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bluntblade

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Thank you for the hard work, Beren. One point, the Fourth Legion seems to be missing from your line-up. At some point, I'll combine your list with mine for ease of reference.

 

Also, so it seems in a sudden shift, it looks like we're going to be liberal with the Dark Fates rule in a 2-to-1 vote. 

 

At bare minimum, there needs to be 2 recipients for each Chaos god (Malal included) and Chaos Undivided. Three would be ideal, allowing us to hide the 10k Arch-Champion and two spares to kill off between now and 40k. (Which can be as early as the planned Inter-Legion war that happens only a few years after the Scouring.)

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Fact #1: The original Lightning Bearers were not drawn from any one region, but instead were selected for their genetic purity. They would eventually take their name in homage to the Thunder Warriors, seeing themselves as the natural successor to the unstable yet early pioneers of the Emperor's gene-enhanced warriors. 

 

Fact #2: Although inducted next, the Second Legion would never serve in the Unification Wars and was kept apart from the other Legions during development, leading to whispered rumors over their status. It would not be until 10 years into the Great Crusade would the II Legion deploy in open combat en masse.

 

Fact #3: Likewise, the Third Legion would run into troubles with its gene-seed that delayed its deployment until after several of its brother Legions made their way to the frontlines. Unlike the Second, the Third Legion would not miss the Unification Wars, bloodying itself in the Shakletian Desert. 

 

Fact #4: Recruited from the Paladin Cults of North Ind, a society that placed honour above life itself, at first there seemed to be nothing remarkable about the 4th. This illusion was dispelled as, upon their first deployment, they launched a dawn assault via aerial vehicles that saw the leaders of the Pan-Pacific Empire massacred. Their mode and time of assault gave them the title of Morning Stars.

 

Fact 5: Achieving deployment earlier than many of it's brother Legions, the majority of the Fifth originated from the religiously united techno-barbarian states of Jermani. An aggressive and competitive nature aimed toward the First gave rise to bloody battles that garnered accusations of gene-seed deficiencies.


Fact 6: The Sixth Legion was recruited from Nord American tribes in order to obtain more Legionaries so that the Unification War's momentum would continue as the remaining opponents enjoyed impressive fortifications. The peculiarities of their gene-seed lead to an abnormally slow gestation period, making it difficult for the Sixth to gain in size. At the onset of the Great Crusade, they were forced to deploy alongside the Third Legion. 

Fact 7: Heavily influenced by their recruiting grounds in Europa, the Seventh Legion's early campaigns in Gyptus and Nordafrik earned them the name of The Shepherds of Eden, adhering to a strict chivalric code that saw them cast as liberators rather than conquerors.

Fact 8: The resilient people's of the Kulatic League, located in the deep, frigid North, were early on identified as a potential source of aspirants, given their impressive endurance in the face of murderous tyrants and merciless weather. After a decades-long purge of their original religion, the Eighth displayed the ruthlessness of zealots as they rooted stubborn foes in their debut battles in the Sol System.

Fact 9: The survival of many of the Ninth's aspirants despite a strenuous gene-seed implantation increased a self-belief in their innate superiority as warriors, something inherited from their Pansylvanian culture. To their foes they presented an iron wall of discipline and coordination that shattered all before them.

Fact 10: Whether an honour or not, the Tenth can rightfully claim that during Unification they faced a foe no other Legion did. When the biological degeneration of the Thunder Warriors forced the Emperor to euthanize the proto-genetic warriors, it would fall to the newly constituted Tenth Legion to eliminate them.

 

 


 

Edited by simison
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Fact 11: as we decided to have the wardens be one of the threefoil who never see the unificatiin wars and held back, we should come up with a fact about that. Right?

 

 

And had a an interesting read to the which traitor primaech has the most potential of redemption-thread. Which one of ours has it? And could ours switch sides? So immotaaaan Raktra realizes thst violence is a bad thing and rejoins the imperium while hectarion misses his shard and reunites with it as new crimson king^^

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Fact 11: as we decided to have the wardens be one of the threefoil who never see the unificatiin wars and held back, we should come up with a fact about that. Right?

 

 

And had a an interesting read to the which traitor primaech has the most potential of redemption-thread. Which one of ours has it? And could ours switch sides? So immotaaaan Raktra realizes thst violence is a bad thing and rejoins the imperium while hectarion misses his shard and reunites with it as new crimson king^^

[insert Devastator "Hahahaha - No!" Laserbeam gif]

 

Think that Koschei could be the closest one. I remember Blind speaking about him trying to redeem / free himself and his Legion from Nurgle or at least interfering in his "patrons" plans.

Edited by Kelborn
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Fact 11: as we decided to have the wardens be one of the threefoil who never see the unificatiin wars and held back, we should come up with a fact about that. Right?

 

 

And had a an interesting read to the which traitor primaech has the most potential of redemption-thread. Which one of ours has it? And could ours switch sides? So immotaaaan Raktra realizes thst violence is a bad thing and rejoins the imperium while hectarion misses his shard and reunites with it as new crimson king^^

giphy_s.gif

 

Think that Koschei could be the closest one. I remember Blind speaking about him trying to redeem / free himself and his Legion from Nurgle or at least interfering in his "patrons" plans.

FTFY. ;)

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The Jolly Slayer is a former Warbringer who has become obsessed with ‘giving’ honor through a variety forms of bloody death. So far, I’m the one who has written a narrative blurb with him.

Ah, must have missed that one - is he in the Warbringers' monthly contest?

 

Fact 9: The survival of many of the Ninth's aspirants despite a strenuous gene-seed implantation increased a self-belief in their innate superiority as warriors, something inherited from their Pansylvanian culture. To their foes they presented an iron wall of discipline and coordination that shattered all before them.

It was during the Ninth's months' long conquest of Valerian Hive - capital of the Oxytanian Marquisate - that the Legion began developping the Atomantic Mantlet, a technology that would earn them the title of Steel Guard, and would one day be mounted in the famed Tryzub Shield-Terminators.

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[Koschei is our strongest contender at the moment. Followed by Andezo. I've added Fact #4 to the list above.]

 

Fact 11: Unlike any other Legion, every member of the Eleventh was chosen to a much higher standard than the norm with many members authorised by the Emperor himself before the Legion would eventually be born beneath the gaze of The First Tempest.

 

Fact 12: One of what would become known as the 'trefoil Legions', the Twelfth would be held back after induction, separating them from their brothers. It is rumoured that they would become part of a intense experimentation phase, tied closely to their odd Pariah nature.

 

Fact 13: Unlike many, the present-day name of the Eagle Warriors dates back to the Unification Wars themselves, where their penchant for using rapid assaults to outmanoeuvre their foes earned them praise from as high as the Emperor himself. Like many they were recruited from peoples that had put up determined but not suicidal resistance against the armies of the Emperor, in this case the denizens of Kentral Americ's radiation tainted jungles.

 

Fact 14: Heralding from the salt deserts of Terra, the so-called 'sightless Fourteenth' found both it's size and reputation hindered by both an unstable gene-seed that inflicted blindness on more than a few aspirants and a fondness for ambush tactics instead of the more sensational assaults their brother Legions were famed for. 

 

Fact 15: The Fifteenth Legion was one of the most audacious projects ever undertaken by the Emperor: a Legion composed entirely of the Soulless. Although successful, the cost was hideous, rendering most its aspirants from the jungles in Hy-Brasil useless corpses. Its first campaign was undertook with a force of no more than 200 Astartes, by the end of which they had earned the Cognomen of 'The Wraiths', for tactics that relied not upon open battle but terrifying the foe into surrender through extreme psychological warfare combined with their unnerving nature.

Edited by simison
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And had a an interesting read to the which traitor primaech has the most potential of redemption-thread. Which one of ours has it? And could ours switch sides? So immotaaaan Raktra realizes thst violence is a bad thing and rejoins the imperium while hectarion misses his shard and reunites with it as new crimson king^^

 

This one.

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Fact 16: The Sixteenth demonstrated from its first battle an expertise in fighting in three-dimensional warfare, destroying their target through a combination of boring machines and aquatic assault. This would be reinforced by their campaign on Neptune, and would quickly establish the heavy cost they would pay for the sake of victory. 

Fact 17: The Seventeenth Legion were recruited from the Asiatic border regions of the Pan-Pacific and Ursh Empires. Caught between these two titanic forces, the recruits displayed a stoicism and devotion to tradition that served them well as Astartes. However, the Seventeenth would be unable to deploy on its own before the onset of the Great Crusade, due to gene-seed complications, leading them to deploy in conjunction with the Ninth. [incomplete.]

Fact 18: The early 18th Legion suffered from rampant internal rivalries and infighting due to a quirk in their gene-seed that left much of their old memories intact. This disunity led to huge casualties during their first true test against the Vapour Wraiths of Jupiter, earning the Emperor's ire and leading him to punish the 18th with decimation before ordering they be split into smaller support units under the command of other, more trustworthy legions. They would never again fight as a Legion until the rediscovery of their Primarch Nomus. 

 

Fact 19: The Phantoms were a Legion of superlative swordsmen that became renowned for its members' actions in single combat. Drawn from the city of Mariana within the Atlanta Wastes, they drew upon that domain's culture of assassins to slay Sud-Afrik tyrants and Urshek warlords, despite a relatively small size. 

Fact 20: The Vessorid warriors of the Zealandia wastes made for skilled but destructive recruits for the 20th. The divisive and cruel culture that birthed its aspirants showed clearly in its furious assaults. Criticised for cruelty and individualism, the Legion nearly collapsed from in-fighting unti order was restored by Chapter Master Crassus. 

Edited by simison
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I think I may have submitted this one before but can't recall if I did or not.

 

Fact 18: The early 18th Legion suffered from rampant internal rivalries and infighting due to a quirk in their gene-seed that left much of their old memories intact. This disunity led to huge casualties during their first true test against the Vapour Wraiths of Jupiter, earning the Emperor's ire and leading him to punish the 18th with decimation before ordering they be split into smaller support units under the command of other, more trustworthy legions. They would never again fight as a Legion until the rediscovery of their Primarch Nomus.

Edited by SanguiniusReborn
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Sim, I'd add the Shakletian Desert detail to the XIVth's bit.

The Xth were raised from the warrior castes of Franc, and the VIth Legion first demonstrated the extent of their mettle in Mezo-Merika, doing battle with the forces of Narthan Dume.

The Xth also drew from most of Europa and the Nord Afric.

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