Damon Nightman Posted May 25, 2017 Share Posted May 25, 2017 Yeah, I thought that was a very odd decision haha Link to comment Share on other sites More sharing options...
TrawlingCleaner Posted May 25, 2017 Share Posted May 25, 2017 In the same tone, it is interresting to note that Dante, with is 1,500 years of Service to the Emperor, is OLDER than Guilliman himself. Guilliman is about 10k years old is he not? Link to comment Share on other sites More sharing options...
Jolemai Posted May 25, 2017 Share Posted May 25, 2017 Not quite as he was in stasis for most of that. Link to comment Share on other sites More sharing options...
Morticon Posted May 25, 2017 Share Posted May 25, 2017 Haha. Does anyone notice that the Primaris Captain quite literally has a "boner"? Do you think GW did that little pun on purpose? Dude- what are we?! 12? keep it tidy <_< Link to comment Share on other sites More sharing options...
Valerian Posted May 25, 2017 Share Posted May 25, 2017 In the same tone, it is interresting to note that Dante, with is 1,500 years of Service to the Emperor, is OLDER than Guilliman himself. Guilliman is about 10k years old is he not? Frater is saying that it doesn't really count, when the vast majority of that time he was in stasis/asleep. Dante has lived a significantly longer actual life. It's a fair point, but on the other hand, Dante isn't going to give any of the loyal Primarchs any slack. He knows that Guilliman is a true-Brother of Sanguinius himself. Link to comment Share on other sites More sharing options...
Indefragable Posted May 25, 2017 Share Posted May 25, 2017 (edited) In the same tone, it is interresting to note that Dante, with is 1,500 years of Service to the Emperor, is OLDER than Guilliman himself.Guilliman is about 10k years old is he not? Frater is saying that it doesn't really count, when the vast majority of that time he was in stasis/asleep. Dante has lived a significantly longer actual life. It's a fair point, but on the other hand, Dante isn't going to give any of the loyal Primarchs any slack. He knows that Guilliman is a true-Brother of Sanguinius himself. Guilliman has been alive longer (not-dead for 10,000years). Dante has lived longer, if you will (actual moving around, interacting, making decisions, gaining experience and wisdom for 1500years). I have to say, that thought made me sit up and my jaw drop. Well done, Frater Antodeniel. This really makes want to see RG's interactions with Dante and Bjorn. I always liked to think that Dante was the only Astartes Bjorn recognized since he had seen him a few times (unlike the SW getting a new CM every 100 years or so). Edited May 25, 2017 by Indefragable Link to comment Share on other sites More sharing options...
Jolemai Posted May 25, 2017 Share Posted May 25, 2017 Painboyz' FnP is a 6+ now. Do hope our Priest's aren't nerfed... vahouth and Arkangilos 2 Back to top Link to comment Share on other sites More sharing options...
Leonaides Posted May 25, 2017 Share Posted May 25, 2017 But its against any wound and not instead of any other saves. Link to comment Share on other sites More sharing options...
Arkangilos Posted May 25, 2017 Share Posted May 25, 2017 I'm sure they are 6+ simply because Orks make terrible doctors. Link to comment Share on other sites More sharing options...
durdle-durdle Posted May 25, 2017 Share Posted May 25, 2017 I'm sure they are 6+ simply because Orks make terrible doctors. Doctorks Damon Nightman and Panzer 2 Back to top Link to comment Share on other sites More sharing options...
tkni Posted May 26, 2017 Share Posted May 26, 2017 GW webstore changes are afoot - Dante, Lemartes and Seth are all now listed as HQs. Lots of other changes spotted, here: https://www.reddit.com/r/Warhammer40k/comments/6dcwmo/gw_website_unit_types_shuffled_around/ Valerian and Charlo 2 Back to top Link to comment Share on other sites More sharing options...
Panda_Saurus_Rex Posted May 26, 2017 Share Posted May 26, 2017 (edited) https://www.warhammer-community.com/2017/05/26/new-warhammer-40000-primaris-space-marinesgw-homepage-post-4/ Some insights: - It seems all Captains hit on 2+ in range/CC - Capts grants re-roll to hit to nearby units - Crushing Charge delivers a mortal wound on charging - Meteoric Descent = deep strike by another name I cannot tell if this is specific to Primaris Capt but I hope not! We will probably get crushing charge and meteoric descent for our own jump pack guys! Edited May 26, 2017 by Panda_Saurus_Rex Link to comment Share on other sites More sharing options...
RedemptionNL Posted May 26, 2017 Share Posted May 26, 2017 And: Mastercrafted weapons now appear deal 2 wounds instead of rerolling to 1 failed to-hit. Also interesting is that the Inceptors have two ranged weapons each. I wonder how that will work - will the limit of one ranged weapon per model be lifted, and if so, how will that work with say tacticals who have a bolter and bolt pistol? Link to comment Share on other sites More sharing options...
Charlo Posted May 26, 2017 Author Share Posted May 26, 2017 And: Mastercrafted weapons now appear deal 2 wounds instead of rerolling to 1 failed to-hit. Also interesting is that the Inceptors have two ranged weapons each. I wonder how that will work - will the limit of one ranged weapon per model be lifted, and if so, how will that work with say tacticals who have a bolter and bolt pistol? Maybe -1 to hit if you fire both? Maybe you can only shoot two assault weapons, due to their full auto nature?! Link to comment Share on other sites More sharing options...
Arkangilos Posted May 26, 2017 Share Posted May 26, 2017 Do normal captains get Rites of Battle? Link to comment Share on other sites More sharing options...
Father Mapple Posted May 26, 2017 Share Posted May 26, 2017 I like playing with toughness instead of just armor save as a way of differentiation between armors. Link to comment Share on other sites More sharing options...
Valerian Posted May 26, 2017 Share Posted May 26, 2017 Do normal captains get Rites of Battle? They probably will. Link to comment Share on other sites More sharing options...
Xenith Posted May 26, 2017 Share Posted May 26, 2017 T bonus is in an odd place this edition. Boosting from T4 to T5 means you gain additional protection from, which S4 now wounds you on a 5+, but no benefit Vs S3 which will wounds you on a 5+. I guess the real benefit is increasing the threshold for being doubled out - powerfist now wound T5 on a 3+, and T4 on a 2+. Toughness protects you a lot more Vs high strength low volume attacks, while sv protects more Vs low S high volume. Old hat I know, but I like the way they are starting to differentiate stuff. Also, if primaris have +1W a over regular marines, does this mean regular captains only get 5 wounds? Link to comment Share on other sites More sharing options...
Valerian Posted May 26, 2017 Share Posted May 26, 2017 Also, if primaris have +1W a over regular marines, does this mean regular captains only get 5 wounds? Probably, but that's 2 better than they had, so looks to be fair enough, I suppose. Link to comment Share on other sites More sharing options...
vahouth Posted May 26, 2017 Share Posted May 26, 2017 I like how the jump packed primaris work! I can already imagine 5 of them dropping 9" from the enemy, unleashing 30 odd heavy bolter shots to the enemy and be able to charge whomever they want! And if they fall back from combat, full auto bolter shots again! :D OTOH, no other weapon options, so they're pretty one-dimensional. Link to comment Share on other sites More sharing options...
RedemptionNL Posted May 26, 2017 Share Posted May 26, 2017 http://www.belloflostsouls.net/2017/05/40k-8th-shooting-rules-spotted.html Shooting rules have leaked. That answered the pistol + bolter question. Interesting that you can now shoot assault weapons after running (albeit less accurate) and shoot all the weapons you have. No more sponsons doing nothing because they can't get an angle on the same target. vahouth 1 Back to top Link to comment Share on other sites More sharing options...
Valerian Posted May 26, 2017 Share Posted May 26, 2017 Also, none of the weapons that you shoot prevent you from charging anymore. That sounds like something that would be right up the Blood Angels' alley. vahouth 1 Back to top Link to comment Share on other sites More sharing options...
RedemptionNL Posted May 26, 2017 Share Posted May 26, 2017 And the rest of the core rules: https://www.facebook.com/GrotOrderly/posts/1450048191728003 vahouth 1 Back to top Link to comment Share on other sites More sharing options...
vahouth Posted May 26, 2017 Share Posted May 26, 2017 (edited) LOL Plasma incinerator rules! Edited May 26, 2017 by vahouth Link to comment Share on other sites More sharing options...
durdle-durdle Posted May 26, 2017 Share Posted May 26, 2017 LOL Plasma incinerator rules! EDIT: Also it appears that if a model is armed with a bolter and a bolt pistol it can shoot both of them? the rule for pistols say a model armed with a pistol can either shoot its pistol or all its other weapons. so no, it doesn't look like it. the plasma incenerator is interesting. no risk of overheating normally, but you can overheat for s8 and 2 damage. I could see myself doing that if the squad in question were about to get mowed down by some sort of like monstrous creature or vehicle or something anyways. on its own though, it makes me wonder what the rules for regular plasma rifles/pistols are. Link to comment Share on other sites More sharing options...
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