Argent aquila Posted February 17, 2016 Author Share Posted February 17, 2016 Red Hunter!!!!! Yeah I have to agree on the Red Hunter, that splash of color will make your base pop. Plus it's not a nobel Templar then . Great job on the model too, it's a nice blend of bits that sells the fallen look but isn't quite as over the top as your straight up raptor kit. Red Hunter it is! soon as i get some more black and the free time i'll get cracking on the new guy and the breachers! And thanks for the input Andrew! i was really hoping to tone it down on the chaosy stuff from those first assault marines, it was my first raptor kit and i went nuts with it! definitely going to invest in another for the parts, and with my birthday coming up in T-minus 10 days, who knows what i'll get my engine oil encrusted servo claws on. Thanks for looking! Link to comment https://bolterandchainsword.com/topic/296574-tundaran-knights-73-big-update-tree-demon-things/page/14/#findComment-4309025 Share on other sites More sharing options...
Argent aquila Posted February 20, 2016 Author Share Posted February 20, 2016 2 more assault veterans to join the first. [/url]">http:// [/url]">http:// and the second: [/url]">http:// [/url]">http:// [/url]">http:// [/url]">http:// Don't ask where the poor sods' leg went, i haven't the foggiest idea... the squad so far: [/url]">http:// I'm thinking of going with an uppercut two handed hammer for the next guy if i can manage that, if not, maybe twin blades cutting a guy in half.... maybe both??? i do have 2 spots left..... so that begs the question, who shall the other poor souls be? i have the guy here getting blown in half, and another shoulder pad awaiting a body....... [/url]">http:// more soon! maybe paint? maybe finish the last 2 marines for a squad, we'll see! EDIT::: still lots more cleanup on those models, whooo boy.... Link to comment https://bolterandchainsword.com/topic/296574-tundaran-knights-73-big-update-tree-demon-things/page/14/#findComment-4313071 Share on other sites More sharing options...
gaurdian31 Posted February 20, 2016 Share Posted February 20, 2016 Uppercutting thunderhammer sounds awesome and so does twin blades, you should do both for sure! Link to comment https://bolterandchainsword.com/topic/296574-tundaran-knights-73-big-update-tree-demon-things/page/14/#findComment-4313100 Share on other sites More sharing options...
MikhalLeNoir Posted February 20, 2016 Share Posted February 20, 2016 You have the best bases here:) i need to steal more from you ;) Link to comment https://bolterandchainsword.com/topic/296574-tundaran-knights-73-big-update-tree-demon-things/page/14/#findComment-4313134 Share on other sites More sharing options...
Argent aquila Posted February 20, 2016 Author Share Posted February 20, 2016 Uppercutting thunderhammer sounds awesome and so does twin blades, you should do both for sure! Hahaha, i can definitely try!!! the biggest issue will definitely be the arms and making more victims, i'm running out of bits.... (fingers crossed for next friday to bring some goodies!) You have the best bases here:) i need to steal more from you I would be honored! steal away brother!! if there's anything more i can do to help, i'd be glad to lend a hand! bouncing ideas with others is the best way to build inspiration. Link to comment https://bolterandchainsword.com/topic/296574-tundaran-knights-73-big-update-tree-demon-things/page/14/#findComment-4313287 Share on other sites More sharing options...
deathspectersgt7 Posted February 20, 2016 Share Posted February 20, 2016 Really great posing on the new ones . Link to comment https://bolterandchainsword.com/topic/296574-tundaran-knights-73-big-update-tree-demon-things/page/14/#findComment-4313321 Share on other sites More sharing options...
Argent aquila Posted February 22, 2016 Author Share Posted February 22, 2016 Really great posing on the new ones . Thanks brother! I appreciate it! Got another one almost completed, but i've hit a snag... [/url]">http:// [/url]">http:// [/url]">http:// I've seen to have run out of hammer heads..... so, now i have a choice for y'all, which do you think would look the best? [/url]">http:// (yes i know that the round hammer head is technically one but i personally do not like them, so i'm thinking of tossing it first among the rest.) Also, i took some time to take stock of the project so far, where i've come from the beginning and what i want to do with the thread in the future, sorta like new years resolutions but 2 months late. so i took some time to make a sort of roster of the army so far and what i plan on adding in the future, potentially altering it as i go on: CURRENT CHAPTER ROSTER:: 1st branch-all rounders, balanced--white Captain---needs new model Librarian Terminator librarian-PIP Chaplain--needs new model Dreadnought Command squad-5 Veteran squad-5 Veteran squad-5 Veteran assault squad-5 Terminator squad-5 Terminator squad-5-PIP 2nd branch- destroyed 3rd branch-lightning assault specialist--copper/brass Assault squad-5-PIP Assault squad-5-WIP 4th branch-destroyed 5th branch-infiltration specialist--dark gray Infiltration squad-2--need to fill out squad 6th branch-none 7th branch-siege specialist--turqoise/blue Siege master Apothecary Siege squad-5-PIP Stormtalon Stormtalon-WIP Fireraptor-WIP PLANNED ARMY ADDITIONS: 1st-all rounder--white Tactical squad-10 Tactical squad-10 Terminator squad-5 Razorback/rhino Razorback/rhino Razorback/rhino Drop pod Drop pod Drop pod 3rd-lightning assault--copper/brass Assault squad-5 Assault squad-5 Stormraven 5th-infiltration--dark gray Infiltrator squad-8-to fill out squad Infiltrator squad-5 Scouts mixed into infiltrators-5 Stormraven 6th-armored assault--black? silver? light red? Predator Predator Predator Vindicator Vindicator Fellblade Land raider Sicaran Whirlwind Whirlwind Devastator squad-5 Devastator squad-5 7th-siege --turqoise/blue Contemptor Dreadnought Leviathan dreadnought Siege squad-10 Tactical squad-10 Finish siege squad-5 Vindicator Spartan Spartan Land raider Storm eagle Typhon Also, for those interested, i've got plans to visit my friends for another round of games this next weekend, and i've decided that i'm tired of losing/ tying games, so i made a list that i'd like some input on, my thoughts are that so long as i don't play necrons i'll be all set for some face wrecking. ( But then again, no one is safe from the necrons this edition, except other necrons and Eldar, so. ) Limit- 1850?? Codex Space Marines army list TACTICS: iron hands HQ Librarian-65 Storm shield-10 Auspex-5 Boltgun-0 Biomancy Librarian-65 Storm shield-10 Auspex-5 Boltgun-0 Biomancy ELITES Techmarine-50 Techmarine-50 Techmarine-50 TROOPS Scout squad-55 Scout squad-55 Stormwing formation Stormraven-200 Assault cannon Multi melta Stormtalon-110 Skyhammer missiles-15 Stormtalon-110 Skyhammer missiles-15 Siege Assault Vanguard army list TACTICS: red scorpions HQ Siege master-115 Boltgun-0 Auspex-5 TROOPS Tactical squad-70 Siege mantlets-50 Apothecary-0 Tactical squad-70 Siege mantlets-50 Apothecary-0 FAST ATTACK Stormraven-200 Lascannon Multimelta Stormraven-200 Lascannon Multimelta Fire raptor-220 Well, that's all for now! hope y'all have a nice evenin"!!! EDIT::: ignore the terrible gap filling please, he's still quite a work in progress!!!! Link to comment https://bolterandchainsword.com/topic/296574-tundaran-knights-73-big-update-tree-demon-things/page/14/#findComment-4314531 Share on other sites More sharing options...
gaurdian31 Posted February 22, 2016 Share Posted February 22, 2016 Sorry to be a downer but librarians can only take storm shield if they are in terminator armor, which sucks. As for hammerheads go for the Aztec looking one, that is awesome. Good job on the spear guy, he fits in nicely with the squad. Link to comment https://bolterandchainsword.com/topic/296574-tundaran-knights-73-big-update-tree-demon-things/page/14/#findComment-4314582 Share on other sites More sharing options...
hushrong Posted February 22, 2016 Share Posted February 22, 2016 I have missed a lot of great updates! I am definitely digging this assault squad. Looking forward to seeing some more work done to them so I can get to work on some of my own. Â As for hammer heads, you just need the plain old ones loyalists tote around? How many do you need? I have a few I believe that are just sitting around that I won't be using. Link to comment https://bolterandchainsword.com/topic/296574-tundaran-knights-73-big-update-tree-demon-things/page/14/#findComment-4314598 Share on other sites More sharing options...
AndrewChristlieb Posted February 22, 2016 Share Posted February 22, 2016 Well for the head on your weapon I'd go for the second from the top. That thing's pretty wicked looking. Â On the list... I'm a bit lost. Tech marines are HQ not elite anymore and they're 65 points, also the SAV list can only take two fast attack not three. if you're taking seige mantlets you really want max size squads. They're still a bit too pricey imo @5 points per model and they're really over priced @10. As noted above you must have terminator armor to take a stormshield on the filthy witches. Link to comment https://bolterandchainsword.com/topic/296574-tundaran-knights-73-big-update-tree-demon-things/page/14/#findComment-4314962 Share on other sites More sharing options...
Argent aquila Posted February 23, 2016 Author Share Posted February 23, 2016 I have missed a lot of great updates! I am definitely digging this assault squad. Looking forward to seeing some more work done to them so I can get to work on some of my own. As for hammer heads, you just need the plain old ones loyalists tote around? How many do you need? I have a few I believe that are just sitting around that I won't be using. Thank you! hope i can help ya with new ideas in any way i can! oooh, i think i've got a verdict on the assault marine, but i definitely want a squad of siege marines armed entirely with thunder hammers, so i'll keep that in mind whenever i manage to get my hands on more shields.... I much appreciate the offer brother, definitely would like to take you up on it sometime! Sorry to be a downer but librarians can only take storm shield if they are in terminator armor, which sucks. As for hammerheads go for the Aztec looking one, that is awesome. Good job on the spear guy, he fits in nicely with the squad. Well for the head on your weapon I'd go for the second from the top. That thing's pretty wicked looking. On the list... I'm a bit lost. Tech marines are HQ not elite anymore and they're 65 points, also the SAV list can only take two fast attack not three. if you're taking seige mantlets you really want max size squads. They're still a bit too pricey imo @5 points per model and they're really over priced @10. As noted above you must have terminator armor to take a stormshield on the filthy witches. Hahaha, thank y'all both! i think i'm liking the halberd-aztec head as well, whadda you guys think? [/url]">http:// [/url]">http:// and as far as lists, all i can say is OOPS! Thanks for pointing out all that! @guardian31- Thanks for that! guess i'll have to just keep the techmarine with the whole squad and hope my opponents don't point ap2 at them.... That is, if techmarines till have 2+ saves? @andrew- sorry to confuse! in the SAV list techmarines are actually Elites choices! points wise i'm uncertain on as i'm building with a 6th edition codex atm, the 7th one is at their house.... --On the FOC, i've talked with my friends and they allow me to run the standard CAD, the SAV list does in fact only allow 2 Fast Attack, but also throws in a mandatory Heavy Support, which i also lack. (if i were running the SAV i could remedy the lack of space by moving the Fire Raptor over to heavy support on the codex Marines list, that i'm certain is legal. ) --The plan with the siege marines is to stick both squads with a librarian and techmarine into 2 of the Storm Ravens, as the Marines gain Bulky because of the shields and the Ravens only carry 12, i'd be at full capacity. (the third Raven will carry the siege master alone so he can loiter around most the game away from any angry Leman Russes on the ground.) Here's the modded list, thanks again for the input, and any further ideas are more than welcome! (i threw in a general outline of my battle plan too, if that helps any!) Aerial assault. Codes Space Marines TACTICS iron hands HQ Librarian-65 Boltgun-0 Biomancy Librarian-65 Boltgun-0 Biomancy ELITES Techmarine-65 Techmarine-65 TROOPS Scout squad-55 Scout squad-55 HEAVY SUPPORT Fire Raptor-220 Stormwing formation Stormraven-200 Assault cannon Multi melta Stormtalon-110 Skyhammer missiles-15 Stormtalon-110 Skyhammer missiles-15 Siege Assault Vanguard TACTICS red scorpions HQ Siege master-115 Boltgun-0 Auspex-5 TROOPS Tactical squad-70 Siege mantlets-50 Plasma gun-15 Apothecary-0 Combi flamer-10 Tactical squad-70 Siege mantlets-50 Plasma gun-15 Apothecary-0 Combi flamer-10 FAST ATTACK Stormraven-200 Lascannon Multimelta Stormraven-200 Lascannon Multimelta Game plan: Deploy only scouts onto backfield objectives or someplace survivable, beneficial. Reroll reserves each turn for fliers, to either kget them on early or stall them pending situation Run 1 raven with siege master, the other two with tac squad, librarian, and techmarine in each, fire raptor alone, talons escort siege master's personal raven. Raptor clears low av and hordes every turn, missiles on tanks/fliers, 2 ravens anti armor blow tanks and planes every turn, sm raven assault cannon for anti infantry or flier. Scout squads camp cover and pray to be ignored, tactical squads fly around in ravens until they're needed at endgame for objective grabbing. Empty both ravens last possible moment onto siege objective and or enemy objective, hopefully unopposed. Flamer and plasma gun for protection, with biomancy blessings and techmarine for 2+ save?? On a completely different note! I had a bout of insanity creativity late last night, and something unexpected entered the fray quite earlier than i anticipated it would!!! [/url]">http:// [/url]">http:// [/url]">http:// [/url]">http:// [/url]">http:// [/url]">http://http://www.bolterandchainsword.com/gallery/image/177529-image8/'> Extremely early WIP, of course, but i have to say, this thing is going to be a helluva lot of fun to finish! Ideas and input are more than welcome, just keep in mind it is faaar from finished. Have a good one y'all! Link to comment https://bolterandchainsword.com/topic/296574-tundaran-knights-73-big-update-tree-demon-things/page/14/#findComment-4315719 Share on other sites More sharing options...
gaurdian31 Posted February 23, 2016 Share Posted February 23, 2016 Yeah that new marine looks great with the Aztec head on there, contemptor is looking great so far. He fits in well with the assault marine/raptors look. Link to comment https://bolterandchainsword.com/topic/296574-tundaran-knights-73-big-update-tree-demon-things/page/14/#findComment-4316430 Share on other sites More sharing options...
Brother Aiwass Posted February 23, 2016 Share Posted February 23, 2016 Awesome thread, suscribed. Link to comment https://bolterandchainsword.com/topic/296574-tundaran-knights-73-big-update-tree-demon-things/page/14/#findComment-4316512 Share on other sites More sharing options...
MikhalLeNoir Posted February 23, 2016 Share Posted February 23, 2016 Omg. That dread...unbelievable!!! Very cool. Link to comment https://bolterandchainsword.com/topic/296574-tundaran-knights-73-big-update-tree-demon-things/page/14/#findComment-4316543 Share on other sites More sharing options...
hushrong Posted February 24, 2016 Share Posted February 24, 2016 Awww yesss! Â That dread is pure beast mode! Link to comment https://bolterandchainsword.com/topic/296574-tundaran-knights-73-big-update-tree-demon-things/page/14/#findComment-4316820 Share on other sites More sharing options...
Olis Posted February 24, 2016 Share Posted February 24, 2016 Great dread brother, although I'm not really feeling it with that tail... Link to comment https://bolterandchainsword.com/topic/296574-tundaran-knights-73-big-update-tree-demon-things/page/14/#findComment-4316831 Share on other sites More sharing options...
Ovidius Incertus Posted February 24, 2016 Share Posted February 24, 2016 Dat chain whip! What was the base model for the Contemptor? Link to comment https://bolterandchainsword.com/topic/296574-tundaran-knights-73-big-update-tree-demon-things/page/14/#findComment-4316907 Share on other sites More sharing options...
Soldier of Dorn Posted February 24, 2016 Share Posted February 24, 2016 Dat chain whip! What was the base model for the Contemptor? Looks like the Night Lords Legion Contemptor with a lot of the detail shaved off. Link to comment https://bolterandchainsword.com/topic/296574-tundaran-knights-73-big-update-tree-demon-things/page/14/#findComment-4316922 Share on other sites More sharing options...
Stercus Posted February 24, 2016 Share Posted February 24, 2016 The feet on that dread are tremendous. Link to comment https://bolterandchainsword.com/topic/296574-tundaran-knights-73-big-update-tree-demon-things/page/14/#findComment-4317254 Share on other sites More sharing options...
Argent aquila Posted February 24, 2016 Author Share Posted February 24, 2016 Wow guys, Thank y'all so much for the feedback! Yeah that new marine looks great with the Aztec head on there, contemptor is looking great so far. He fits in well with the assault marine/raptors look. Agreed, now all i need is to find the parts to start the last man of the squad. Can't wait! Thank ya! the idea was for him to fit right in with the lot of them, as i have a soft spot for dynamic posing and grisly trophies. Awesome thread, suscribed. Welcome aboard brother! Glad ya like whatchya see! Omg. That dread...unbelievable!!! Very cool. Awww yesss!That dread is pure beast mode! Thanks guys! Hope he meets expectations for the chapters' overall theme. Great dread brother, although I'm not really feeling it with that tail... Oh? If i may, what's throwing it off for ya? If it's a proportions or size thing, i am planning on tagging wings and a modded power plant/jump booster to the back of him, which may help in that regards... Dat chain whip! What was the base model for the Contemptor? Looks like the Night Lords Legion Contemptor with a lot of the detail shaved off. Thanks for looking! And Psycho is 100% correct, it's a desensitized Night Lords dread, don't worry about the details coming off though, i got plans. The feet on that dread are tremendous. Thank you sir! I took the landing gear hubs from the stormraven kit and the fore landing gear feet off the stormtalon kit and mounted them on a spherical piece of resin to fit the socket, and the front toes are from the Ironclad dreadnought kit. Glad ya like it! For reference, this was my original drawing for the model i did a good while back: [/url]">http:// of course practical changes and ideas that came to mind altered what it's becoming, but that isn't necessarily a bad thing! the next big hurtle i have now other than time is that i need to get my hands on the Morghast Archai (or Vargheists) Kits for a set of wings and possible extra decorations. Does anyone know how large the Archmagos Draykhovac skull is? and where to possibly source it individually? Because it looks promising as a candidate for the head but i don't have the money to get the whole model just for that little piece.... Also, i've begun tagging on some littlle things to adorn the hull, any ideas for bits to add are more than welcome, i'm keeping it tentative on the back section of the dread because i don't know how the wing thing will work out just yet. [/url]">http:// [/url]">http:// and a shot on the base so far, may reposition it to be higher so that the front of the dread will be easier to see from the fron perspective. [/url]">http://http://www.bolterandchainsword.com/gallery/image/177630-image1/'> again, thank y'all so much for the positive feedback! Means a lot! Link to comment https://bolterandchainsword.com/topic/296574-tundaran-knights-73-big-update-tree-demon-things/page/14/#findComment-4317801 Share on other sites More sharing options...
Olis Posted February 24, 2016 Share Posted February 24, 2016 Great dread brother, although I'm not really feeling it with that tail... Oh? If i may, what's throwing it off for ya? If it's a proportions or size thing, i am planning on tagging wings and a modded power plant/jump booster to the back of him, which may help in that regards... Actually, it's the non-uniform nature of it. Some of it is smooth and some of it is sectioned mechanically. Perhaps if the transition wasn't so abrupt, that might help. I don't know. Link to comment https://bolterandchainsword.com/topic/296574-tundaran-knights-73-big-update-tree-demon-things/page/14/#findComment-4317805 Share on other sites More sharing options...
Argent aquila Posted February 24, 2016 Author Share Posted February 24, 2016 Great dread brother, although I'm not really feeling it with that tail... Oh? If i may, what's throwing it off for ya? If it's a proportions or size thing, i am planning on tagging wings and a modded power plant/jump booster to the back of him, which may help in that regards... Actually, it's the non-uniform nature of it. Some of it is smooth and some of it is sectioned mechanically. Perhaps if the transition wasn't so abrupt, that might help. I don't know. Hmmmm, ya i see whatchya mean! I did chop off most the tail for a canoptek wraith for the mechanical portion leading into where it meets the body, so what i may do, now that you gave me the idea, is cut out more portions of the necrons' tail and sandwich them into the organic looking half of the tail, this can reinforce the idea of it being non organic and allow me to alter the positioning when the wings get mounted to the body (if need be.) Also, i think painting it black may help. make it look like some osrt of sleeving that's torn over time perhaps? I'll mull around with it, but i'm such a huge fan of the end of that tail that i can't bear to part with it. Link to comment https://bolterandchainsword.com/topic/296574-tundaran-knights-73-big-update-tree-demon-things/page/14/#findComment-4317815 Share on other sites More sharing options...
Thousand Eyes Posted February 25, 2016 Share Posted February 25, 2016 Well no one can you say you are not creative :) Great work. Â Not a fan of the blade flail on the dread though, a matching claw like the other would do better I think. Link to comment https://bolterandchainsword.com/topic/296574-tundaran-knights-73-big-update-tree-demon-things/page/14/#findComment-4318315 Share on other sites More sharing options...
Argent aquila Posted February 25, 2016 Author Share Posted February 25, 2016 Well no one can you say you are not creative Great work. Not a fan of the blade flail on the dread though, a matching claw like the other would do better I think. Thank you! If i may ask, what about it isn't jelling so well? just curious is all. Link to comment https://bolterandchainsword.com/topic/296574-tundaran-knights-73-big-update-tree-demon-things/page/14/#findComment-4318935 Share on other sites More sharing options...
Thousand Eyes Posted February 26, 2016 Share Posted February 26, 2016 Thank you! If i may ask, what about it isn't jelling so well? just curious is all. I don't think the dread would have the co-ordination to properly use a weapon like a flail, let alone a more complicated one like that. I get that this is a game and all and reality isn't really a match but still :P just my little non-important view. Link to comment https://bolterandchainsword.com/topic/296574-tundaran-knights-73-big-update-tree-demon-things/page/14/#findComment-4319312 Share on other sites More sharing options...
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