MoGuy Posted May 31, 2017 Share Posted May 31, 2017 The index leaks confirmed that we can neither take a Jump Pack Sorcerer nor Raptors, normal CSM Termis or Chosen. Oh well, at least we can circumvent this quite easily by using one of the many other detachments. Link to comment https://bolterandchainsword.com/topic/295704-the-brotherhood-of-dust-a-thousand-sons-community/page/23/#findComment-4763562 Share on other sites More sharing options...
Raven1 Posted May 31, 2017 Share Posted May 31, 2017 I saw the same thing and was fairly disappointed because I dont think its for very good reasons...just reasons. Where does that put is with demons they can't be taken in the same army just as a secondary detachment? Link to comment https://bolterandchainsword.com/topic/295704-the-brotherhood-of-dust-a-thousand-sons-community/page/23/#findComment-4763957 Share on other sites More sharing options...
Prot Posted May 31, 2017 Share Posted May 31, 2017 I thought keyword tzeentch would work with daemons some how Link to comment https://bolterandchainsword.com/topic/295704-the-brotherhood-of-dust-a-thousand-sons-community/page/23/#findComment-4763962 Share on other sites More sharing options...
MoGuy Posted May 31, 2017 Share Posted May 31, 2017 Observation: It says that we just replace the <Legion> keyword with "Thousand Sons" and "if a unit does not appear on the list on the right, it can not have the Thousand Sons keyword". However, it says nowhere that this would prevent us from taking units like Raptors, does it? It just means that Raptors can't take the TSons keyword and thus won't get the benefits from for example Exalted Sorcerers being nearby. But that doesn't provent us from taking those units! It also states nowhere that we can only take Rubrics as troops if the whole army is made up of units with the Thousand Sons keyword. Link to comment https://bolterandchainsword.com/topic/295704-the-brotherhood-of-dust-a-thousand-sons-community/page/23/#findComment-4763985 Share on other sites More sharing options...
Sonoftherubric21 Posted May 31, 2017 Share Posted May 31, 2017 hoooooooooly crap. Tzaangors are straight up T4, str 4, 5+ invul. I did not realize just how points effective they are........... I own 40....eeeeeeeexcellent. Link to comment https://bolterandchainsword.com/topic/295704-the-brotherhood-of-dust-a-thousand-sons-community/page/23/#findComment-4764190 Share on other sites More sharing options...
Paladin777 Posted May 31, 2017 Share Posted May 31, 2017 Yeah, they made tzaangors pretty awesome! Link to comment https://bolterandchainsword.com/topic/295704-the-brotherhood-of-dust-a-thousand-sons-community/page/23/#findComment-4764213 Share on other sites More sharing options...
Prot Posted May 31, 2017 Share Posted May 31, 2017 hoooooooooly crap. Tzaangors are straight up T4, str 4, 5+ invul. I did not realize just how points effective they are........... I own 40....eeeeeeeexcellent. Aaaaaaaaaaaannnd they still have my favorite rule: Relic Hunters! Or as I like to call it: "Goats like Shiny things!" I don't think you can go wrong with these guys. I probably will keep all 30 double armed ones and add 10 shooty ones. Also note that the "Lord of the Thousand Sons" ability will extend to them (and I'm assuming this is something Cultists can't take advantage of.) Link to comment https://bolterandchainsword.com/topic/295704-the-brotherhood-of-dust-a-thousand-sons-community/page/23/#findComment-4764222 Share on other sites More sharing options...
Prot Posted May 31, 2017 Share Posted May 31, 2017 Magnus: Looks really fun. Yes the Hereticus powers aren't amazing, but he at least gets a bonus to his tests/denials. His Primarch Rule is better than the Lord of Thousand Sons rules in that every single Thousand Sons unit within 9" of him is rerolling to hit of 1 and Invulns of 1. (I gotta put him on a Titan base. ; ) Gaze of Magnus with his added Damage modifier is no joke. Rolling a 10 on 2D6 + 2 (bonus) isn't that hard... that also becomes quite hard to deny. On a side note, the disk losing "Infantry" status is goofy because it means you miss out on the very powers the HQ's bring to the table. I assume that has to be an oversight? Link to comment https://bolterandchainsword.com/topic/295704-the-brotherhood-of-dust-a-thousand-sons-community/page/23/#findComment-4764236 Share on other sites More sharing options...
Scammel Posted May 31, 2017 Share Posted May 31, 2017 The core rules explicitly state that characters benefit from their own AoE buffs, meaning that Magnus will reliably hit with seven S16 AP-4 D3 attacks in combat. That's tasty. Link to comment https://bolterandchainsword.com/topic/295704-the-brotherhood-of-dust-a-thousand-sons-community/page/23/#findComment-4764245 Share on other sites More sharing options...
Rune Priest Ridcully Posted May 31, 2017 Share Posted May 31, 2017 Is there a reason the lores are soo small and random in terms of usefullness in comparison with each other?I'm trying to stay positive but the gutting of the pyschic phase hits both my Tsons and grey knights hard.Anyone else debating holidng off the indecies and just waiting for the specific books? Link to comment https://bolterandchainsword.com/topic/295704-the-brotherhood-of-dust-a-thousand-sons-community/page/23/#findComment-4764251 Share on other sites More sharing options...
Sonoftherubric21 Posted May 31, 2017 Share Posted May 31, 2017 hoooooooooly crap. Tzaangors are straight up T4, str 4, 5+ invul. I did not realize just how points effective they are........... I own 40....eeeeeeeexcellent. Aaaaaaaaaaaannnd they still have my favorite rule: Relic Hunters! Or as I like to call it: "Goats like Shiny things!" I don't think you can go wrong with these guys. I probably will keep all 30 double armed ones and add 10 shooty ones. Also note that the "Lord of the Thousand Sons" ability will extend to them (and I'm assuming this is something Cultists can't take advantage of.) Cultists CAN actually take advantage within a 1k sons list, as they gain the Thousand Sons keyword....however they do not receive an invulnerable save. so cant actually use said advantage ;-) Link to comment https://bolterandchainsword.com/topic/295704-the-brotherhood-of-dust-a-thousand-sons-community/page/23/#findComment-4764255 Share on other sites More sharing options...
Raven1 Posted May 31, 2017 Share Posted May 31, 2017 Ok so I had another read at that TS army page. Keywords seem to be more elusive to me than I first imagined. My current thoughts -Demons can be included in an army list CSM due to the Chaos keyword. Which then begs question why take the CSM demon prince when the CD one is so much better <Legion> rules? -Non TS army list unitd can be taken but cannot have the TS keyword so Warptalons <Night Lords>, Havocs <Iron Warriors>, Possessed <Word Bearers> -A TS keyword exclusive army is not required to make Rubrics troops. Since you are already not adding not listed troops as keyword TS. Link to comment https://bolterandchainsword.com/topic/295704-the-brotherhood-of-dust-a-thousand-sons-community/page/23/#findComment-4764271 Share on other sites More sharing options...
Scammel Posted May 31, 2017 Share Posted May 31, 2017 The CSM Prince can hide, as it has fewer wounds. Good shout on the Legion lists. It's not that the unlisted units can't be taken, just that they don't get <Legion> benefits where they occur. Link to comment https://bolterandchainsword.com/topic/295704-the-brotherhood-of-dust-a-thousand-sons-community/page/23/#findComment-4764293 Share on other sites More sharing options...
Raven1 Posted May 31, 2017 Share Posted May 31, 2017 I might be wrong but another reading im going to claim Rubric marines <Thousand Sons> are troops Rubric marines <Black Legion> are elites Or I would if they didn't already come as keyword TS from reveal... Link to comment https://bolterandchainsword.com/topic/295704-the-brotherhood-of-dust-a-thousand-sons-community/page/23/#findComment-4764361 Share on other sites More sharing options...
Scammel Posted May 31, 2017 Share Posted May 31, 2017 That's my reading, too. Link to comment https://bolterandchainsword.com/topic/295704-the-brotherhood-of-dust-a-thousand-sons-community/page/23/#findComment-4764366 Share on other sites More sharing options...
Prot Posted May 31, 2017 Share Posted May 31, 2017 @Son - Yup that's my understanding... which equates to Goats for the win! @ Rune Priest - I have both armies. And what I'd say right now is there is an obvious intent to keep Psychics a little lower on the power listing end of things. And I'm okay with that. What I'm not happy about is Perils is crazy hardcore, and will destroy Thousand Sons lower level Sorcs (as they hide in Brotherhood units, right?) . I expect lower level units to suffer more, not less than characters, etc. That being said I feel like Thousand Sons (like Grey Knights) are seeing an upsurge in units that were once thought useless, and are now going to be really usable... heck even coveted in lists. (IE: I only used Rubrics for flavour. I never used Purgation squads.) Link to comment https://bolterandchainsword.com/topic/295704-the-brotherhood-of-dust-a-thousand-sons-community/page/23/#findComment-4764396 Share on other sites More sharing options...
_Valten_ Posted May 31, 2017 Share Posted May 31, 2017 Is there any benefit to taking a full Thousand Sons list as opposed to a Tzeentch or Chaos list? Apart from Rubrics being troops? Link to comment https://bolterandchainsword.com/topic/295704-the-brotherhood-of-dust-a-thousand-sons-community/page/23/#findComment-4764398 Share on other sites More sharing options...
Zodd1888 Posted May 31, 2017 Share Posted May 31, 2017 Not right now Valten. Hopefully eventually legions will have flavor. Link to comment https://bolterandchainsword.com/topic/295704-the-brotherhood-of-dust-a-thousand-sons-community/page/23/#findComment-4764402 Share on other sites More sharing options...
Sonoftherubric21 Posted May 31, 2017 Share Posted May 31, 2017 Dont you have to take Thousand Sons to claim a Thousand Sons army list? Link to comment https://bolterandchainsword.com/topic/295704-the-brotherhood-of-dust-a-thousand-sons-community/page/23/#findComment-4764412 Share on other sites More sharing options...
Scammel Posted May 31, 2017 Share Posted May 31, 2017 Is there any benefit to taking a full Thousand Sons list as opposed to a Tzeentch or Chaos list? Apart from Rubrics being troops? No, but then again, there's no real downside to not doing so bar missing out on other legion-specific characters. Link to comment https://bolterandchainsword.com/topic/295704-the-brotherhood-of-dust-a-thousand-sons-community/page/23/#findComment-4764432 Share on other sites More sharing options...
_Valten_ Posted May 31, 2017 Share Posted May 31, 2017 Yeah, I'm just thinking of making a battalion using blue and brimstone horrors to form the minimum 3 troops. They're cheap bubble wrap. Yes Rubrics would then become elites but with 6 slots to play with I can't see it being an issue. Edit: unless I've read it wrong. As long as I allocate Thousand Sons as my legion, can troop Rubrics be in the same detachment as daemons? As they all share he chaos and Tzeentch factions? Link to comment https://bolterandchainsword.com/topic/295704-the-brotherhood-of-dust-a-thousand-sons-community/page/23/#findComment-4764445 Share on other sites More sharing options...
Paladin777 Posted May 31, 2017 Share Posted May 31, 2017 I heard someone way that the aspiring sorcerer' staff was included in their points cost making them 30 points total. How did you come to that conclusion? Link to comment https://bolterandchainsword.com/topic/295704-the-brotherhood-of-dust-a-thousand-sons-community/page/23/#findComment-4764456 Share on other sites More sharing options...
Scammel Posted May 31, 2017 Share Posted May 31, 2017 Edit: unless I've read it wrong. As long as I allocate Thousand Sons as my legion, can troop Rubrics be in the same detachment as daemons? As they all share he chaos and Tzeentch factions? My understanding, too. The legion and factions rules are seemingly quite permissive. Link to comment https://bolterandchainsword.com/topic/295704-the-brotherhood-of-dust-a-thousand-sons-community/page/23/#findComment-4764482 Share on other sites More sharing options...
Raven1 Posted May 31, 2017 Share Posted May 31, 2017 I think I got it...maybe...the official leaked pictures show Rubric marines have the <Legion> keyword. They do not come stock with the <Thousand Sons> keyword and occupy an elites slot. Rubric marines <Thousand Sons> are troops Rubric marines <Legion> are elites A FOC would not therefore be required to make Rubrics troops. A FOC chart could take anything but only those entries listed under "Thousand Sons Army list" may take <Thousand Sons> legion keyword and the aura benefits. Any unit entry not in that list may not select <Thousand Sons> legion keyword though maybe included without the obvious aura buffs. Demons can be included because of Chaos faction. Link to comment https://bolterandchainsword.com/topic/295704-the-brotherhood-of-dust-a-thousand-sons-community/page/23/#findComment-4764485 Share on other sites More sharing options...
Prot Posted May 31, 2017 Share Posted May 31, 2017 Yeah, I'm just thinking of making a battalion using blue and brimstone horrors to form the minimum 3 troops. They're cheap bubble wrap. Yes Rubrics would then become elites but with 6 slots to play with I can't see it being an issue. Edit: unless I've read it wrong. As long as I allocate Thousand Sons as my legion, can troop Rubrics be in the same detachment as daemons? As they all share he chaos and Tzeentch factions? Why even bother? The Blues are the same cost as Cultists which at least can shoot and count as "Thousand Sons". Unless I'm missing something I feel like I have no need for my fledgling Tzeentch Daemons anymore. I bought and painted Pinks/Blues/Horrors/Flamers Tzaangor Heralds... I foresee using them anymore with Tzaangors and Cultists. Link to comment https://bolterandchainsword.com/topic/295704-the-brotherhood-of-dust-a-thousand-sons-community/page/23/#findComment-4764494 Share on other sites More sharing options...
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