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CustomTitle

  1. Hey Brothers! Note to the moderators...The reason I've put this tutorial up here is that it is a WIP as well. It will be a running project involving all the armour marks and a number of legion specific pieces. In this first post is MKIV only with MKIII to follow soon. I've been meaning to get a tutorial on Heresy armour up here for some time now but have never found the opportunity. It would appear however that I have found the time now! The basic idea is to produce a number of tutorials which may help you to save money by converting almost any GW plastic power armour kit into a heresy armour mark! The focus is on more on the armour than the weapons but in the future I hope to share some methods I've used to turn standard plastic weaponry into heresy era stuff. I will also attempt to display how I would go about doing particular legions, eg head swaps for ultramarines and thousand sons, cloaks for DA and so on. Without further ado (and in good Star Wars tradition) let’s start off with number 4! Maximus Pattern http://i1110.photobucket.com/albums/h451/Zaevin/tutorial4050.jpg For the purpose of this tutorial I'm going to go mostly off the Forgeworld stereotype. The base model comes from the command squad box with the exception of the blood angels bolt pistol and the finecast backpack which is standard, just resin and not plastic. These principles can be applied to most GW plastic marine kits. One thing I want to encourage people to take note of (and I'm sure the vast majority already have) is that there are absolutely loads of different versions of power armour bits which are considered one mark or another. I can think of 5 or 6 different kinds of mark IV helmet for example, from forgeworld and games-workshop. There are even more pictures of mark IV in artwork which looks different from the generally accepted and now seemingly official forgeworld pattern. So the choice is massive for people wanting heresy era marines. Please note, this is just how I do it and I want to say that there are some fantastic armour tutorials out there! Hope you find this one useful too though Preparation What you'll need. http://i1110.photobucket.com/albums/h451/Zaevin/tutorial4052.jpg This is more or less what I used for the MKIV marine. Included among the usual suspects such as a sculpting tool and a hobby knife are Nail Perfection UK micro beads which I use to add to armour as bolts. Please for the love of the Emperor do not ask me how I found these... Anyway, like with any project it's a good idea to prepare the tools first so you know you've got everything you need Torso http://i1110.photobucket.com/albums/h451/Zaevin/tutorial4004.jpg Start with any mark VII torso and clean off aquillas and scull icons and so on until you have a smooth surface. http://i1110.photobucket.com/albums/h451/Zaevin/tutorial4013.jpg Then score a line from under each arm to the centre of the chest plate. http://i1110.photobucket.com/albums/h451/Zaevin/tutorial4014.jpg It should also lead behind the torso to the backpack join. Legs http://i1110.photobucket.com/albums/h451/Zaevin/tutorial4005.jpg For the legs you will need to remove the knee pads and smooth the cleared area to be the same level of the shin guard. http://i1110.photobucket.com/albums/h451/Zaevin/tutorial4027.jpg You should also cut away the curved part of the cod piece so that it is a flat surface. Prepared Surface Pieces http://i1110.photobucket.com/albums/h451/Zaevin/tutorial4008.jpg At this stage you should have something like this. I mostly find it's sometimes easiest to stick these three together now rather than sculpting the bits individually. ...and on to part two...
  2. Wut? Welp, this arrived today, so I guess it's time I got round to making this thread: You're mad, IHF doesn't do models - what have you done with them? I'll concede the first point, this is dumb even for me. Since B@C's release I'd planned on getting in on the plastic heresy action, and with rumours of vanishing stock, I finally got the push I needed to actually go and buy it. I'm not going to pretend that this is the start of a crazy-fast painting spree that will end in a full army after a couple of months - I'm bad at finishing projects, painting fast or painting large numbers of models at once - plus I love obsessively converting every model & painting totally unnecessary freehand details, none of which is conducive to successfully collecting an army. Instead: baby steps - stupidly ambitious plans, but sub-divided in to teeny, tiny baby steps. What's a 'Brannsar'? Clan Brannsar is my homebrew Clan for the Iron Hands Legion (very WIP Liber Astartes thread: http://www.bolterandchainsword.com/topic/316214-clan-brannsar-of-the-xth-legion/ ) - Brannsar is Norwegian for 'burn' because I am absolutely awful at coming up with names for stuff. There's a dark corner of my brain which whispers about plans to expand this into Shattered Legions Sallies, Raven Guard & Imperial Fists, plus Solar Auxilia, Mechanicum, Imperialis Militia, Titan Legio & Knights but that's crazy talk. Show me an army list, I have to see an army list The way I'll be constructing this army is slightly unusual - for me, fluff is everything so how I'll proceed is to plan multiple 'detachments' (each based around a small formation within the Clan) which can be combined to form a functional (albeit likely noncompetitive) army list representing a portion of the Clan's 4th Order. If that's a little tricky, here's an example of a 'detachment': Zone mortalis / siege assault infantry Phalanx: here a Phalanx constitutes a third of a full company, so it might contain: 1x 10 Cataphractii Termies, 2x 10 Breachers, 3x Graviton Rapiers, 1x Contemptor (possibly in addition to enough Anvilus / Kharybdis Assault Claws to carry them all) The first detachment I'll be working on is the titular Seeker-Killer Cohort Ultor - a mechanized anti-infantry division mainly equipped with MkIV plate due to its mobility & enhanced sensor suite, for which B@C will form the core. The end goal for Ultor's organisation is as follows: HQ: Praevian Consul Centurion + 3 Vorax Battle Automata Elites: Techmarine Troops: 10 Tacticals with Rhino 10 Tacticals with Rhino 10 Support marines with Rhino (these will probably double for a heavy support squad too) Fast Attack: 10 Seekers with Rhino Heavy Support: 3 Predator Executioners Land Raider Phobos (MkIIb) Victory is Vengeance Anyhow, back to the baby steps - I'm gonna start off Ultor by first making a ViV Extermination warband based off the formation's constituents, so the first models to be attempted will be: * Praevian Consul * Techmarine * 5 Tacticals * 5 Seekers * 2 Vorax This might change a bit, but expect it to remain within the framework of Ultor's larger organisation as set out above. ...This is an opening post without any actual pictures of models, isn't it? Guilty I've got loads of stuff to set up before I really crack on with this, so I wouldn't hold your breath for any actual painting within the next month (apart from painting all the bare heads in B@C because I want to experiment with skin-tones / circuitry tattoos), but I'll probably be doing a load of converting, so expect plenty of grey. Anyhow, thanks for reading, and I hope you enjoy this new project of mine
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