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Flint13

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I can see pulling that shade of red properly being somewhat of a challenge (especially to do it consistently). We won't want to look like an army of deranged Santa Clauses, now do we?

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I can see pulling that shade of red properly being somewhat of a challenge (especially to do it consistently). We won't want to look like an army of deranged Santa Clauses, now do we?

 

https://www.youtube.com/watch?v=HTGlUMvbhSw

Edited by Venomlust
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  • 1 month later...

Hi chaps, i've just stumbled on this page so I thought i'd join in.

Introducing Captain Khel'ghar Skrall of the 117th 'The Marked' Company.

http://i.imgur.com/WhzOZ0X.jpg

I suspect i'll have more to show in the future once more of my models arrived, though i'll probably doing a mid-post heresy style warband.

 

-skrall

P.s where do i get myself one of those nice little world eater name graphics?

Edited by Skrall
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Here you go, Slaughter-Brother:

 

we_badge_skrall.png

 

Wear it with pride!

 

As I've said elsewhere, that is one sweet Khârn conversion! Excellent work!

Thank you kind sir! I can't wait to get into this force. I'm going to be putting together a 3rd edition style warband/horus heresy heavy style force. I've got some conversions planned that I think my fellow world eaters will enjoy.

 

-Skrall

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  • 3 weeks later...

Huh. I am normally a huge fan of his work, but upon closer examination, that piece of art may just be one of his weaker ones: It has that slick, slightly overproduced look to it that reminds me of quite a lot of GW's latest digital art. Plus the angles on this guy are all over the place -- if you look at it long enough, you actually start to get dizzy to the way it all clashes. And his axe handle isn't even straight...

 

A bummer too, because the armour design is great in principle, and the pose should be iconic enough to make this an instant classic...

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I'd actually love to try and model that marine in a relaxed pose to show how weird his physique and armour is! Lots of greenstuff and repositioning required. Not to metnion some hard core shaving and cutting to get things to be smaller, proportionally. ;)


But hey, it's chaos. So perhaps this guy is on the verge of daemonhood? Some of the possessed backpacks have similar weird angles to them.

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@ Venomlust: Just to clarify, I have zero issues with your sharing this, quite the opposite! I was basically talking to myself and wondering how Diego went from something like this (easily one of my favourite pieces of modern art depicting a Khornate Marine) to something like the piece posted above.

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I dunno, I think is remains my faves po-mo World Eater, weird angles and all.

http://imagizer.imageshack.us/v2/600x450q90/903/0KqXHy.png

 

 

 

HAH! Also I just realized this is post #888 :D

Edited by Flint13
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No apologies necessary, we all have at least two cents. But I think it's sorta sad to judge art purely from a technical standpoint. If it's cool, I likes it. An Ultramarine is having his face ripped open from the eye sockets - SCREAMING and not capable of doing anything to stop it! That's awesome to me. The fact that someone depicted it at all makes me happy.

 

Are you an art instructor or professional artist or something? Just curious, not a dig.

Edited by Venomlust
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Heavens no, I am not a professional by any means. I have done some drawing of my own over the years (with all the messed-up proportions and perspectives that entails, I might add), and I consider myself, well, let's say roughly familiar with some of the basics, but certainly not in any professional capacity. And while I do agree with you that smaller technical hiccups shouldn't be blown out of proportion when discussing a piece of artwork, I also have to admit that there's a point for me where flaws become so glaring as to ruin an illustration for me. But then maybe I'm just strange that way.

 

But I didn't really want this thread to devolve into any armchair discussion of art. Please carry on as you were :wink:

Edited by KrautScientist
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But I didn't really want this thread to devolve into any armchair discussion of art. Please carry on as you were :wink:

Hmm why yes I do agree that skull just doesn't fit well with the angels of the throne and that blood seems to be more coagulated then the reflective surface and lighting usually associated with the arterial spray accompanying the chain axe but we're not here to discuss the finer details of such art!

 

 

Hnnnggghhh @_#

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Most of you will probably already have seen this in the WIP section, but it does seem relevant for this forum as well, so here goes: I am currently working on a plastic version of Angron, based on the Slaughterpiest of Khorne model from Age of Sigmar:

 

http://images.dakkadakka.com/gallery/2016/4/30/796590-30k%2C%20Angron%2C%20Butcher%27s%20Nails%2C%20Conversion%2C%20Horus%20Heresy%2C%20Kitbash%2C%20Plastic.JPG

http://images.dakkadakka.com/gallery/2016/4/30/796592-30k%2C%20Angron%2C%20Butcher%27s%20Nails%2C%20Conversion%2C%20Horus%20Heresy%2C%20Kitbash%2C%20Plastic.JPG

http://images.dakkadakka.com/gallery/2016/4/30/796593-30k%2C%20Angron%2C%20Butcher%27s%20Nails%2C%20Conversion%2C%20Horus%20Heresy%2C%20Kitbash%2C%20Plastic.JPG

http://images.dakkadakka.com/gallery/2016/4/30/796595-30k%2C%20Angron%2C%20Butcher%27s%20Nails%2C%20Conversion%2C%20Horus%20Heresy%2C%20Kitbash%2C%20Plastic.JPG

As you can see, I have replaced the two handed axe with twin chainaxes (Gorefather and Gorechild, obviously). Once the stock weapon was gone, I realised that the model's original arms seemed slightly too short (mostly due to their pose), so I replaced them with Ork boy arms while I was at it. I also added a single shoulder pad, as I rather like the gadiatorial look it provides.

Even though the somewhat ridiculous horns framing the stock model's head had to go, I have left the overgrown spine in place:

http://images.dakkadakka.com/gallery/2016/4/30/796587-30k%2C%20Angron%2C%20Butcher%27s%20Nails%2C%20Conversion%2C%20Horus%20Heresy%2C%20Kitbash%2C%20Plastic.JPG

http://images.dakkadakka.com/gallery/2016/4/30/796588-30k%2C%20Angron%2C%20Butcher%27s%20Nails%2C%20Conversion%2C%20Horus%20Heresy%2C%20Kitbash%2C%20Plastic.JPG

I thik it could represent some unspeakable surgery performed on the Primarch by his handlers on Nuceria (or even afterwards, in order to make his implants compatible with Imperial technology).

http://images.dakkadakka.com/gallery/2016/4/30/796589-30k%2C%20Angron%2C%20Butcher%27s%20Nails%2C%20Conversion%2C%20Horus%20Heresy%2C%20Kitbash%2C%20Plastic.JPG

I also shaved off/covered up all of the openly Khornate inconography, as Angron never seemed to realise the Blood God was interested in him until it was too late. The one noticeable addition to the stock model that really sells the look, however, are the Butcher's Nails, and I am pretty happy with the way they have turned out: They look like a mix of actual implants and unruly metallic dreadlocks, just the way I planned:

http://images.dakkadakka.com/gallery/2016/4/30/796586-30k%2C%20Angron%2C%20Butcher%27s%20Nails%2C%20Conversion%2C%20Horus%20Heresy%2C%20Kitbash%2C%20Plastic.JPG

I have also added some spikes to the axes -- such a small thing, really, but I think it adds just the right pinch of visual interest to the weapons.

I am really in love with the face, btw: This has to be the angriest face GW has ever done -- the sublime way the facial muscles seem to be stretched across the bone in a vicious snarl has to be seen firsthand to be believed!

Most of the conversion is already in place: The holes on the model's shoulders have to be filled in and smoothed over with GS, and I am also going to add a Triumph Rope scar to Angron's torso. But all in all, I am pretty happy with the way the model looks: He seems to be - at most - thirty seconds away from striking the iconic pose from the cover of Butcher's Nails:

butchers-nails-cover.jpg

Of course the size of the model was a concern -- but even though the Slaughterpriest model isn't quite as massive and bulky as Forgeworld's Angron, I still think the conversion does read as a Primarch. Here's a scale comparison shot:

http://images.dakkadakka.com/gallery/2016/4/30/796591-30k%2C%20Angron%2C%20Butcher%27s%20Nails%2C%20Conversion%2C%20Horus%20Heresy%2C%20Kitbash%2C%20Plastic.JPG

As always, let me know what you think! :smile.:

http://images.dakkadakka.com/gallery/2016/4/30/796594-30k%2C%20Angron%2C%20Butcher%27s%20Nails%2C%20Conversion%2C%20Horus%20Heresy%2C%20Kitbash%2C%20Plastic.JPG

Edited by KrautScientist
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Cheers, man! :smile.: I really want to give him a base worthy of a Primarch of course, even if it won't be quite as over the top as the stuff we see from Forgeworld. Expect at least some fallen Imperial masonry, though :wink:

Edited by KrautScientist
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I like him. That's how I imagined Angron as a pit-slave on Nuceria. 

 

The only constructive criticism I would give is to add some chains binding his weapons to his arms. That and when you paint him, be sure to include the red victory scarification wrapped around his torso. 

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@ Teetengee: Haha, fun fact: I actually did think back to a scene in Betrayer where just such a thing happens while building the model ;)

 

@ Relict: You are 100% correct about the Triumph Rope scar, mate, which is why I have made it a part of the finished conversion using some GS:

 

http://images.dakkadakka.com/gallery/2016/5/1/796904-30k%2C%20Angron%2C%20Butcher%27s%20Nails%2C%20Conversion%2C%20Horus%20Heresy%2C%20Kitbash%2C%20Plastic.JPG

 

I did think about chains as well, although it's an effect that really has to be done well to work, and I would rather leave it off altogether than pull it off in a less than satisfactory way.

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