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Showing results for tags 'Minotaurs'.
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So a while ago I started a Minotaurs project. Gathered a lot of parts including old FW pads and Etched Brass, did some modelling and then ran out of steam. With Minotaurs parts being rare as hen's teeth I had considered selling what I had done on but was reluctant to part with the models I had already kitbashed and part painted. But now with the new season bringing dedicated Incursion level missions, and a new gaming club starting up that may run events at that level, this stalled project is looking like a worthwhile endeavour for a small force. Below is the list I've put together so far. I've gone with Gladius for flexibility. Currently the only units I'm tied to are the Intercessors squads and Dreadnoughts and five of the Sternguard, as they are already built, blinged out with some of my small stash of pads and brass, and I really like them. And I would ideally like to keep a Repulsor chassis of some description as I have a set of FW doors. Minotaurs (Codex Space Marines) Gladius Taskforce Incursion – 995pts/1000pts Characters Ancient - Power Weapon - Fire Discipline - Warlord Battleline Intercessor Squad - 4x Intercessors, 1x Intercessor Sergeant - 1x Auxillary Grenade Launcher - Intercessor Sergeant: Thunder Hammer, Bolt Rifle and Bolt Pistol Intercessor Squad - 4x Intercessors, 1x Intercessor Sergeant - 1x Auxillary Grenade Launcher - Intercessor Sergeant: Thunder Hammer, Bolt Rifle and Bolt Pistol Other Units Infiltrator Squad - 4x Infiltrators, 1x Infiltrator Sergeant - Helix Gauntlet - Infiltrator Comms Relay Sternguard Veteran Squad - 9x Sternguard, 1x Sternguard Veteran Sergeant - 7 Sternguard Bolt Rifles - 2x Sternguard Heavy Bolters - Sternguard Veteran Sergeant: Sternguard Bolt Rifle and Power Fist Ballistus Dreadnought Ballistus Dreadnought Repulsor - Heavy Onslaught Gatling Cannon - Twin Heavy Bolter - Hunter-Slayer Missile While the list is a little light on melee power, but it should have the manoeuvrability and firepower to compensate. I'm still not entirely decided on the Warlord, who will be joining the Sternguard. The Ancient will up their OC for claiming the centre (and would be a solid centrepiece conversion project), but for the same points I can have an Apothecary to up durability.
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From the album: Pimz Minotaurs
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From the album: Pimz Minotaurs
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From the album: Pimz Minotaurs
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From the album: Pimz Minotaurs
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- Minotaurs
- Land Speeder
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From the album: Pimz Minotaurs
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From the album: Pimz Minotaurs
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From the album: Pimz Minotaurs
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From the album: Pimz Minotaurs
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From the album: Pimz Minotaurs
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From the album: Pimz Minotaurs
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From the album: Pimz Minotaurs
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From the album: Pimz Minotaurs
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From the album: Pimz Minotaurs
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From the album: Pimz Minotaurs
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From the album: Pimz Minotaurs
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From the album: Pimz Minotaurs
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From the album: Pimz Minotaurs
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From the album: Pimz Minotaurs
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- Minotaurs
- Devastator
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From the album: Pimz Minotaurs
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- Minotaurs
- Devastator
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From the album: Parted Sons Space Marines
The whole army. Still ongoing!-
- Space Marines
- Parted Sons
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From the album: Minotaurs
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Hey everyone, recently I decided to retire from wargaming forever (some folks would state that I am too young of a man to seriously consider retirement from anything, but I digress). I did some soul searching, and have decided to move on with my life into a different direction. .... .... .... .... .... .... .... That being said, I decided it's time to go out with a bang I am returning to the Minotaurs chapter of Space Marines, an army left for too long unfinished. Although primarily having focused my wargaming efforts on 30k for the last several years, I have decided that this will be the last army I ever paint or collect. Once I finish I finish with this project, I'll be done for good. This army represents a point in the past when I was younger than I am now, and as such, the painting quality of my existing units is... not great. But that's all good! I'm here to have fun (though expect the new things to look particularly jazzy ). I don't have my existing models with me as I write this post, so here is a sneak peak of the first members of my new Tactical Squad (my 4th Minotaurs Tactical Squad). These Battle Brothers still have some work to do tidying up before they are ready to be painted. Both are kitbashed from the regular Tactical Squad and the Mark III Tactical Squad. The Space Marine on the left carries the Melta Gun that comes with the regular box yet wears Mark III Power Armour, while the one on the right wears the more common (as of M41) Mark VII Armour, yet carries the Heavy Bolter found in the Mark III box. I know it's not much so far, but I will have more on this Tactical Squad as well as overall Minotaurs progress very soon, so stay tuned. .... .... .... .... .... .... Surprise, I'm still here! Although the Minotaurs are the last army I am ever doing for any wargame ever, and I will be proactively moving closer and closer to that end destination (and yes, I do have a set plan of exactly how many Space Marines that is), who is to say that I can't work on side projects here and there? It's a loophole Here is a (currently unpainted) Eldar Farseer: Here's some quick lore about where this Eldar comes from (it's the homebrew kind of lore, so strap yourselves in for a particularly bumpy ride): -The Farseer comes from the very minor Craftworld of Jhul'yllant. It's genuinely one of the smallest, and practically no one even lives there! (Even by Eldar standards). In ages long past, the Craftworld was hidden from the rest of the galaxy by the mystical powers of the Eldar, in a super secret location that NOBODY could ever find it. But the Eldar of Jhul'yllant have decided it is time that it left it's hiding place. Where is it hidden? In the core of a massive ocean planet in a system now controlled by the Imperium. It's a backwater system, only one of the planets is inhabited (though two of it's planets are also occupied by the Imperium), and that's an Imperial staging world where forces being sent to fight in more important places are gathered together, but is currently manned by a solely by a light infantry regiment of Imperial Guard, an Imperial Guard Independent Tank Company, and a wing of Imperial Navy Valkyries. Will the Ordo Xenos Inquisitor that goes to investigate the rumoured Eldar sightings in the system be enough to stop the Eldar of Jhyl'yllant before it's too late? We'll have to find out. Also, some quick notes: -Jhul'yllant doesn't really have many forces. Instead, it's more just Farseers going on adventures around the galaxy, and bringing usually only a few dozen warriors at most as their personal bodyguard, and even then, forces THAT big are only in the rarest of circumstances. Also, multiple Farseers often work together to combine their efforts to achieve a common goal. Releasing the Craftworld from it's hiding place will require all the Eldar of Jhul'yllant to work together! How will they achieve this? Guess we'll find out eventually too!" .... .... .... .... Next, I'll leave you some pictures of some of my Horus Heresy stuff (if you haven't guessed from my name and profile picture by now, they're Dark Angels Legion). These pictures were on my old thread, but everything I do now will be collected here so I will repost: I might return to them, or maybe not, we'll just have to see. I also have some Forge World Badab War characters (not Minotaurs surprisingly) that I aim to get painted up super soon, at which point I'll share here: Carab Culln, Lufgt Huron, and Armenneus Valthex. Thankyou for reading guys, and I promise that this thread, although not got much RN, will only get more exciting from here on!
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From the album: Badab Characters