HighGothic Posted May 8, 2015 Share Posted May 8, 2015 ^ Hurrah! Aw, dammit, ninja'd. I meant for your last post @EdT. Looking forward to it, p.s the noblewoman looks sweet. Link to comment Share on other sites More sharing options...
EdT Posted May 8, 2015 Author Share Posted May 8, 2015 I suppose I have done some, but they were Traitor Mechanicum from the very opening of the Heresy, wheras these guys will be properly corrupt Magi from later in the conflict. They won't be part of the same diorama as the Martian pilgrims, but they should serve as an interesting contrast; whereas the pilgrims are relatively conventional cyborgs and servitors with an element of body horror, the Hereteks I have in mind are far more disgusting and bizarre, with little left of their former humanity. I'm thinking Giger meets Lovecraft, but we shall see! Link to comment Share on other sites More sharing options...
GhostMalone Posted May 8, 2015 Share Posted May 8, 2015 Love it mate I'll try inspire you more and more I can't wait to see the next project Link to comment Share on other sites More sharing options...
Half Goat Posted May 9, 2015 Share Posted May 9, 2015 awesome work as always. Looking forward to seeing more Astartes though! ;) Link to comment Share on other sites More sharing options...
EdT Posted May 9, 2015 Author Share Posted May 9, 2015 So I made some test models for my Dark Mechanicum. I figured that some corrupted servo-skulls would be a good start in terms of getting a design ethic and colour-scheme right, so that's how I started. I wanted to avoid a 'Mechanicum with spikes' look, or anything with too many leering baroque daemonic faces and the like; while that's fine as far as it goes, I preferred the idea of something a bit more wierd, biomechanical and inscrutable. Even loyalist Magi have a habit of disappearing down the sanity rabbit hole during their reseearch; I figured that many hereteks would be so specialised (or mad) that their appearance would be utterly bizarre, and rarely humanoid. Here's what I came up with anyhow- three corruped servo skulls in the service of a Heretek. I'm quite pleased at their look, parrticularly the bruised and unhealthy skin that holds everything together. Now they just need some owners! Link to comment Share on other sites More sharing options...
Skalpynock Posted May 9, 2015 Share Posted May 9, 2015 Properly creepy and hard to describe. "Human-faced cyborg gas-bags with tentacles" is about as far as I can go without being too wordy. Link to comment Share on other sites More sharing options...
miteyheroes Posted May 9, 2015 Share Posted May 9, 2015 Horrible stuff, perfect! Link to comment Share on other sites More sharing options...
Battybattybats Posted May 10, 2015 Share Posted May 10, 2015 Excellent! That's a great way to depict Tech-heresy, adding flesh where the Mechanicus use none! And very creepy and gross results. Link to comment Share on other sites More sharing options...
EdT Posted May 10, 2015 Author Share Posted May 10, 2015 Glad people like these; the Hereteks themselves will follow a similar rather unpleasant pattern. I'll hopefully have another three servo-gonads (as I think of them) done fairly soon; then hopefully my Forgeworld order will arrive and I can get going on the principals. I'm making some progress on the pilgrims too, by the way, so there should be something to show there too in the near future! Link to comment Share on other sites More sharing options...
HighGothic Posted May 10, 2015 Share Posted May 10, 2015 Lovin' the servo-gonads Link to comment Share on other sites More sharing options...
EdT Posted May 21, 2015 Author Share Posted May 21, 2015 Hi all, Sorry for the lack of posting; I’ve been on holiday. I have some progress to show today though; the first of my Dark Mechanicum Adepts is gradually taking form… Having been rather pleased with my teste® models (sorry) I made a Forgeworld order to get something that would serve as the basis of their masters. While I waited, I made another three servo-gonads; here’s a photo. Anyhow, just before I went away, the order came in- I got some of the brilliantly creepy Forgeworld Mieotic Spore Sacks, which had exactly the floaty, fleshy, non-anthropomorphic look I wanted my Dark Mechanicum to have. Here's the three of them on my cutting mat... The idea is that this group will be the temple-maids of one of the Martian Oracles, but hopelessly corrupted by the Ruinious Powers. As I have three of them, this lets me bring in a variety of influences related to the number three; most obviously the mythological concept of the Trimorphe, which influences everything from the three witches in Macbeth to the Greek Fates, Norse Norns and Dickens’ ghosts in A Christmas Carol. I wanted each member of the group to be distinct and interesting, so the idea is that each one represents something different; in line with the Fates, there will be a Spinner, who creates the thread of fate and is concerned with the past, an Apportioner, who measures the thread and is concerned with the present, and a Cutter, who cuts the thread and is concerned with the future. This lets me keep a common theme but with different aspects, so for example the Apportioner will have a lot of sensory equipment and still carry the divination wand from before their corruption, while the Cutter will have lots of blades. I’ve never really done full-scale Chaotic corruption before, and personally I don’t really think adding some spikes to a normal model cuts it; I want these guys to be complete abominations, with the only lingering bits of their humanity adding to the horror rather than showing any emotion- so screaming tormented faces are out, but disturbing biomechanical appendages ending in perfectly-formed human hands are definitely in. Obviously Doom 3 is a big insipration; that caught the pale, biomechanical look I wanted for them perfectly. I love the idea of them floating across the landscape in complete silence, occasionally descending on the terrified mortals below to do something unspeakable for completely incomprehensible reasons.... So anyhow, here's a WIP of the Cutter, who as you can see is quite well equipped for her task! I'm quite pleased with the overalll look; there's still a lot of work to be done, especially in terms of greenstuffing everything to look a bit more cohesive and emerging from folds of bloated skin, but I think it has the bizarre and utterly inhuman look I was going for. When painted up in the same fleshy tones as the servo-gonads it should be rather disgusting. Link to comment Share on other sites More sharing options...
Olis Posted May 21, 2015 Share Posted May 21, 2015 I can only applaud you, brother. You're taking Tyranid models and making them (Dark) Mechanicus gribblies. :tu: (Although I do think more dangling wires and tubes are needed for the Cutter, imho.) Link to comment Share on other sites More sharing options...
Leviathus Posted May 21, 2015 Share Posted May 21, 2015 Ugh those.. things look disgusting! In a good way that is Stellar work! Link to comment Share on other sites More sharing options...
GhostMalone Posted May 21, 2015 Share Posted May 21, 2015 Dude you are a god and I must shout you a beer. Link to comment Share on other sites More sharing options...
HighGothic Posted May 21, 2015 Share Posted May 21, 2015 God, those are creepy! Really good work dude. Link to comment Share on other sites More sharing options...
oldschoolsavant Posted May 21, 2015 Share Posted May 21, 2015 I'd normally chastise you for being side-tracked........but yeah, nice side-track...... *Ahem* still, get your ass back to Mars ! Link to comment Share on other sites More sharing options...
EdT Posted May 21, 2015 Author Share Posted May 21, 2015 Glad people like these- and I should point out that I'm still on Mars here, just a less salubrious bit of it... I'm making some progress on the pilgrims too, but not to the extent that it's worth showing. Soon though! Link to comment Share on other sites More sharing options...
Targetlock Posted May 21, 2015 Share Posted May 21, 2015 gross, creepy, awesome :) as someone who is working on dark mechanicus and is a fan of weirder side of 40k i approve :) Link to comment Share on other sites More sharing options...
miteyheroes Posted May 22, 2015 Share Posted May 22, 2015 Ah, that's excellent. Makes me shiver. Link to comment Share on other sites More sharing options...
EdT Posted May 22, 2015 Author Share Posted May 22, 2015 Thanks, I'm having fun with these. So here's the Cutter more or less ready for painting; I still need to finish affixing the etched brass properly but hopefully you get the idea. And here's her sister, the Apportioner, with alll sorts of sensory equipment. The etched brass (which is also not properly applied yet here) is meant to be a clue as to their sphere of interest; the Mechanicus cog represents a rising sun, so the Cutter, who is concerned with the future, has more of it visible than her other two sisters. I'm really looking forward to painting these. Link to comment Share on other sites More sharing options...
Kriegsmacht Posted May 22, 2015 Share Posted May 22, 2015 Really cool creepy stuff. They'll look great painted up for sure. :tu: Link to comment Share on other sites More sharing options...
One-eye Posted May 22, 2015 Share Posted May 22, 2015 This is incredibly good ! I love the feeling that these minis provide : a lot of bits from different armies but the whole is very coherent. Link to comment Share on other sites More sharing options...
Battybattybats Posted May 22, 2015 Share Posted May 22, 2015 Superb and very disturbing! Link to comment Share on other sites More sharing options...
Olis Posted May 22, 2015 Share Posted May 22, 2015 Creeptastic and yet interesting at the same time. :) Link to comment Share on other sites More sharing options...
EdT Posted May 24, 2015 Author Share Posted May 24, 2015 ...and here's the last of the three sisters, the Spinner. She's a slightly more involved conversion compared to the others as her head is entirely converted; I took the chain hand from the Talos and made it into a mouth, sticking a couple of Tyranid adrenal glands on top to start off the skin covering of the head and then filling in the gaps with greenstuff. I wanted to keep the triclops look of the other two sisters, so for the smaller eyes I found a couple of gems (I think they were from a High Elf bit) that were about the right size, and then for the big central eye I just did a pressmould. I'm pleased with the result; when painted up it should have a clear kinship to the other two heads, while remaining distinct. It's difficult to tell given the other arms and so on, but she has a series of smaller hooked chains dangling down from her body, one of which with an impaled torso on it. Now they're done, the next job is to put on some paint! Watch this space... Link to comment Share on other sites More sharing options...
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