Jump to content

A Time of Reaving Interest


Black Cohort

Recommended Posts

1 hour ago, Machine God said:

We also have @Trokair's character Borg walking around that at time gets chatted to by religious Iron Hands or even eyed by the same flexing servo-arms. "Say that's a pretty Arm you got there Boy!"

 

TerES’sa (Terrain Enhanced Scout Pattern Servo-Automata) is not yet approved, so no guarantee there.

 

 

Edit: Nor Is the name for that matter...

Edited by Trokair
Link to comment
Share on other sites

1 hour ago, Machine God said:

So its Shattered Legions from Istvaan V. Survivors of Iron Hands, Salamanders and Raven Guard that just had their :cuss: handed to them by Traitors and then they find out that this other survivor in Black Armour is First Legion that everyone hates?

 

Could be tricky.

 

The mysterious black thunderhawk that swooped in and saved them, not on any of the orders of battle. What is it doing here, why is it here, what did they know, how did they know... and where did that little hooded dwarf run off to?

Link to comment
Share on other sites

I go to bed and things explode.

 

First I think a list of the interested people and their considerations are in order:

Lysimachus IH Assault Marine?

Trokair

A.T.  Dark Angels? tactical

Lord_Ikka  Raven Guard Assault

Mazer Rackham Raven Guard Apothecary

Xin Ceithan

Machine God Iron Hand Tactical, Assault or Librarian

Urauloth Salamanders Tactical

 

Next I want to note that is probably too many people.  I know games can be run with 8+ people, but I am thinking 6 players.  Anyone not selected initially would be put on a backup list so if an active player had to drop, you could be added in down to road.

 

While some stuff on the Deathwatch advance tables don't make sense given the time period, Things like Interrogation, sleight of hand, Hunter of Aliens, resistances would be reasonable for Great Crusade veterans to have as options.

 

Correct that bolters wouldn't have fire selectors, but other than that the FW HH black books make it clear that there were plenty of special ammo types around.  They won't be plentiful like in a normal deathwatch campaign but you could find some interesting stuff.

 

For armour, Raven Guard would have a chance for Mk VI (still confused about why GW is pushing Mk VI as the main HH armour when it should be MkIII, IV and V)

MkII armour would grant you two armour histories

MkIII armour would grant you one armour history

Mk IV/VI armour would not give you any being too new

 

Non-Raven Guard

1 or 2 Mk II

3 through 7 Mk III

8, 9 or 10 Mk IV

 

Raven Guard

1 or 2 Mk II

3 to 6 Mk III

7 or 8 Mk IV

9 or 10 Mk VI

 

Trokair, having slept on it, as interesting as your idea is I don't want to go with it for this campaign.

 

When it comes to starting gear a couple of things will change to represent the fact that you just got off the surface of Isstvan and presumably had to fight for your life to do so.

 

For grenades you have 2, 50/50 chance for each to be a frag or krak

One of your bolt pistol, combat knife or chapter trapping is gone

Any ranged weapon your character has comes with 2 clips worth of ammo

the Tactical marine's clip of special issue ammo is half empty

none of your amour is environmentally sealed to start

 

The ship will have a very minimal armoury to start, odds are that re-arming will be a top priority at the start of the campaign as even bolter ammo is not limitless initially.

Link to comment
Share on other sites

38 minutes ago, Xin Ceithan said:

Well, ...you know my name?! :cool:

 

Alpharius.

 

It's always - wait. No, done that joke. :tongue:

 

@Black Cohort I take it we're going to be standardising on a bolter/bolt ammo type to keep it easier on the administration?

Edited by Mazer Rackham
Link to comment
Share on other sites

8 minutes ago, Mazer Rackham said:

 

Alpharius.

 

It's always - wait. No, done that joke.

 

@Black Cohort I take it we're going to be standardising on a bolter/bolt ammo type to keep it easier on the administration?

 

For bolters, combi-bolters, twin-linked bolters and bolt pistols yes.  Heavy bolters will use a separate ammo track.

Link to comment
Share on other sites

Ravyx 'The Jackdaw' Koloios, Apothecary attached to 66th Assault Company, XIX Legiones Astartes.

 

Starting Stat Rolls:

Spoiler

WS: 44
BS: 44
S: 43
T: 43
Ag: 46 +5 (Chapter Bonus) =51
Int: 33, Reroll = 44
Per: 46 +5 (Chapter Bonus) = 51
WP: 44
Fel: 43

 

Wounds: (D5=3) +18 = 21
Fate: D10 = 8, 4 Fate Points

 

Armour: D10= 9, Mk VI Corvus (+10 to Agility).
No Armour History.

 

Specialty: Apothecary

Specialist Advanced Training: Medicae, Enhanced Healing.

 

XP Spends:Initial 1,000xp:

Spoiler

Guerrilla Training (RG Adv, FF) 400xp

Signature Wargear (SM Rank 1, Core) 500xp (Item: Diagnostor Helm)

Pilot (Personal) (SM Rank 1, Errata) 100xp

 

Rank 1: (4000xp)

Spoiler

Deed: Specialty Deed, (Protector of the Chapter - grants Talented: Medicae and Scholastic Lore (Chymistry) Talents, RoB). 400xp

WS + 5 Simple (Apo Adv, Core) 200xp

INT + 5 Simple (Apo Adv, Core) 200xp
INT +5 Intermediate (Apo Adv, Core) 500xp

AGI +5 Simple (Apo Adv, Core) 500xp

AGI +5 Intermediate (Apo Adv, Core) 1000xp

Trade (Chymist) (SM Rank 1, Core) 600xp

Hatred (Traitor Legions) (RG Adv, FF) 200xp

Chem Use (Apo Rank 1, Core) 400xp

 

Rank 2: (4000xp)

Spoiler

PER +5 Simple (Apo Adv, Core) 200xp

PER +5 Intermediate (Apo Adv, Core) 500

Medicae +10 (Apo Rank 2 Core) 400xp

Tactics (Recon & Stealth) (RG Adv, FF) 200xp

Scrutiny (SM Rank 2, Core) 400xp

Demolition (Rank 2 SM, Core) 400xp

BS +5 Simple (Apo Adv, Core) 500xp

WP +5 Simple (Apo Adv, Core) 500xp

Survival (SM Rank 1, Core) 300xp

Hardy (Apo Rank 1, Errata) 100xp

Hard Target (RG Adv, FF) 500xp

 

TOTAL Spend: 9000xp


Stats after XP Spends:

Spoiler

WS: 49
BS: 49
S: (8) 43 (PA Bonus +20) = (10) 63
T: (8) 43
Ag: 51 +5 +5 = 61 (PA Bonus +10) = 71

Initiative: 6

Int: 44 +5 +5 = 54
Per: 61 (HS Bonus +10) = 71 (PA Bonus +15) = 86
WP: 49
Fel: 43

 

Wargear:

Spoiler

Narthecium

Diagnostor Helm

Astartes Bolter, Bolt Pistol, Combat Knife

1 x Frag Grenade

1 x Krak Grenade

Chapter Trapping: Lost.

 

GM: Build is now completed/final, cheers.

Edited by Mazer Rackham
Formatting completed.
Link to comment
Share on other sites

@Black Cohort

 

Assuming a Devestator is ok would you be ok if the starting Heavy Bolter is swapped for an Autocannon (and/or aquiered through signature wargear tallent)? They were used plenty during the great Crusade and into the Heresy. Visually thinking of the Kalibrax pattern with its drum magazine.

 

I can’t see an Autocannon profile in the DW books I have, but the one from Dark Heresy, Inquisitors handbook page 177 seems ok:  Class: Heavy  Range:300m  RoF: S/2/5  Dam: 4d10+5 I Pen:4  Clip:20 Rld:2Full

 

Higher potential damage per shot, but can shot single, semi and full compared to the HB only on full, so would help with ammo conservation.

 

 

Secondly, would this concept work for you in this story: A Terran born, aged Legionnaire, who never really integrated with the new influx and culture once the primarch had been recovered and thus become isolated and sidelined. Had begun to form doubt the direction the legion was taken in the run up to Istvan but kept his concerns to himself as he had already been censored once for expressing concerns over how the legion was changing after the primarch had originally been found. Seeing the betrayal he rejects what the legion became and goes back to the pre primarch legion identity.

 

Considering Dusk Raider (Death Guard), Imperial Herald (Word Bearers), Ghost Legion (Alpha Legion) or Emperor’s Wolves (Later Luna Wolves etc).

Link to comment
Share on other sites

26 minutes ago, Trokair said:

@Black Cohort

 

Assuming a Devestator is ok would you be ok if the starting Heavy Bolter is swapped for an Autocannon (and/or aquiered through signature wargear tallent)? They were used plenty during the great Crusade and into the Heresy. Visually thinking of the Kalibrax pattern with its drum magazine.

 

I can’t see an Autocannon profile in the DW books I have, but the one from Dark Heresy, Inquisitors handbook page 177 seems ok:  Class: Heavy  Range:300m  RoF: S/2/5  Dam: 4d10+5 I Pen:4  Clip:20 Rld:2Full

 

Higher potential damage per shot, but can shot single, semi and full compared to the HB only on full, so would help with ammo conservation.

 

 

Secondly, would this concept work for you in this story: A Terran born, aged Legionnaire, who never really integrated with the new influx and culture once the primarch had been recovered and thus become isolated and sidelined. Had begun to form doubt the direction the legion was taken in the run up to Istvan but kept his concerns to himself as he had already been censored once for expressing concerns over how the legion was changing after the primarch had originally been found. Seeing the betrayal he rejects what the legion became and goes back to the pre primarch legion identity.

 

Considering Dusk Raider (Death Guard), Imperial Herald (Word Bearers), Ghost Legion (Alpha Legion) or Emperor’s Wolves (Later Luna Wolves etc).

 

I think you would need a signature wargear for an autocannon given that it is better than a heavy bolter in nearly every way.

 

A Terran would be fine, for legion it would need to be one of the second wave not the ones that just purged their ranks elsewhere in the Isstvan system.

Link to comment
Share on other sites

33 minutes ago, Trokair said:

@Black Cohort

 

Secondly, would this concept work for you in this story: A Terran born, aged Legionnaire, who never really integrated with the new influx and culture once the primarch had been recovered and thus become isolated and sidelined. Had begun to form doubt the direction the legion was taken in the run up to Istvan but kept his concerns to himself as he had already been censored once for expressing concerns over how the legion was changing after the primarch had originally been found. Seeing the betrayal he rejects what the legion became and goes back to the pre primarch legion identity.

 

Considering Dusk Raider (Death Guard), Imperial Herald (Word Bearers), Ghost Legion (Alpha Legion) or Emperor’s Wolves (Later Luna Wolves etc).

That would be (What will be) a Black Shield. 

 

 

 

Link to comment
Share on other sites

56 minutes ago, Trokair said:

I can’t see an Autocannon profile in the DW books I have, but the one from Dark Heresy, Inquisitors handbook page 177 seems ok:  Class: Heavy  Range:300m  RoF: S/2/5  Dam: 4d10+5 I Pen:4  Clip:20 Rld:2Full

 

That looks accurate compared to the vehicle autocannon profiles.

 

I played a DH character with one once. It's a hell of a weapon but the guy was auged up to the eyeballs just to lift it and another player had to act as their ammo runt.

IIRC a full ammo backpack worked out at 60 rounds, relative to other SP/bolt weapons.

 

-------

 

And now i'm tempted by a conversion beamer wielding techmarine. Not often that breaking out the old heresy weapons is an option, seems a shame to waste it :p

Edited by A.T.
Link to comment
Share on other sites

23 minutes ago, A.T. said:

 

And now i'm tempted by a conversion beamer wielding techmarine. Not often that breaking out the old heresy weapons is an option, seems a shame to waste it :p

Shame that even though it is only 40 Requisition Points (so Signature Weapon Master) you don't have Hero Renown. 

 

 

@Black Cohort - Are you allowing Deeds and Distinctions to be bought, to signify glorious actions in the Great Crusade? 

 

 

 

Edited by Machine God
Deeds
Link to comment
Share on other sites

40 minutes ago, Black Cohort said:

I think you would need a signature wargear for an autocannon given that it is better than a heavy bolter in nearly every way.

 

Do I just need signature wargear, or do you want me to to also get signature wargear (Master) at rank two to justify the autocannon?

 

 

 

40 minutes ago, Black Cohort said:

A Terran would be fine, for legion it would need to be one of the second wave not the ones that just purged their ranks elsewhere in the Isstvan system.

 

Just as I was thinnking a Dusk Raider migth work, but fair enough. In that case, from my above mussing, it be a loyalist Word Bearer, which the more I think about is probably the legion with the fewest loyalist, so erm, no I guess. Or Loyalist Alpha legion, and on reflection that could verge on meme (we are Omegon).

 

 

So how does an Iron Warrior sound? They served under the Emperor direct on Venus, the decimating discipline policy when Petro took over could have struck someone that the marine deeply respected (a mentor figure) and thus the seed of doubt in the legion and how it was run thereafter was sown.   

 

So any suggestions as to what chapter/successor to use as a stand in for a Terran Iron Warrior during character creation? Or should I just pick appropriately from the custom chapter creation bit in Rites of Battle?

 

 

                                                                                                                       

Link to comment
Share on other sites

What I've got so far:

 

 

Elvrit Sharr, ‘the Adamant’, Assault Breacher, Clan Borrgar, Iron Tenth

 

Starting Stat Rolls:

Spoiler

WS: 43
BS: 39 +5(IH) = 44
S: 45
T: 46 +5(IH) = 51
Ag: 38
Int: 40
Per: 37
WP: 34, Reroll: 49
Fel: 37

 

 

 

Wounds: (d5=4) +18 = 22
Fate: d10=2, 3 Fate Points

 

Armour: d10=6, Iron Armour (appropriately enough!)
1 History roll: d5=2, d10=7. Result = Battered by War, +10 to Intimidate, -5 to Charm.

 

With GM agreement:
Assault Breacher:
Swap Jump Pack, Pilot: Personal Skill and Wings of Angels/Wrathful Descent ability - for - Boarding Shield (Storm Shield without Forcefield) and Stalwart Defence Talent.

 

XP Spends:

 

Initial 1,000xp:

Spoiler

Deed: No Quarter Given (RoB Valorous Deeds) 500 (adds +3WS and Counterattack Talent)
Hatred Traitor Legions (IH Advances, FF) 200
Tech-Use (IH Advances, FF) 300

 

 

 

4,000xp from Rank 1 tables:

Spoiler

The Flesh is Weak (1) (IH Advances, FF) 500
The Flesh is Weak (2) (IH Advances, FF) 500
Tech-Use+10 (IH Advances, FF) 400
WS+5 Simple Increase (Assault Marine Characteristic Advances) 200
Str+5 Simple Increase (Assault Marine Characteristic Advances) 200
Ag+5 Simple Increase (Assault Marine Characteristic Advances) 200
Per+5 Simple Increase (Assault Marine Characteristic Advances) 200
T+5 Simple Increase (Assault Marine Characteristic Advances) 500
T+5 Intermediate Increase (Assault Marine Characteristic Advances) 1000
Survival Skill (General Space Marine Advances, Rank 1) 300

 

 

 

4,000xp from Rank 2 tables:

Spoiler

WS+5 Intermediate Increase (Assault Marine Characteristic Advances) 500
Twin Weapon Wielder Melee (Assault Marine Advances, Rank 1) 500
Twin Weapon Wielder Ballistic (Assault Marine Advances, Rank 1) 500
Signature Wargear - Power Sword (General Space Marine Advances, Rank 1) 500
The Flesh is Weak (3) (IH Advances, FF) 500
Crushing Blow (Assault Marine Advances, Rank 2) 600
Lightning Attack (Assault Marine Advances, Rank 2) 600
Awareness +10 (General Space Marine Advances, Rank 2) 300

 

 

 

Stats after XP Spends:

Spoiler

WS: 43 +3(Deed) +5(Adv) +5(Adv) = 56
BS: 39 +5(IH) = 44
S: 45 +5(Adv) = 50 +25 (Iron Armour) = 75
T: 46 +5(IH) +5(Adv) +5(Adv) = 61
Ag: 38 +5(Adv) = 43
Int: 40
Per: 37 +5(Adv) = 42 +5 (Iron Armour Autosenses) +10 (HS) = 57
WP: 34, Reroll: 49
Fel: 37

 

 

Wargear:

Spoiler

Hvass, Power Sword

Boarding Shield

Bolt Pistol

2 Bolt Pistol Clips

1 Frag Grenade

1 Krak Grenade

1 Repair Cement

Chapter Trapping: Exceptional Bionic Hand

 

(Combat Knife lost)

 

 

 

Edit: Build complete.

 

 

 

Edit: I guess an Iron Warrior might make most sense to be carrying an Autocannon around...? Maybe based on the Imperial Fist choices, as the two Legions had a fair few similarities before the Heresy (part of why they didn't get on?)

 

Edit edit: I'm definitely hoping Deeds are allowed, you can only have one and it has to be as part of Character Creation, and they aren't too broken. I think Distinctions are slightly different, earned during play, so they might well be off-limits to start with?

 

 

 

 

Edited by Lysimachus
Link to comment
Share on other sites

2 hours ago, Trokair said:

So any suggestions as to what chapter/successor to use as a stand in for a Terran Iron Warrior during character creation? Or should I just pick appropriately from the custom chapter creation bit in Rites of Battle?                                                                                      

 

My suggestion would be modified Imperial Fists. Their Solo Modes and Squad Modes involve Siege specialisation. However, the Defensive Doctrine won't really be of benefit as your chosen weapon is the Autocannon, and it's effectively Bolter Drill.

 

EDIT: Ninja'd by Lysi.

 

We did have an old hand in the RPG Nook, Steel Company, who ran an M.34 Autocannon most effectively...

Edited by Mazer Rackham
Link to comment
Share on other sites

yes for deeds and distinctions

 

I think for the autocannon just signature Wargear and losing the heavy bolter.

 

For Iron Warriors using Rites of battle I would say

 

Demeanor: No Mercy, No Respite

 

Stat Mods: first option +5 BS, +5 Wp

 

Solo mode: second option Demolition and Tactics (Defensive Doctrine)

 

Squad Modes: Seige Breaker and Only in Death...

 

Chapter Advance table: Death from Afar

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.