The Pounder Posted November 2, 2021 Share Posted November 2, 2021 I hope you’re right Red_Shift I can’t wait for a full Krieg plastic release! I’d imagine a LOT of people are too! Warhead01, I think spotters for artillery is a thematic and potentially potent idea. I’d like to see it tied into orders and vox rules (both of which need an overhaul) You’d hope that in the Grimdark future they could master the creeping barrage! Correct me if I’m wrong but didn’t there used to be a rule years ago “fire on my position” where you could call in artillery support to fire on a position? I think it was an Apocalypse thing. Something like that could be fun for a stratagem. Like a final “up yours!” when a position becomes untenable! Would work better than the Cult of Sacrifice as it stands (vehicles and characters get to hit back on a 4+) Just a thought. Red_Shift and Warhead01 2 Back to top Link to comment Share on other sites More sharing options...
sairence Posted November 2, 2021 Share Posted November 2, 2021 It is a strat now, if a squad with a Vox is killed. D3 MWs on a 4+ within a few inches I think. It's not very reliable unfortunately. Link to comment Share on other sites More sharing options...
Harrowmaster Posted November 3, 2021 Share Posted November 3, 2021 All I really want is something to make veteran squads more worthwhile, like the doctrines from 5th ed Link to comment Share on other sites More sharing options...
jarms48 Posted November 3, 2021 Share Posted November 3, 2021 (edited) I think we will get a Krieg themed release with a new tank, heavy weapons team, commander and standard bearer. I also think we will then see the new tank being made ott rather than fix the underlying issues. What I’d like to see is a way to buff up infantry squads to make them worth taking. I’m not quite sure how to make that happen but maybe add bonus shots for the more squads you have firing at the same target to represent a platoon just hosing down an enemy formation with massed lasrifle fire. id also like the ancient basilisk kit to be redone with an option for the bombard and some crew models. It looks ridiculous with the empty gunners platform at the back IMO. Wait, did they remove the crew? It use to come with 2. Edited November 3, 2021 by jarms48 Link to comment Share on other sites More sharing options...
Inquisitor_Lensoven Posted November 4, 2021 Share Posted November 4, 2021 (edited) Okay, I've been getting some bad feelings about Guard and Scions now. I have a feeling they're going to pull Scions out of the Guard codex and make them their own faction again. The PA book and Kasrkin rumours kind of confirm this. Unless there's some serious culling of regiments, how are they going to fit at least 6 named Guard regiments and 6 named Scion regiments into the codex? As well as custom regiments for Guard? So, what do I think is going to happen? - GW will pull the 4 Militarum Tempestus datasheets out of the Guard codex. - Instead we'll get the new Kasrkin kit as a replacement. They'll be 7 or 8 points per model. Will be able to use Regiment traits and receive orders from Regiment characters. They'll also have some kind of Grav-Chute upgrade for 2 points per model giving them deepstrike. - Later down the line they'll release the Militarum Tempestus along with their own codex. With the PA named Scion regiments and new rules to make your own custom Scion regiments. This will probably be a major release like Necrons at the beginning of 9th. They'll probably get some of their own named characters, more vehicles. I've been thinking they'll reintroduce Drop Sentinels and Tauros back as Scion units. As well as more specialised Scions, like infiltrators/snipers, aerial dropped scion heavy weapon squads, etc. probably the same way they fit roughly the same number of chapters and custom chapter rules into the marine codex… However I would prefer they kill the idea of scions as independent regiments and just keep the whole ‘storm trooper’ concept as it used to be, elite troopers from regular regiments. Honestly scions and everything about them just kinda sucks imho Edited November 4, 2021 by Inquisitor_Lensoven Link to comment Share on other sites More sharing options...
Inquisitor_Lensoven Posted November 4, 2021 Share Posted November 4, 2021 Another wishlist item, an ordnance officer as a named character, or a re-working of gunny Harker to have a character that gives very specific buffs to infantry hvy weapons and special weapons. A character who would have specific synergy with veterans, special weapons squads, and HWTs. Link to comment Share on other sites More sharing options...
Khornestar Posted November 4, 2021 Share Posted November 4, 2021 I think we will get a Krieg themed release with a new tank, heavy weapons team, commander and standard bearer. I also think we will then see the new tank being made ott rather than fix the underlying issues. What I’d like to see is a way to buff up infantry squads to make them worth taking. I’m not quite sure how to make that happen but maybe add bonus shots for the more squads you have firing at the same target to represent a platoon just hosing down an enemy formation with massed lasrifle fire. id also like the ancient basilisk kit to be redone with an option for the bombard and some crew models. It looks ridiculous with the empty gunners platform at the back IMO. Wait, did they remove the crew? It use to come with 2. It still comes with the IG upgrade sprue that has the cupola guy and a set of legs, I assume they can both still be built. Link to comment Share on other sites More sharing options...
Sete Posted November 4, 2021 Share Posted November 4, 2021 Very much doubt that. Scions were their own mini-codex previously and were folded in. I don't expect a big release wave for Guard. I know the rumours say a new tank, but beyond that I just don't see much happening. Also, any new release is going to be brand new stuff. There is no way GW is going to rerelease a previous design that people still have lying around if they can replace it with something totally new that people have to buy. At worst, it'll be a supplement like SMs have. Hope not though and I'd be surprised. On another note, we should keep an eye on the statlines for Brood Brothers datahseets in the GSc codex next month. Think of it this way. Now Scions have 6 unique regiments. Each with their own unique WT, relics, and stratagems. The PA book gave them an identity and much needed flavour. The rumours of new Kasrkins suggests they'll be Guards new premium troop choice instead of Scions. Oh sweet baby raptor jesus, new Kasrkins are up there on my list with BT (and I got BT already) I did miss the original rumour, did it came from the info Dojeska shared? Link to comment Share on other sites More sharing options...
Warhead01 Posted November 4, 2021 Share Posted November 4, 2021 Very much doubt that. Scions were their own mini-codex previously and were folded in. I don't expect a big release wave for Guard. I know the rumours say a new tank, but beyond that I just don't see much happening. Also, any new release is going to be brand new stuff. There is no way GW is going to rerelease a previous design that people still have lying around if they can replace it with something totally new that people have to buy. At worst, it'll be a supplement like SMs have. Hope not though and I'd be surprised. On another note, we should keep an eye on the statlines for Brood Brothers datahseets in the GSc codex next month. Think of it this way. Now Scions have 6 unique regiments. Each with their own unique WT, relics, and stratagems. The PA book gave them an identity and much needed flavour. The rumours of new Kasrkins suggests they'll be Guards new premium troop choice instead of Scions. Oh sweet baby raptor jesus, new Kasrkins are up there on my list with BT (and I got BT already) I did miss the original rumour, did it came from the info Dojeska shared? I thought Karsikins were a Cadian unit? Not a unit for every regiment, not sure though. Link to comment Share on other sites More sharing options...
Inquisitor_Lensoven Posted November 4, 2021 Share Posted November 4, 2021 Very much doubt that. Scions were their own mini-codex previously and were folded in. I don't expect a big release wave for Guard. I know the rumours say a new tank, but beyond that I just don't see much happening. Also, any new release is going to be brand new stuff. There is no way GW is going to rerelease a previous design that people still have lying around if they can replace it with something totally new that people have to buy. At worst, it'll be a supplement like SMs have. Hope not though and I'd be surprised. On another note, we should keep an eye on the statlines for Brood Brothers datahseets in the GSc codex next month. Think of it this way. Now Scions have 6 unique regiments. Each with their own unique WT, relics, and stratagems. The PA book gave them an identity and much needed flavour. The rumours of new Kasrkins suggests they'll be Guards new premium troop choice instead of Scions. Oh sweet baby raptor jesus, new Kasrkins are up there on my list with BT (and I got BT already) I did miss the original rumour, did it came from the info Dojeska shared? I thought Karsikins were a Cadian unit? Not a unit for every regiment, not sure though.the name kasrkin is a specifically cadian thing, but the models were created to represent elite guardsmen with better gear than normal guard, just like storm troopers before them and scions after them. brother_b 1 Back to top Link to comment Share on other sites More sharing options...
sairence Posted November 4, 2021 Share Posted November 4, 2021 (edited) I would just find it odd. We have Scions now to fill the niche of elite trooper, so I'm not really clear what role they would fill that wouldn't seriously overlap. I totally get that not everyone is a fan of Scions and some people would prefer to have regiment-specific equivalents. But in the design space of the entire Codex it would create something of a duplicate profile. Edited November 4, 2021 by sairence Link to comment Share on other sites More sharing options...
jarms48 Posted November 5, 2021 Share Posted November 5, 2021 (edited) the name kasrkin is a specifically cadian thing, but the models were created to represent elite guardsmen with better gear than normal guard, just like storm troopers before them and scions after them. Which is true, but I doubt they'll be a unique Cadian unit. We just had the Cadian Supplement and it didn't come with additional datasheets. My money is they'll have the same look, but be called generic Grenadiers or some other elite name. They will fulfil the role of <Regiment> elites. Possibly with no deep strike. So they don't stand on the Scions toes (if they remain in the codex). I would just find it odd. We have Scions now to fill the niche of elite trooper, so I'm not really clear what role they would fill that wouldn't seriously overlap. I totally get that not everyone is a fan of Scions and some people would prefer to have regiment-specific equivalents. But in the design space of the entire Codex it would create something of a duplicate profile. I mean, what's the point of Conscripts, Infantry Squads, Special Weapon Squads, and Veteran Squads? They all use the exact same models with only slightly different datasheets or equipment options. That's why I'm saying there's only going to be 2 options. They'll become the <Regiment> premium Troop choice with no deep strike. So they benefit from Regiment Doctrines and can be ordered by <Regiment> Officers, while Scions cannot. The other is Scions being removed and getting their own codex again. Edited November 5, 2021 by jarms48 Link to comment Share on other sites More sharing options...
Inquisitor_Lensoven Posted November 5, 2021 Share Posted November 5, 2021 (edited) I would just find it odd. We have Scions now to fill the niche of elite trooper, so I'm not really clear what role they would fill that wouldn't seriously overlap. I totally get that not everyone is a fan of Scions and some people would prefer to have regiment-specific equivalents. But in the design space of the entire Codex it would create something of a duplicate profile. hopefully theyd replace scions completely or just be another sculpt for scions Also have you seen the space marine dex and space marine supplements? GW isn’t worried about duplicating roles with new units. Though if you really want Scions to be THE best guardsmen with the best :cuss, I’d give them a 6+ invul (as long as the attacker isn’t using a weapon with S double the scion’s T)with S4+ Kasrkin/stormtroopers/grenadiers I’d give them an ability that lets them benefit from commands/auras an extra 2-3 inches away from a commissar or officer, and give them a redeploy move or something. Edited November 5, 2021 by Inquisitor_Lensoven Link to comment Share on other sites More sharing options...
Sete Posted November 5, 2021 Share Posted November 5, 2021 Scions are their thing, Kasrkin other. Dont think they will overlap that much, and it's more options to us. Link to comment Share on other sites More sharing options...
Inquisitor_Lensoven Posted November 5, 2021 Share Posted November 5, 2021 (edited) Scions are their thing, Kasrkin other. Dont think they will overlap that much, and it's more options to us. id have to go review the datasheets for both but I’m pretty sure scions were a 1:1 replacement of Kasrkin, so they’re not really their own thing.Scions being their own regiments I’ve always thought was stupid since I came back considering there’s such a limited number of options for them. Edited November 5, 2021 by Inquisitor_Lensoven Link to comment Share on other sites More sharing options...
sitnam Posted November 5, 2021 Share Posted November 5, 2021 (edited) Scions are their thing, Kasrkin other. Dont think they will overlap that much, and it's more options to us. id have to go review the datasheets for both but I’m pretty sure scions were a 1:1 replacement of Kasrkin, so they’re not really their own thing.Scions being their own regiments I’ve always thought was stupid since I came back considering there’s such a limited number of options for them. Scions didn't replace kasrkin. Scions we're a rebranding of Stormtroopers at the same time Astra Militarum became a thing. I looked at the 3rd through 5th edition Codexes and they all specified Stormtroopers as the carapace armoured datasheet. The thing is, back in those days keywords and subfactions weren't the thing the are now. It wouldn't matter if you ran your Stormtroopers as regimental troops or Schola trained specialists. I'm very doubtful that Scions get replaced or split off from the main codex. Maybe if veterans got doctrines back and carapace armor was an option. Any comparisons of redundancy or bloat with Marines is redundant because Marines are a special case Lorewise Scions make sense as separate formations IMO. Kasrkin or other regimental equivalents are shock troops; the Scions are more like spec ops. However I would prefer they kill the idea of scions as independent regiments and just keep the whole ‘storm trooper’ concept as it used to be, elite troopers from regular regiments. Stormtroopers were Independent formations of Schola trained troops back till fourth edition, if not earlier. Kasrkin and their ilk were regimental equivalents. Edited November 5, 2021 by sitnam sairence 1 Back to top Link to comment Share on other sites More sharing options...
The Pounder Posted November 5, 2021 Share Posted November 5, 2021 I’m hoping they bring back options for either Veterans or Stormtroopers to fill the heavy infantry rolls. As was mentioned above when I started with my first Krieg force (5th Edition iirc) there were Grenadiers which were basically Stormtroopers by another name and Engineers were like Veterans with shotguns and both had Carapace Armour. With any luck there will be options for both or at least an equivalent to be able to field them again. Regimental doctrines and Regiment specific elites would be a welcome return. Not sure if there is enough material for individual regiments for us to get different supplements like the Astartes get but I’d love to see it happen. Failing that I’d like to see generic units to make up cool flavour units eg Rough Riders as Deathriders etc. I know hope is the first step to disappointment but I can’t help feeling optimistic with what’s to come! Link to comment Share on other sites More sharing options...
Inquisitor_Lensoven Posted November 5, 2021 Share Posted November 5, 2021 (edited) Scions are their thing, Kasrkin other. Dont think they will overlap that much, and it's more options to us. id have to go review the datasheets for both but I’m pretty sure scions were a 1:1 replacement of Kasrkin, so they’re not really their own thing.Scions being their own regiments I’ve always thought was stupid since I came back considering there’s such a limited number of options for them. Scions didn't replace kasrkin. Scions we're a rebranding of Stormtroopers at the same time Astra Militarum became a thing. I looked at the 3rd through 5th edition Codexes and they all specified Stormtroopers as the carapace armoured datasheet. The thing is, back in those days keywords and subfactions weren't the thing the are now. It wouldn't matter if you ran your Stormtroopers as regimental troops or Schola trained specialists. I'm very doubtful that Scions get replaced or split off from the main codex. Maybe if veterans got doctrines back and carapace armor was an option. Any comparisons of redundancy or bloat with Marines is redundant because Marines are a special case Lorewise Scions make sense as separate formations IMO. Kasrkin or other regimental equivalents are shock troops; the Scions are more like spec ops. However I would prefer they kill the idea of scions as independent regiments and just keep the whole ‘storm trooper’ concept as it used to be, elite troopers from regular regiments.Stormtroopers were Independent formations of Schola trained troops back till fourth edition, if not earlier. Kasrkin and their ilk were regimental equivalents.Kasrkin replaced storm troopers…and scions replaced Kasrkin…Nothing about scions is spec ops. Stormtroopers and spec ops are very different so make up your mind about which they are When did Kasrkin become their own thing? In the 2003 codex they’re mentioned in the caption of artwork of them but they clearly fall under the storm trooper datasheet, and the 2008 codex has no Kasrkin datasheet . Only stormtroopers. I left the hobby around 09-10 and came back in 2020 so best I can tell Kasrkin is just a specific sculpt for storm troopers meaning Kasrkin are storm troopers Edited November 5, 2021 by Inquisitor_Lensoven Link to comment Share on other sites More sharing options...
sitnam Posted November 6, 2021 Share Posted November 6, 2021 (edited) Since we are veering into a lore debate I put up a new thread, no need to bloat a wishlisting thread. Edited November 6, 2021 by sitnam OldWherewolf and duz_ 2 Back to top Link to comment Share on other sites More sharing options...
Sete Posted November 6, 2021 Share Posted November 6, 2021 Kasrkin = Cadia Scions = Schola Link to comment Share on other sites More sharing options...
duz_ Posted November 6, 2021 Share Posted November 6, 2021 Just reminder this is a whishlist thread not a Scion vs Kasrkin debate. Khornestar 1 Back to top Link to comment Share on other sites More sharing options...
OldWherewolf Posted November 6, 2021 Share Posted November 6, 2021 (edited) Back to wishlisting, I'd like the new "Fire on My Position" to counter the prevent fallback abilities (like DE and BT have). Maybe something like Fire On My Position - 1/2/3CPUse this stratagem when the last model is slain from AM unit equipped with a Vox Caster or when an AM unit is prevented from falling back.Remove the unit from play (which counts as being destroyed). Any unit within engagement range (friend or foe!) suffers d3 Mortal Wounds and roll one D6 for each other unit (friend or foe) within 3" of the selected unit: on a 4+, that unit suffers 1 mortal wound. This Stratagem costs 1 CP per enemy unit within engagement range (to a minimum of 1 and a maximum of 3) I think it's a cool way of turning "you're trapped in here with me" to "ya, but I'm taking you with me!" Edited November 6, 2021 by Brainpsyk CyderPirate 1 Back to top Link to comment Share on other sites More sharing options...
sairence Posted November 6, 2021 Share Posted November 6, 2021 You could add one more thing: Units in engagement range of the destroyed unit cannot consolidate after fighting. Cause you know...there's bunch of shells flying around them. :P OldWherewolf 1 Back to top Link to comment Share on other sites More sharing options...
Diagramdude Posted November 7, 2021 Share Posted November 7, 2021 We absolutely need the smoke launcher strat and an automatic explosion strat would be nice to have as well Link to comment Share on other sites More sharing options...
jarms48 Posted November 8, 2021 Share Posted November 8, 2021 (edited) It still comes with the IG upgrade sprue that has the cupola guy and a set of legs, I assume they can both still be built. Is that it? From memory it use to have an actual infantry sprue in it with 2 models. Pretty sure it was just the Guardsmen half of a heavy weapon team sprue. We absolutely need the smoke launcher strat and an automatic explosion strat would be nice to have as well I have a feeling they're going to change the Hellhound to explodes on 6's. Then give it an explosion stratagem. Just like the Immolator. Edited November 8, 2021 by jarms48 OldWherewolf 1 Back to top Link to comment Share on other sites More sharing options...
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