BitsHammer Posted May 28, 2020 Share Posted May 28, 2020 Well my hype is real. Ordered Helbretch, Grimaldus and an Emperor's Champion from GW today. Been meaning to put them in my collection for a while anyways. Link to comment https://bolterandchainsword.com/topic/364086-the-big-9th-edition-room/page/6/#findComment-5531390 Share on other sites More sharing options...
Medjugorje Posted May 28, 2020 Author Share Posted May 28, 2020 I ordered them for a few month ago for Primaris conversions + The Dark Angel Lieutenant + Lazarus. But for now i am struggling. BitsHammer 1 Back to top Link to comment https://bolterandchainsword.com/topic/364086-the-big-9th-edition-room/page/6/#findComment-5531416 Share on other sites More sharing options...
Red_Shift Posted May 28, 2020 Share Posted May 28, 2020 I've got Lazarus painted up in BT colours inside my glass-topped coffee table. My wife hasn't said anything yet, I think she will when other crusaders turn up! If GW have been listening to feedback at all then I think a mini dex might appear. It's probably too early to tease it though because after the new edition drops it looks like necrons will precede the release of the full kits for the marines. Link to comment https://bolterandchainsword.com/topic/364086-the-big-9th-edition-room/page/6/#findComment-5531463 Share on other sites More sharing options...
Medjugorje Posted May 31, 2020 Author Share Posted May 31, 2020 Everyone knows when GW will give new informations like a new QandA? Tomorrow (1st June) they will start like in 8th edtion with articles about it but I remember (maybe wrong) that this weekend will be a reveal too. Link to comment https://bolterandchainsword.com/topic/364086-the-big-9th-edition-room/page/6/#findComment-5532614 Share on other sites More sharing options...
BitsHammer Posted May 31, 2020 Share Posted May 31, 2020 Everyone knows when GW will give new informations like a new QandA? Tomorrow (1st June) they will start like in 8th edtion with articles about it but I remember (maybe wrong) that this weekend will be a reveal too. If they're doing more reveals I don't recall the annoucement. I'm assuming a 1 June date with the edition change likely being around July 4. Link to comment https://bolterandchainsword.com/topic/364086-the-big-9th-edition-room/page/6/#findComment-5532629 Share on other sites More sharing options...
Medjugorje Posted May 31, 2020 Author Share Posted May 31, 2020 if it is like 8th edition then we can expect an article about 16:00 o clock Link to comment https://bolterandchainsword.com/topic/364086-the-big-9th-edition-room/page/6/#findComment-5532731 Share on other sites More sharing options...
Schlitzaf Posted May 31, 2020 Share Posted May 31, 2020 GMT time right? Link to comment https://bolterandchainsword.com/topic/364086-the-big-9th-edition-room/page/6/#findComment-5532769 Share on other sites More sharing options...
Sword Brother Adelard Posted May 31, 2020 Share Posted May 31, 2020 I'd have thought 6pm Link to comment https://bolterandchainsword.com/topic/364086-the-big-9th-edition-room/page/6/#findComment-5532816 Share on other sites More sharing options...
redmapa Posted May 31, 2020 Share Posted May 31, 2020 Its 3:30pm BST every day in the coming week. Link to comment https://bolterandchainsword.com/topic/364086-the-big-9th-edition-room/page/6/#findComment-5532834 Share on other sites More sharing options...
Sword Brother Adelard Posted May 31, 2020 Share Posted May 31, 2020 It was 6pm. It just wasn't 40k this week. The Sunday night news is always telling you what's up for pre-order the following Saturday. So inwanst expecting much news for new 40k Link to comment https://bolterandchainsword.com/topic/364086-the-big-9th-edition-room/page/6/#findComment-5532838 Share on other sites More sharing options...
Medjugorje Posted May 31, 2020 Author Share Posted May 31, 2020 Its 3:30pm BST every day in the coming week. about half an hour. Do anybody from us have an account for Warhammer TV on twitch? Maybe they will answer a few questions. We could write there some of our most important questions Link to comment https://bolterandchainsword.com/topic/364086-the-big-9th-edition-room/page/6/#findComment-5532857 Share on other sites More sharing options...
Medjugorje Posted June 4, 2020 Author Share Posted June 4, 2020 With the latest announcement (intercessors goes from 17 up to 20 points and cultists from 4 to 6 points) i think that cover could be a own kind of saving throw again. That would make sense after all other announcements seem to bring advantage to big models like Tanks and monsters. That would be the worst case for a 20crusader squad. They said moral will be more relevant and of corse we have a few items that give us the ability to fight first. Link to comment https://bolterandchainsword.com/topic/364086-the-big-9th-edition-room/page/6/#findComment-5535067 Share on other sites More sharing options...
SirJyo Posted June 4, 2020 Share Posted June 4, 2020 New "cut them down" stratagem seems great, hope we can stack it before our deny fallback strat. We also have a built in FNP to avoid it, seems pretty good. Link to comment https://bolterandchainsword.com/topic/364086-the-big-9th-edition-room/page/6/#findComment-5535328 Share on other sites More sharing options...
Medjugorje Posted June 4, 2020 Author Share Posted June 4, 2020 (edited) New "cut them down" stratagem seems great, hope we can stack it before our deny fallback strat. We also have a built in FNP to avoid it, seems pretty good. Seems we are better in espace then others ... not really lore based rule but however.... And I dont like that stratagem because it doesnt make any difference for the whole situation. Its just each 6th model which get a mortal wound. It should be d3 mortal wounds fix so that one model cant escape. Look what will happen if a 10 man squad will escape -> 2 Mortal wounds doesnt change the situation in any case and what will happen if there is just one grot which leave combat -> you have to throw a 6, thats not worth the CP. No. Its nothing bad because it wont make things awful but its simply unneccessary or better said completely none relevant for the whole game. What I like to know is if we can TENACIOUS ASSAULT in addition. That would be nice -> Edited June 4, 2020 by Medjugorje Link to comment https://bolterandchainsword.com/topic/364086-the-big-9th-edition-room/page/6/#findComment-5535476 Share on other sites More sharing options...
SirJyo Posted June 5, 2020 Share Posted June 5, 2020 It may be worth noting that it says result of 6 and not un-modified 6. I can almost guarantee there will be a way of boosting that to a 5+ Link to comment https://bolterandchainsword.com/topic/364086-the-big-9th-edition-room/page/6/#findComment-5535807 Share on other sites More sharing options...
BitsHammer Posted June 5, 2020 Share Posted June 5, 2020 It may be worth noting that it says result of 6 and not un-modified 6. I can almost guarantee there will be a way of boosting that to a 5+ Right, but since it doesn't say 6+ that means modified 7s won't do anything. Link to comment https://bolterandchainsword.com/topic/364086-the-big-9th-edition-room/page/6/#findComment-5535840 Share on other sites More sharing options...
Medjugorje Posted June 5, 2020 Author Share Posted June 5, 2020 It may be worth noting that it says result of 6 and not un-modified 6. I can almost guarantee there will be a way of boosting that to a 5+ i dont think so. Tenacious assault on 2+ would be funny^^ Link to comment https://bolterandchainsword.com/topic/364086-the-big-9th-edition-room/page/6/#findComment-5535948 Share on other sites More sharing options...
Medjugorje Posted June 7, 2020 Author Share Posted June 7, 2020 I think we will see how GW will treat us in the future. If Crusadersquads still pricier then tacticals then we cannot expect anything. I hope they read our emails because of this fact. Link to comment https://bolterandchainsword.com/topic/364086-the-big-9th-edition-room/page/6/#findComment-5536914 Share on other sites More sharing options...
Sword Brother Adelard Posted June 7, 2020 Share Posted June 7, 2020 I half expect tactical to go up to match. Link to comment https://bolterandchainsword.com/topic/364086-the-big-9th-edition-room/page/6/#findComment-5536926 Share on other sites More sharing options...
Gendo Posted June 9, 2020 Share Posted June 9, 2020 (edited) Vehicles will shoot in combat at -1, -1 for shooting Heavies after moving only applies to Infantry. I need 5 Predators Edit: And no blast weapons in CC Edited June 9, 2020 by Gendo Link to comment https://bolterandchainsword.com/topic/364086-the-big-9th-edition-room/page/6/#findComment-5538195 Share on other sites More sharing options...
Metzombie Posted June 9, 2020 Share Posted June 9, 2020 Vehicles will shoot in combat at -1 With heavy weapons. Link to comment https://bolterandchainsword.com/topic/364086-the-big-9th-edition-room/page/6/#findComment-5538217 Share on other sites More sharing options...
Sword Brother Adelard Posted June 9, 2020 Share Posted June 9, 2020 Perhaps not Land Raiders? Otherwise POTMS is pointless. Link to comment https://bolterandchainsword.com/topic/364086-the-big-9th-edition-room/page/6/#findComment-5538225 Share on other sites More sharing options...
BitsHammer Posted June 9, 2020 Share Posted June 9, 2020 - notes by Joe#0064 on the Warhammer 40K Discord. ===== RULES ===== - tanks can now shoot into combat. They may engage units within an inch as well. -1 to hit if you're shooting with your Tank/Monster at something you're in combat with. You can't fire blast weapons either. - reasons for change; as an example, it was frustrating and immersion breaking that a Nurgling could stop a Land Raider firing in combat. Ultimately, for balance and narrative reasons. - Monsters benefit from the changes to fighting in buildings; e.g. a squad of Guardsman on the first floor is no longer safe from the Hive Tyrant eye-level to them. - Stu Black; "Tyranids and Imperial Guard will benefit greatly from the new rules. In general, anything that is a mechanised force or able to field plenty of monsters." - "sticking a model together because it looks great" is less of an issue now. Specialised / general loadouts on models are much more useful. - the changes should encourage more dynamic / mobile play, as opposed to "WW1 bunkers engaging each other at a distance." - challenges; changes to terrain make it harder to get a clear view of the battlefield, so units will need to move around more. - -1 to hit for moving and firing a heavy weapon only applies to infantry. - Stu Black; "with the new CP / Detachments I think we'll see more vehicle/monster-heavy armies as a result." - Eddie Eccles; "people have rightfully pointed out that the Land Raider (and variants) will benefit greatly from the changes." ===== MISC ===== - Snuggs is bad. Gendo and gang_chong 2 Back to top Link to comment https://bolterandchainsword.com/topic/364086-the-big-9th-edition-room/page/6/#findComment-5538227 Share on other sites More sharing options...
Gendo Posted June 9, 2020 Share Posted June 9, 2020 (edited) Happy about these rules as they make sense, now hoping vehicles won't double in cost. Would've been even more realistic if you could choose to fire blast weapons but incur a wound for doing so. Edited June 9, 2020 by Gendo Link to comment https://bolterandchainsword.com/topic/364086-the-big-9th-edition-room/page/6/#findComment-5538243 Share on other sites More sharing options...
Sword Brother Adelard Posted June 9, 2020 Share Posted June 9, 2020 I disagree. Because things like turret battle cannons can't fire that close anyway. They should almost have a minimum range against smaller units, like carapace weapons on titans. Link to comment https://bolterandchainsword.com/topic/364086-the-big-9th-edition-room/page/6/#findComment-5538256 Share on other sites More sharing options...
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