Dark Shepherd Posted June 9, 2020 Share Posted June 9, 2020 Makes charging with vehicles which was good for us anyway even better now Link to comment https://bolterandchainsword.com/topic/364069-9th-edition-incoming/page/10/#findComment-5538313 Share on other sites More sharing options...
Lord Blackwood Posted June 9, 2020 Share Posted June 9, 2020 Pretty good quality of life change to redemptors as well. Link to comment https://bolterandchainsword.com/topic/364069-9th-edition-incoming/page/10/#findComment-5538320 Share on other sites More sharing options...
Wolf Guard Dan Posted June 9, 2020 Share Posted June 9, 2020 It also adds more thought to what unit you will try and tie up a tank with. You won’t just be charging any unit. You’ll have to decide what’s likely to survive the vehicle’s shooting. Blackwood, you’re on to something there. Redemptors, leviathans, all dreadnought Chasis, and even sneaky invictor. Lord Blackwood 1 Back to top Link to comment https://bolterandchainsword.com/topic/364069-9th-edition-incoming/page/10/#findComment-5538332 Share on other sites More sharing options...
Dark Shepherd Posted June 9, 2020 Share Posted June 9, 2020 Pretty good quality of life change to redemptors as well. Definitely. Invictors too. Wulfen dreads inadvertantly get a potential boost by being getting no real boosts so could be good points value Lord Blackwood 1 Back to top Link to comment https://bolterandchainsword.com/topic/364069-9th-edition-incoming/page/10/#findComment-5538348 Share on other sites More sharing options...
Valerian Posted June 9, 2020 Share Posted June 9, 2020 Invictors also keep their advantage, as their Heavy Bolter counts as a Pistol, so they won't suffer the -1 to Hit against targets "in Engagement Range." Lord Blackwood and Dark Shepherd 2 Back to top Link to comment https://bolterandchainsword.com/topic/364069-9th-edition-incoming/page/10/#findComment-5538367 Share on other sites More sharing options...
Guest Triszin Posted June 9, 2020 Share Posted June 9, 2020 flamers on wulfen dreads looking better. Bjorn giggling intensifies. FOrgeworld Dreadnaughts GIGGLING LIKE MAD MEN. Link to comment https://bolterandchainsword.com/topic/364069-9th-edition-incoming/page/10/#findComment-5538375 Share on other sites More sharing options...
Valerian Posted June 9, 2020 Share Posted June 9, 2020 Another huge change now also confirmed: The -1 penalty to Hit with Heavy weapons while Moving now only applies to Infantry. That’s another huge boost to Vehicles and Monstrous Creatures, as well as Attack Bikes, for that matter. Link to comment https://bolterandchainsword.com/topic/364069-9th-edition-incoming/page/10/#findComment-5538398 Share on other sites More sharing options...
Wolf Guard Dan Posted June 9, 2020 Share Posted June 9, 2020 Another huge change now also confirmed: The -1 penalty to Hit with Heavy weapons while Moving now only applies to Infantry. That’s another huge boost to Vehicles and Monstrous Creatures, as well as Attack Bikes, for that matter. *laughs in redemptor* Link to comment https://bolterandchainsword.com/topic/364069-9th-edition-incoming/page/10/#findComment-5538400 Share on other sites More sharing options...
Valerian Posted June 9, 2020 Share Posted June 9, 2020 Between these two changes, 9e is definitely boosting the effectiveness of Vehicles and Monstrous Creatures. Small changes with huge impacts. Link to comment https://bolterandchainsword.com/topic/364069-9th-edition-incoming/page/10/#findComment-5538453 Share on other sites More sharing options...
Dark Shepherd Posted June 9, 2020 Share Posted June 9, 2020 Another huge change now also confirmed: The -1 penalty to Hit with Heavy weapons while Moving now only applies to Infantry. That’s another huge boost to Vehicles and Monstrous Creatures, as well as Attack Bikes, for that matter. I hope they werent forgetting about bikes when they said infantry only. Attack bikes were pretty unviable for us It would massively benefit heavy weapons on say a big new shiney class of landspeeder Link to comment https://bolterandchainsword.com/topic/364069-9th-edition-incoming/page/10/#findComment-5538454 Share on other sites More sharing options...
Valerian Posted June 9, 2020 Share Posted June 9, 2020 I might even get the Redemptor that I’ve had in the box for 3 years painted; it’s still in the shrink wrap. Link to comment https://bolterandchainsword.com/topic/364069-9th-edition-incoming/page/10/#findComment-5538455 Share on other sites More sharing options...
Valerian Posted June 9, 2020 Share Posted June 9, 2020 Another huge change now also confirmed: The -1 penalty to Hit with Heavy weapons while Moving now only applies to Infantry. That’s another huge boost to Vehicles and Monstrous Creatures, as well as Attack Bikes, for that matter. I hope they werent forgetting about bikes when they said infantry only. Attack bikes were pretty unviable for us It would massively benefit heavy weapons on say a big new shiney class of landspeeder Infantry only is Infantry only. Big boost to Attack Bikes, Land Speeders, everything. And a lot of these units were pretty much unplayable outside of very casual games in 8e. They really needed the change. Definitely coming right on time, with new Primaris Bikes and Speeders coming. I know Suppressors are Infantry, but they need a special rule to negate the Move and Shoot penalty, too. Link to comment https://bolterandchainsword.com/topic/364069-9th-edition-incoming/page/10/#findComment-5538460 Share on other sites More sharing options...
Kallas Posted June 9, 2020 Share Posted June 9, 2020 I hope they werent forgetting about bikes when they said infantry only. Attack bikes were pretty unviable for us The Warhammer Community article specifically says, "Only Infantry models subtract 1 from their hit rolls when firing Heavy weapons after moving, meaning your Vehicles and Monsters will no longer be affected (nor will Bikes or any other form of non-Infantry units, for that matter)." So yes, Attack Bikes will be moving and shooting with no penalty. Valerian 1 Back to top Link to comment https://bolterandchainsword.com/topic/364069-9th-edition-incoming/page/10/#findComment-5538470 Share on other sites More sharing options...
Dark Shepherd Posted June 9, 2020 Share Posted June 9, 2020 I hope they werent forgetting about bikes when they said infantry only. Attack bikes were pretty unviable for us The Warhammer Community article specifically says, "Only Infantry models subtract 1 from their hit rolls when firing Heavy weapons after moving, meaning your Vehicles and Monsters will no longer be affected (nor will Bikes or any other form of non-Infantry units, for that matter)." So yes, Attack Bikes will be moving and shooting with no penalty. Cool. Watched the stream but only glanced at the article. The dream of onslaught bikers lives on Kallas 1 Back to top Link to comment https://bolterandchainsword.com/topic/364069-9th-edition-incoming/page/10/#findComment-5538525 Share on other sites More sharing options...
Iain_Stormeyes Posted June 9, 2020 Share Posted June 9, 2020 I might even get the Redemptor that I’ve had in the box for 3 years painted; it’s still in the shrink wrap. Before 9th was announced, I bought 3 Invictors to build and use, and so far they only seem to be getting better. If they stay at 136 points a piece, they are going to be very popular. Valerian 1 Back to top Link to comment https://bolterandchainsword.com/topic/364069-9th-edition-incoming/page/10/#findComment-5538534 Share on other sites More sharing options...
Rune Priest Jbickb Posted June 9, 2020 Share Posted June 9, 2020 I would expect them to go up with everything else. Don forget GW has been pretty open a out everything going up 10 go 20 percent in points when the edition rolls over. Link to comment https://bolterandchainsword.com/topic/364069-9th-edition-incoming/page/10/#findComment-5538567 Share on other sites More sharing options...
Karack Blackstone Posted June 9, 2020 Share Posted June 9, 2020 12" Flamers, Heavy Flamers, and 18" Flamestorm Cannons might go a long way if they can get it done. And for the record, yes, points would need to be adjusted; I just hope it'd be fun and worth it to use them afterwards! Link to comment https://bolterandchainsword.com/topic/364069-9th-edition-incoming/page/10/#findComment-5538591 Share on other sites More sharing options...
One Two Wolf Posted June 10, 2020 Share Posted June 10, 2020 So much shooting buff, I really hope Los and terrain changes turn out to be enough. Bjorn and venerable hitting on 2+, all those 4+ become 3+, its gonna be murder for anyone out in the open. Link to comment https://bolterandchainsword.com/topic/364069-9th-edition-incoming/page/10/#findComment-5538791 Share on other sites More sharing options...
C0deb1ue Posted June 10, 2020 Share Posted June 10, 2020 Anyone seen any rules that help CC yet? Havn't been keeping up with it all but new edition feels v.ranged at the mo! Terrain or reserves info? Link to comment https://bolterandchainsword.com/topic/364069-9th-edition-incoming/page/10/#findComment-5538821 Share on other sites More sharing options...
Lord Blackwood Posted June 10, 2020 Share Posted June 10, 2020 Anyone seen any rules that help CC yet? Havn't been keeping up with it all but new edition feels v.ranged at the mo! Terrain or reserves info? While we dont know about the specifics for the terrain rules we should be getting some clarity on that this week. S'far as rules that help melee , a change to minimum board size means shorter distances to travel to get into combat. Still a lot to discover though. Iain_Stormeyes 1 Back to top Link to comment https://bolterandchainsword.com/topic/364069-9th-edition-incoming/page/10/#findComment-5538828 Share on other sites More sharing options...
C0deb1ue Posted June 10, 2020 Share Posted June 10, 2020 Yeah I saw a good talk about that, though it also means a bunch of ranged weaps also gained pseudo range. The real issue will be reducing rounds of shooting sustained before delivery of peeps! Link to comment https://bolterandchainsword.com/topic/364069-9th-edition-incoming/page/10/#findComment-5538878 Share on other sites More sharing options...
C0deb1ue Posted June 10, 2020 Share Posted June 10, 2020 Just noticed, that Fabius gets a strategem that allows things to advance and charge at +1 movement for 1 CP. Why do we never get any of these decent delivery strategems... that might allow earlier charges and less shooting Iain_Stormeyes 1 Back to top Link to comment https://bolterandchainsword.com/topic/364069-9th-edition-incoming/page/10/#findComment-5538982 Share on other sites More sharing options...
Valerian Posted June 10, 2020 Share Posted June 10, 2020 Blast weapon update. https://www.warhammer-community.com/2020/06/10/having-a-blastgw-homepage-post-1/ NightHowler and Kallas 2 Back to top Link to comment https://bolterandchainsword.com/topic/364069-9th-edition-incoming/page/10/#findComment-5539044 Share on other sites More sharing options...
Dark Shepherd Posted June 10, 2020 Share Posted June 10, 2020 Blast weapon update. https://www.warhammer-community.com/2020/06/10/having-a-blastgw-homepage-post-1/ The overrated* missile launcher for Longfangs will go up in points. Plasma Cannons looking like theyll get even better. Am hoping lascannons become good value *am somewhat appropriately lobbing a grenade and walking away from it Iain_Stormeyes 1 Back to top Link to comment https://bolterandchainsword.com/topic/364069-9th-edition-incoming/page/10/#findComment-5539131 Share on other sites More sharing options...
Guest Triszin Posted June 10, 2020 Share Posted June 10, 2020 im just sitting back and waiting to see what all the new point values for us will be, until then I have no army in mind. Link to comment https://bolterandchainsword.com/topic/364069-9th-edition-incoming/page/10/#findComment-5539152 Share on other sites More sharing options...
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