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Yeah that's how I'm reading it which sounds pretty solid to me. As the article pointed out even high LD units are going to have to worry about moral when facing Night Lords. I mean if you're facing space marines who cares about a ld reroll when you have ld3 or 4? Seems like a raptor heavy, assault focused NL army will actually work this edition. Their strategem seems pretty solid as well, could really help save a valuable unit from a strong shooting attack. 

And since rerolls happen before modifiers....

 

From what I see you could have the following:

 

Kill 4 Space Marines out of 10. They roll a 4, plus 4 casualties is an 8. Sarge is still alive, so there's no failure. Can't reroll.

 

THEN.....that -5 from Raptors/3 NL Units/Icon of Despair kicks in and they lose 5 models.

 

Ouch.

 

Yeah that's how I'm reading it which sounds pretty solid to me. As the article pointed out even high LD units are going to have to worry about moral when facing Night Lords. I mean if you're facing space marines who cares about a ld reroll when you have ld3 or 4? Seems like a raptor heavy, assault focused NL army will actually work this edition. Their strategem seems pretty solid as well, could really help save a valuable unit from a strong shooting attack. 

And since rerolls happen before modifiers....

 

From what I see you could have the following:

 

Kill 4 Space Marines out of 10. They roll a 4, plus 4 casualties is an 8. Sarge is still alive, so there's no failure. Can't reroll.

 

THEN.....that -5 from Raptors/3 NL Units/Icon of Despair kicks in and they lose 5 models.

 

Ouch.

 

 

Nasty!

Then add in Butcher Cannons from FW for extra -2 Ld. One could have Contemptor with 2 butcher cannons shooting at 2 different units every turn and then pile in raptors next to those units.

NL Raptor squad + Butcher Cannon is -4 Ld already. Then if you add in Icon of Despairs. It's easy -5 Ld for 2 squads. You dont even want Raptors to be huge CC monsters, you only want them to be able to inflict as much damage all around as possible.

 

Then add in Fire Raptor and maybe use In midnight clad for it if enemy tries to take it down.

Does the "not cumulative" aspect of butcher cannons mean only with additional butcher cannons, or with any negative leadership modifiers?

That is currently being debated and has been suggested for FAQ, I think. A strict reading of the word "cumulative" would default to not stacking with itself and being OK to stack with other modifiers....the problem is, the wording on the Butcher varies between unit entries and the Wargear section and it's not certain whether "cumulative" is being used in a literal or more colloquial sense. 

You don't even necessarily need Raptors. You can easily get a decent modifier with two smaller units in a transport or even with a character with them. ^^

Let's not forget the Land Raider Proteus. Carries 6 dudes and has a -1Ld Bubble at 12 in. Besides, it's described as being surrounded with the howling souls of the damned. Pretty "Night Lord" if you ask me.

 

I actually have one painted up, complete with deep metallic blue paint, brass etch Legion symbols and some lightning. :)

 

You don't even necessarily need Raptors. You can easily get a decent modifier with two smaller units in a transport or even with a character with them. ^^

Let's not forget the Land Raider Proteus. Carries 6 dudes and has a -1Ld Bubble at 12 in. Besides, it's described as being surrounded with the howling souls of the damned. Pretty "Night Lord" if you ask me.

 

I actually have one painted up, complete with deep metallic blue paint, brass etch Legion symbols and some lightning. :smile.:

 

Huh...that sounds pretty bad :cuss

Maybe I should take a look at Forgeworld units every once in a while...could be a nice ride for my EC. :D

 

Does the "not cumulative" aspect of butcher cannons mean only with additional butcher cannons, or with any negative leadership modifiers?

That is currently being debated and has been suggested for FAQ, I think. A strict reading of the word "cumulative" would default to not stacking with itself and being OK to stack with other modifiers....the problem is, the wording on the Butcher varies between unit entries and the Wargear section and it's not certain whether "cumulative" is being used in a literal or more colloquial sense. 

You don't even necessarily need Raptors. You can easily get a decent modifier with two smaller units in a transport or even with a character with them. ^^

Let's not forget the Land Raider Proteus. Carries 6 dudes and has a -1Ld Bubble at 12 in. Besides, it's described as being surrounded with the howling souls of the damned. Pretty "Night Lord" if you ask me.

 

I actually have one painted up, complete with deep metallic blue paint, brass etch Legion symbols and some lightning. :smile.:

 

Hahaa I like how your mind works!

I've missed something here, why does the proteus get the things and the stuff?

FW Index: Forces of Chaos. Hellforged Land Raider Proteus. It can give up 4 models worth of transport capacity to get the crazy bound spirit ability that gives -1Ld to everyone within 12 in, friend and foe. It also has a chance of inflicting mortal wounds on units that come into play during the game and are within that 12 in.

 

 

You don't even necessarily need Raptors. You can easily get a decent modifier with two smaller units in a transport or even with a character with them. ^^

Let's not forget the Land Raider Proteus. Carries 6 dudes and has a -1Ld Bubble at 12 in. Besides, it's described as being surrounded with the howling souls of the damned. Pretty "Night Lord" if you ask me.

 

I actually have one painted up, complete with deep metallic blue paint, brass etch Legion symbols and some lightning. :smile.:

 

Huh...that sounds pretty bad :censored:

Maybe I should take a look at Forgeworld units every once in a while...could be a nice ride for my EC. :biggrin.:

 

Especially given the transport capacity of, you know, SIX (dun...dun...DUUUUNNN)!

Edited by GreaterChickenofTzeentch

 

I've missed something here, why does the proteus get the things and the stuff?

FW Index: Forces of Chaos. Hellforged Land Raider Proteus. It can give up 4 models worth of transport capacity to get the crazy bound spirit ability that gives -1Ld to everyone within 12 in, friend and foe. It also has a chance of inflicting mortal wounds on units that come into play during the game and are within that 12 in.

My index at hand however does say that the -1 Ld aura is 9", but everything else is correct what you said.

So with the tank, 3 units, 1 of which being a raptor with an icon of despair, that's minus 6 to somethings ld. And butcher cannon. So It can be minus 7?

Yeah that sounds like the maximum benefit...but also sounds like overkill lol

Just having -2 or -3 should be enough to be make a difference most of the time I'd say.

Tank -1

3 raptors -3

fearsome -1

Icon -1

Butcher -2

 

That's -8 in my book :happy.:

To be fair the Raptors don't give a -1 modifier to LD but rather add 1 to morale tests. In this case it's the same outcome but it's in fact something different. :tongue.:

 

 

I've missed something here, why does the proteus get the things and the stuff?

FW Index: Forces of Chaos. Hellforged Land Raider Proteus. It can give up 4 models worth of transport capacity to get the crazy bound spirit ability that gives -1Ld to everyone within 12 in, friend and foe. It also has a chance of inflicting mortal wounds on units that come into play during the game and are within that 12 in.

My index at hand however does say that the -1 Ld aura is 9", but everything else is correct what you said.

 

Thanks. Didn't have it handy.

 

So with the tank, 3 units, 1 of which being a raptor with an icon of despair, that's minus 6 to somethings ld. And butcher cannon. So It can be minus 7?

Yeah that sounds like the maximum benefit...but also sounds like overkill lol

Just having -2 or -3 should be enough to be make a difference most of the time I'd say.

 

 

When you're fighting Orks or Bugs and you manage to kill the Synapse/Nobs nearby, you'll be glad for huge modifiers to reduce their huge units.

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