duz_ Posted October 18, 2021 Author Share Posted October 18, 2021 Made good progress on my VV. Just the shoulder pads, power fist and a couple random bits to go! Also got my incursors primed and based. Right before my airbrush compressor died :( I emailed badger hopefully they can send a replacement flapper valve... WAR 1 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/36/#findComment-5754750 Share on other sites More sharing options...
WAR Posted October 18, 2021 Share Posted October 18, 2021 Oh snap Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/36/#findComment-5754841 Share on other sites More sharing options...
duz_ Posted October 18, 2021 Author Share Posted October 18, 2021 Snap indeed :cry: Â I have found the same looking compressor in another brand for less than half the cost. That's my back up plan if I can replace this part. I hope I can though seems a waste to throw out a whole compressor because of a small part which google fu says is a common failure point WAR 1 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/36/#findComment-5754860 Share on other sites More sharing options...
WAR Posted October 18, 2021 Share Posted October 18, 2021 Well hopefuly they can get you a spare part quickly duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/36/#findComment-5754864 Share on other sites More sharing options...
duz_ Posted October 19, 2021 Author Share Posted October 19, 2021 Indeed I hope I can war009. Haven't heard back from them yet though <_< VV done not happy with the pfist but it'll do... :ermm: Joys of working with a 6yo paint scheme somewhat limited in trying new stuff you've learnt of you're trying to keep consistency Like not painting pure white :facepalm: Next up Incursors! SanguinaryGuardsman, Dosjetka, Dracos and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/36/#findComment-5755151 Share on other sites More sharing options...
Bjorn Firewalker Posted October 19, 2021 Share Posted October 19, 2021 Excellent work on the Assault Marine. How will you decorate his base? Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/36/#findComment-5755214 Share on other sites More sharing options...
duz_ Posted October 19, 2021 Author Share Posted October 19, 2021 Like how I do all my basing either astrogranite (hopefully it hasn't dried out!) or resin bases. Current squad is the former so depends if I have time to upgrade them all to resin. WAR 1 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/36/#findComment-5755386 Share on other sites More sharing options...
WAR Posted October 19, 2021 Share Posted October 19, 2021 Nice work Duz I like the glow effect duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/36/#findComment-5755417 Share on other sites More sharing options...
duz_ Posted October 22, 2021 Author Share Posted October 22, 2021 Thanks! I'm getting used to it once (if) I do the camo on these it might help. Onto Incursors now need 5 of these guys. So far they're coming along quickly next round of highlighting will be the real test though. Shadow Captain Vyper, Jaipii, Cordova and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/36/#findComment-5756225 Share on other sites More sharing options...
Jaipii Posted October 22, 2021 Share Posted October 22, 2021 Nice to see your work duz! duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/36/#findComment-5756243 Share on other sites More sharing options...
WAR Posted October 22, 2021 Share Posted October 22, 2021 You got this man! duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/36/#findComment-5756316 Share on other sites More sharing options...
Bjorn Firewalker Posted October 22, 2021 Share Posted October 22, 2021 Damn, the Incursor looks intimidating. I advise adding bloodstains to his knife, and decorating his base with a corpse with obvious knife wounds on it. Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/36/#findComment-5756367 Share on other sites More sharing options...
duz_ Posted October 26, 2021 Author Share Posted October 26, 2021 That could work but I prefer a cleaner look on my models. 2 of 5 done! Sgt taken care of, beakies and incursors match made in heaven :wub: Shadow Captain Vyper, Dracos, WAR and 4 others 7 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/36/#findComment-5757551 Share on other sites More sharing options...
Shadow Captain Vyper Posted October 27, 2021 Share Posted October 27, 2021 The highlights you madlad duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/36/#findComment-5758038 Share on other sites More sharing options...
duz_ Posted October 27, 2021 Author Share Posted October 27, 2021 The highlights you madlad :lol: to be honest it's not as horrible as it might appear Good brushes, right consistency thinned paint + wet palette to maintain that consistency makes life a lot easier. Â To be honest if I didn't highlight the models they'd probably only take 30mins each :lol: Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/36/#findComment-5758056 Share on other sites More sharing options...
Bjorn Firewalker Posted October 27, 2021 Share Posted October 27, 2021 Good job on the models. The helmetless Marine looks ghastly, sure to make his enemies flee in terror upon sight of him- appropriate for Halloween. Â How will you decorate their bases? May I suggest adding bloodstains to the helmetless Marine, and an enemy corpse to his base? Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/36/#findComment-5758094 Share on other sites More sharing options...
duz_ Posted October 28, 2021 Author Share Posted October 28, 2021 (edited) Whelp! Tournament is 2 weeks out but lists are due this weekend. I don't think I'll be changing it from this:  + HQ + Chaplain [6 PL, 110pts]: 6. Canticle of Hate (Aura), Jump Pack, Litany of Hate, Plasma pistol Kayvaan Shrike [7 PL, 135pts]: Warlord  + Troops + Incursor Squad [5 PL, 105pts] 5x Incursor Intercessor Squad [5 PL, 100pts]: Auto Bolt Rifle 5x Intercessor Tactical Squad [10 PL, 200pts] 10x Space Marine w/ Grav cannon, Plasma gun  + Elites + 2x Invictor Tactical Warsuit [8 PL, 160pts]: Incendium cannon Vanguard Veteran Squad [14 PL, 215pts]: Jump Pack 2x Dual Lightning Claw, 2x Power sword + Storm shield, 2x Bolt pistol, Power fist, Sergeant: Storm shield + Thunder hammer  + Heavy Support + Devastator Squad [8 PL, 150pts]: Armorium Cherub 3x Lascannon, 1x Grav-cannon  Eliminator Squad [5 PL, 75pts]: Bolt sniper rifle  Hellblaster Squad [8 PL, 165pts]: Assault Plasma Incinerator 5x Hellblaster  + Flyer + Storm Eagle Gunship [19 PL, -1CP, 355pts]: Typhoon missile launcher ,Two twin lascannons  + Dedicated Transport + Drop Pod [4 PL, 70pts]: Storm bolter   The only decision I have left is warlord trait. Initially I though Shrike had to be my WL, but since it turns out he doesn't and anti overwatch abilities are seemingly pointless in 9th my Chaplain will be the WL. I'm deciding between 3: Master of vigilance: hits of 6 in combat at MW + normal damage Swift and deadly: allows core and characters to run and charge Rites of war: characters and core get obsec I'm leaning towards the last one  Master of ambush doesn't seem necessary for my list it's fairly mobile and has a lot of infiltration too. I can set up my heavy support last to make sure I can target their big hitters.  Thoughts? Edited October 28, 2021 by duz_ WAR 1 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/36/#findComment-5758312 Share on other sites More sharing options...
XeonDragon Posted October 28, 2021 Share Posted October 28, 2021 (edited) Tough one. I'd probably go swift and deadly, to make your VGVs more mobile and give them a longer threat range. MOA is nice, but if terrain is good you can start most things on the board (except stuff in the drop pod of course) and should be OK. If you were going to take MOA, I would say consider dropping some tactical marines to take an Apothecary (plain variety) MOA and use it to max out the alpha strike potential of the hellblasters.  I think a chief apothecary as warlord with MOA as 2nd warlord trait is awesome, but you need to lean into with things like a big blob of eradicators, hellblasters, BGV, assault terminators etc. You have more VGVs than hellblasters, so I think you will get more out of upgrading the chaplain to a MOS and having wise orator and swift and deadly, really max out the mobility and damage of the VGVs compared to maybe getting a nice alpha strike with some hell blasters.  So, in short, I would consider:  1. Dropping shrike and replacing with a jump Lt, give him some protective armour and a chainsword or just the TOT (95 points) (re-roll 1s to wound is the same as 1s to hit) to save about 40 points. Maybe consider MOA on him (for hellblaster shenanigans), maybe not. If not, maybe consider Imperium's sword. Saved 40 points so far. He can then further buff the VGVs once done with the hellblasters. 2. Upgrade the Chaplain to MOS (25 points) and take wise orator and swift and deadly. 3. Take 2 squads of 5 tactical marines, 1 with grav cannon and storm bolter and chain sword on sergeant (105 points) and the other with grav cannon and combi plasma and chain sword on the sergeant (110 points).  Alternatively:  1. Do 2 above and 2. Replace shrike with a slash captain (e.g. relic blade and shield/TOT) or smash Lt with jump pack and spend the remaining points (if any) one giving the tactical marine sergeant another shooting or better melee weapon.  Edit to add: good luck at the tournament! :D Edited October 28, 2021 by XeonDragon Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/36/#findComment-5758476 Share on other sites More sharing options...
Dracos Posted October 31, 2021 Share Posted October 31, 2021 Swift and Deadly then use Infiltrator start if you get first turn. Should give ability to get turn one charge if it’s a dawn of war type of deployment making MoA in needed possibly saving a CP. Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/36/#findComment-5759553 Share on other sites More sharing options...
duz_ Posted November 1, 2021 Author Share Posted November 1, 2021 Thx for the input I submitted my list on Saturday so I didn't forget deadline is Monday night. I opted for Rites of War and gave the chappy the Honour Vehement which gives them +1 attack (unless shock assault is active). This means the 7 man unit plus Shrike and Chaplain can be a fairly self contained bomb moving around the table killing units and holding objectives. With infiltration, Shrikes re roll and the chaplains canticle they should be pretty mobile. I realised that I might only have 1 grav cannon marine left so I need to check that in the morning just in case I have to made an adjustment. Up to 3 of 5 incursors now. This guys highlights were particularly tedious for some reason Jacques Corbin, WAR, infyrana and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/36/#findComment-5759748 Share on other sites More sharing options...
Bjorn Firewalker Posted November 1, 2021 Share Posted November 1, 2021 Impressive work on the Incursor. duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/36/#findComment-5759752 Share on other sites More sharing options...
WAR Posted November 1, 2021 Share Posted November 1, 2021 So nice Duz! duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/36/#findComment-5759935 Share on other sites More sharing options...
Jacques Corbin Posted November 3, 2021 Share Posted November 3, 2021 I usually do red for the eyes, but that blue is gorgeous. Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/36/#findComment-5760690 Share on other sites More sharing options...
Dracos Posted November 3, 2021 Share Posted November 3, 2021 I think it’s the strap and accoutrements. They just add a metric ton more lines to highlight.  Looks awesome. duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/36/#findComment-5760953 Share on other sites More sharing options...
duz_ Posted November 8, 2021 Author Share Posted November 8, 2021 Thanks all! I haven't been ignoring you all, I was just waiting so I could post this!! They're finished :D Stretch goal is to finish the highlighting on a warsuit which I rush finished for my last tournament Feb 2020... and then hopefully rebase them too! Thx JC, for some reason I've never done red eyes for my RG troopers, characters yes, but most models are either yellow for mini marines or blue for Primaris. I feel like it gives them a more sleek cool murderous look Dracos that certainly doesn't help! Although I realised it likely because I had the consistency of the paint wrong - not thin enough. The 4th and 5th were a breeze after I realised that. Jaipii, infyrana, Dracos and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/324644-duz-does-rg/page/36/#findComment-5762113 Share on other sites More sharing options...
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