Jump to content

Recommended Posts

Probably 1W to balance the fact they all can have heavy weapons. Or else you'd just have superior Tyrants/ Fulmentarii...!

 

Plus they are great anyway :smile.:

Obviously I haven't playtested them yet, but in my list-building exercises I haven't been able to spare the points to give a whole unit combi-weapons, let alone reapers.

Has anyone Mathammered Russ yet? I heard rumours that he beats every other primarch (barring Invisible Magnus) in a 1v1.

If i gave them all heavy weapons wouldnt they be stupidly expensive?

Also with heavy weapons can yhey still shoot and assault?

Lastly what rules buffs beyond all heavy weapons do varangyr have thst make them great or on a par with other terminator units (grave wardens, butchers, justaerin, sekhmet for example)?

Do all other specialist terminator units have 2 wounds?

 

Not nitpicking but I am not a rules guy so genuinely curious.

Edited by dantay_xv

If i gave them all heavy weapons wouldnt they be stupidly expensive?

Also with heavy weapons can yhey still shoot and assault?

Lastly what rules buffs beyond all heavy weapons do varangyr have thst make them great or on a par with other terminator units (grave wardens, butchers, justaerin, sekhmet for example)?

Do all other specialist terminator units have 2 wounds?

 

Not nitpicking but I am not a rules guy so genuinely curious.

-Yes, they are insanely expensive when kitted out with reapers (more expensive than Tyrants with cyclone missile launchers!).

-They have slow and purposeful (not really, but they have the spirit of the rule without excplicitly having it), so they can move and shoot at full BS, plus shoot and charge.

-Varagyr have a very gimmicky ability were if they charge more than 6", they get Str5 hammer of wrath. That coupled with Fear and the everyone can issue and accept challenges, and if the opposing challenger is defeated they get +1 to combat resolution.

 

All the good specialist terminators have 2W. Sekhmet look amazing and I know that Deathshroud, Justaerin, and Red Butchers are all very good units. I think it makes perfect sense for Varagyr to have 2W.

Combi bolters are one shot specials then a standard bolter.

 

So a bit of a one trick pony deal. With a combi weapon. I thiught it was a suicide squad weapon (drop a unit in-combi something tasty- try not to die afterwards)

 

After that it is down to frost weapons? Which are ap3 or ao2 unwieldy so i1 like in 40k?

So power fists and chainfists are still better?

Edited by dantay_xv

Combi bolters are one shot specials then a standard bolter.

 

So a bit of a one trick pony deal. After tgat it is down to frost weapons? Which are ap3 or ao2 unwieldy so i1 like in 40k? So fists and chainfists are still better?

Fists are strictly better than Frost Axes for the same price. The frost weapons we have are very disappointing (except the great-sword)..

 

Combi-bolters are simply a twin-linked boltgun.

^^^Gorgons are 1W :sad.:

I've always thought that is a travesty.

Lastly what rules buffs beyond all heavy weapons do varangyr have thst make them great or on a par with other terminator units (grave wardens, butchers, justaerin, sekhmet for example)?

Do all other specialist terminator units have 2 wounds?

 

Not nitpicking but I am not a rules guy so genuinely curious.

Covered weapons but what about special rules and from quote above.

 

Ps would have loved to get justaerin multimeltas or plasma blasters for the varangyr ;)

Or the option for tartaros. But i can run standard tarts in the foc as elites yes?

Edited by dantay_xv

I mentioned this in the SW's subforum, but do you guys think that Varagyr being 1W is a typo? We've already seen afew misprints in Inferno, and I find it wierd that Varagyr are basically the same price as Justaerin (with power fists) but with one less wound. I would LOVE it if they had 2W, it would turn them from a fluffy only choice into a consideration (at first glance mind you, I plan to playtest these guys alot).

 

edit: am I the only who keeps pronouncing Varagyr "viagra" in my head? :tongue.:

To be fair, the scan I have seen shows the sergeant to have two wounds, so I don't think 2w base is unlikely at all.

 

As awesome as that would make them as standard, they are expensive to load up with all the gear.

 

I mentioned this in the SW's subforum, but do you guys think that Varagyr being 1W is a typo? We've already seen afew misprints in Inferno, and I find it wierd that Varagyr are basically the same price as Justaerin (with power fists) but with one less wound. I would LOVE it if they had 2W, it would turn them from a fluffy only choice into a consideration (at first glance mind you, I plan to playtest these guys alot).

 

edit: am I the only who keeps pronouncing Varagyr "viagra" in my head? :tongue.:

To be fair, the scan I have seen shows the sergeant to have two wounds, so I don't think 2w base is unlikely at all.

 

As awesome as that would make them as standard, they are expensive to load up with all the gear.

 

I was about to post this. I mean, how many other units have Sergeants with two wounds and the base unit with only one?

 

Ran

 

I am a bit slow but if i run Wolves..... I have no choice but have Slayers as compulsary? No matter what?

Or is it the Wolf RoW which forces slayer to be compulsary?

Does orbital assault state certain units must be compulsary?

 

 

Its hard without the book in your hands its ok.

 

Basically Grey Slayers will always be compulsory troops as a Legion Rule. Any RoW that would bypass that won't work. Orbital assault works fine and is probably one of the better RoW for wolves, if you own enough Land Speeders, Javalins, Lightnings and Dreadnought Drop pods.

 

 

 

It means we can actually only use the follow RoW:

 

Pale Hunter

Bloodied Claw

Orbital Assault

Angel's Wrath (needs at least 2x Storm eagles or Dreadclaws)

Armoured Spearhead

Skyhunter Phalanx (needs at least 2x Storm eagles or Dreadclaws)

Outcast sons

Zone Mortalis Assault force

I dont think thats right, cuz Primarchs Chosen and Pride of the Legion make Vets and Termis compulsary troop choices, so does Leman Russ.

 

 

I mentioned this in the SW's subforum, but do you guys think that Varagyr being 1W is a typo? We've already seen afew misprints in Inferno, and I find it wierd that Varagyr are basically the same price as Justaerin (with power fists) but with one less wound. I would LOVE it if they had 2W, it would turn them from a fluffy only choice into a consideration (at first glance mind you, I plan to playtest these guys alot).

 

edit: am I the only who keeps pronouncing Varagyr "viagra" in my head? :tongue.:

To be fair, the scan I have seen shows the sergeant to have two wounds, so I don't think 2w base is unlikely at all.

 

As awesome as that would make them as standard, they are expensive to load up with all the gear.

 

I was about to post this. I mean, how many other units have Sergeants with two wounds and the base unit with only one?

 

Ran

 

Command squads, for starters

 

 

I am a bit slow but if i run Wolves..... I have no choice but have Slayers as compulsary? No matter what?

Or is it the Wolf RoW which forces slayer to be compulsary?

Does orbital assault state certain units must be compulsary?

 

Its hard without the book in your hands its ok.

 

Basically Grey Slayers will always be compulsory troops as a Legion Rule. Any RoW that would bypass that won't work. Orbital assault works fine and is probably one of the better RoW for wolves, if you own enough Land Speeders, Javalins, Lightnings and Dreadnought Drop pods.

 

 

 

It means we can actually only use the follow RoW:

 

Pale Hunter

Bloodied Claw

Orbital Assault

Angel's Wrath (needs at least 2x Storm eagles or Dreadclaws)

Armoured Spearhead

Skyhunter Phalanx (needs at least 2x Storm eagles or Dreadclaws)

Outcast sons

Zone Mortalis Assault force

I dont think thats right, cuz Primarchs Chosen and Pride of the Legion make Vets and Termis compulsary troop choices, so does Leman Russ.

 

 

That's pretty much the whole issue. If you take it too mean what you suggest the restriction is actually pointless since you can just RoW around it. 

 

 

 

I am a bit slow but if i run Wolves..... I have no choice but have Slayers as compulsary? No matter what?

Or is it the Wolf RoW which forces slayer to be compulsary?

Does orbital assault state certain units must be compulsary?

 

Its hard without the book in your hands its ok.

 

Basically Grey Slayers will always be compulsory troops as a Legion Rule. Any RoW that would bypass that won't work. Orbital assault works fine and is probably one of the better RoW for wolves, if you own enough Land Speeders, Javalins, Lightnings and Dreadnought Drop pods.

 

 

 

It means we can actually only use the follow RoW:

 

Pale Hunter

Bloodied Claw

Orbital Assault

Angel's Wrath (needs at least 2x Storm eagles or Dreadclaws)

Armoured Spearhead

Skyhunter Phalanx (needs at least 2x Storm eagles or Dreadclaws)

Outcast sons

Zone Mortalis Assault force

I dont think thats right, cuz Primarchs Chosen and Pride of the Legion make Vets and Termis compulsary troop choices, so does Leman Russ.

 

 

That's pretty much the whole issue. If you take it too mean what you suggest the restriction is actually pointless since you can just RoW around it. 

 

 

Isn't that the point? If you take Leman Russ he alone allows other options to become available. Him and only him allows access to other units as compulsory troops, an once you have him you could also look at other RoW. He is a Primarch after all, maybe the intention was to allow these RoW's but only if Russ was taken?

I dont understand the difference. In other Legions you need Troop choices without Support Squad and u dont need to take them with Pride of the Legion. Its the same for SW, just that u dont need Grey Slayers. Also Russ allows to use them and u can take another RoW. Taking Russ and Pride of the Legion is a waste. Also there is no mentioning in the part of grey slayers being compulsary troop choices that this makes certain RoWs unavailable to SW.

So up until now I've just been tooling around with Imperial Fists with plenty of dakka against 30 and 40k forces. I'm looking at the wolves and having a hard time figuring out how to use them but I think we're getting there.

 

Mostly I'm wondering if anyone has good experience moving 40 footslogging PA marines across the field (again been fists in 30k til now, we like to sit still). Answering that problem probably builds most of my lists for me. Right now I'm thinking of having the core of my army start with

 

Centurion - artifice, great frost, refractor, jump pack

 

Priest (speaker of the dead) - artifice, great frost, jump pack

 

Grey Slayers - Sgt artificer/great frost, 2x hidden power fists

 

Grey Slayers - Sgt artificer/great frost, 2x hidden power fists

 

Assault squad - Sgt PF/AA

 

Assault squad - Sgt PF/AA

 

Best I can count that's 1000 pts flat and leaves 850 (my locals preferred size) or 1k for you to play with. I'm thinking of just taking enough HATE to distract my opponent from the infantry. Maybe a pair of sicarans with MM on top and a contemptor mortis with assaults.

Only by taking Russ can you use other rite of wars (such as Pride or Primarch's Chosen)

 

The difference is for "normal Legions" troops is that nothing is compulsory; you don't have to take Tactical Squads or Assault Squads, but you do need to take 2 non-support troops to fill up the compulsory slots. 

 

Wolves on the other hand have to take compulsory grey Slayers; in every instance (but Russ), the minimum amount of Troops has to be filled with Slayers and every Troop in the Age of Darkness Army List becomes Support.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.