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Another finished guilder, this time the Pyromagir Guild Factotum of the Prometheum Guild (here's the WIP pics)!

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I gotta say, using that Kharadron Overlord/Dwarf body as a base for what is basically a stocky human was a lot of fun - so much so that I went and bought the €20 Thundrik's Proviteers set - that's a cheap-o source of funky bits right there. 

I'd love to know what you think of them. Let me know!

Cheers

Replies:
 

@ Freakshow668: haha thanks man, I appreciate it. :)
 

@ Bjorn Firewalker: Thank you, Bjorn!

 

@ apologist: Ooooh that's a loooong time since I've seen you around these here parts, buddy! Thanks for checkin in! Are you still working on that fabulous truescale project with Doghouse?

 

@ BadgersinHills: Thank you Badgers!

The Promethium Guild member looks appropriately aggressive, as befits a fiery spirit. Excellent work.

 

Whose skulls burn in his brazier? Does the guild put the skulls of those who died in its service in the brazier, to honor its "martyrs"? Does it harvest skulls from enemies killed in battle, to intimidate those still living? Is the burning meant to invoke protection from ancestral spirits (if the skulls are that of guild members) or to ward off evil spirits (if the skulls are that of enemies)?

Cheers, Bjorn! Regardign the many questions you had about the origin and purpose of the skulls in the brazier - the answer to all of them is yes, and no. No-one really knows the origin of the skulls, just that despite the factotum always vcarrying with him the brazier, never do the skulls seem to blacken - which leads many to believe that they are never the same as the previous time they dealt with the guild. None dare ask about the origin, and so it remains a secret, adding to the mystery and fear surrounding the guilders. 

With that being said, here's the last two members of the Prometheum Guild, the Cynders!
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and individual round-about pics:
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That's it! That's all I have for today. I hope you like them. We will meet again, until then, take it easy. :D

Let me know what you think, I'm happy to hear your C&C.

 

Cheers
 

Cheers, Badgers!

Might as well post some group shots of the Prometheum Guild representative party in its entirity. 

 

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I hope you like them! 

Again, amazing work on the Master of Coin and the Pyros. Was looking at the Cynders tho and thought "why don't they have hand flamers?" (maybe should have mentioned that before the painting stage...) No matter. Awesome regardless. The Underhive is a little brighter with them around :happy.:

Again, amazing work on the Master of Coin and the Pyros. Was looking at the Cynders tho and thought "why don't they have hand flamers?" (maybe should have mentioned that before the painting stage...) No matter. Awesome regardless. The Underhive is a little brighter with them around :happy.:

Cheers, buddy! - The reason they don't have hand flamers is because they don't have those in the rules. Hand flamers are CRAZY good in Necromunda, though, so it's probably for the best. The Guild Representative parties don't actually add rating to your guild's power level, while the average points cost of each, boiled down, comes down to about 500 credits. Giving the Cynders both hand flamers would add another 130 on that. Given that the average gang size in a campaign lies around 1700 credits, we don't want the already crazy poweful Guilders to add more imbalance to the game. But fluff-wise, and totally see your point. ;)   

 

Beautiful work.

Thanks, freaky!

Good job on the Cynders. I admit I'm disappointed their axes didn't have hoses leading to the promethium tanks on their backs, i.e , that they weren't wielding flamers with ax blades fixed like bayonets, allowing the Cynders to break down walls with the axes and then roast those the walls once sheltered with the attached flamers.

Cheers guys, I'll answer below the following pics.

I finished the Grovellers for the Chain Guild as well. These were some of the first conversions I did for my Necromunda Guilds project - made by some of the very last finecast warrior priest GWs ever sold - I bought them when they went Last Chance to Buy. I kick myself in the face for not buying more of them. d'Oh!

Anyway, here's pictures:
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More pics behind the Hidden brackets:

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And the second one:

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I hope you dig them! Let me know what you think in some comments - it's what keeps this forum (and this thread) going. Which reminds me to put my money where my mouth is and visit some other threads. Sorry guys.

Cheers

Replies:
 

@ hushrong: Eh, I try. I find that now that I am posting these things one at a time instead of side by side in a three-pics-in-one format, it really brings out the flaws in my skill rainge. It's kinda humbling to see your work so bog and thus so flawed. :sad.::smile.:
 

@ Bjorn Firewalker: I am sorry to disappoint! Although truth be told: as I wrote in my reply to the same critique by PowerHungryMonkey a couple comments back, the rules for these guys specifically say: axes and laspistols OR clubs and laspistols. No flamers mentioned. And for good reason, because flamers, even hand flamers, are INSALNELY good in Necromunda. And these guys cost NO credits. So giving them any kind of blaze weapon would be totally ridiculous in terms of balance. So.... :tongue.:

Edited by Augustus b'Raass
Good job on the Grovellers. Considering the name has negative- and downright insulting- connotations, may I ask what purpose they serve in the Chain Guild? Are they diplomats the guild sends to "grovel" before important backers, in order to win financial and other support for the guild, as the chests chained to their backs indicate? "Grovel" before the God-Emperor or the Ministorum priests who are His representatives on Necromunda, to win indulgences for the guild members (i.e., deliver bribes to the priests, who'll then convince the Arbites to "look the other way" or "let them off the hook" regarding crimes the guild members commit)?

Soooo, the last of the four COin Guild members is done - I present you; the Skinflint. At first I was completely puzzled by the name: 'skin'  and 'Flint' have Night Lordy connotations in the context of the hobby, as long-time members of this forum can well understand. But then the good people of the internet cleared things up for me and I am now of the understanding that the name is very a propos for a Factotum of the Coin Guild, as ' skinflint'  means "a person who spends as little money as possible; a miser." 

Enough talking, onwards to pictures!
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I'm pretty happy with this guy - obviously he uses the confessor miniatorure from Warhammer Quest; Blackstone Fortress - with both hands replaced with the equipment he needs according to the fluff (a plasma pistol and an Icon) - but his head is very much my idea. I replaced the miter wearing fat head with a very gaunt-looking Reikland Greatsword head, which I 'obesed-up' by sculpting some chubby cheeks onto him. I stuck a nice feathered head on for that rich 'holier-than-thou' flavour and hey presto, I had a working miniature!

Let me know what YOU think. But hold back on the difficult questions; Bjorn Firewalker is already on those. ;)

 

Cheers

Replies:

@Bjorn Firewalker: 

Good job on the Grovellers. Considering the name has negative- and downright insulting- connotations, may I ask what purpose they serve in the Chain Guild? Are they diplomats the guild sends to "grovel" before important backers, in order to win financial and other support for the guild, as the chests chained to their backs indicate? "Grovel" before the God-Emperor or the Ministorum priests who are His representatives on Necromunda, to win indulgences for the guild members (i.e., deliver bribes to the priests, who'll then convince the Arbites to "look the other way" or "let them off the hook" regarding crimes the guild members commit)?

MAN do you ask the hard questions. First though, let me correct you. The Grovelers are bodyguards for the COIN guild, not the CHAIN guild. I know, I know, with the speed at which I am producing guilders it's hard to keep track, (extreme apologies for this haughty talk, it's just that I'm trying to put you in your place and make you feel like you shouldn't be asking the hard questions - which in real life I very much aplaud, so ignore me) but the Slave Guild (which I guess you mean with Chain Guild) really was months ago. That being said, the fluff for the Grovelers is really very limited. The Book of Peril has the following (and only the following) to say about them: "trade- coffers [...] are carried by the Master's Grovellers, indentured oath-breakers. Some Grovellers even have this precious knowledge carved, branded or tattooed onto their flesh, acting as living documents for the master to refer to - or should the need arise, flay off to give to an expedition leader." That's really all GW has to say about these guys, which to me is a blessing, because I could totally give my own interpretation to how these guys work. In any case, I like the religious overtones you gave them - acting as go-betweens between the Eclessiarchy and Hive-citizens and delivering bought and payed for indulgences. Nice touch!

@ BadgersinHills: Cheers! It's wonderful what a good and consistent Paint Scheme can do, no? :D

 

@ Mendi Warrior: Well thanks!

Good job on the Skinflint. Surprised someone with that title will bear a plasma pistol, as plasma weapons are consistently described as "rare," and thus, valuable, in Games Workshop publications. Hope it's not a cheaply made weapon, liable to explode in his hands.

Cheers, guys! 

Here's pictures of the entire completed Coin Guild Representative Party together:
 

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I hope you dig them - I am pleased with the result the Imperial Purple/Bone-white/Gold combination gave (admittedly blatantly and unskillfully stolen from Kizzdougs early Emperor's Children  

In any case, now that I am done with all the 'named character' guilds (the Iron Guild is yet to be part of this project, but they're just hired scum, so they don't really 'count' and I feel I can move on to other projects), I can do something I've already started with the Slave Guild: add fluffy miniatures that have no rules but do add flavour. I already made some servo-skull guarded prisoners for the slave guild, and have an idea for a tracked corpse cart for the Corpse Guild. But when I bougth the Triumph of Saint Katherine the other day, just for the bits, I had a fantastic idea for the dias. BEHOLD!

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The white coins are all 1.5 mm rod cut in slices. They're about 1mm thick, and I cut up at least 50 cm of rod up for it.... A hell of a job to do, but totally worth it!

 

Anyway, I hope you enjoy and as always - let me know what you think.

Cheers

Replies:

@ Bjorn Firewalker: Think of the plasma pistol as a future heirloom AND a solid investment: it's enblazoned with gold and the finest materials, and crafted by the most gifted Mechanicum Technopriests of the spire. It's worth a fortune AND gives protection. :tu: 

@ Sagentus: Cheers, buddy!

Augie, again...:jawdrop:

 

I don't know how many more times I can gush over the Gangers and Guilders you're doing. Excellent work on the Coin Guild and that new treasure chest is just fantastic. This stuff is getting so grim/dark 40k that its almost Blanche

It's done! 

Working for the Coin Guild can be hard if you're a Groveler. Grovelers not only are expected to get into the thick of it when tax-collecting gets rough, but the also carry the chests that hold the collected credits. Luckily, for extra-wealthy Coin Guilders, there's the Emperor-approved Anti-grav dias that can literally lift a weight from your shoulders. And if you're extra pious - chanting Thoughts for the Day as you collect, the Spire's Miniastorum Priests may end up blessing yours with some servo-cherubs for that extra bedazzling OOMPH!

Ahem. As you may have gathered, I finished the thing I made.

BEHOLD!

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I hope you like it. Let me know, I appreciate any and all C&C.

Cheers!

Replies:

 

@ jaxom: Haha thanks! How do you like it painted?
 

@ Verux: Thank you, Verux - that's kind of you to say :smile.:

 

@ BadgersinHills: Cheerio! You're so cool for keeping this thread active in trying times!

 

@ PowerHungryMonkey: haha well, thanks, I guess :smile.: Really though: I appreciate your visit and your lauding comments as always. Calling my work Blanchesque is akin to the best critique a hobbyist can get, I think - I am humbled and grateful. 

Edited by Augustus b'Raass

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