Lysimachus Posted September 16, 2022 Share Posted September 16, 2022 (edited) Sorry GM, confused... by rear left I meant in the rear left corner of the room (the last cupboard I think you said?) So the left half of the lab? ...or... REDACTED. Edited September 16, 2022 by Lysimachus Mazer Rackham 1 Back to top Link to comment Share on other sites More sharing options...
Mazer Rackham Posted September 16, 2022 Author Share Posted September 16, 2022 I'll drop you a PM. Lysimachus 1 Back to top Link to comment Share on other sites More sharing options...
Machine God Posted September 17, 2022 Share Posted September 17, 2022 10 hours ago, Lysimachus said: Sorry GM, confused... by rear left I meant in the rear left corner of the room (the last cupboard I think you said?) So the left half of the lab? ...or... REDACTED. Yes, but Reynard doesn't know what V'Ger is thinking. Maybe describe lab in voice - A picture paints a thousand words. Describe the room as a clockface and then left and right can be 7 - 12 and 1 - 6 etc. Lysimachus and Mazer Rackham 2 Back to top Link to comment Share on other sites More sharing options...
Lysimachus Posted September 17, 2022 Share Posted September 17, 2022 Hmm, Reynard will move to examine the gap between cupboards, but what is happening outside the airlock? If Bardas succeeded in his test, can he tell/warn us that something is happening? At which point, can we activate the triage picters and see for ourselves? Mazer Rackham 1 Back to top Link to comment Share on other sites More sharing options...
Mazer Rackham Posted September 17, 2022 Author Share Posted September 17, 2022 I've cleared it up with a bit of context. The sound is not coming from the airlock you entered. All Bardas has noticed is something outside. I'm waiting for other players to chime in with results first. Anyone on the terminal can perv on the nurses er, I mean, see into the triage room, sure. Lysimachus 1 Back to top Link to comment Share on other sites More sharing options...
Lysimachus Posted September 17, 2022 Share Posted September 17, 2022 (edited) Oh no, I got that, the clunking sound, breeze, etc is from the wall behind the cupboards. By 'outside the airlock', I just meant that unless/until Bardas tells us that he has seen/heard/smelled something from the outer parts of the Sanctum, there isn't any reason (yet!) for us to switch on the picters covering the triage area? Edited September 17, 2022 by Lysimachus Mazer Rackham 1 Back to top Link to comment Share on other sites More sharing options...
Mazer Rackham Posted September 17, 2022 Author Share Posted September 17, 2022 No, no reason for the picters yet... Dun, dun, duuuun! Wait ...too early? Lysimachus and Trokair 2 Back to top Link to comment Share on other sites More sharing options...
Lysimachus Posted September 19, 2022 Share Posted September 19, 2022 Failed on the Int test, but it seems there is something to be learned by examining the door, maybe Falk or Nicios want to try? Mazer Rackham 1 Back to top Link to comment Share on other sites More sharing options...
Lysimachus Posted September 20, 2022 Share Posted September 20, 2022 (edited) A few questions, if that ok GM...? Firstly, am I right in thinking it's only Bardas, Scourge and Restal in any danger from the gas? Outside the first airlock? Whatever the gas is, it can't get through the seal? If we now have control of the terminal inside the (first bit of the) lab, can't we just operate the airlock from there and bring them through to where the gas isn't? If necessary, they could even smash the outside terminal as they go, so no one else can use it? (We really could do with having those triage picters working now…?) Back to the bit down the stairs: Sorry if I'm being obtuse, but I just want to understand what we're seeing properly... So there are two doors, joined vertically: they are metal so big, thick, heavy. One is still in place. The other has been wrenched off its hinges and moved/bent to one side. Question: Which way are the doors hinged, i.e. has the damaged door been pulled out into the airlock or bent into the dark chamber where the cylinders are? Either way, the door has only been moved partially out of the way, resulting in the 'triangle of darkness', right? How big is that triangular gap? Big enough just to look through, or big enough for a person to fit through? The claw marks on the door - not done by whatever actually opened it? From what you've said, I'm assuming they are on the airlock side of the door, signs of frustration from something that couldn't get past? So they were made by something that was too big to get through the gap, but not as strong as whatever opened it up in the first place? But it's claws are still sharp enough to scratch the metal? That all sound about right? Edited September 20, 2022 by Lysimachus Mazer Rackham 1 Back to top Link to comment Share on other sites More sharing options...
Mazer Rackham Posted September 20, 2022 Author Share Posted September 20, 2022 30 minutes ago, Lysimachus said: A few questions, if that ok GM...? Of course! Firstly, am I right in thinking it's only Bardas, Scourge and Restal in any danger from the gas? Outside the first airlock? Whatever the gas is, it can't get through the seal? Correct. The party being split is causing a few bumps, but the named 'sections' like Cloister or Exterior should help identify what is happening, where. If the air was bad in the Sanctum, I'd mention it there. If we now have control of the terminal inside the (first bit of the) lab, can't we just operate the airlock from there and bring them through to where the gas isn't? If necessary, they could even smash the outside terminal as they go, so no one else can use it? (We really could do with having those triage picters working now…?) All possible, yes. Back to the bit down the stairs: Sorry if I'm being obtuse, but I just want to understand what we're seeing properly... Not obtuse - written medium is hard, and I can't word today. So there are two doors, joined vertically: they are metal so big, thick, heavy. One is still in place. The other has been wrenched off its hinges and moved/bent to one side. Question: Which way are the doors hinged, i.e. has the damaged door been pulled out into the airlock or bent into the dark chamber where the cylinders are? It has been wrenched sideways and down, forced back into the half of the jamb into which it would close. You are completely correct about the rest of the orientation/construction etc. The doors part in the centre, then each leaf slides away into the jamb. Star Trek door. The damaged leaf/door is buckled outwards on both sides in a large bulge, (if you were to look), preventing that particular half closing altogether. Either way, the door has only been moved partially out of the way, resulting in the 'triangle of darkness', right? How big is that triangular gap? Big enough just to look through, or big enough for a person to fit through? Both...maybe, possibly. Here's a picture worth a K of words... Spoiler The claw marks on the door - not done by whatever actually opened it? From what you've said, I'm assuming they are on the airlock side of the door, signs of frustration from something that couldn't get past? So they were made by something that was too big to get through the gap, but not as strong as whatever opened it up in the first place? But it's claws are still sharp enough to scratch the metal? That all sound about right? Almost: It is impossible to tell without specialist equipment or training if the claw marks are pre- or post- destruction of the door. They are indeed on the airlock side (the face you are looking at). You could always stick your head through. Lysimachus 1 Back to top Link to comment Share on other sites More sharing options...
Lysimachus Posted September 20, 2022 Share Posted September 20, 2022 (edited) Wasn't sure whether to go with 'Thanks' reaction or 'Ha Ha' to the last bit there... Edit: that clarifies things greatly though, thanks! Edited September 20, 2022 by Lysimachus Mazer Rackham 1 Back to top Link to comment Share on other sites More sharing options...
Mazer Rackham Posted September 20, 2022 Author Share Posted September 20, 2022 No worries I'll certainly autopilot Scourge and Bardas in through the airlock, but it's up to MG what he wants to do... Lysimachus 1 Back to top Link to comment Share on other sites More sharing options...
Machine God Posted September 21, 2022 Share Posted September 21, 2022 Whoops it's all happening now. IRL got in the way a bit. I have put in an entry. Lysimachus and Mazer Rackham 2 Back to top Link to comment Share on other sites More sharing options...
Mazer Rackham Posted September 21, 2022 Author Share Posted September 21, 2022 Things always kick off when you're not looking.. ;) Just to clarify, the trio outside (Restal, Bardas, Scourge) are in the airlock, but it has not been cycled, which means the door is closed, but not sealed. This was to prevent undermining any play by Beren/Stitches. Machine God and Lysimachus 1 1 Back to top Link to comment Share on other sites More sharing options...
Beren Posted September 22, 2022 Share Posted September 22, 2022 Do the det charges threaten the people in the airlock? Mazer Rackham 1 Back to top Link to comment Share on other sites More sharing options...
Mazer Rackham Posted September 22, 2022 Author Share Posted September 22, 2022 There are four charges, spread out along the glass. They have not been placed onto the airlock, but are nearby. (A metre or so from the Terminal). They are shaped charges with a given explosive radius. Guard service would acquaint you with them, if not intimately, at least by sight etc. I know players want to mitigate risk, but I'm going to levy tension by letting Stitches make the call. Link to comment Share on other sites More sharing options...
Lysimachus Posted September 22, 2022 Share Posted September 22, 2022 Oops, sorry, posted without seeing the above... but Reynard can't see either, so maybe it's cool...? Mazer Rackham 1 Back to top Link to comment Share on other sites More sharing options...
Lysimachus Posted September 22, 2022 Share Posted September 22, 2022 (edited) Quote ID: 04389 GGH-UAA-AAH-UCC-UGG-GHU - RHESUS:patt-match//: IDENT//COLLECT.BANCell-cysto/Primus. Aha, Reynard won't actually know this yet (until he can read through the data, can we assume we've copied it from the terminal in some fashion so everyone has it?) but the occupant of the smashed cylinder is this 'Primus' ...or 'first'. Edited September 22, 2022 by Lysimachus Mazer Rackham 1 Back to top Link to comment Share on other sites More sharing options...
Lysimachus Posted September 23, 2022 Share Posted September 23, 2022 Quick check after Nicios request, should Reynard open the sluice gate now or wait until everyone is down in the Cloister and suited up? I'm not sure exactly how our GM is picturing it working, but I'm concerned that the yellow hatch will lift and a torrent of (possibly irradiated) water will suddenly start flooding into the lab? Link to comment Share on other sites More sharing options...
Lord_Ikka Posted September 23, 2022 Share Posted September 23, 2022 Hmm. Good question. Probably after everybody is in, just to make sure. Lysimachus and Mazer Rackham 2 Back to top Link to comment Share on other sites More sharing options...
Mazer Rackham Posted September 23, 2022 Author Share Posted September 23, 2022 6 hours ago, Lysimachus said: Quick check after Nicios request, should Reynard open the sluice gate now or wait until everyone is down in the Cloister and suited up? I'm not sure exactly how our GM is picturing it working, but I'm concerned that the yellow hatch will lift and a torrent of (possibly irradiated) water will suddenly start flooding into the lab? As with Beren/Stitches, the call is going to be yours. Big Boy Trousers, gents. Lysimachus 1 Back to top Link to comment Share on other sites More sharing options...
Lysimachus Posted September 23, 2022 Share Posted September 23, 2022 Just finished this... Trokair, Mazer Rackham, Machine God and 1 other 4 Back to top Link to comment Share on other sites More sharing options...
Machine God Posted September 23, 2022 Share Posted September 23, 2022 Now we are in the Cloister, what is the status of Scourge? Breathing, ambient etc Mazer Rackham and Lysimachus 2 Back to top Link to comment Share on other sites More sharing options...
Lysimachus Posted September 23, 2022 Share Posted September 23, 2022 (edited) We've all got doses of detox (works against gases) I think, if necessary we could give him a dose and see if it picks him up? Edited September 23, 2022 by Lysimachus Mazer Rackham 1 Back to top Link to comment Share on other sites More sharing options...
Mazer Rackham Posted September 23, 2022 Author Share Posted September 23, 2022 (edited) Bear in mind, De-Tox requires a test. It's Roll 1D10, minus TB, and if the result is zero, no troubles. Otherwise you puke (and other things) and you're stunned. MG has sorted that with stimm, and as the characters are NPC's, we need to get on. No worries about it now, just future ref lads. As for Scourge he'll be able to move under his own power, but he'll be in a rough old state, and has at least 1 level of fatigue. @Lysimachus a handsome rogue indeed. Edited September 23, 2022 by Mazer Rackham Lysimachus and Machine God 2 Back to top Link to comment Share on other sites More sharing options...
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