2000+FtB, for a total of 2500. Looking at your character sheet you're already at 5000, this should take you to 7500. 

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