Tokugawa Posted May 8, 2023 Share Posted May 8, 2023 (edited) https://www.warhammer-community.com/2023/05/08/warhammer-40000-faction-focus-astra-militarum-2/ Orders are still issued in command phase. If unit become shocked, order effect gone. No detachment rules are previewed today, but the default detachment in index named "Combined Regiment". Edited May 8, 2023 by Tokugawa Emperor Ming and duz_ 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/378583-10th-faction-focus-preview-ig/ Share on other sites More sharing options...
Tokugawa Posted May 8, 2023 Author Share Posted May 8, 2023 Max infantry unit size is 20 now. Wargear options still mostly follow the box content. Baneblade datasheet. This confirmed that normal lascannon is S12 dmg d6+1, and autocannon is possibly S9 AP-1 dmg3. Battlecannon is S10 AP-1 dmg3. No more infomation about Leman Russ. Emperor Ming 1 Back to top Link to comment https://bolterandchainsword.com/topic/378583-10th-faction-focus-preview-ig/#findComment-5945018 Share on other sites More sharing options...
Sergeant Bastone Posted May 8, 2023 Share Posted May 8, 2023 (edited) My Thoughts: -FRF affects plasma now. -Chainswords are +2 attacks -Classic Infantry Squads still exist -Born Soldiers still exists (hopefully balanced by other choices now) -Autocannon now does flat 3 damage (!!) -Krak Grenade profile makes it a viable choice vs plasma now Edited May 8, 2023 by Sergeant Bastone The Pounder, Jaipii, Inquisitor_Lensoven and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/378583-10th-faction-focus-preview-ig/#findComment-5945036 Share on other sites More sharing options...
The Pounder Posted May 8, 2023 Share Posted May 8, 2023 I’m loving the look of this!! Combined squads sound interesting. I’m happy my Lascannon and Autocannons in my Infantry squads have been given a boost! Also Demolishers seem relevant again. The humble Battlecannon has been up gunned too! Can’t wait to see how my Forgeworld stuff has failed in the new edition. All in seems a solid update. duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/378583-10th-faction-focus-preview-ig/#findComment-5945037 Share on other sites More sharing options...
Inquisitor_Lensoven Posted May 8, 2023 Share Posted May 8, 2023 (edited) The autocannon news is the biggest for me. a full HWS of them, and an exterminator, that’ll really help my army out a lot. hopefully this isn’t just the profile for the ACs on the baneblade. not a fan of the vox rework though. also the people upset at the loss of conscripts will hopefully be satisfied being able to double the number of models on squads now. Edited May 8, 2023 by Inquisitor_Lensoven Emperor Ming 1 Back to top Link to comment https://bolterandchainsword.com/topic/378583-10th-faction-focus-preview-ig/#findComment-5945055 Share on other sites More sharing options...
Inquisitor_Lensoven Posted May 8, 2023 Share Posted May 8, 2023 46 minutes ago, Sergeant Bastone said: My Thoughts: -FRF affects plasma now -Chainswords are +2 attacks -Classic Infantry Squads still exist -Born Soldiers still exists (hopefully balanced by other choices now) -Autocannon now does flat 3 damage (!!) -Krak Grenade profile makes it a viable choice vs plasma now Remember they changed the way weapon profiles are so they can be tailored to units, the AC profile might be just for BB variants. yeah there’s actually a reason to take a chainsword now. our units won’t be massive threats in melee but their threat is increased significantly by this. Link to comment https://bolterandchainsword.com/topic/378583-10th-faction-focus-preview-ig/#findComment-5945057 Share on other sites More sharing options...
Tokugawa Posted May 8, 2023 Author Share Posted May 8, 2023 This could revive a full sentinels UNIT. Crazy! Inquisitor_Lensoven and Emperor Ming 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/378583-10th-faction-focus-preview-ig/#findComment-5945060 Share on other sites More sharing options...
librisrouge Posted May 8, 2023 Share Posted May 8, 2023 Guys, guys, guys...the heavy stubber is Rapid Fire 3. I don't know what points it'll cost on vehicles (assuming it isn't free) but I think I'll take it on everything. The age of the storm bolter is over. Now we live in the era of .50 cal. Jaipii, Lord Raven 19, Ramell and 6 others 5 4 Back to top Link to comment https://bolterandchainsword.com/topic/378583-10th-faction-focus-preview-ig/#findComment-5945076 Share on other sites More sharing options...
Emperor Ming Posted May 8, 2023 Share Posted May 8, 2023 Absolutely hate that the BC is s10 and ap1.... Is it destined to be outshined by other turret weapons every ed Wounding dreadnoughts on 4s, no thanks Lord Raven 19, Shamansky and domsto 3 Back to top Link to comment https://bolterandchainsword.com/topic/378583-10th-faction-focus-preview-ig/#findComment-5945081 Share on other sites More sharing options...
Inquisitor_Lensoven Posted May 8, 2023 Share Posted May 8, 2023 6 minutes ago, librisrouge said: Guys, guys, guys...the heavy stubber is Rapid Fire 3. I don't know what points it'll cost on vehicles (assuming it isn't free) but I think I'll take it on everything. The age of the storm bolter is over. Now we live in the era of .50 cal. I’ve always viewed it more as a .30 librisrouge 1 Back to top Link to comment https://bolterandchainsword.com/topic/378583-10th-faction-focus-preview-ig/#findComment-5945086 Share on other sites More sharing options...
Sergeant Bastone Posted May 8, 2023 Share Posted May 8, 2023 9 minutes ago, Emperor Ming said: Absolutely hate that the BC is s10 and ap1.... Is it destined to be outshined by other turret weapons every ed Wounding dreadnoughts on 4s, no thanks 48" range too Emperor Ming 1 Back to top Link to comment https://bolterandchainsword.com/topic/378583-10th-faction-focus-preview-ig/#findComment-5945093 Share on other sites More sharing options...
sairence Posted May 8, 2023 Share Posted May 8, 2023 I don't think Vox loses it's order range. Right now, the thing that confers the bonus range is the Master Vox in the command squad, the squad vox caster is just a receiver that doesn't do anything on its own. So I imagine it's likely this still works the same way, but that the squad vox gives the added benefit of potential CP refund. duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/378583-10th-faction-focus-preview-ig/#findComment-5945101 Share on other sites More sharing options...
Inquisitor_Lensoven Posted May 8, 2023 Share Posted May 8, 2023 23 minutes ago, sairence said: I don't think Vox loses it's order range. Right now, the thing that confers the bonus range is the Master Vox in the command squad, the squad vox caster is just a receiver that doesn't do anything on its own. So I imagine it's likely this still works the same way, but that the squad vox gives the added benefit of potential CP refund. Somehow i doubt the vox gets both benefits… Link to comment https://bolterandchainsword.com/topic/378583-10th-faction-focus-preview-ig/#findComment-5945117 Share on other sites More sharing options...
TCC Posted May 8, 2023 Share Posted May 8, 2023 Looks like we lost turret weapons. Back to being locked in combat? Link to comment https://bolterandchainsword.com/topic/378583-10th-faction-focus-preview-ig/#findComment-5945127 Share on other sites More sharing options...
Sergeant Bastone Posted May 8, 2023 Share Posted May 8, 2023 (edited) I think that part of the rule is supposed to be a core rule now. I assume that the tanks get be given Take Aim now to get the +1 to hit? Which should apply to everything? Heavy stubbers having 6 shots hitting on 3s is may be something Edit: Actually I think the heavy stubber only gets 4 shots at half range. Edited May 8, 2023 by Sergeant Bastone Inquisitor_Lensoven 1 Back to top Link to comment https://bolterandchainsword.com/topic/378583-10th-faction-focus-preview-ig/#findComment-5945131 Share on other sites More sharing options...
Inquisitor_Lensoven Posted May 8, 2023 Share Posted May 8, 2023 18 minutes ago, Sergeant Bastone said: I think that part of the rule is supposed to be a core rule now. I assume that the tanks get be given Take Aim now to get the +1 to hit? Which should apply to everything? Heavy stubbers having 6 shots hitting on 3s is may be something Edit: Actually I think the heavy stubber only gets 4 shots at half range. Stubber is rapid 3 so it should get 6 in half range Sergeant Bastone 1 Back to top Link to comment https://bolterandchainsword.com/topic/378583-10th-faction-focus-preview-ig/#findComment-5945144 Share on other sites More sharing options...
Sergeant Bastone Posted May 8, 2023 Share Posted May 8, 2023 2 minutes ago, Inquisitor_Lensoven said: Stubber is rapid 3 so it should get 6 in half range Ahh, okay. Somebody told me that rapid fire weapons just get +1 attack at half range now. But it looks like it still works the same way from what i can tell. So a plasma gun is going to get 4 attacks at half range now? Or am reading "Improve the attacks characteristic of rapid fire weapons by 1" incorrectly? Link to comment https://bolterandchainsword.com/topic/378583-10th-faction-focus-preview-ig/#findComment-5945148 Share on other sites More sharing options...
Inquisitor_Lensoven Posted May 8, 2023 Share Posted May 8, 2023 3 minutes ago, Sergeant Bastone said: Ahh, okay. Somebody told me that rapid fire weapons just get +1 attack at half range now. But it looks like it still works the same way from what i can tell. So a plasma gun is going to get 4 attacks at half range now? Or am reading "Improve the attacks characteristic of rapid fire weapons by 1" incorrectly? If they reworked rapid fire rule I missed it. Sergeant Bastone 1 Back to top Link to comment https://bolterandchainsword.com/topic/378583-10th-faction-focus-preview-ig/#findComment-5945149 Share on other sites More sharing options...
Karhedron Posted May 8, 2023 Share Posted May 8, 2023 2 hours ago, Inquisitor_Lensoven said: hopefully this isn’t just the profile for the ACs on the baneblade. I think that the Autocannon on the CSM squads got the same profile so that looks standard now. Makes a decent Terminator killer. The Ap is only, -1 but each failed save is a kill and they can be taken in numbers. Inquisitor_Lensoven 1 Back to top Link to comment https://bolterandchainsword.com/topic/378583-10th-faction-focus-preview-ig/#findComment-5945153 Share on other sites More sharing options...
sairence Posted May 8, 2023 Share Posted May 8, 2023 It should be whatever the nr next to the rule is as bonus. So Rapid Fire 1 = 1 extra shot Rapid Fire 3 = 3 extra shots Same with other rules. Melta 2 = 2 extra points of damage Karhedron, Jaipii and Inquisitor_Lensoven 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/378583-10th-faction-focus-preview-ig/#findComment-5945154 Share on other sites More sharing options...
Inquisitor_Lensoven Posted May 8, 2023 Share Posted May 8, 2023 21 minutes ago, Karhedron said: I think that the Autocannon on the CSM squads got the same profile so that looks standard now. Makes a decent Terminator killer. The Ap is only, -1 but each failed save is a kill and they can be taken in numbers. I’ll be very happy if that’s standard. hopefully the exterminator guns are even better. S10 AP-2 would be great. That would be chewing through gravis and terminators wonderfully Lord Raven 19 1 Back to top Link to comment https://bolterandchainsword.com/topic/378583-10th-faction-focus-preview-ig/#findComment-5945161 Share on other sites More sharing options...
sairence Posted May 8, 2023 Share Posted May 8, 2023 (edited) 2 hours ago, Inquisitor_Lensoven said: I’ll be very happy if that’s standard. hopefully the exterminator guns are even better. S10 AP-2 would be great. That would be chewing through gravis and terminators wonderfully I can't see them have more AP than Battlecannons. I expect less S, more shots, but same AP and damage. Unless they inexplicably make them a straight downgrade again. Edited May 8, 2023 by sairence Link to comment https://bolterandchainsword.com/topic/378583-10th-faction-focus-preview-ig/#findComment-5945213 Share on other sites More sharing options...
Emperor Ming Posted May 8, 2023 Share Posted May 8, 2023 Battlecannon ap has to be an error, its less ap than a krak grenade Link to comment https://bolterandchainsword.com/topic/378583-10th-faction-focus-preview-ig/#findComment-5945225 Share on other sites More sharing options...
mertbl Posted May 8, 2023 Share Posted May 8, 2023 I think its very important to remember their "2 pages of army rules", vox caster range, turret rules, order bouncing etc, will probably all be on those 2 pages. Link to comment https://bolterandchainsword.com/topic/378583-10th-faction-focus-preview-ig/#findComment-5945254 Share on other sites More sharing options...
Tokugawa Posted May 8, 2023 Author Share Posted May 8, 2023 (edited) 9 hours ago, Jud Cottrell said: I’m loving the look of this!! Combined squads sound interesting. I’m happy my Lascannon and Autocannons in my Infantry squads have been given a boost! Also Demolishers seem relevant again. The humble Battlecannon has been up gunned too! Can’t wait to see how my Forgeworld stuff has failed in the new edition. All in seems a solid update. Demolisher increased to d6+3 attacks from d6, approximate 86% increase on average, while many other weapons in the game reduced lethality. Definitely a winner. Profile of plasma cannons haven't been previewed, but plasma pistol and plasma gun already confirmed having same S as 9th. So very probably plasma weapons are not "ok against everything" option as before. I also can't see executioner higher than S9. Edited May 8, 2023 by Tokugawa Emperor Ming 1 Back to top Link to comment https://bolterandchainsword.com/topic/378583-10th-faction-focus-preview-ig/#findComment-5945257 Share on other sites More sharing options...
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