Count Douclar Posted January 30, 2017 Share Posted January 30, 2017 (edited) I guess that's why raptors are "suppose" to be his bodyguard unit Edited January 30, 2017 by Count Douclar Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/60/#findComment-4638038 Share on other sites More sharing options...
Lord Asvaldir Posted January 31, 2017 Share Posted January 31, 2017 I think if I was going to take a jump pack command squad, I'd rather take raptors. Can be a bigger unit, bit cheaper I think, and still the same ws. You do lose out on the extra attack and the artificer armor, but truth be told I'd rather have a bigger unit to take advantage of TfM. Plus as others have mentioned, technically Curze can't take a jump pack command squad so raptors will do for him. Also it's one of the rare cases where I'd actually use raptors, so I wouldn't want to pass up on that and take a command squad instead. Fifteen man unit of raptors with an apothecary and Curze/Preator is really expensive, but man is it fun. Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/60/#findComment-4639676 Share on other sites More sharing options...
Destruction1 Posted February 10, 2017 Share Posted February 10, 2017 Hi,  i'm looking to start night lords with sevatar + pride of the legion (2000pts). This is my initial list but i'm sure it has plenty of flaws so i'd be interested to hear everything I can do to improve it.  Sevatar (Pride of the Legion)  5x Command Squad w/ 2 Nostraman Chainglaives, 3 Power Fists = 170 (Sevatar here)  - Land Riader Phobos w/ Extra Armour, Armoured Ceramite = 280  5 Legion Terminators (Cataphractii Axes) w/ Deep Strike, 5 Combi-Plasma, Power Fist = 230  5 Legion Terminators (Cataphractii Axes) w/ Deep Strike, 5 Combi-Plasma, Power Fist = 230  5 Veterans (Marksman) w/ Heavy flamer, 3x combi-flamer = 145  - Rhino w/ Multi-Melta = 55  5 Veterans (Marksman) w/ Heavy flamer, 3x combi-flamer = 145  - Rhino w/ Multi-Melta = 55  Whirlwind Scorpius  Leviathan Dreadnought w/ Cyclonic Melta Lance, Phospex Discharger = 305  - Dreadnought drop pod  Army total = 2000  Thanks for any (maybe many;) suggestions. Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/60/#findComment-4651989 Share on other sites More sharing options...
Lord Asvaldir Posted February 10, 2017 Share Posted February 10, 2017 I might be mistaken, but you're list looks very small numbers wise even for 2k, I think you might have some spare pts lying around there. If you can, I'd highly recommend making those 5 man veteran units full strength. 5 doesn't pack a whole lot of a punch, it's a flimsy unit that doesn't add a whole lot to the list. I'd rather have one full unit then 2 smaller ones, then if you have extra pts you could take another heavy support choice like a deredeo, since a little more anti tank never hurts. Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/60/#findComment-4652044 Share on other sites More sharing options...
LtDan Posted February 10, 2017 Share Posted February 10, 2017 Def make the vets ten man. Also a land raider only has a ten man capacity so how does sev fit? Need to drop command squad to 4 Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/60/#findComment-4652134 Share on other sites More sharing options...
Destruction1 Posted February 10, 2017 Share Posted February 10, 2017 Thanks very much for the replies;  I've a tiny bit of points left over but not much, i've put a reworked list below, see what you think. I have not bought the models so i'm happy to keep tinkering until I hit something really solid. I would quite like to use Sevatar and I've heard that pride is a solid RoW with him so its just a matter of improving the list.  As to the land raider question, I was under the impression command squad without terminator armour only counted as 1 space in a transport? Therefore I have 6 capacity total including Sevatar out of a 10 man capacity? Correct me if I am wrong.  Here is a reworked list;  Sevatar (Pride of the Legion)  5x Command Squad w/ 2 Nostraman Chainglaives, 3 Power Fists = 170 (Sevatar here)  - Land Riader Phobos w/ Extra Armour, Armoured Ceramite = 255  5 Legion Terminators (Cataphractii Axes) w/ Deep Strike, 5 Combi-Plasma, Power Fist = 230  5 Legion Terminators (Cataphractii Axes) w/ Deep Strike, 5 Combi-Plasma, Power Fist = 230  10 Veterans (Marksman) w/ Heavy flamer, 6x combi-flamer = 235  - Rhino w/ Multi-Melta = 55  10 Veterans (Marksman) w/ Heavy flamer, 6x combi-flamer = 235  - Rhino w/ Multi-Melta = 55  Whirlwind Scorpius  Legion Vindicator w/ Dozer Blade = 125  Legion Vindicator w/ Dozer Blade = 125  Army total = 2000 Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/60/#findComment-4652226 Share on other sites More sharing options...
Black_out Posted February 10, 2017 Share Posted February 10, 2017 I don't think models in a command squad count as characters, do they? For the purposes of giving them chainglaives. Â I've been thinking about buying a leviathan dreadnought lately, how should I equip it? I was leaning towards melta Lance & grav Flux bombard Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/60/#findComment-4652313 Share on other sites More sharing options...
LtDan Posted February 10, 2017 Share Posted February 10, 2017 My bad I thought you had term armour on them. Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/60/#findComment-4652440 Share on other sites More sharing options...
em_en_oh_pee Posted February 10, 2017 Share Posted February 10, 2017 CML & Drill! Black_out 1 Back to top Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/60/#findComment-4652508 Share on other sites More sharing options...
Lord Asvaldir Posted February 10, 2017 Share Posted February 10, 2017 Yeah drill and lance or drill and bombard, either deep strikes in and deal with vehicles if you have the lance or units like rapiers if you take the bombard. Only time I'd ever consider taking 2 ranged weapon arms on a leviathan would be 2 storm cannons, since they are a bit longer range and you can hang back and shoot.  @desturction: I think your new list is a lot better, only change I'd consider is taking laser destroyers on the vindicators so you have very solid anti tank options. Black_out 1 Back to top Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/60/#findComment-4652875 Share on other sites More sharing options...
SkimaskMohawk Posted February 10, 2017 Share Posted February 10, 2017 Yea no chainglaives on the command squad Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/60/#findComment-4652889 Share on other sites More sharing options...
Destruction1 Posted February 11, 2017 Share Posted February 11, 2017 (edited) Thanks very much for the feedback folks, I've taken the feedback and put it together in this slightly tweaked list here. (Totally forgot only characters could take the nostraman chainglaives, cheers for pointing that out).  Sevatar (Pride of the Legion)  5x Command Squad w/ 3 Power Fists = 150 (Sevatar here)  - Land Raider Phobos w/ Extra Armour, Armoured Ceramite = 255  5 Legion Terminators (Cataphractii Axes) w/ Deep Strike, 5 Combi-Plasma, Power Fist = 230  5 Legion Terminators (Cataphractii Axes) w/ Deep Strike, 5 Combi-Plasma, Power Fist = 230  10 Veterans (Marksman) w/ Heavy flamer, 6x combi-flamer = 235  - Rhino w/ Multi-Melta = 55 (outflanking)  10 Veterans (Marksman) w/ Heavy flamer, 6x combi-flamer = 235  - Rhino w/ Multi-Melta = 55 (outflanking)  Whirlwind Scorpius  Legion Vindicator w/ Laser Destroyer Array, Dozer Blade = 135  Legion Vindicator w/ Laser Destroyer Array, Dozer Blade = 135  Army total = 2000  I guess the only questions I have left is do you agree with the load outs on the terminators and the command squad? I am a little unsure if this could be improved or not.  And then the second point is an army wide issue I guess, do you believe I'm not getting the most out of night lords by not fielding Terror Assault RoW + Terror Squads? While this list should benefit from Sevatar for sure, I feel like this list could maybe be done better by other legions because I'm unlikely to benefit from A Talent for Murder very often or From the Shadows? So perhaps I am not making the most of what night lords are "good" at, although I do have acute senses outflanking vets and DS cataphractii terminators I guess.  Destruction. Edited February 11, 2017 by Destruction1 Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/60/#findComment-4653265 Share on other sites More sharing options...
Lord Asvaldir Posted February 11, 2017 Share Posted February 11, 2017 Terminator load out is pretty similar to one I use myself often, I'd say they are fine. It's ideal to fit in a plasma blaster and a chainfist in there if you have the pts, but if you don't not a big deal. As for the command squad, I might drop a fist and throw in combat shields on all of them, should help them live longer.  As for your army wide issue, yes terror assault with terror squads is one of the strongest lists for Night Lords, and a pretty big appeal for the legion in general. That being said though even terror assault can get old sometimes, and it's nice to try out other list ideas like what you're doing. Plus as you said, DS terminators and outflanking vets is still taking advantage of NL rules, since with Sev's trait those outflankers are more likely to show up where you're needed, and we are only one of two legions that can take teleporters on our terminators, so any list with where you have DS terminators like that is still taking advantage of our rules. Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/60/#findComment-4653462 Share on other sites More sharing options...
Destruction1 Posted February 11, 2017 Share Posted February 11, 2017 Thanks for the feedback, much appreciated.  I would perhaps have used Terror Assault however i was worried the army would be extremely expensive as all the terror squads cost a lot because you can't use calth/prospero marines for them i believe? (due to all the volkites people seem to have on them).  If it wasn't that bad financially to invest in the Terror Assault, I could bring Sevatar, the DS terminators and the terror squads instead? Then see how much points I have left to fill the gaps in the list.  Destruction. Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/60/#findComment-4653489 Share on other sites More sharing options...
helterskelter Posted February 11, 2017 Share Posted February 11, 2017 Volkites you buy from FW. They even come with hands now (grumble) to match your Calth sets. Bout threefiddy... I mean £36 for 3 sets. Black_out 1 Back to top Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/60/#findComment-4653532 Share on other sites More sharing options...
Nostramar Posted February 11, 2017 Share Posted February 11, 2017 Of course you can use the normal marines from Calth - nothing wrong with that. I myself plan to equip those very marines with volkite for my Terror Squads. Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/60/#findComment-4653534 Share on other sites More sharing options...
Stargazer1st Posted February 11, 2017 Share Posted February 11, 2017 I've gone for about a 50/50 mix of normal Calth marines and Calth marines with the upgrade packs. While the upgrade packs do look great they are money, and I think it's nice to have that bit extra variety in my squads Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/60/#findComment-4653554 Share on other sites More sharing options...
SkimaskMohawk Posted February 11, 2017 Share Posted February 11, 2017 Thanks for the feedback, much appreciated.  I would perhaps have used Terror Assault however i was worried the army would be extremely expensive as all the terror squads cost a lot because you can't use calth/prospero marines for them i believe? (due to all the volkites people seem to have on them).  If it wasn't that bad financially to invest in the Terror Assault, I could bring Sevatar, the DS terminators and the terror squads instead? Then see how much points I have left to fill the gaps in the list.  Destruction.  Use iron armour and never go back to settling on mkIV again :P Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/60/#findComment-4653579 Share on other sites More sharing options...
Destruction1 Posted February 11, 2017 Share Posted February 11, 2017 Ok, I agree that the terror squads are not as expensive as I'd originally anticipated however here is a different take on the Sevatar/Pride list. I think I like this better than the last version as it relies less on those reserve rolls for veteran units.  Sevatar (Pride of the Legion)  5x Command Squad w/ 2 Power Fist, 2 Power Axes, 3 Combat Shields = 170 (Sevatar here)  - Land Raider Phobos w/ Extra Armour, Armoured Ceramite = 255  5 Legion Terminators (Cataphractii Axes) w/ Deep Strike, 3 Combi-Plasma, 2 Power Fist = 221  5 Legion Terminators (Cataphractii Axes) w/ Deep Strike, 3 Combi-Plasma, 2 Power Fist = 221  5 Legion Terminators (Cataphractii Axes) w/ Deep Strike, 3 Combi-Plasma, 2 Power Fist = 221  5 Legion Terminators (Cataphractii Axes) w/ Deep Strike, 3 Combi-Plasma, 2 Power Fist = 221  Legion Javelin Attack Speeder w/ Multi-Melta, Cyclone Missile Launcher = 65  Legion Javelin Attack Speeder w/ Multi-Melta, Cyclone Missile Launcher = 65  Whirlwind Scorpius  Legion Vindicator w/ Laser Destroyer Array, Dozer Blade = 135  Legion Vindicator w/ Laser Destroyer Array, Dozer Blade = 135  Army total = 1999  (I could also drop the two power axes on the command squad for 2 hunter killer missiles on both the speeders).  Interested to hear your thoughts,  Destruction Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/60/#findComment-4653620 Share on other sites More sharing options...
Count Douclar Posted February 12, 2017 Share Posted February 12, 2017 I feel like you need something that can manipulate reserve rolls, as you have 4 squads (potentially 6) coming in via deep strike. List looks interesting tho. Â And on the note on terror squads, I've basically used mk3, mk4 and mk5 (both mixed armours and official mk5) for my squads. Got heads for variety, but I will also try and sculpt trophies (such as flayed skin, chains and adding skulls/zombie heads). Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/60/#findComment-4653728 Share on other sites More sharing options...
Destruction1 Posted February 12, 2017 Share Posted February 12, 2017 Thanks for that advise on terror squads:) I would probably just use calth marines as a base for terror squads because I really dislike the mark of armour that comes from prospero (don't know what type it is).  I would certainly agree on regards to the reserve rolls with 4 deep striking units of terminators and 2 outflanking javelins. However, what can you bring which manipulates reserve rolls in 30k? If I can solve this problem or just grin and bear it I really like the list as it makes all the ap3 flying about a waste of time for the enemy + it seems to have a fair amount of the bases covered especially since there are no primarchs around here atm. Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/60/#findComment-4653743 Share on other sites More sharing options...
SkimaskMohawk Posted February 12, 2017 Share Posted February 12, 2017 How can you dislike Iron armour?!? Â Plaguecaster 1 Back to top Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/60/#findComment-4653807 Share on other sites More sharing options...
helterskelter Posted February 12, 2017 Share Posted February 12, 2017 However, what can you bring which manipulates reserve rolls in 30k? Damocles rhino(HQ)/ mastodon (lord of war) with command vox relay which allows you to +1 or -1 to reserve rolls or a land raider proteus (heavy support) with explorator augury web which allows you to reroll reserve rolls. Take nuncio voxes at every available opportunity to stop scattering (works well with the Damocles if you keep and eye on your placements) Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/60/#findComment-4653901 Share on other sites More sharing options...
Destruction1 Posted February 12, 2017 Share Posted February 12, 2017 That is a very nice paint job but it doesn't make me like the armour any better! I don't like the backpack at all, I feel the helmet looks too much like a world eater/luna wolf and the armour plates themselves are average. That's how (in my opinion) I don't like iron armour.  Thank you helter-skelter for those re-roll reserve options. I can't fit any nuncio-voxes into the list atm as none of my units can actually take them! Likewise, I've no idea where I would find the 100 points for the Damocles (which is a shame as it would be very good). I can however try a proteus instead of the phobos land raider, although I think it means I will need to totally re-arm the command squad as the former isn't an assault vehicle.  Sevatar (Pride of the Legion)  5x Command Squad w/ 5 combi-plasmas = 155 (Sevatar here)  - Land Raider Proteus w/ Extra Armour, Armoured Ceramite, Explorator Augury Web, Twin-Linked Bolter = 240  5 Legion Terminators (Cataphractii Axes) w/ Deep Strike, 3 Combi-Plasma, 2 Power Fist = 221  5 Legion Terminators (Cataphractii Axes) w/ Deep Strike, 3 Combi-Plasma, 2 Power Fist = 221  5 Legion Terminators (Cataphractii Axes) w/ Deep Strike, 3 Combi-Plasma, 2 Power Fist = 221  5 Legion Terminators (Cataphractii Axes) w/ Deep Strike, 3 Combi-Plasma, 2 Power Fist = 221  Legion Javelin Attack Speeder w/ Multi-Melta, Cyclone Missile Launcher, 2x Hunter Killers = 75  Legion Javelin Attack Speeder w/ Multi-Melta, Cyclone Missile Launcher, 2x Hunter Killers = 75  Whirlwind Scorpius  Legion Vindicator w/ Laser Destroyer Array, Dozer Blade = 135  Legion Vindicator w/ Laser Destroyer Array, Dozer Blade = 135  Army total = 1999  Pretty much the same apart from the land raider variant change, a totally different command squad to account for this, and a couple of hunter killers on both speeders.  Destruction. Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/60/#findComment-4653928 Share on other sites More sharing options...
lanceqi Posted February 12, 2017 Share Posted February 12, 2017 So brothers, has anyone had the experience of running a NL gunline list? Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/60/#findComment-4653935 Share on other sites More sharing options...
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