Charlo Posted June 29, 2016 Share Posted June 29, 2016 I really don't understand the obsession with combat squads in pods. If you're dropping that close some form of good short ranged dakka wins - plas tac support/ seekers with combi delights and so on. I think a dreadclaw would mitigate that problem to some extent. T1 drop, flat out (18"), jink, T2 move (6"), disembarking (6"), and then charge (up to 12"); it seems the unit doesn't need to be so close to the short-ranged strong dakka in T1. Though I admit I may be wrong cause I haven't used a dreadclaw yet (it's still under construction in my room-forgeworld;)). You have it right :) Normal pods for dakka units, dreadclaws for Assault. Link to comment https://bolterandchainsword.com/topic/297556-hh10-emperors-children-tactica/page/35/#findComment-4431549 Share on other sites More sharing options...
Spangle Posted July 2, 2016 Share Posted July 2, 2016 I'm thinking about a dreadclaw myself, but wondering what unit to put inside it. I guess it's between Phoenix Guard, Palatine blades or some furious charge veterans, but I just can't put my finger on it - how do people run theirs? Or are they even worth it for the ECs? I feel our units hit hard, but don't really have any staying power, so I'm feeling the 'claw could be a cheap option to get them into combat. Link to comment https://bolterandchainsword.com/topic/297556-hh10-emperors-children-tactica/page/35/#findComment-4434131 Share on other sites More sharing options...
MorgothNL Posted July 2, 2016 Share Posted July 2, 2016 (edited) I'm thinking about a dreadclaw myself, but wondering what unit to put inside it. I guess it's between Phoenix Guard, Palatine blades or some furious charge veterans, but I just can't put my finger on it - how do people run theirs? Or are they even worth it for the ECs? I feel our units hit hard, but don't really have any staying power, so I'm feeling the 'claw could be a cheap option to get them into combat. To me the claw proves it's worth every single game. I never really put Phoenix Guard inside cause I think Phoenix Guard need to be numbering more than 5 or have some type of HQ with them to give them more punch, flexibility and/or staying power. My Phoenix Guard always go in my Eagle. In the dreadclaw you can put anything else really, whatever you need and like. The passengers I give it: 1 Eidolon 8 Veterans (furious charge, meltabombs, few power weapons) 1 apothecary (artificer armour, power weapon) or 1 Eidolon 5 Command squad (weapons of choice, meltabombs) 1 Apothecary or 1 Edidolon 9 Palatine Blade squad (4-5 spears) Most of the time I run option 1 or 2. I still use palatine models for all these options, and I am a bit short on anti-tank in my list. The meltabomb veterans or meltabomb command squad solve that problem. They have, so far, never failed to destroy the target they were after when assaulting from the pods with their meltabombs and Eidolons hammer. Option 1 and 2 also both allow for an apothecary, which increases staying power (and command squad are 2+ save already). I'd say the command squad is my favourite choice, nice elite unit with a cool looking banner (though I use the same banner for the vexilla in a veteran squad). The main plus the veterans have is the fact that they are scoring. But since this unit never really ends up chasing objectives for me anyways, thats rarely a problem when taking the command squad). Ps. Yes I have seen the FAQ draf that says that only 1 grenade/meltabomb is allowed in close combat. but that's not official and I don't think it will be like that in the final version. Consensus in my meta is that that would be stupid and we'd only adhere to it in a tourney. Edited July 2, 2016 by MorgothNL Spangle 1 Back to top Link to comment https://bolterandchainsword.com/topic/297556-hh10-emperors-children-tactica/page/35/#findComment-4434146 Share on other sites More sharing options...
GriffonI92 Posted July 3, 2016 Share Posted July 3, 2016 Can I attach an Apothecary to a Kakophani unit? I am thinking of dropping the Rhinos with my Kakophani in favor of Apothecarys as the Kakophani already have Relentless and the Apothecarys can give them Feel No Pain along with slapping Augury Scanners on them. Link to comment https://bolterandchainsword.com/topic/297556-hh10-emperors-children-tactica/page/35/#findComment-4434326 Share on other sites More sharing options...
Joe Posted July 3, 2016 Share Posted July 3, 2016 Did they actually get around to buffing the Kakophani then? Because last I heard they were still out of favour with most lists. 01RTB01 1 Back to top Link to comment https://bolterandchainsword.com/topic/297556-hh10-emperors-children-tactica/page/35/#findComment-4434380 Share on other sites More sharing options...
MorgothNL Posted July 3, 2016 Share Posted July 3, 2016 Can I attach an Apothecary to a Kakophani unit? I am thinking of dropping the Rhinos with my Kakophani in favor of Apothecarys as the Kakophani already have Relentless and the Apothecarys can give them Feel No Pain along with slapping Augury Scanners on them. No they can not be joined by an apothecary. Did they actually get around to buffing the Kakophani then? Because last I heard they were still out of favour with most lists. Yeah, with the new ROW they get quite the buff (becoming troops and gaining relentless). Joe 1 Back to top Link to comment https://bolterandchainsword.com/topic/297556-hh10-emperors-children-tactica/page/35/#findComment-4434383 Share on other sites More sharing options...
heptus Posted July 3, 2016 Share Posted July 3, 2016 Can I attach an Apothecary to a Kakophani unit? I am thinking of dropping the Rhinos with my Kakophani in favor of Apothecarys as the Kakophani already have Relentless and the Apothecarys can give them Feel No Pain along with slapping Augury Scanners on them. You gotta bring a primus medicae for this, not an apothecary. Link to comment https://bolterandchainsword.com/topic/297556-hh10-emperors-children-tactica/page/35/#findComment-4434475 Share on other sites More sharing options...
01RTB01 Posted July 4, 2016 Share Posted July 4, 2016 Did they actually get around to buffing the Kakophani then? Because last I heard they were still out of favour with most lists. They've been amazing for a few months now. 2 shots was the update. Rite of war in book 6 makes them troops choices with relentless. What's not to love?! GorgeousGoat, Pazuzu and Joe 3 Back to top Link to comment https://bolterandchainsword.com/topic/297556-hh10-emperors-children-tactica/page/35/#findComment-4434805 Share on other sites More sharing options...
Joe Posted July 4, 2016 Share Posted July 4, 2016 Yeah, with the new ROW they get quite the buff (becoming troops and gaining relentless). They've been amazing for a few months now. 2 shots was the update. Rite of war in book 6 makes them troops choices with relentless. What's not to love?! Goes to show how long it's been since I last looked at the EC's rules. >_> Which RoW is that? I might have to have a fiddle with that. Link to comment https://bolterandchainsword.com/topic/297556-hh10-emperors-children-tactica/page/35/#findComment-4434863 Share on other sites More sharing options...
Slips Posted July 4, 2016 Share Posted July 4, 2016 Its the 3rd Company Elite RoW found in book 6. Joe 1 Back to top Link to comment https://bolterandchainsword.com/topic/297556-hh10-emperors-children-tactica/page/35/#findComment-4434870 Share on other sites More sharing options...
Charlo Posted July 4, 2016 Share Posted July 4, 2016 (edited) Makes a pretty great allied detachment too! Kakaphoni as troops and some Palatine blades with Eidolon or something work as an amazing addition to most forces, especially slower ones. Plus no Troops Tax! Edited July 4, 2016 by Charlo Link to comment https://bolterandchainsword.com/topic/297556-hh10-emperors-children-tactica/page/35/#findComment-4434956 Share on other sites More sharing options...
heptus Posted July 4, 2016 Share Posted July 4, 2016 It's undoubtedly good ROW, though I miss some fortification shenanigans that may allieviate the gets-hot risk. Still my favorite ROW and the reason to start 30k :) Link to comment https://bolterandchainsword.com/topic/297556-hh10-emperors-children-tactica/page/35/#findComment-4434962 Share on other sites More sharing options...
Caustic63 Posted July 4, 2016 Author Share Posted July 4, 2016 It's undoubtedly good ROW, though I miss some fortification shenanigans that may allieviate the gets-hot risk. Still my favorite ROW and the reason to start 30k The 3rd Company RoW does not stop you from taking Fortifications. Indeed, I generally take an Aegis Line or Bunker to try and mitigate some of the Gets Hot! that is inconvenient when fielding lots of Kakophoni. Link to comment https://bolterandchainsword.com/topic/297556-hh10-emperors-children-tactica/page/35/#findComment-4435134 Share on other sites More sharing options...
heptus Posted July 4, 2016 Share Posted July 4, 2016 (edited) The 3rd Company RoW does not stop you from taking Fortifications. Indeed, I generally take an Aegis Line or Bunker to try and mitigate some of the Gets Hot! that is inconvenient when fielding lots of Kakophoni. My god Slaanesh! That's so exciting - I have no idea how I confused the ROW limitation. Thank you so much for the correction, Caustic63 I gotta re-paint my ol' good bunker. Edited July 4, 2016 by heptus Link to comment https://bolterandchainsword.com/topic/297556-hh10-emperors-children-tactica/page/35/#findComment-4435162 Share on other sites More sharing options...
Terminus Posted July 4, 2016 Share Posted July 4, 2016 Makes a pretty great allied detachment too! Kakaphoni as troops and some Palatine blades with Eidolon or something work as an amazing addition to most forces, especially slower ones. Plus no Troops Tax! None of the Legion-specific Rites from Book 6 can be taken as allies. Even if they could, it wouldn't be great since that Rite makes the emperors children distrusted allies to everyone else, so they wouldn't be able to score. Link to comment https://bolterandchainsword.com/topic/297556-hh10-emperors-children-tactica/page/35/#findComment-4435450 Share on other sites More sharing options...
heptus Posted July 5, 2016 Share Posted July 5, 2016 So I thought about the use of fortifications for kakophoni, but it seems not so satisfactory for both options of re-rolling 1 to hit. Ammunition dump confers the effect to a small number of unit (due to 2" bubble) and ammo store is restricted to fire-point rule (up to 4 models max in case of the bunker IMO). Is there any better way to perfectly (it's EC!) use the fortification in 3rd Company ROW? Link to comment https://bolterandchainsword.com/topic/297556-hh10-emperors-children-tactica/page/35/#findComment-4435618 Share on other sites More sharing options...
Charlo Posted July 5, 2016 Share Posted July 5, 2016 Makes a pretty great allied detachment too! Kakaphoni as troops and some Palatine blades with Eidolon or something work as an amazing addition to most forces, especially slower ones. Plus no Troops Tax! None of the Legion-specific Rites from Book 6 can be taken as allies. Even if they could, it wouldn't be great since that Rite makes the emperors children distrusted allies to everyone else, so they wouldn't be able to score. Not all, but this one can. It only stops you taking a Space Marine Allied Detachment, but as this is the allied detachment it is fine. It has different wording to Long March/ Creeping Death etc :D Not scoring isn't too bad either - I'd just roll the Kakaphoni and Palatines up the board as support units, a small hammer and anvil to supplement a force. Link to comment https://bolterandchainsword.com/topic/297556-hh10-emperors-children-tactica/page/35/#findComment-4435640 Share on other sites More sharing options...
Terminus Posted July 6, 2016 Share Posted July 6, 2016 No, please read the intro to that section. ALL the Legion Rites from book 6 are primary detachment only. Link to comment https://bolterandchainsword.com/topic/297556-hh10-emperors-children-tactica/page/35/#findComment-4436321 Share on other sites More sharing options...
Lord Blackwood Posted July 6, 2016 Share Posted July 6, 2016 (edited) It seems Terminus is correct. Top of Page 191 LEGION-SPECIFIC RITES OF WARThe following Rites of War are specific to the Legion indicated and may only be taken by a Primary Detachment with the correlating version of the Legiones Astartes special rule. .....Rites of War for the Blood Angels, White Scars and Dark Angels are to be found in the respective sections of the Legiones Astartes appendix Thats a bit unfortunate also when you consider it calls out the DA , WS and BA rites as well Strangely enough it doesn't speak to the Rites introduced before Book 6 but I guess its kinda implied that the Legion specific rites of war are meant to be taken as Primary detachment only. So say no Stone Gauntlet as allies or whatnot. Kinda unfortunate Edited July 6, 2016 by Bladewolf Link to comment https://bolterandchainsword.com/topic/297556-hh10-emperors-children-tactica/page/35/#findComment-4436495 Share on other sites More sharing options...
Charlo Posted July 6, 2016 Share Posted July 6, 2016 Ah wow. That's a shame then, but good catch! Makes sense I suppose from a fluff stand point! Link to comment https://bolterandchainsword.com/topic/297556-hh10-emperors-children-tactica/page/35/#findComment-4436551 Share on other sites More sharing options...
Terminus Posted July 6, 2016 Share Posted July 6, 2016 The generic Rites and the previous Legion Rites are still fair game, unless something in their mechanics prevents it (like Primarchs chosen for example, or Wrath of the Ancients Link to comment https://bolterandchainsword.com/topic/297556-hh10-emperors-children-tactica/page/35/#findComment-4436758 Share on other sites More sharing options...
01RTB01 Posted July 8, 2016 Share Posted July 8, 2016 So I thought about the use of fortifications for kakophoni, but it seems not so satisfactory for both options of re-rolling 1 to hit. Ammunition dump confers the effect to a small number of unit (due to 2" bubble) and ammo store is restricted to fire-point rule (up to 4 models max in case of the bunker IMO). Is there any better way to perfectly (it's EC!) use the fortification in 3rd Company ROW? Perfection is to drop the fortifications, march into the depths of opposing forces and enjoy every one rolled and following failed armour save. That's how the 3rd company roll :) GorgeousGoat and Pazuzu 2 Back to top Link to comment https://bolterandchainsword.com/topic/297556-hh10-emperors-children-tactica/page/35/#findComment-4437796 Share on other sites More sharing options...
heptus Posted July 8, 2016 Share Posted July 8, 2016 So I thought about the use of fortifications for kakophoni, but it seems not so satisfactory for both options of re-rolling 1 to hit. Ammunition dump confers the effect to a small number of unit (due to 2" bubble) and ammo store is restricted to fire-point rule (up to 4 models max in case of the bunker IMO). Is there any better way to perfectly (it's EC!) use the fortification in 3rd Company ROW? Perfection is to drop the fortifications, march into the depths of opposing forces and enjoy every one rolled and following failed armour save. That's how the 3rd company roll This really enlightened me, commander! OK I'll drop the fort for more heads of kakophoni. Link to comment https://bolterandchainsword.com/topic/297556-hh10-emperors-children-tactica/page/35/#findComment-4437826 Share on other sites More sharing options...
01RTB01 Posted July 10, 2016 Share Posted July 10, 2016 In fairness, more bodies is always better imo. Also with them being relentless and scoring makes them good for moving forwards. I do believe they're the best troops choice in heresy despite the gets hot I think they're well balanced and they do rock! Link to comment https://bolterandchainsword.com/topic/297556-hh10-emperors-children-tactica/page/35/#findComment-4439282 Share on other sites More sharing options...
Theredknight Posted July 11, 2016 Share Posted July 11, 2016 Well I played a game v mechanicum. I think I had the worst shooting ever with 9 of my 18 rolling 1s and 5 of those dying. Terrible terrible shooting Apart from that, I had really trouble bringing down those tough creatures, with no armour to speak of, with the buffs they are very tough to kill. I shall tweak my list but for astartes would be a decent army. Fell blade and 3 kakophoni is pretty good. Managed to get 5 instant kill ap2 deaths off on castellex, bugger me he rolled 4 5+s inv!!!!! Pazuzu and GriffonI92 2 Back to top Link to comment https://bolterandchainsword.com/topic/297556-hh10-emperors-children-tactica/page/35/#findComment-4439888 Share on other sites More sharing options...
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