duz_ Posted October 8, 2022 Share Posted October 8, 2022 I believe they're armed with hellguns? Which should give an excuse to change their strength compared to a regular lasgun. Hopefully Hotshot lasguns get some love too. More strength and range or at least assault instead... Link to comment https://bolterandchainsword.com/topic/369215-9th-ed-wishlist/page/31/#findComment-5873518 Share on other sites More sharing options...
Inquisitor_Lensoven Posted October 8, 2022 Share Posted October 8, 2022 5 minutes ago, Emperor Ming said: I can't see kasarkin being elite with s3 guns, unless theirs are better They’ll either have the hellgun of previous editions or hotshot lasguns like scions. Emperor Ming 1 Back to top Link to comment https://bolterandchainsword.com/topic/369215-9th-ed-wishlist/page/31/#findComment-5873520 Share on other sites More sharing options...
Emperor Ming Posted October 8, 2022 Share Posted October 8, 2022 2 minutes ago, Inquisitor_Lensoven said: They’ll either have the hellgun of previous editions or hotshot lasguns like scions. My point is they could be troops as well Link to comment https://bolterandchainsword.com/topic/369215-9th-ed-wishlist/page/31/#findComment-5873522 Share on other sites More sharing options...
Inquisitor_Lensoven Posted October 8, 2022 Share Posted October 8, 2022 21 minutes ago, Emperor Ming said: My point is they could be troops as well They could be, but I doubt it. Still hoping for something like a ‘dig in’ mechanic for HWS and now the FOBs Link to comment https://bolterandchainsword.com/topic/369215-9th-ed-wishlist/page/31/#findComment-5873527 Share on other sites More sharing options...
Emperor Ming Posted October 8, 2022 Share Posted October 8, 2022 If tyranid warriors can be troops, then anything can be troops Link to comment https://bolterandchainsword.com/topic/369215-9th-ed-wishlist/page/31/#findComment-5873529 Share on other sites More sharing options...
Malakithe Posted October 9, 2022 Share Posted October 9, 2022 So whats the point of Scions now? What is their role? Link to comment https://bolterandchainsword.com/topic/369215-9th-ed-wishlist/page/31/#findComment-5873571 Share on other sites More sharing options...
duz_ Posted October 9, 2022 Share Posted October 9, 2022 12 minutes ago, Malakithe said: So whats the point of Scions now? What is their role? Will have to wait and see in the new book I guess. Right now they're troop choices which I'm OK with. I'd personally like them to stay as troops. Link to comment https://bolterandchainsword.com/topic/369215-9th-ed-wishlist/page/31/#findComment-5873575 Share on other sites More sharing options...
Inquisitor_Lensoven Posted October 9, 2022 Share Posted October 9, 2022 18 minutes ago, Malakithe said: So whats the point of Scions now? What is their role? Fading into the fog of time hopefully. Slave to Darkness, Malakithe and Emperor Ming 3 Back to top Link to comment https://bolterandchainsword.com/topic/369215-9th-ed-wishlist/page/31/#findComment-5873579 Share on other sites More sharing options...
Slave to Darkness Posted October 9, 2022 Share Posted October 9, 2022 (edited) 35 minutes ago, Inquisitor_Lensoven said: Fading into the fog of time hopefully. Couldnt agree more. Edited October 9, 2022 by Slave to Darkness Wrong thread lol Inquisitor_Lensoven 1 Back to top Link to comment https://bolterandchainsword.com/topic/369215-9th-ed-wishlist/page/31/#findComment-5873585 Share on other sites More sharing options...
Marshal Arthur Posted October 9, 2022 Share Posted October 9, 2022 (edited) Personally, I’m hoping all the major regiments will get their own unique unit like Cadian Shocktroops. Previously it probably didn’t make financial sense to release kits for too many regiments since most people stuck to a single regiment, but if a Krieg player can field Cadian Shocktroops and a Cadian player can field Death Korps Veterans then they’re no longer splitting their player base. It could be a good incentive to release plastic kits for multiple regiments and give each unit some distinctive loadout or rules to reflect their regiment’s preferred fighting style while generic infantry squads represent newer troops with fewer battles under their belts. Edited October 9, 2022 by Marshal Arthur Dezron and Inquisitor_Lensoven 2 Back to top Link to comment https://bolterandchainsword.com/topic/369215-9th-ed-wishlist/page/31/#findComment-5873687 Share on other sites More sharing options...
Montford Posted October 9, 2022 Share Posted October 9, 2022 What I got from the preview was that you can field units from Cadia, Death Korps, etc all mixed into your army and it won't break Battleforged. There are no regiment specific abilities; what you do is choose your army's abilities from a list (as one does for a Space Marine successor chapter). Therefore the fact that units come from the Death Korps, or Cadia, etc doesn't matter. Play what models you want with whatever rules you want. Emperor Ming 1 Back to top Link to comment https://bolterandchainsword.com/topic/369215-9th-ed-wishlist/page/31/#findComment-5873726 Share on other sites More sharing options...
sairence Posted October 9, 2022 Share Posted October 9, 2022 57 minutes ago, Montford said: What I got from the preview was that you can field units from Cadia, Death Korps, etc all mixed into your army and it won't break Battleforged. There are no regiment specific abilities; what you do is choose your army's abilities from a list (as one does for a Space Marine successor chapter). Therefore the fact that units come from the Death Korps, or Cadia, etc doesn't matter. Play what models you want with whatever rules you want. Yeah, that sounds pretty spot on for what they said. I get the idea behind it...different units would be combined based on their specialty, regardless of what world they're from, so that the units you put in the field will actually be reasonably competet in achiving the goal you set them. It's not a terrible way to distinguish the way the Guard works from other armies and fluff-wise it's rarely just on regiment fighting on any given battlefield. Link to comment https://bolterandchainsword.com/topic/369215-9th-ed-wishlist/page/31/#findComment-5873742 Share on other sites More sharing options...
Inquisitor_Lensoven Posted October 9, 2022 Share Posted October 9, 2022 8 hours ago, Marshal Arthur said: Personally, I’m hoping all the major regiments will get their own unique unit like Cadian Shocktroops. Previously it probably didn’t make financial sense to release kits for too many regiments since most people stuck to a single regiment, but if a Krieg player can field Cadian Shocktroops and a Cadian player can field Death Korps Veterans then they’re no longer splitting their player base. It could be a good incentive to release plastic kits for multiple regiments and give each unit some distinctive loadout or rules to reflect their regiment’s preferred fighting style while generic infantry squads represent newer troops with fewer battles under their belts. I feel like a while ago there was a thread asking for unique units for each of the major regiments. Mostly in the elite section, with one or two in FA or HS. so maybe that dream can come true now. 5 hours ago, sairence said: Yeah, that sounds pretty spot on for what they said. I get the idea behind it...different units would be combined based on their specialty, regardless of what world they're from, so that the units you put in the field will actually be reasonably competet in achiving the goal you set them. It's not a terrible way to distinguish the way the Guard works from other armies and fluff-wise it's rarely just on regiment fighting on any given battlefield. Fluff wise it seems like it’s rarely one faction(for imperials any way) often you’ll have guard/admech or guard/sisters or guard/marines. Here’s a thought, what if instead of generalized orders, unit specific orders are on each datasheet. so IS, might get FRFSRF, while CSTs get move, move, move, and FOBs get something that lets them reroll hits or something. Emperor Ming 1 Back to top Link to comment https://bolterandchainsword.com/topic/369215-9th-ed-wishlist/page/31/#findComment-5873752 Share on other sites More sharing options...
Emperor Ming Posted October 11, 2022 Share Posted October 11, 2022 (edited) From guard reddit, kinda stuff we already know so.... Some extra nuggets of info if correct, like the name of the lord solar, doctrines Edited October 11, 2022 by Emperor Ming TCC and sairence 2 Back to top Link to comment https://bolterandchainsword.com/topic/369215-9th-ed-wishlist/page/31/#findComment-5874637 Share on other sites More sharing options...
Inquisitor_Lensoven Posted October 11, 2022 Share Posted October 11, 2022 8 hours ago, Emperor Ming said: From guard reddit, kinda stuff we already know so.... Some extra nuggets of info if correct, like the name of the lord solar, doctrines Those doctrines look like they could be fun. Bombadiers seems in line with what I was hoping for with the FOBs at least can’t wait to see if those come true, still doubtful about the veterans. Also previously missed the last line about other regiment bits in kits. I hope that one is true. Link to comment https://bolterandchainsword.com/topic/369215-9th-ed-wishlist/page/31/#findComment-5874730 Share on other sites More sharing options...
OldWherewolf Posted October 12, 2022 Share Posted October 12, 2022 I really don't think Cadians needed to have a separate unit. Just give an Infantry Squad an option of up to 2 special or heavy weapons or 1 of each. "Blitz Division" and has put an evil grin on my face while looking at my Hellhounds... Link to comment https://bolterandchainsword.com/topic/369215-9th-ed-wishlist/page/31/#findComment-5874931 Share on other sites More sharing options...
Inquisitor_Lensoven Posted October 15, 2022 Share Posted October 15, 2022 I’m hoping the exterminator is the cheapest Russ. hopefully 20-40 pts cheaper than the LRBT. kinda want the annihilator back as well. want lascannons to be flat 3 or 4 damage. Link to comment https://bolterandchainsword.com/topic/369215-9th-ed-wishlist/page/31/#findComment-5875818 Share on other sites More sharing options...
sairence Posted October 15, 2022 Share Posted October 15, 2022 I expect Lascannons will either stay as they are (which would suck) or become D3+3 damage, like on the Chaos Landraider Link to comment https://bolterandchainsword.com/topic/369215-9th-ed-wishlist/page/31/#findComment-5875832 Share on other sites More sharing options...
Inquisitor_Lensoven Posted October 15, 2022 Share Posted October 15, 2022 (edited) 59 minutes ago, sairence said: I expect Lascannons will either stay as they are (which would suck) or become D3+3 damage, like on the Chaos Landraider I wouldn’t mind that. Guarantees at least 4 damage per successful wound. But that makes you wonder what the heavy lascannon will look like. Edited October 15, 2022 by Inquisitor_Lensoven Link to comment https://bolterandchainsword.com/topic/369215-9th-ed-wishlist/page/31/#findComment-5875841 Share on other sites More sharing options...
Inquisitor_Lensoven Posted October 15, 2022 Share Posted October 15, 2022 I just had a thought. what if they brought the annihilator back, but the turret lascannons were the new heavy lascannons? Link to comment https://bolterandchainsword.com/topic/369215-9th-ed-wishlist/page/31/#findComment-5875844 Share on other sites More sharing options...
Emperor Ming Posted October 15, 2022 Share Posted October 15, 2022 Lascannons defiantly need the 9th treatment Inquisitor_Lensoven 1 Back to top Link to comment https://bolterandchainsword.com/topic/369215-9th-ed-wishlist/page/31/#findComment-5875850 Share on other sites More sharing options...
TCC Posted October 15, 2022 Share Posted October 15, 2022 (edited) 2 hours ago, Inquisitor_Lensoven said: I wouldn’t mind that. Guarantees at least 4 damage per successful wound. But that makes you wonder what the heavy lascannon will look like. Flat 6 or 6+D3 and/or mortals? Edited October 15, 2022 by TCC Link to comment https://bolterandchainsword.com/topic/369215-9th-ed-wishlist/page/31/#findComment-5875868 Share on other sites More sharing options...
Inquisitor_Lensoven Posted October 15, 2022 Share Posted October 15, 2022 (edited) 17 minutes ago, TCC said: Flat 6 or 6+D3 and/or mortals? Either would be fine but flat 6. S10 Ap-4 D6 would make sense to me Edited October 15, 2022 by Inquisitor_Lensoven Link to comment https://bolterandchainsword.com/topic/369215-9th-ed-wishlist/page/31/#findComment-5875870 Share on other sites More sharing options...
The Pounder Posted October 15, 2022 Share Posted October 15, 2022 Personally I’m hoping GW will move away from totally random shots/damage. Granted a bit of variability is necessary in a dice game but I think more reliability would help everyone and speed up the game. I feel this would make things easier to balance for GW and the rest of us! Link to comment https://bolterandchainsword.com/topic/369215-9th-ed-wishlist/page/31/#findComment-5875880 Share on other sites More sharing options...
Inquisitor_Lensoven Posted October 15, 2022 Share Posted October 15, 2022 5 minutes ago, Jud Cottrell said: Personally I’m hoping GW will move away from totally random shots/damage. Granted a bit of variability is necessary in a dice game but I think more reliability would help everyone and speed up the game. I feel this would make things easier to balance for GW and the rest of us! The variability comes in the hit/wound/save rolls. We don’t need extra variables. The more variables the less the game relies on actual strategy and skill, the more it relies on luck. Link to comment https://bolterandchainsword.com/topic/369215-9th-ed-wishlist/page/31/#findComment-5875881 Share on other sites More sharing options...
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