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New Chaos Lord & Chaos Lord with Jump Pack (also battleforce sets)


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Do models that are exclusive to the webstore usually turn up in these lists? I could see the firebrand being something not hitting Warhammer store shelves.

Also the cover for the limited edition codex is really good, the artwork of the chaos lord is really nice and it works great for the style 10th edition limited edition codexes have.

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Just now, CL_Mission said:

Do models that are exclusive to the webstore usually turn up in these lists? I could see the firebrand being something not hitting Warhammer store shelves.

No.  These price lists are for independent retailers; Direct Only items aren't included.

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Posted (edited)
3 hours ago, Kaiju Soze said:

 

It was mentioned when the army boxes were announced that the codex would have 8 detachments, one of which would be cultist focused. Personally, I would expect 

  • 5 detachments that correspondence to the remaining legions
  • 1 detachment corresponding to red Corsairs
  • Vashtor detachment
  • Cultist/Lost & Damned detachment.

Supposedly Slaves to Darkness is sticking around as the Wordbearer detachment.

 

If we're doing guesses for the eight Detachements:

  1. Veterans of the Long War - "The Black Legion one"
  2. Dread Talons - "The Night Lords one"
  3. Slaves to Darkness - "The Word Bearers one"
  4. Siege Tyrants - "The Iron Warriors one"
  5. Coils of Deception - "The Alpha Legion one"
  6. The Lost and the Damned - "The Cultist/Traitor Guard one"
  7. Maelstrom Raiders - "The Red Corsairs one"
  8. Creations of Bile - "The Fabius Bile one"

There could be a "The Vashtorr one", but I think it could overlap with "The Iron Warriors one" and I'm not sure which of those eight I'd drop. (I know, I know: Bile.) 

Edited by LSM
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On 3/20/2024 at 9:34 PM, thesarge44 said:

 

The lord on foot bothers me for some reason, something about it i just don't like, might be the giant tactical rock, or the cloak/symbols making it look a little AoS-ish for lack of a better term.

For me it's the weapon options. Is there a way to leave his Powerfist and give him a ranged weapon?
Hopefully the pistols from the basic CSM kit fit him.

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3 hours ago, LSM said:

 

If we're doing guesses for the eight Detachements:

  1. Veterans of the Long War - "The Black Legion one"
  2. Dread Talons - "The Night Lords one"
  3. Slaves to Darkness - "The Word Bearers one"
  4. Siege Tyrants - "The Iron Warriors one"
  5. Coils of Deception - "The Alpha Legion one"
  6. The Lost and the Damned - "The Cultist/Traitor Guard one"
  7. Maelstrom Raiders - "The Red Corsairs one"
  8. Creations of Bile - "The Fabius Bile one"

There could be a "The Vashtorr one", but I think it could overlap with "The Iron Warriors one" and I'm not sure which of those eight I'd drop. (I know, I know: Bile.) 


That’s what a sensible person would predict. Knowing GW we will get the following:

 

4 detachments total:

 

Slaves to Darkness: Detachment that encourages taking a mix of marines and mortals, providing bonuses when they stand close together. 

 

Lost and the Damned: Detachment that focuses on cultist units and provides bonuses only to them. 
 

Dinobots! Assemble!: Daemon engine centric detachment that gives bonuses to Vashtoor and the daemon engines (not the vehicles though). 
 

Chosen of Chaos: Detachment that provides bonuses only to character models; oddly all strategems are epic deeds instead of battle tactics. 
 

Of course all detachments will require you to jump through multiple hoops to trigger all special rules and involves a ton of fun book keeping. 
 


 

 

 

 

 

/sarcasm :zeal:

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48 minutes ago, The Scorpion said:

For me it's the weapon options. Is there a way to leave his Powerfist and give him a ranged weapon?
Hopefully the pistols from the basic CSM kit fit him.

 

There's at least a plasma pistol to replace the powerfist, I'm assuming also a bolt pistol

wcVqDbV6huNMQvw5.jpg

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4 hours ago, LSM said:

There could be a "The Vashtorr one", but I think it could overlap with "The Iron Warriors one" and I'm not sure which of those eight I'd drop. (I know, I know: Bile.) 

I agree with this: I think they mentioned Vashtorr-aligned and "Daemon-engine" themed ones, but I think there'd be too much overlap with Iron Warriors for there to be 2 detachments in that vein.

 

On the other hand, perhaps they consider the current "chaos marks" themed detachment to cover both the old Black Legion and Word Bearers slots, but realistically a daemon-prince, possessed and cultists heavy detachment should be far enough away from the Long War Black Legion style we currently see

 

On the other hand, I'm not sure how you'd symbolise Alpha Legion without it becoming "Lost and the Damned" - they don't really have any iconic units outside of that niche imo.

 

So, to summarise, I think it might be better to reason in terms of the preferred units for a given detachment, rather than the old Legion divisions:

- Veterans of the Long War: basic CSMs and marks of Chaos (Black Legion, et al. )

- Raptor Cult: Raptors and Warp Talons, perhaps add in terror and obscuring effects (Night Lords and Alpha Legion)

- Warp-forged Conclave: Daemon Engines, Obliterators, Helbrutes, Tanks (Iron Warriors, Vashtorr) - perhaps also extended inclusion of Chaos Knights?

- Lost and the Damned: Cultists and Traitor Guard heavy (Alpha Legion, Word Bearers)

- Dark Pact: Possessed, Daemon Princes, anything with the Daemon keyword (Word Bearers) - this one could also have extended inclusion options with Chaos Daemons codex

- Creations of Bile: self explanatory

- Maelstrom Raiders: Bikers, speed, charging, hit-and-run focused as opposed to the Raptor Cult (Red Corsairs, Night Lords)

- ?

 

In this case, there could be some possibility of a spare detachment, eg. separating Dark Mechanicum (Vashtorr, Daemon Engines, Chaos Knight allies) from a Tank and Mechanised Infantry Detachment (Iron Warriors and Red Corsairs

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Posted (edited)
28 minutes ago, Borbarad said:

Chosen of Chaos: Detachment that provides bonuses only to character models; oddly all strategems are epic deeds instead of battle tactics.

You say this as a joke, but honestly having a Detachment focused on a set of champions and Lords (and associated characters) like what you could see in the BL books (NL trilogy, IW trilogy) could actually be pretty fun imo

Edited by Doctor Perils
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38 minutes ago, Borbarad said:


That’s what a sensible person would predict. Knowing GW we will get the following:

 

4 detachments total:

 

Slaves to Darkness: Detachment that encourages taking a mix of marines and mortals, providing bonuses when they stand close together. 

 

Lost and the Damned: Detachment that focuses on cultist units and provides bonuses only to them. 
 

Dinobots! Assemble!: Daemon engine centric detachment that gives bonuses to Vashtoor and the daemon engines (not the vehicles though). 
 

Chosen of Chaos: Detachment that provides bonuses only to character models; oddly all strategems are epic deeds instead of battle tactics. 
 

Of course all detachments will require you to jump through multiple hoops to trigger all special rules and involves a ton of fun book keeping. 
 


 

 

 

 

 

/sarcasm :zeal:

I would like that character one, sounds cool. Could be the new black legion one, centred around characters 

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32 minutes ago, Doctor Perils said:

You say this as a joke, but honestly having a Detachment focused on a set of champions and Lords (and associated characters) like what you could see in the BL books (NL trilogy, IW trilogy) could actually be pretty fun imo

 

Yes, but GW will do what they can to inconvenience you to unlock the bonuses. Just look at the Space Wolves detachment :biggrin:

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Posted (edited)

Ok, I see you guys missing the hints, so the points from the Adepticon preview first.

 

First of all, they confirmed again and again it's EIGHT detachments.

 

-Cultist+traitor guardsmen horde detach

 

-Followers of Vashtorr

 

-Alpha Legion-ish sneaky detach

 

-Pirates and renegades detach

 

-Slaves to Darkness (implied it will be the Word Bearers one)

 

There isn't too much on the 3 remaining ones, but Sunday previe talks about being able to field:

 

-An army of demons and monsters

 

-An army of elite heretic astartes

 

It's also very easy to asume the last 8th one will be:

 

-Jump-pack guys one, most of all now there are generic lords on jump-packs to lead it...

Edited by Garrac
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2 hours ago, TrawlingCleaner said:

 

There's at least a plasma pistol to replace the powerfist, I'm assuming also a bolt pistol

wcVqDbV6huNMQvw5.jpg

 

I assume if you take both close combat weapons, the power fist or the other weapon will provide "extra attacks" in close combat.

 

Something similar to how the Gravis Captain works.

 

I really like these new Chaos Captains. Perhaps my Black Legion army will finally start to take place. I already own a bunch of models and Abaddon.

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Posted (edited)

Article on WarCom about CSM fiction.

 

Interestingly, beside the Night Lords Trilogy image is the studio's Night Lords, and there's a "new" Master of Executions (with a headswap from the Night Lords Upgrade Sprue). They also have the Night Lords bits used in different configurations than the Nemesis Claw Kill Team's specialists - seemingly more for a "normal" Legionaries squad. (ie an Icon Bearer with bits from the Ventilokar and Skinthief, a Heavy Melee Weapon with the Skinthief's Chainglaive.)

 

//

 

Also, they recommend Chris Wraight's Lords of Silence. If I go on to Amazon to see about a copy, I find that I can get a paperback for the low price of $5,069.99 (CAD) on the second hand market.

Edited by LSM
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9 minutes ago, LSM said:

Article on WarCom about CSM fiction.

 

Interestingly, beside the Night Lords Trilogy image is the studio's Night Lords, and there's a "new" Master of Executions (with a headswap from the Night Lords Upgrade Sprue). They also have the Night Lords bits used in different configurations than the Nemesis Claw Kill Team's specialists - seemingly more for a "normal" Legionaries squad. (ie an Icon Bearer with bits from the Ventilokar and Skinthief, a Heavy Melee Weapon with the Skinthief's Chainglaive.)

 

//

 

Also, they recommend Chris Wraight's Lords of Silence. If I go on to Amazon to see about a copy, I find that I can get a paperback for the low price of $5,069.99 (CAD) on the second hand market.


Lords of Silence is really good.  Worth it to grab the ebook if you can't find a cheap paperback.  Really enjoyed the story of a plague band that's not directly under Mortarion or Typhus and how they make their way in the chaotic structure of Post Legion Chaos Space Marine life.  Includes some more recent traitors as well, which is always fun to hear about.

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Quote

If that all seems a bit quiet and fiddly, the Renegade Raiders Detachment throws caution to the wind. By giving your guns the Assault ability, you can avoid losing out on firepower while charging down the barrels of Imperial defensive lines, as your Raiders and Reavers Advance towards the enemy with reckless abandon. ** They even have an Enhancement that gives a unit the Scouts 6” ability, for some pre-game movement shenanigans.

 

Assault on all my weapons sounds pretty great as a Red Corsair, I guess my sprinter Forgefiend and pimped out Vindicator were fortuitous! :sweat:

That Black Crusade stratagem looks really tasty on some terminators too! Burst some Devastating wounds through with combi Bolters, burst some more through afterwards with combi weapons and reaper autocannons

 

Really looking forward to seeing the full context!

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21 minutes ago, Vassakov said:

https://www.warhammer-community.com/2024/05/07/what-can-the-new-codex-chaos-space-marines-detachments-do-for-you/

 

And the detachments preview.

 

Interesting, but nothing exceptional that I can spot. Cultist one is confirmed as the meme detachment I think.

 

idk, that first detatchment has A LOT of text.  That's usually a good sign.  Infiltrator is an awesome rule and can have huge impact; restricting it to legionaires and cult mobs is kinda of annoying, would've preferred if it was just "infantry" to get some real spice going.

 

Cultist detatchment huge joke though.  2 inches of movement for losing models isn't really worth it.

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5 minutes ago, DemonGSides said:

Infiltrator is an awesome rule and can have huge impact; restricting it to legionaires and cult mobs is kinda of annoying, would've preferred if it was just "infantry" to get some real spice going.

It's probably better to have at least some incentive to use battleline stuff and not just take Chosen.

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Posted (edited)

So we got:

 

1) Deceptors (infiltration, Alpha Legion)

2) Renegade Raiders (full melee, Red Corsairs)

3) Chaos Cult (horde, Lost & Damned)

4) Pactbound Zealots (vainilla one, Word Bearers)

5) Veterans of the Long War (elite guys, Black Legion)

6) Fell-hammer siege host (siege guys, Iron Warriors)

7) Dread Talons (jump-pack guys, Night Lords)

8) Soulforged Warpack (followers of vashtorr)

 

Alltho, all of these are all generic. You could 100% totally play Chaos Cult as a Word Bearers army!

 

Expect on all of this detachments a minimum of 1-2 army rules, 0-1 keyword changes, 4 enhancements, and 6-8 stratagems

Edited by Garrac
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9 minutes ago, DemonGSides said:

They went the same direction as the Space Marine codex did, which is smart.  Don't lock people into an identity based detatchment, let your identity exist and then pick the detatchment that makes sense for the type of deployment.

Had a discussion on discord last day with a guy all angry arguing "No, Night Lords aren't just jump-pack guys" and my answer was like "Then pick another detachment, all of them are generic now, lol"

 

Expect on each detachment 1-2 army rules, 0-1 keyword changes, 4 enhancements, and 6-8 stratagems

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