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Hello, fellow Guardsmen! This will be a place for me to gather ideas and ask advice for my latest Death Korps of Krieg force and will help to keep me motivated with the marathon that is building a Guard army! I intend on building a large army with all the elements you'd expect from an army from the planet of Krieg. So lots of Artillery and mass infantry backed up by the Deathriders (probably the main draw to the faction!) I'm an enthusiastic painter and have made a small order to get me started! I have 5 Engineers, an Infantry squad, HQ with Marshal and a Deathrider Squadron Commander (pictured below) I'll be building and painting these over the next few weeks while I decide what's next. Death Korps of Krieg Squadron Commander Death Korps of Krieg Squadron Commander Death Korps of Krieg Squadron Commander Death Korps of Krieg Squadron Commander Death Korps of Krieg Squadron Commander Death Korps of Krieg Squadron Commander Next up will be some Engineers, thanks for looking.
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https://www.battle-report.com/2018/03/05/thousand-sons-vs-death-korps-of-krieg-adeptus-custodes/ How not to run the Sons... Cheers, Thoth
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This year I am celebrating the 25th anniversary of me entering this hobby (right before the release of 2nd edition). Yet despite being in this hobby for 25 years, I never really fully painted and based an army. I've have/had painted armies, certainly, but they were either commissioned or bought/traded for second-hand. I actually abandoned 40K for pretty much the entirety of 6th and 7th edition, but did find solace in 30K. However, I really want to do that army justice, so I've decided to practice on the Krieg I've been amassing* over the years. This helps me kill two birds with one stone: one, get used to painting my own miniatures, and I've been greatly enjoying 8th edition Imperial Guard. Without further ado, this will be a (hopefully) frequently updated blog as I paint my Krieg. It will be a long trek, as I am not kidding when I say amassing. We're talking nearly 10,000 points of Krieg, with around 250 infantry models all told. Here are my first models, the Company Command and a pair of Tempestor Scions. I am using Quartermasters for the Scions, using the command rods I bought on eBay. I don't know how I feel about the empty holsters, but I guess it IS WYSIWYG for Tempestor options. As a bonus, there is also my test model for the Grenadiers (Scions) and some super WIP banners. I hate taking pictures of my models in some regard, because it makes otherwise hidden flaws glaringly obvious. I definitely need to clean up the edge highlights a bit. Comments greatly appreciated! --- Update 3-16: Had a day off yesterday, and could feel my OCD kicking in over the HQs. I dig how the grey coat turned out on the commander (inspired by a WW2 Hugo Boss uniform), but I feel they wash out the Quartermasters a bit. When I revisit the models I may paint the inside of the cloaks a deep red to frame the model more. Anyway, decided to spend my time working on more grenadiers who I don't hold to as high a standard and thus doesn't trigger my neuroses. I still got to do plenty of work on the masks (keeping that black line between the red eyes and the skull mask has been an ordeal), and decide just how dense I want the grass on the bases, but otherwise they are pretty much good to go. ------------------------------------------------------------------------------- =UPDATE 3-21: I am calling the Grenadiers complete. I decided to skip the final highlight both for time constraints, and to keep the models kind of dark. When the rest of this blog is complete, I am sure I will return to them with lessons learned. The skulls totally suck since they are so damn samey, even the ones I cut up... I wish I had bought the Wargames Exclusive skulls, since they have a lot of variety and wicked battle damage. Another thing to be revisited. GRENADIERS HQ - Scion Tempestor - Command Rod, Power Maul, Laurels of Command HQ - Scion Tempestor - Command Rod, Power Maul ELITE - Command Squad - Banner, Medic/Vox, 2x Plasma Guns ELITE - Command Squad - 4x Hot-shot Volley Guns TROOPS - 10x Scions - 4x Plasma Guns, Sgt with power sword & plasma pistol TROOPS - 10x Scions - 4x Plasma Guns, Sgt with power sword & plasma pistol TROOPS - 6x Scions - 2x Melta Guns, Sgt with power maul & plasma pistol TROOPS - 6x Scions - 2x Melta Guns, Sgt with power sword & plasma pistol TOTAL: 753 points (748 with vox)
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Seems high time to revive "Nico's Treatise on Bayonet Stabbing" as I venture into 8th edition and rekindle by love affair with Imperial Guard. Today I fought my first battle of 8th. It was definitely a learning experience. I made many tactical errors and also got schooled hard on the new capabilities of various Eldar new abilities as I fought my friend who primarily plays Eldar. I also lost my half-written battle report to the warp! So I'm going to do more of a summary second time around and no fluffy narrative stuff -- it was pretty one-sided anyway and not really worthy of a full report. Here's a quick rundown of the forces (NB my force was basically me throwing together every painted IG model I own, and going all-out on wargear to get up to 1500 points, so my non-optimized list versus a very optimized list honed over about a dozen 8th edition games tells part of the story of the beat-down I received): EMPEROR'S OWN VALKAN RIFLES 1) Battalion Detachment Company Commander, power sword, plasma pistol Company Commander, power sword, laspistol Commissar, power sword, bolt pistol Ministorum Priest, power sword Infantry Squad, flamer Infantry Squad, meltagun Scions (10), meltagun x2, flamer Chimera - HFx2 Chimera - ML, HF Ratlings (5) 2) Spearhead Detachment Tank Commander - Vanquisher, lascannon, multimelta x2 Leman Russ Battle tank - heavy flamer Leman Russ Battle tank - heavy flamer Hydra - heavy flamer [7 Command Points] AELDARI XENOS SCUM Farseer with Ghost Helm (and probably other gear) 10 Rangers 8 Dire Avengers 9 Shining Spears 6 Howling Banshees 5 Fire Dragons Wave Serpent w/ 2x lance Wave Serpent w/ 2x lance Night Spinner [4 Command Points] We forgot to give our army leaders warlord traits (just realized this as writing)! We did Eternal War Retreival Mission and I chose old school long table edge deployment: The lasgun ammo tin is a proxy for my second Chimera which I accidentally left at home. Otherwise you've got tanks to the left, chimerae in the middle, platoon holding an objective/ruins, Hydra alone to the right (big mistake -- I should have deployed it last with a good range of fire and away from those Shining Spears who are gods in 8th edition, whereas they weren't so much of a much in 7th and I therefore woefully underestimated them). He has Wave serpents in the middle, and to my right the Night Spinner and the Shining Spears. We then deployed the "infltrators": Basically, Ratlings with a commanding view from atop the ruins left of centre and his Rangers in the ruins in front of his Serpents. I'm going to hit post now so I don't lose what I've written and do the game in the next post ...
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- Astra Militarum
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After recieving a squad of Infantry Firing from the Krieg range I've decided to rebuild my Death Korps of Krieg force! This time I intend on seeing the project through. I have gone with black and khaki scheme. I will build it using the Deathrider Combined Arms Detachment from Siege of Vraks book. Here's the first of what will be many! Death Korps of Krieg [/url]Death Korps of Krieg Death Korps of Krieg This force will grow at a glacial pace but I should be able to add something new each month. Thanks for looking. Wishing everyone a happy and productive New Years! Just realised I haven't muddied him up yet! You get the idea though!
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https://www.battle-report.com/2018/02/12/death-korps-of-krieg-adeptus-custodes-vs-thousand-sons/ You boys came down to Prospero that one time, eh? Cheers, Thoth
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Vraks - Battle 1, Turn 3 Overview
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Vraks - Battle 1, Lads - 6
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Vraks - Battle 1, Lads - 5
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Vraks - Battle 1, Lads - 4
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Vraks - Battle 1, Lads - 3
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Vraks - Battle 1, Lads - 2
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Vraks - Battle 1, Lads - 1
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Vraks w/Terrain for 9th Ed. - 4
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Vraks w/Terrain for 9th Ed. - 3
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Vraks w/Terrain for 9th Ed. - 2
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Vraks w/Terrain for 9th Ed. - 1
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Ok I’m aiming to get this lot painted before I start playing with them. I’m aiming for 1500pts as this can be played within a few hours. Here’s my list: ++ Battalion Detachment 0CP (Imperium - Death Korps of Krieg) [37 PL, 745pts, 12CP] ++ + Configuration + Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points) Detachment Command Cost Regimental Doctrine: Death Korps of Krieg + HQ + Death Korps Marshal [2 PL, 35pts]: Bolt pistol, Power sword, Relic: Kurov's Aquila, Warlord, WT: Grand Strategist Death Rider Squadron Commander [3 PL, 50pts]: Plasma pistol, Power sword + Troops + Infantry Squad [3 PL, 65pts] . 8x Guardsman: 8x Lasgun . Guardsman W/ Special Weapon: Plasma gun . Sergeant: Laspistol, Power sword Infantry Squad [3 PL, 65pts] . 8x Guardsman: 8x Lasgun . Guardsman W/ Special Weapon: Meltagun . Sergeant: Laspistol, Power sword Infantry Squad [3 PL, 65pts] . 8x Guardsman: 8x Lasgun . Guardsman W/ Special Weapon: Flamer . Sergeant: Laspistol, Power sword Infantry Squad [3 PL, 65pts] . 8x Guardsman: 8x Lasgun . Guardsman W/ Special Weapon: Plasma gun . Sergeant: Laspistol, Power sword Infantry Squad [3 PL, 65pts] . 8x Guardsman: 8x Lasgun . Guardsman W/ Special Weapon: Flamer . Sergeant: Laspistol, Power sword Infantry Squad [3 PL, 65pts] . 8x Guardsman: 8x Lasgun . Guardsman W/ Special Weapon: Plasma gun . Sergeant: Laspistol, Power sword + Elites + Combat Engineer Squad [2 PL, 40pts]: Engineer Watch Master . 4x Combat Engineers: 4x Engineer shotgun, 4x Frag & Krak grenades, 4x Gas bombs Combat Engineer Squad [2 PL, 40pts]: Engineer Watch Master . 4x Combat Engineers: 4x Engineer shotgun, 4x Frag & Krak grenades, 4x Gas bombs Platoon Commander [2 PL, 30pts]: Laspistol, Power sword + Dedicated Transport + Hades Breaching Drill [4 PL, 80pts] Hades Breaching Drill [4 PL, 80pts] ++ Spearhead Detachment -3CP (Imperium - Death Korps of Krieg) [38 PL, 755pts, -3CP] ++ + Configuration + Detachment Command Cost [-3CP] Regimental Doctrine: Death Korps of Krieg + HQ + Death Korps Marshal [2 PL, 35pts]: Bolt pistol, Power sword + Heavy Support + Earthshaker Carriage Battery [6 PL, 120pts]: Earthshaker Carriage Earthshaker Carriage Battery [6 PL, 120pts]: Earthshaker Carriage Earthshaker Carriage Battery [6 PL, 120pts]: Earthshaker Carriage Medusa Carriage Battery [6 PL, 120pts]: Medusa Carriage Medusa Carriage Battery [6 PL, 120pts]: Medusa Carriage Medusa Carriage Battery [6 PL, 120pts]: Medusa Carriage ++ Total: [75 PL, 1,500pts, 9CP] ++ Created with BattleScribe I think this’ll be quite effective as an all comers list plus includes all my favourite models. Correct me if I’m wrong but with the Cult of Sacrifice rule, wouldn’t I get to fire my Artillery on a 4+ if my opponent shoots them off the table? C&C most welcome.
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I'm not a expert on armies however I want to get a small Death Korps of Krieg force. Is it still worth it? Like in terms of gameplay rather then cost.
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From the album: Nicodemus' Astronomi-con WIP
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From the album: Nicodemus' Astronomi-con WIP
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From the album: Nicodemus' Astronomi-con WIP
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I've been awfully lazy about this, and meant to make something about this months ago... Figured fellow Guard lads, especially fellow Kriegers would appreciate the desire and hard work that went into making a board for Krieg to live their bests lives on. All credit and work was done by my good friend (Who also did the "octoblade" baneblade build for me). You can find his reddit user and the original thread here: https://www.reddit.com/r/TerrainBuilding/comments/pn2zw6/40k_seige_of_vrax_trenchline_4x6_panels/ We both had a random sudden desire to Realize the barren, WW1-esque battelfields of Vraks, and with a bit of planning, DG bits donations, and unused bastion/aegis defense line, and a LOT of foam, the realization was made. The Battleboard Itself: (Apologies for the removeable terrain, have to make it more 9th Ed. friendly with "obscuring" elements. Will endeavor to take better, no-LoS terrain pics down the road) Some shots of the lads making an offensive in the first game on it: (Pardon the random Dark Eldar raiders who decided to try to take advantage of the protracted siege between traitor and loyalist elements) That's it. Just wanted to share, make sure people know about all my bud's amazing hard work coming to fruition. Any future Battles (Intend to do one bare with 30k rules to REALLY Vraks it up) I'll endeavor to remember to slap in here! I'll definitely endeavor to also get better detail shots of all the features such as the bastion, the various lads bled out in the trenches, craters, wire, destroyed pillboxes/bunkers, etc... Cheers, all!
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- Siege of Vraks
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Ok guys, I’m trying to plan a list to build to. The theme is an Artillery Company of the 3rd Siege Regiment. This list is all the models I currently have (though I don’t have all the Infantry Squads) I already own the rest but need to paint them. I’d like it to be fun and make for some interesting games. I think I have a bit of everything. Here’s the list: ++ Battalion Detachment 0CP (Imperium - Death Korps of Krieg) [85 PL, 1,654pts, 12CP] ++ + Configuration + Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points) Detachment Command Cost Gametype: Matched Regimental Doctrine: Death Korps of Krieg + HQ + Death Korps Marshal [2 PL, 35pts]: Laspistol, Power sword, Warlord Death Rider Squadron Commander [3 PL, 45pts]: Laspistol, Power sword + Troops + Infantry Squad [3 PL, 60pts] . 8x Guardsman: 8x Lasgun . Guardsman W/ Special Weapon: Plasma gun . Sergeant: Laspistol Infantry Squad [3 PL, 65pts] . 8x Guardsman: 8x Lasgun . Guardsman W/ Special Weapon: Flamer . Sergeant: Laspistol, Power sword Infantry Squad [3 PL, 65pts] . 8x Guardsman: 8x Lasgun . Guardsman W/ Special Weapon: Meltagun . Sergeant: Laspistol, Power sword Infantry Squad [3 PL, 65pts] . 8x Guardsman: 8x Lasgun . Guardsman W/ Special Weapon: Flamer . Sergeant: Laspistol, Power sword + Elites + Combat Engineer Squad [4 PL, 73pts]: Engineer Watch Master . 5x Combat Engineers: 5x Engineer shotgun, 5x Frag & Krak grenades, 5x Gas bombs . Engineer Weapons Team Combat Engineer Squad [4 PL, 56pts]: Engineer Watch Master . 6x Combat Engineers: 6x Engineer shotgun, 6x Frag & Krak grenades, 6x Gas bombs Command Squad [2 PL, 30pts] . Veteran: Lasgun . Veteran: Lasgun . Veteran: Lasgun . Veteran w/ Regimental Standard: Lasgun, Regimental Standard + Fast Attack + Death Rider Squadron [3 PL, 75pts] . 4x Death Korps Death Riders: 4x Death Rider Hunting Lance, 4x Frag & Krak grenades, 4x Laspistol, 4x Savage claws . Ridemaster: Death Rider Hunting Lance, Laspistol Death Rider Squadron [3 PL, 75pts] . 4x Death Korps Death Riders: 4x Death Rider Hunting Lance, 4x Frag & Krak grenades, 4x Laspistol, 4x Savage claws . Ridemaster: Death Rider Hunting Lance, Laspistol + Heavy Support + Earthshaker Carriage Battery [18 PL, 360pts]: Earthshaker Carriage, Earthshaker Carriage, Earthshaker Carriage Heavy Mortar Battery [12 PL, 210pts]: Heavy Mortar, Heavy Mortar, Heavy Mortar Medusa Carriage Battery [18 PL, 360pts]: Medusa Carriage, Medusa Carriage, Medusa Carriage + Dedicated Transport + Hades Breaching Drill [4 PL, 80pts] ++ Super-Heavy Auxiliary Detachment -3CP (Imperium - Astra Militarum) [17 PL, 345pts, -3CP] ++ + Configuration + Detachment Command Cost [-3CP] Regimental Doctrine + Lord of War + Macharius Vanquisher [17 PL, 345pts]: 2 Heavy Bolters, Heavy Stubber, Hull-down Deployment ++ Total: [102 PL, 1,999pts, 9CP] ++ Created with BattleScribe The only models I’m wedded to are the Earthshaker Carriages, Medusa Carriages and the Mecharius Vanquisher. My only caveat is that I want the whole force to be Death Korps of Krieg. So please can anyone in the know give me some tips?
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