MegaVolt87 Posted November 20, 2020 Share Posted November 20, 2020 Perhaps somebody will run a legends only tournament. It also seems to me that GW has moved to a sales model that involves selling fewer models, but at higher prices. This change does affect the community and sales for minis, but GW is now more than minis. This is definitely not true all you has do is look at Necron Warrior blobs that are very highly resilient and are horde. We have only SM and Necrons for ninth edition rules so far... no way to say what will happen for other horde factions. You are both half right. Currently points have gone up across the board in 9th, lowering model counts while prices have increased and continue to increase in the future. In 8th, points dropped in mid-end of life of the edition, model count thus increased, expect the same in 9th. On average, model count increasing or decreasing doesn't matter because prices keep increasing so its going to be expensive either way. Its just wilful mismanagement for unit loadouts, there is no good reason the new havocs box couldn't have had one less missile launcher or heavy bolter (these are also in the new CSM box) to include an extra chain cannon other than a desire to sell 4 seperate boxes of havocs to make a full unit of chain cannons. GW somehow appears to think if they make a unit and its not legends, its mission accomplished- why wouldn't players wish to buy 20 terminators just to make a legal unit of 5 with the listed basic option? Then do a surprised pikachu face when people are actually buying MORE third party bits to make a legal base loadout they can't out of the offered box. You know, I might be into getting 4 boxes of havocs to do this if the prices were very much reduced to follow that model, which actually would work if the prices were much lower because money can still be made on volume sales at a lower margin per box. Link to comment https://bolterandchainsword.com/topic/367424-gw-and-their-recent-approaches/page/13/#findComment-5633919 Share on other sites More sharing options...
Bryan Blaire Posted November 20, 2020 Share Posted November 20, 2020 Halandaar, I agree with the points in your post, but unfortunately we don't have enough information to actually say just how much those opportunity costs really would be or if there might even more be some hidden benefits - if the same machine can handle the four sprues in the same fashion that they could handle the three sprues, then if it's designed that way from the get go, there may be no loss at all, aside from materials and shipping. That's the problem with the entire "but they could just" of any argument. We don't know for sure, so all of us are just speculating based on our personal "optimal state". What I am sure about is that they know more than they are letting on to us, and they have some very smart folks analyzing most of their decision making in an effort to optimize sales, which may even run counter to the wishes of their own artists. They won't always get it right, but I have no doubt they are doing (at least their level best at) it. There are likely even reasons we have no way to even look at that they've already weighed into the thoughts on pros and cons of options, extra sprues, etc. I think everyone would agree that just like there's no universal acceptance of all elements/Supplements, etc., of the game, there is no universal agreement on whether those decisions and reasons are right/wrong. Link to comment https://bolterandchainsword.com/topic/367424-gw-and-their-recent-approaches/page/13/#findComment-5633925 Share on other sites More sharing options...
Scribe Posted November 20, 2020 Share Posted November 20, 2020 In fact, as we get further into the "New GW" era, I think it's much more useful to view their games less and less as actual games, and more as interactive marketing efforts that kind of look like games, but with mechanics that are motivated more by sales funnels than by actual game design concerns. Now, I'm sure at this point some deeply insightful people are just itching to explain that it's always been that way, and that's true to an extent, but that extent has changed pretty radically over the last several years. I think the player base should act on that fact accordingly. Ding Ding. We have a winner as usual from Lexington. My biggest problem with GW is when they get away from the GAMES in Games Workshop. Making sure that only GW Stamped and Approved Models, Units, Battalions, and Army Boxes complete with specifically tailored rules are valid, is the sure fire fastest way to lose my interest. If it's not obvious by now, I absolutely hate the direction of the game, and it's only continued to get worse since 6th. Hungry Nostraman Lizard and Volt 2 Back to top Link to comment https://bolterandchainsword.com/topic/367424-gw-and-their-recent-approaches/page/13/#findComment-5633934 Share on other sites More sharing options...
BLACK BLŒ FLY Posted November 20, 2020 Share Posted November 20, 2020 That’s not true at all... games like Necromunda and Warcry are super popular . Dark Shepherd 1 Back to top Link to comment https://bolterandchainsword.com/topic/367424-gw-and-their-recent-approaches/page/13/#findComment-5633937 Share on other sites More sharing options...
Scribe Posted November 20, 2020 Share Posted November 20, 2020 Yes, and those I believe are with AT the better offerings from GW. Which is possibly why they keep forcing us down particular option paths for the larger games. Link to comment https://bolterandchainsword.com/topic/367424-gw-and-their-recent-approaches/page/13/#findComment-5633945 Share on other sites More sharing options...
Bung Posted November 20, 2020 Share Posted November 20, 2020 That’s not true at all... games like Necromunda and Warcry are super popular . Not everywhere. Shadespire lost interested after they started that season stuff like Magic. Warcry doesnt even sell here after people realized they had to buy the official terrain boxes, too. After the one they pulled with Necromunda and the Hardcover rules release a year after the box game people refuse to buy that too. Link to comment https://bolterandchainsword.com/topic/367424-gw-and-their-recent-approaches/page/13/#findComment-5633947 Share on other sites More sharing options...
Halandaar Posted November 20, 2020 Share Posted November 20, 2020 Big ole post of sense Absolutely. All of us are guessing and trying to apply our various viewpoints and biases to the situation to try and make sense of it. The only thing we can be absolutely sure of, as you say, is that there are people at GW who do have the relevant data and make (or advise) decisions based on that data. I think that the "solution" of no options outside of kits is something they have thought out in great detail, weighing up the pros and cons of the other options and ultimately deciding that this is the thing that both gets them the most profits and causes them the least amount of grief. Its not what I'd prefer, but then I'm an external observer with no inside information, not a decision maker at the UKs most successful company of the last year. Bryan Blaire 1 Back to top Link to comment https://bolterandchainsword.com/topic/367424-gw-and-their-recent-approaches/page/13/#findComment-5633949 Share on other sites More sharing options...
Rik Lightstar Posted November 20, 2020 Share Posted November 20, 2020 That’s not true at all... games like Necromunda and Warcry are super popular .Not everywhere.Shadespire lost interested after they started that season stuff like Magic. Warcry doesnt even sell here after people realized they had to buy the official terrain boxes, too. After the one they pulled with Necromunda and the Hardcover rules release a year after the box game people refuse to buy that too. That's straight up not true about Shadespire in the UK, up until lockdown hit I could go to a 20+ player tournament within an hours travel every 2 or 3 weeks and if I'd been prepared to travel 2 ½ hours I could have pretty much played 3 weeks out of 4. Rik Link to comment https://bolterandchainsword.com/topic/367424-gw-and-their-recent-approaches/page/13/#findComment-5633955 Share on other sites More sharing options...
Volt Posted November 21, 2020 Share Posted November 21, 2020 That’s not true at all... games like Necromunda and Warcry are super popular . Warcry is a terrible game from an objective point of view by having virtually every part of it being entirely randomized to the point of making strategy functionally impossible. Warhammer Underworlds is a far superior system in terms of good game design, and that's probably because it's driven by a single dude with a clear vision and overarching design. Similar to why the Heresy (for its flaws) was still solid under the direction of Bligh. Hungry Nostraman Lizard and tychobi 2 Back to top Link to comment https://bolterandchainsword.com/topic/367424-gw-and-their-recent-approaches/page/13/#findComment-5633972 Share on other sites More sharing options...
Bung Posted November 21, 2020 Share Posted November 21, 2020 That’s not true at all... games like Necromunda and Warcry are super popular .Not everywhere.Shadespire lost interested after they started that season stuff like Magic. Warcry doesnt even sell here after people realized they had to buy the official terrain boxes, too. After the one they pulled with Necromunda and the Hardcover rules release a year after the box game people refuse to buy that too. That's straight up not true about Shadespire in the UK, up until lockdown hit I could go to a 20+ player tournament within an hours travel every 2 or 3 weeks and if I'd been prepared to travel 2 ½ hours I could have pretty much played 3 weeks out of 4. Rik I am from Germany. There wasnt even one tourney in travel distance for me and the 2 Flgs i visit have it in the shelf but they are only bought for cheap painting miniatures not for gameing. Link to comment https://bolterandchainsword.com/topic/367424-gw-and-their-recent-approaches/page/13/#findComment-5633983 Share on other sites More sharing options...
Hungry Nostraman Lizard Posted November 21, 2020 Share Posted November 21, 2020 You can’t reasonable expect gw to support models indefinitely ,Yes i can. Thats what other companies do for at least a decade. Uhhhh a significant part of GW’s model range is 10+ years old Hehehehe... might want to fix that '1' to a '2'. ...20+ years. Ork boyz come to mind. My god, if Ork boyz were made to look like the Orkz we see on the Speed Freekz vehicles, and lost the dumb gorilla stance (or at least - give the option to NOT pose them that way with extra legs) I would be all over them. Link to comment https://bolterandchainsword.com/topic/367424-gw-and-their-recent-approaches/page/13/#findComment-5633987 Share on other sites More sharing options...
Klod Posted November 21, 2020 Share Posted November 21, 2020 (edited) That’s not true at all... games like Necromunda and Warcry are super popular . Not everywhere. Shadespire lost interested after they started that season stuff like Magic. Warcry doesnt even sell here after people realized they had to buy the official terrain boxes, too. After the one they pulled with Necromunda and the Hardcover rules release a year after the box game people refuse to buy that too. We've been playing Warcry since release. We use whatever terrain we have and try to recreate what is shown on the card, and even add our own if we feel like it's to empty. You don't have to buy the official terrain boxes. Edited November 21, 2020 by Klod Gederas 1 Back to top Link to comment https://bolterandchainsword.com/topic/367424-gw-and-their-recent-approaches/page/13/#findComment-5633989 Share on other sites More sharing options...
BLACK BLŒ FLY Posted November 21, 2020 Share Posted November 21, 2020 I think we just have to accept some will always have issues for whatever reason and love to discuss about it online. Obviously most don’t feel the same because we can look at their profit and know people are voting with their wallets buying up product. I have alway be half full person myself is just how I like to roll . Link to comment https://bolterandchainsword.com/topic/367424-gw-and-their-recent-approaches/page/13/#findComment-5633992 Share on other sites More sharing options...
chapter master 454 Posted November 21, 2020 Author Share Posted November 21, 2020 I would say their attempts to revive older games and even create off shoots of old games is good however they very often have troubled starts or just seen anaemic support. Necromunda certainly has a lot of potential but I feel part of that is lost somewhere. I mean, it has overall kept niche abilities but something about it just doesn't feel good. Maybe the leveling just doesn't work well is the issue and campaign structuring in the book as is needs some tweaking to not feel rushed. The kits are good though for the most part I there are still plenty of holes they could shore up in various places there but hey, if they don't think it makes enough return on moulds 3rd party can cover that. Hmm...that seems odd...kind of feels like we went full circle...wonder why? Something about 3rd party having a place within the ecosystem of a healthy game system. And I will continue to make it clear: GW may want to be a model company but what drives sales are the games. Don't care how awesome looking those primaris are if they don't have rules. Collectors don't keep the lights on for companies like GW, they never were their target audience. Link to comment https://bolterandchainsword.com/topic/367424-gw-and-their-recent-approaches/page/13/#findComment-5634013 Share on other sites More sharing options...
Volt Posted November 21, 2020 Share Posted November 21, 2020 I think we just have to accept some will always have issues for whatever reason and love to discuss about it online. Obviously most don’t feel the same because we can look at their profit and know people are voting with their wallets buying up product. I have alway be half full person myself is just how I like to roll . The issue is that the profitable path is the one that leads to reduction of quality. Catering to the lowest common denominator (maximum profit) is not in fact actually good for the brand, as it means diluting/simplifying anything that gets in the way of accessibility. Sales does not determine actual quality, as art nouveau films will perform godawful in terms of profit compared to the ilk of Michael Bay's portfolio, unless we are to uphold the crudest as the best. Additionally, consumers tend to have zero collective awareness, never managing to pool collective bargaining to squeeze what they want out of a corporation - behaving rather as a heavily atomized herd. Link to comment https://bolterandchainsword.com/topic/367424-gw-and-their-recent-approaches/page/13/#findComment-5634014 Share on other sites More sharing options...
BLACK BLŒ FLY Posted November 21, 2020 Share Posted November 21, 2020 (edited) Like did you know FFG has straight up declared they are going out of business? That must really suck for their customers -> zero support “And I will continue to make it clear: GW may want to be a model company but what drives sales are the games. Don't care how awesome looking those primaris are if they don't have rules. Collectors don't keep the lights on for companies like GW, they never were their target audience.” Wait wud ? Edited November 21, 2020 by Black Blow Fly Link to comment https://bolterandchainsword.com/topic/367424-gw-and-their-recent-approaches/page/13/#findComment-5634016 Share on other sites More sharing options...
chapter master 454 Posted November 21, 2020 Author Share Posted November 21, 2020 Like did you know FFG has straight up declared they are going out of business? That must really suck for their customers -> zero support “And I will continue to make it clear: GW may want to be a model company but what drives sales are the games. Don't care how awesome looking those primaris are if they don't have rules. Collectors don't keep the lights on for companies like GW, they never were their target audience.” Wait wud ? My point was somewhat hazed there. Basically if there isn't a game but reason is there to get the models? Similarly that leads to the concept that if I have the models already I have little reason to get another. Much like say getting certain master grade Gundam kits, you don't get multiple of the same kit; you buy one and move on. In that environment that is fine, that is the point but in GWs shoes having a kit being marketable not just to new player but old players, to invested players, to players with a small collection, with a large collection is very useful for long term health. It retreads my point that the Firstborn kits are healthier than primaris kits, Firstborn kits have yet to even get new expiry yet many primaris kits are rapidly approaching it or have already past it. Link to comment https://bolterandchainsword.com/topic/367424-gw-and-their-recent-approaches/page/13/#findComment-5634022 Share on other sites More sharing options...
BLACK BLŒ FLY Posted November 21, 2020 Share Posted November 21, 2020 When you are wrong you are really wrong this I notice. Geedub is both a top miniature and gaming company. You love to dump on them a lot but who cares . Dark Shepherd 1 Back to top Link to comment https://bolterandchainsword.com/topic/367424-gw-and-their-recent-approaches/page/13/#findComment-5634026 Share on other sites More sharing options...
Scribe Posted November 21, 2020 Share Posted November 21, 2020 Like did you know FFG has straight up declared they are going out of business? That must really suck for their customers -> zero support “And I will continue to make it clear: GW may want to be a model company but what drives sales are the games. Don't care how awesome looking those primaris are if they don't have rules. Collectors don't keep the lights on for companies like GW, they never were their target audience.” Wait wud ? If there wasnt a game. I wouldnt buy another model. chapter master 454, MegaVolt87 and Aarik 3 Back to top Link to comment https://bolterandchainsword.com/topic/367424-gw-and-their-recent-approaches/page/13/#findComment-5634032 Share on other sites More sharing options...
Volt Posted November 21, 2020 Share Posted November 21, 2020 Tangent thought, but after playing some Crusade I don't think it's actually that good of a game mode for luff that GW offered, and they really screwed it up. Units snowball way too hard. HQ's swiftly become untouchable via glut of relics, WT's and buffs. Units swiftly bloat beyond measure, and just dumping command points to make up for the difference on the opponent doesn't help. I can't help but feel that while intentions were good, nobody actually played this thing out beyond 3 games, or thinks it's "epic" when a 9 wound terminator captain that's toughness 5 suplexes the Swarmlord like he's a wimp. Crusade is the right idea, but it still needs to be balanced so the player who's been winning doesn't just utterly body their opponent and feel bad. Because holy crap, some of these things are just nuts and break the game without you even needing to try. Link to comment https://bolterandchainsword.com/topic/367424-gw-and-their-recent-approaches/page/13/#findComment-5634102 Share on other sites More sharing options...
chapter master 454 Posted November 21, 2020 Author Share Posted November 21, 2020 I would think Crusade is really not something you play with competitive mind set, it is from the ground up meant to be goofy, one of the "beer and pretzel" modes of gameplay that GW is known to have a tendency for. However in the context of how it plays, that is where making your own rules and modifications is more welcome when organising a group. Just explaining that the leveling system may be a bit jank and needs some minor tweaks so we don't have a Captain going Zangief on a Swarmlord is valid. That being said though, I feel crusade may work better as a means to help new players build an army over time, and not meant for more veteran players with an established army (though still nice for a veteran building a new army as well). Good idea but I don't think balance was a concern for crusade. BLACK BLŒ FLY and Evil Eye 2 Back to top Link to comment https://bolterandchainsword.com/topic/367424-gw-and-their-recent-approaches/page/13/#findComment-5634149 Share on other sites More sharing options...
Eternal Despair Posted November 21, 2020 Share Posted November 21, 2020 One of the things that still irks me to this day with GW and their store is the lack of a universal store policy with respect to the use of forgeworld models in their store, I don't care at this point if they disallow their use or not but I'm sick of walking into a local GW and not knowing if I can crack out my forge world models, whether they're for Necromunda, Titanicus or Heresy. The same goes for whether or not games of heresy are able to be played in store. Between the half dozen GW stores I've been to over the last 5 years I've gotten everything from no worries it's all good, to you can use the minis but you can't play heresy as its not a game supported in store to lastly if you bring forgeworld into the store again to play with I'm going to have to ask you to leave. And this goes beyond just gaming I've had a mate asked to remove his cerastus lancer from his armies on parade display as it isn't a "citadel" miniature. And look I've heard the different arguments for and against, I understand that they don't sell FW product so in some managers eyes it doesn't make sense for them to promote it either directly or indirectly, same goes for Heresy as a game system I'm just frustrated with the fact that GW's policy on the topic of forgeworld is shrugging their shoulders and pointing at the store managers The other thing I find disappointing is that there isn't and so far hasn't been a proper starter box for the Horus Heresy, the closest we got were the Betrayal at Calth and Burning of Prospero boxes which while absolutely fantastic value for the price still weren't proper starters. Even if you were to consider them starter boxes I have to ask, why is it the only game system that GW supports that has no starter/entry point box in production. And lastly the decision that has caused the most amount of damage in my local community by the New GW is the use of localised currency coupled with a signifigant price rise on products with which far outweigh the "convenience" benefits. Now I live in Australia and I know it's slightly different to NA who did get a warehouse and distribution centre in Memphis as well as the citadel in Texas but we were told that this change would introduce 3 benefits: 1. everything would be displayed in our local currency at a fixed price ie it didn't do a straight conversion of the kits value from pound to AUD 2. because we payed in our local currency we wouldn't be hit with any fees relating to the change of currency by our banks 3. a vague promise of faster shipping which at least for us in australia turned out to be same day dispatch. Unfortunately we got slapped with the typical GW price gouge for being a foreign consumer, now obviously we all expected some buffer in the price conversions because none of us expected GW to take a loss on the conversion but it was taking the piss, generally it's around a 25 is percent increase just comparing the numbers on the web page but it gets worse when you realise that the UK site includes the 20% VAT, which due to the fact they are selling to a consumer outside the EU they don't have to charge so long as they can prove they sold it to someone outside the EU and the tax they do have to pay, the GST is only 10%, well you can see why more than a few of us were upset with the change to pricing. that price difference far outweighed any fee a bank ever charged me or my mates for buying with a foreign currency. As for shipping, and all this was long before covid, was the same if not worse in terms of speed. Now granted I've only ever gotten express shipping or that I'm an international customer so maybe thats why I never saw the benefit but same day dispatching of producting has done basically nothing for me. Wraith776 and MegaVolt87 2 Back to top Link to comment https://bolterandchainsword.com/topic/367424-gw-and-their-recent-approaches/page/13/#findComment-5634223 Share on other sites More sharing options...
AenarIT Posted November 21, 2020 Share Posted November 21, 2020 Should we add the DG and DE day 1 dlc (the new war zone something act 1 book for 40k) to the list of GW’s recent approaches to cash grabbing? Aarik, WrathOfTheLion, armarnis and 3 others 6 Back to top Link to comment https://bolterandchainsword.com/topic/367424-gw-and-their-recent-approaches/page/13/#findComment-5634236 Share on other sites More sharing options...
Special Officer Doofy Posted November 21, 2020 Share Posted November 21, 2020 Should we add the DG and DE day 1 dlc (the new war zone something act 1 book for 40k) to the list of GW’s recent approaches to cash grabbing? Haha yeah. Kind of stupid. The DG stuff should just come in the DG codex. Link to comment https://bolterandchainsword.com/topic/367424-gw-and-their-recent-approaches/page/13/#findComment-5634277 Share on other sites More sharing options...
alfred_the_great Posted November 21, 2020 Share Posted November 21, 2020 Perhaps GWs problem is the players. And I'm being serious: some of the comments about Legends, about the "lack" of customisation etc, are genuinely mind-blowing. It's a game, play it how you want to; but if you choose to play it in one ultra-strict way, then don't complain about the impact of your interpretation. BLACK BLŒ FLY and Antarius 2 Back to top Link to comment https://bolterandchainsword.com/topic/367424-gw-and-their-recent-approaches/page/13/#findComment-5634283 Share on other sites More sharing options...
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