Stray Posted June 1, 2018 Share Posted June 1, 2018 That CP ruling is utterly ridiculous... I have no idea who thought that was sensible. So, recently they increase many detachments level of CP granted (but not super heavy), hand out gain/regain CP abilities like they're on a 2 for 1 deal, but DECREASE the ability of a Knight list to gain them pretty much full stop? O.o You were never getting more than 9 anyway! You'll be lucky to have more than 3 now. Just enough to use 'Rotate Ion shield' on the Dominus once. It's insanity. Link to comment Share on other sites More sharing options...
Mushkilla Posted June 1, 2018 Share Posted June 1, 2018 Listening to these guys talk about CP, it's like they don't know Imperial guard CP batteries exist... The problem here is that some people want to run IK as a solo faction. So it is starting to seem like this codex is not designed to have them be run that way and that you have to have the cp batteries to even make the army work correctly. Also, CP batteries prevent you from taking IK warlord traits and relics. I wasn't refering to people on this forum. I was referring to the game designers on Warhammer TV sorry if that wasn't clear. They are like... Knights are gonna struggle with CP... But why punish pure knights and reward people who take a CP battery of guard? That seems backwards it encourages more soup. I was saying it's like the game designers don't know that souping guard batteries is a problem. Link to comment Share on other sites More sharing options...
MagicHat Posted June 1, 2018 Share Posted June 1, 2018 Must say I am... Disappointed. You need 6 Knights if you want 2 relics. Link to comment Share on other sites More sharing options...
frosteldar Posted June 1, 2018 Share Posted June 1, 2018 Listening to these guys talk about CP, it's like they don't know Imperial guard CP batteries exist... The problem here is that some people want to run IK as a solo faction. So it is starting to seem like this codex is not designed to have them be run that way and that you have to have the cp batteries to even make the army work correctly. Also, CP batteries prevent you from taking IK warlord traits and relics. I wasn't refering to people on this forum. I was referring to the game designers on Warhammer TV sorry if that wasn't clear. They are like... Knights are gonna struggle with CP... But why punish pure knights and reward people who take a CP battery of guard? That seems backwards it encourages more soup. I was saying it's like the game designers don't know that souping guard batteries is a problem. I agree. It would make more sense if they had a rule in which a whole force consisting only of knights generated CP differently. Makes no sense at the moment if they are encouraging Knight only lists. Link to comment Share on other sites More sharing options...
hermanista Posted June 1, 2018 Share Posted June 1, 2018 So who saw my meltdown on the stream? Lol Link to comment Share on other sites More sharing options...
frosteldar Posted June 1, 2018 Share Posted June 1, 2018 So who saw my meltdown on the stream? Lol I am at work, so no chance to see it! But good for you letting them know our opinions! Link to comment Share on other sites More sharing options...
MagicHat Posted June 1, 2018 Share Posted June 1, 2018 So who saw my meltdown on the stream? Lol I saw you posting if Armiger would cive CP generation. Did not see what happened when they gave their answer Link to comment Share on other sites More sharing options...
frosteldar Posted June 1, 2018 Share Posted June 1, 2018 Have to wait and see the whole codex I guess...but news is disappointing so far. Maybe they will FAQ issues if we try stuff out and barrage them with feedback.... Link to comment Share on other sites More sharing options...
Nusquam Posted June 1, 2018 Share Posted June 1, 2018 I missed the stream. Is it that there is a special IK Lance detachment that works differently? Or does the SHD no longer give CP if you use Armigers instead of bigger knights? Link to comment Share on other sites More sharing options...
frosteldar Posted June 1, 2018 Share Posted June 1, 2018 I missed the stream. Is it that there is a special IK Lance detachment that works differently? Or does the SHD no longer give CP if you use Armigers instead of bigger knights? Sounds like you only get the 3 CP from a SHD if all knights in it are the same class. So 3 big knights or 3 small knights or 3 dominus knights.... So, to get 6 CP, you could do 1 SHD with big knights = ~ 1500 pts and then 1 SHD with Armigers = ~ 480 pts at cheapest. But that would be for 2k games. Link to comment Share on other sites More sharing options...
MagicHat Posted June 1, 2018 Share Posted June 1, 2018 I missed the stream. Is it that there is a special IK Lance detachment that works differently? Or does the SHD no longer give CP if you use Armigers instead of bigger knights? They confirmed that you only get the 3 CP from a SHD if all knights in it are the same class. So 3 big knights or 3 small knights or 3 dominus knights.... I am fairly certain only Armigers were excluded. As long as you have a mix of 3 Dominus/questoris, you gain CP and one Knight becomes a Character. Link to comment Share on other sites More sharing options...
General Strike Posted June 1, 2018 Share Posted June 1, 2018 That cant be true, the game started, duncan has 9 CP and brought three mixed big, a castellan, and two armigers. Also, did anyone catch the points level of this game? It is around 2500 in current points. Link to comment Share on other sites More sharing options...
frosteldar Posted June 1, 2018 Share Posted June 1, 2018 That cant be true, the game started, duncan has 9 CP and brought three mixed big, a castellan, and two armigers. Also, did anyone catch the points level of this game? It is around 2500 in current points. Interesting.... Link to comment Share on other sites More sharing options...
Lysere Posted June 1, 2018 Share Posted June 1, 2018 Honestly if you can't keep a large enough area around the dominus cleared with armigers to prevent slamguinius from dropping on him you've probably already lost, especially since you have a whole turn with the flamer before he can drop on you. Just make sure he can't deploy within 12" and you're golden. The problem here is that if you are a blood angels player 12" bubble is not going to protect you. If a Blood Angels player wants their capt smash in they will get in. The 3d6 charge strat requires deepstrike but you can never charge further than 12". Keep them out of 12" and it's a lot harder for them to get that charge. Link to comment Share on other sites More sharing options...
Mushkilla Posted June 1, 2018 Share Posted June 1, 2018 But they specifically sold armigers as an easy way to get 3CP... In this article https://www.warhammer-community.com/2018/03/12/unit-focus-armiger-warglaivesgw-homepage-post-4/ It doesn't make sense. Link to comment Share on other sites More sharing options...
Stray Posted June 1, 2018 Share Posted June 1, 2018 That cant be true, the game started, duncan has 9 CP and brought three mixed big, a castellan, and two armigers. Also, did anyone catch the points level of this game? It is around 2500 in current points. Dunno, but it is definitely what they said on stream. Let's hope they were wrong, or there's a loophole. 'Tis hope I guess. Link to comment Share on other sites More sharing options...
derLumpi Posted June 1, 2018 Share Posted June 1, 2018 So who saw my meltdown on the stream? Lol I did. I take your knights if you sell them! ;-) Link to comment Share on other sites More sharing options...
General Strike Posted June 1, 2018 Share Posted June 1, 2018 Who knows...they have been known to not follow the rules or correctly point cost things in batreps before. Link to comment Share on other sites More sharing options...
frosteldar Posted June 1, 2018 Share Posted June 1, 2018 But they specifically sold armigers as an easy way to get 3CP... In this article https://www.warhammer-community.com/2018/03/12/unit-focus-armiger-warglaivesgw-homepage-post-4/ It doesn't make sense. Went back and reread that and you are right! Perhaps they misspoke. Like I said - better to wait until that book is in my hands before I get too worried. :) Link to comment Share on other sites More sharing options...
Matt_149 Posted June 1, 2018 Share Posted June 1, 2018 Don't suppose it showed the pointa for the helivers or whatever they are called? Thinking an army of just them with scouts or impy g may be better....still wait for the reviews especially ttt one Link to comment Share on other sites More sharing options...
frosteldar Posted June 1, 2018 Share Posted June 1, 2018 Removed as it was inaccurate....gotta read the whole thread before I post over here! Doh! Link to comment Share on other sites More sharing options...
General Strike Posted June 1, 2018 Share Posted June 1, 2018 Hope thats true. Link to comment Share on other sites More sharing options...
helterskelter Posted June 1, 2018 Share Posted June 1, 2018 Midnight GMT And a few of the reviews will start coming out and we will have a much better idea Link to comment Share on other sites More sharing options...
General Strike Posted June 1, 2018 Share Posted June 1, 2018 I was already looking at a guard battery or mechanicus battery for obsec anyway. I honestly want to just play knights though, I might take a break to look into AoS just to breath. Link to comment Share on other sites More sharing options...
CommodusXIII Posted June 1, 2018 Share Posted June 1, 2018 So who saw my meltdown on the stream? Lol You're bragging about that? Link to comment Share on other sites More sharing options...
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