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  1. In case anyone missed it, GW's Balance Dataslate has a nice treat for Chaos Marines: Of course, the first thing on everyone's mind is no doubt "this is exactly what WarriorFish has said for ages, it's about time GW started listening" but after that - this is great! As someone who faces more non-Imperial factions this will help me out a lot, but mostly it feels like a wrong righted While it would have been nice to get more this is a nice boost, all the more so as we know updates are coming next year.
  2. I'm focusing on getting my Daemons going for 2020 so I'm once again reviewing summoning as an early path to that. Things have changed so I want to focus on that change in the Master of Possession. He's a decent support HQ, essentially a sorcerer with a bubble of extra perils for enemy powers which is nice but with the Incursion power he can not only summon more effectively with four dice he can do so without taking any mortal wounds. As an added bonus, having a Venomcrawler nearby gives him a +1 to the roll so not a bad bodyguard to have if you're so inclined. Unfortunately his other powers can't support non-Legion Daemon units, but this is self explanatory enough and once I get a few more CSM Daemon units going (the Maulershrimp in particular will enjoy an improved invulnerable save and a friend in the Venomcrawler). What are people's experiences with summoning? Does the Master of Possession's Incursion power increase in viability help enough? I'm thinking of summoning a blob of Daemonettes to cause mischief, but should I be aiming bigger/bolder? You don't want to be holding too many reinforcement points back either so it may be compromise is best. Perhaps I should look at some Seekers or Fiends instead, get something a bit more than some stabbing? I figured now was the time to make something of summoning, such as it is as well as the new units (I'll be kitbashing a Master of Executions up too) All info welcome, including non-Slaanesh bits for those who may be thinking the same as me but with a different allegiance
  3. I would like to build a Kill Team themed around Fallen, which can be used as a legal unit in 40K as well. This means: up to ten models of CSM any model is per default armed with boltgun, bolt pistol, frag and krak grenades any boltgun can be replaced by a chainsword one model (i.e. the champion) can replace boltgun and/or bolt pistol with any two choices from: bolt pistol, chainaxe, chainsword, lightning claw, plasma pistol, power axe/fist/maul/sword, boltgun, combi-bolter/flamer/melta/plasma up to four models can choose any one choice of the following: replace bolt pistol with plasma pistol OR replace boltgun with combi-bolter/flamer/melta/plasma or flamer/meltagun/plasmagun OR replace boltgun and bolt pistol with two lightning claws OR take one of either chainaxe, chainsword, lightning claw, power axe/fist/maul/sword, thunder hammer one additional model can replace its boltgun with any one choice from: flamer, meltagun, plasmagun, autocannon, heavy bolter, lascannon, missile launcher no cultists The KT should be reasonably effective, but not "hardcore competetive". The effectiveness of the unit in 40K terms is of no concern to me, it just needs to be legal. I have no experience with plaing Kill Team so far, and I have borrowed my rulebook to my brother for the time being - so please help me out with a list. Thanks in advance.
  4. So, I've decided to do two separate threads for my Alpha Legion and auxiliary forces, as the Alpha Legion contingent has such a different aesthetic in 40k and 30k. Bear in mind that a lot of the names aren't decided, so they're just Z or A etc. So, without further ado, here are... http://i.imgur.com/xW3AUUa.png The Starfall Princes is an Alpha Legion Warband descended from the 126th Harrow of the Alpha Legion, also known as the Starfall Princes during the Great Crusade. Regularly heeding the call of other Alpha Legionnaires, they have incorporated Thousand Sons and Fallen Angels in their Warband, and often ally with the Red Corsairs, in addition to human auxilia. Warband Homeworld The warband has no particular homeworld, but a large amount of its space marines do come from the Feral World of Z. It is not unlikely this is where their cannibalistic rituals originated. However, many newer initiates are from A. Warband Recruitment The Heretical Inquisitor Kravin stated at the Ikrilla Conclave that the Alpha Legion have bases of recruitment inside the Imperium. The Starfall Princes have set up a recruitment facility, in addition to several minor and decoy facilities, on the planet A. This is due to increased radiation from their sun and residual radiation from the nuclear war that engulfed it during the Horus Heresy subtly mutated the people of A to make them resistant to mutation. Notable Starfall Princes and Units Claudius [Lacking model]– Eventually rising from Primus Medicae during the Heresy to the de facto leader of the Starfall Princes, Claudius steers his warband with expert skill in the grim darkness of the far future. Vendra'hael – Vendra'hael is unique in that as a space marine, he carries the Navigator gene, and now serves Claudius as his chief navigator and sorcerer. How a Navigator came to become a Space Marine is entirely unknown, but the resources expended and genetic knowledge required for the implantation, were likely incredibly, and may have been a vanity project. His sorcerous powers grow with each passing day, making Claudius increasingly uneasy with his favoured weapon. Kranhar – One of Claudius’ bespoke creations, Kranhar is chimaeric space marine, being made up of both Imperial Fist and Alpha Legion geneseed. A member of Claudius’ sentte, he usually goes into battle brandishing his power fist. Fallen Angel Librarian - [No fluff yet] Trevas - A Librarian during the Great Crusade, he continued to use his psychic ability even after the Edict of Nikaea. 6th Fang – A squad of Chaos Space Marines whom often serve alongside the Physaliidae as close-ranged anti-tank, firing their two melta guns while the the rest of the squad support their brothers with bolter fire and krak grenades. The entire squad is unusually tough to kill, often exultant in the wounds they take in the name of the Dark Prince they serve. The Aspiring Champion carries a wicked power sword, though he has also been observed using a power fist [May be changed to having an Apothecary Counts-As MoS instead]. The Physaliidae - A squadron consisting of a trio of Predator Annihilators; Everloyal, Purgator of Traitors, and Purifier of Sin. They are believed "salvaged" from the Iron Warriors, whom salvaged them in turn from an unknown Chapter. http://i.imgur.com/ZpJJDo9l.jpg http://i.imgur.com/iprwMCwl.jpg 6th Fang. http://i.imgur.com/O8yTr0Ul.jpg Vendra'hael http://i.imgur.com/FeWaZ02l.jpg Kranhar http://i.imgur.com/rwUf6rpl.jpg Trevas, Sorcerer http://i.imgur.com/65siU13l.jpg Fallen Angel Librarian http://i.imgur.com/WfDKTS0l.jpg The Physaliidae The paint scheme is Vallejo Grey Primer, followed by Vallejo Silver (exact name escapes me, the lighter one), a thin layer of 1:3 mix of Tamiya Green: Tamiya Blue, another thin layer of pure Tamiya Blue, and finally washed 2-4 time with Guilliman Glaze. Everything up until the Glaze is airbrushed and the Tamiya paints are mixed 1:1 with Tamiya airbrush thinner. It's pretty much the FW recipe.
  5. I thought I would share a pet project I have been wanting to do for some years now- Iron Warriors. I have been in 40k since 3rd edition, having lurked here as a guest, finally deciding to join up recently. My first army was Black Legion with the glorious 3,5 dex. After the 4th ed decimations onwards I switched to Space Marines, they were just red and grey and I proxied them for everything from 4-7 edition. End of 6th start of 7th I was burned out by the flyer meta so moved on to other systems. I kept tabs on the hobby, via the net and kept following along with the Horus Heresy novels, which were replenishing that old hunger for 40K, healing my wounds from the 6-7th ed airshow I endured haha. Having done my research and seen the chaos legions fortunes little improved, I still picked chaos because of the modeling opportunities, IW is my second favourite of the Legions as well. Not to mention forgeworlds expansion of the HH tipped me over to come back. The idea is a scourging era IW force I can use in 40k, with some models I can part out for 30K to slow grow into that system at some point. Here is what I achieved in three months so far. http://bolterandchainsword.com/uploads/gallery/album_15357/gallery_154982_15357_732184.jpeg EDIT Sorry I don't know the code to link it direct to the thread, will change if someone could help... Edit2- lol I worked it out.
  6. From the album: Postcards from Wælheim

    Maybe use these as Icons of Vengeance, maybe just put them in the squad to show which squad is which. Probably the latter, but for the LPC 2013 they are entered as Icons of Vengeance.
  7. From the album: Postcards from Wælheim

    My "Chaos Apothecaries", these guys are Icon of Excess bearers.
  8. From the album: Aasfressers Thousand Sons

    Finished DV sorcerer conversion, back.

    © Aasfresser

  9. From the album: Aasfressers Iron Warriors

    © Aasfresser

  10. From the album: Aasfressers Iron Warriors

    © Aasfresser

  11. From the album: Aasfressers Iron Warriors

    © Aasfresser

  12. Being a new chaos player, but with an appetite for knowledge, I would like to ask. Which chaos god do you think is the most powerful? In terms of the following: * Psyker ability, magic. * Martial prowess. * Amount of damage it can rack up on the enemy, be it shooting, magic, close combat, etc. * Other factors, such as regaining wounds, movement speed, dexterity. And I dont really want varying answers for this; I want this to be a debate about which is the one most powerful chaos god. So. Leaving your personal loyalty aside, which god do you think is the strongest? EDIT: topic is only about discussing which is strongest in the tabletop game, not fluff wise. :)
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